ran gendynapi.pl after SDL_HasARMSIMD() addition

This commit is contained in:
Ozkan Sezer 2019-11-04 11:15:24 +03:00
parent b70222d056
commit a365c7f6fb
2 changed files with 2 additions and 0 deletions

View File

@ -727,3 +727,4 @@
#define SDL_Metal_CreateView SDL_Metal_CreateView_REAL #define SDL_Metal_CreateView SDL_Metal_CreateView_REAL
#define SDL_Metal_DestroyView SDL_Metal_DestroyView_REAL #define SDL_Metal_DestroyView SDL_Metal_DestroyView_REAL
#define SDL_LockTextureToSurface SDL_LockTextureToSurface_REAL #define SDL_LockTextureToSurface SDL_LockTextureToSurface_REAL
#define SDL_HasARMSIMD SDL_HasARMSIMD_REAL

View File

@ -783,3 +783,4 @@ SDL_DYNAPI_PROC(void*,SDL_LoadFile,(const char *a, size_t *b),(a,b),return)
SDL_DYNAPI_PROC(SDL_MetalView,SDL_Metal_CreateView,(SDL_Window *a),(a),return) SDL_DYNAPI_PROC(SDL_MetalView,SDL_Metal_CreateView,(SDL_Window *a),(a),return)
SDL_DYNAPI_PROC(void,SDL_Metal_DestroyView,(SDL_MetalView a),(a),) SDL_DYNAPI_PROC(void,SDL_Metal_DestroyView,(SDL_MetalView a),(a),)
SDL_DYNAPI_PROC(int,SDL_LockTextureToSurface,(SDL_Texture *a, const SDL_Rect *b, SDL_Surface **c),(a,b,c),return) SDL_DYNAPI_PROC(int,SDL_LockTextureToSurface,(SDL_Texture *a, const SDL_Rect *b, SDL_Surface **c),(a,b,c),return)
SDL_DYNAPI_PROC(SDL_bool,SDL_HasARMSIMD,(void),(),return)