Update VisualC projects

This commit is contained in:
Sylvain 2021-03-16 15:49:00 +01:00 committed by Sylvain Becker
parent 55277c67bb
commit a2cd4255c9
8 changed files with 33 additions and 1 deletions

View File

@ -136,6 +136,7 @@
<ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" /> <ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
<ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" /> <ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
<ClInclude Include="..\..\src\render\software\SDL_rotate.h" /> <ClInclude Include="..\..\src\render\software\SDL_rotate.h" />
<ClInclude Include="..\..\src\render\software\SDL_triangle.h" />
<ClInclude Include="..\..\src\SDL_assert_c.h" /> <ClInclude Include="..\..\src\SDL_assert_c.h" />
<ClInclude Include="..\..\src\SDL_dataqueue.h" /> <ClInclude Include="..\..\src\SDL_dataqueue.h" />
<ClInclude Include="..\..\src\SDL_error_c.h" /> <ClInclude Include="..\..\src\SDL_error_c.h" />
@ -287,6 +288,7 @@
<ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" /> <ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
<ClCompile Include="..\..\src\render\software\SDL_render_sw.c" /> <ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
<ClCompile Include="..\..\src\render\software\SDL_rotate.c" /> <ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
<ClCompile Include="..\..\src\render\software\SDL_triangle.c" />
<ClCompile Include="..\..\src\SDL.c" /> <ClCompile Include="..\..\src\SDL.c" />
<ClCompile Include="..\..\src\SDL_assert.c" /> <ClCompile Include="..\..\src\SDL_assert.c" />
<ClCompile Include="..\..\src\SDL_dataqueue.c" /> <ClCompile Include="..\..\src\SDL_dataqueue.c" />

View File

@ -309,6 +309,9 @@
<ClInclude Include="..\..\src\render\software\SDL_rotate.h"> <ClInclude Include="..\..\src\render\software\SDL_rotate.h">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\..\src\render\software\SDL_triangle.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\SDL_assert_c.h"> <ClInclude Include="..\..\src\SDL_assert_c.h">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClInclude> </ClInclude>
@ -608,6 +611,9 @@
<ClCompile Include="..\..\src\render\software\SDL_rotate.c"> <ClCompile Include="..\..\src\render\software\SDL_rotate.c">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\src\render\software\SDL_triangle.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\SDL.c"> <ClCompile Include="..\..\src\SDL.c">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>

View File

@ -120,6 +120,7 @@
<ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" /> <ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
<ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" /> <ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
<ClInclude Include="..\..\src\render\software\SDL_rotate.h" /> <ClInclude Include="..\..\src\render\software\SDL_rotate.h" />
<ClInclude Include="..\..\src\render\software\SDL_triangle.h" />
<ClInclude Include="..\..\src\SDL_assert_c.h" /> <ClInclude Include="..\..\src\SDL_assert_c.h" />
<ClInclude Include="..\..\src\SDL_dataqueue.h" /> <ClInclude Include="..\..\src\SDL_dataqueue.h" />
<ClInclude Include="..\..\src\SDL_error_c.h" /> <ClInclude Include="..\..\src\SDL_error_c.h" />
@ -244,6 +245,7 @@
<ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" /> <ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
<ClCompile Include="..\..\src\render\software\SDL_render_sw.c" /> <ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
<ClCompile Include="..\..\src\render\software\SDL_rotate.c" /> <ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
<ClCompile Include="..\..\src\render\software\SDL_triangle.c" />
<ClCompile Include="..\..\src\SDL.c" /> <ClCompile Include="..\..\src\SDL.c" />
<ClCompile Include="..\..\src\SDL_assert.c" /> <ClCompile Include="..\..\src\SDL_assert.c" />
<ClCompile Include="..\..\src\SDL_dataqueue.c" /> <ClCompile Include="..\..\src\SDL_dataqueue.c" />

View File

@ -294,6 +294,9 @@
<ClInclude Include="..\..\src\render\software\SDL_rotate.h"> <ClInclude Include="..\..\src\render\software\SDL_rotate.h">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\..\src\render\software\SDL_triangle.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\SDL_assert_c.h"> <ClInclude Include="..\..\src\SDL_assert_c.h">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClInclude> </ClInclude>
@ -575,6 +578,9 @@
<ClCompile Include="..\..\src\render\software\SDL_rotate.c"> <ClCompile Include="..\..\src\render\software\SDL_rotate.c">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\src\render\software\SDL_triangle.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\SDL.c"> <ClCompile Include="..\..\src\SDL.c">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>

View File

@ -135,6 +135,7 @@
<ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" /> <ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
<ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" /> <ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
<ClInclude Include="..\..\src\render\software\SDL_rotate.h" /> <ClInclude Include="..\..\src\render\software\SDL_rotate.h" />
<ClInclude Include="..\..\src\render\software\SDL_triangle.h" />
<ClInclude Include="..\..\src\SDL_assert_c.h" /> <ClInclude Include="..\..\src\SDL_assert_c.h" />
<ClInclude Include="..\..\src\SDL_dataqueue.h" /> <ClInclude Include="..\..\src\SDL_dataqueue.h" />
<ClInclude Include="..\..\src\SDL_error_c.h" /> <ClInclude Include="..\..\src\SDL_error_c.h" />
@ -276,6 +277,7 @@
<ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" /> <ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
<ClCompile Include="..\..\src\render\software\SDL_render_sw.c" /> <ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
<ClCompile Include="..\..\src\render\software\SDL_rotate.c" /> <ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
<ClCompile Include="..\..\src\render\software\SDL_triangle.c" />
<ClCompile Include="..\..\src\SDL.c" /> <ClCompile Include="..\..\src\SDL.c" />
<ClCompile Include="..\..\src\SDL_assert.c" /> <ClCompile Include="..\..\src\SDL_assert.c" />
<ClCompile Include="..\..\src\SDL_dataqueue.c" /> <ClCompile Include="..\..\src\SDL_dataqueue.c" />

View File

@ -294,6 +294,9 @@
<ClInclude Include="..\..\src\render\software\SDL_rotate.h"> <ClInclude Include="..\..\src\render\software\SDL_rotate.h">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\..\src\render\software\SDL_triangle.h">
<Filter>Source Files</Filter>
</ClInclude>
<ClInclude Include="..\..\src\SDL_assert_c.h"> <ClInclude Include="..\..\src\SDL_assert_c.h">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClInclude> </ClInclude>
@ -599,6 +602,9 @@
<ClCompile Include="..\..\src\render\software\SDL_rotate.c"> <ClCompile Include="..\..\src\render\software\SDL_rotate.c">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\src\render\software\SDL_triangle.c">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="..\..\src\SDL.c"> <ClCompile Include="..\..\src\SDL.c">
<Filter>Source Files</Filter> <Filter>Source Files</Filter>
</ClCompile> </ClCompile>

View File

@ -362,6 +362,7 @@
<ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" /> <ClInclude Include="..\..\src\render\software\SDL_drawpoint.h" />
<ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" /> <ClInclude Include="..\..\src\render\software\SDL_render_sw_c.h" />
<ClInclude Include="..\..\src\render\software\SDL_rotate.h" /> <ClInclude Include="..\..\src\render\software\SDL_rotate.h" />
<ClInclude Include="..\..\src\render\software\SDL_triangle.h" />
<ClInclude Include="..\..\src\SDL_assert_c.h" /> <ClInclude Include="..\..\src\SDL_assert_c.h" />
<ClInclude Include="..\..\src\SDL_dataqueue.h" /> <ClInclude Include="..\..\src\SDL_dataqueue.h" />
<ClInclude Include="..\..\src\SDL_error_c.h" /> <ClInclude Include="..\..\src\SDL_error_c.h" />
@ -538,6 +539,7 @@
<ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" /> <ClCompile Include="..\..\src\render\software\SDL_drawpoint.c" />
<ClCompile Include="..\..\src\render\software\SDL_render_sw.c" /> <ClCompile Include="..\..\src\render\software\SDL_render_sw.c" />
<ClCompile Include="..\..\src\render\software\SDL_rotate.c" /> <ClCompile Include="..\..\src\render\software\SDL_rotate.c" />
<ClCompile Include="..\..\src\render\software\SDL_triangle.c" />
<ClCompile Include="..\..\src\SDL.c" /> <ClCompile Include="..\..\src\SDL.c" />
<ClCompile Include="..\..\src\SDL_assert.c" /> <ClCompile Include="..\..\src\SDL_assert.c" />
<ClCompile Include="..\..\src\SDL_dataqueue.c" /> <ClCompile Include="..\..\src\SDL_dataqueue.c" />

View File

@ -749,6 +749,9 @@
<ClInclude Include="..\..\src\render\software\SDL_rotate.h"> <ClInclude Include="..\..\src\render\software\SDL_rotate.h">
<Filter>render\software</Filter> <Filter>render\software</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="..\..\src\render\software\SDL_triangle.h">
<Filter>render\software</Filter>
</ClInclude>
<ClInclude Include="..\..\src\power\SDL_syspower.h"> <ClInclude Include="..\..\src\power\SDL_syspower.h">
<Filter>power</Filter> <Filter>power</Filter>
</ClInclude> </ClInclude>
@ -1303,6 +1306,9 @@
<ClCompile Include="..\..\src\render\software\SDL_rotate.c"> <ClCompile Include="..\..\src\render\software\SDL_rotate.c">
<Filter>render\software</Filter> <Filter>render\software</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="..\..\src\render\software\SDL_triangle.c">
<Filter>render\software</Filter>
</ClCompile>
<ClCompile Include="..\..\src\power\SDL_power.c"> <ClCompile Include="..\..\src\power\SDL_power.c">
<Filter>power</Filter> <Filter>power</Filter>
</ClCompile> </ClCompile>