mirror of https://github.com/encounter/SDL.git
Document SDL_HINT_RENDER_LINE_METHOD in the release notes
This commit is contained in:
parent
4ef2529bf9
commit
9f1e609aa0
|
@ -8,6 +8,7 @@ This is a list of major changes in SDL's version history.
|
||||||
General:
|
General:
|
||||||
* SDL_RenderGeometryRaw() takes a pointer to SDL_Color, not int. You can cast color data in SDL_PIXELFORMAT_RGBA32 format (SDL_PIXELFORMAT_ABGR8888 on little endian systems) for this parameter.
|
* SDL_RenderGeometryRaw() takes a pointer to SDL_Color, not int. You can cast color data in SDL_PIXELFORMAT_RGBA32 format (SDL_PIXELFORMAT_ABGR8888 on little endian systems) for this parameter.
|
||||||
* Improved accuracy of horizontal and vertical line drawing when using OpenGL or OpenGLES
|
* Improved accuracy of horizontal and vertical line drawing when using OpenGL or OpenGLES
|
||||||
|
* Added the hint SDL_HINT_RENDER_LINE_METHOD to control the method of line drawing used, to select speed, correctness, and compatibility.
|
||||||
|
|
||||||
Windows:
|
Windows:
|
||||||
* Fixed size of custom cursors
|
* Fixed size of custom cursors
|
||||||
|
|
Loading…
Reference in New Issue