Fixed bug 3202 - Fix renderer visibility on a window maximized directly from the minimized state

Many thanks to id.zeta for details on the bug, and for the fix!
This commit is contained in:
David Ludwig
2015-12-27 17:55:45 -05:00
parent faed05850e
commit 9e9ef5ad31
2 changed files with 4 additions and 1 deletions

View File

@@ -127,6 +127,7 @@ SDL_SendWindowEvent(SDL_Window * window, Uint8 windowevent, int data1,
if (window->flags & SDL_WINDOW_MINIMIZED) {
return 0;
}
window->flags &= ~SDL_WINDOW_MAXIMIZED;
window->flags |= SDL_WINDOW_MINIMIZED;
SDL_OnWindowMinimized(window);
break;
@@ -134,6 +135,7 @@ SDL_SendWindowEvent(SDL_Window * window, Uint8 windowevent, int data1,
if (window->flags & SDL_WINDOW_MAXIMIZED) {
return 0;
}
window->flags &= ~SDL_WINDOW_MINIMIZED;
window->flags |= SDL_WINDOW_MAXIMIZED;
break;
case SDL_WINDOWEVENT_RESTORED: