Fixed bug 2766 - Haptic coding bugs and fixes for Linux FF: periodic.phase handled as time instead of angle; + direction clarification

Elias Vanderstuyft

"Horizontal" is not very precise, use "Positive phase" instead.
"Positive" because it's actually waveform(2*pi*t + phase) instead of waveform(2*pi*t - phase).
This commit is contained in:
Sam Lantinga 2014-11-29 11:49:58 -08:00
parent ef8c3d89ce
commit a5ce9c1113
1 changed files with 1 additions and 1 deletions

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@ -558,7 +558,7 @@ typedef struct SDL_HapticPeriodic
Uint16 period; /**< Period of the wave. */ Uint16 period; /**< Period of the wave. */
Sint16 magnitude; /**< Peak value; if negative, equivalent to 180 degrees extra phase shift. */ Sint16 magnitude; /**< Peak value; if negative, equivalent to 180 degrees extra phase shift. */
Sint16 offset; /**< Mean value of the wave. */ Sint16 offset; /**< Mean value of the wave. */
Uint16 phase; /**< Horizontal shift given by hundredth of a degree. */ Uint16 phase; /**< Positive phase shift given by hundredth of a degree. */
/* Envelope */ /* Envelope */
Uint16 attack_length; /**< Duration of the attack. */ Uint16 attack_length; /**< Duration of the attack. */