mirror of https://github.com/encounter/SDL.git
Fixed bug 2766 - Haptic coding bugs and fixes for Linux FF: periodic.phase handled as time instead of angle; + direction clarification
Elias Vanderstuyft "Horizontal" is not very precise, use "Positive phase" instead. "Positive" because it's actually waveform(2*pi*t + phase) instead of waveform(2*pi*t - phase).
This commit is contained in:
parent
ef8c3d89ce
commit
a5ce9c1113
|
@ -558,7 +558,7 @@ typedef struct SDL_HapticPeriodic
|
||||||
Uint16 period; /**< Period of the wave. */
|
Uint16 period; /**< Period of the wave. */
|
||||||
Sint16 magnitude; /**< Peak value; if negative, equivalent to 180 degrees extra phase shift. */
|
Sint16 magnitude; /**< Peak value; if negative, equivalent to 180 degrees extra phase shift. */
|
||||||
Sint16 offset; /**< Mean value of the wave. */
|
Sint16 offset; /**< Mean value of the wave. */
|
||||||
Uint16 phase; /**< Horizontal shift given by hundredth of a degree. */
|
Uint16 phase; /**< Positive phase shift given by hundredth of a degree. */
|
||||||
|
|
||||||
/* Envelope */
|
/* Envelope */
|
||||||
Uint16 attack_length; /**< Duration of the attack. */
|
Uint16 attack_length; /**< Duration of the attack. */
|
||||||
|
|
Loading…
Reference in New Issue