mirror of https://github.com/encounter/SDL.git
Fixed building with iOS SDK prior to 13.0
Fixes https://github.com/libsdl-org/SDL/pull/5045
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@ -66,6 +66,9 @@ static NSString *GCInputXboxShareButton = @"Button Share";
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#if defined(__MACOSX__) && (__MAC_OS_X_VERSION_MAX_ALLOWED <= 101600)
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#if defined(__MACOSX__) && (__MAC_OS_X_VERSION_MAX_ALLOWED <= 101600)
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+ (BOOL)supportsHIDDevice:(IOHIDDeviceRef)device;
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+ (BOOL)supportsHIDDevice:(IOHIDDeviceRef)device;
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#endif
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#endif
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#if !((__IPHONE_OS_VERSION_MAX_ALLOWED >= 130000) || (__APPLETV_OS_VERSION_MAX_ALLOWED >= 130000) || (__MAC_OS_VERSION_MAX_ALLOWED >= 1500000))
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@property(nonatomic, readonly) NSString *productCategory;
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#endif
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@end
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@end
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@interface GCExtendedGamepad (SDL)
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@interface GCExtendedGamepad (SDL)
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#if !((__IPHONE_OS_VERSION_MAX_ALLOWED >= 121000) || (__APPLETV_OS_VERSION_MAX_ALLOWED >= 121000) || (__MAC_OS_VERSION_MAX_ALLOWED >= 1401000))
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#if !((__IPHONE_OS_VERSION_MAX_ALLOWED >= 121000) || (__APPLETV_OS_VERSION_MAX_ALLOWED >= 121000) || (__MAC_OS_VERSION_MAX_ALLOWED >= 1401000))
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