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Updated SDL's YUV support, many thanks to Adrien Descamps
New functions get and set the YUV colorspace conversion mode: SDL_SetYUVConversionMode() SDL_GetYUVConversionMode() SDL_GetYUVConversionModeForResolution() SDL_ConvertPixels() converts between all supported RGB and YUV formats, with SSE acceleration for converting from planar YUV formats (YV12, NV12, etc) to common RGB/RGBA formats. Added a new test program, testyuv, to verify correctness and speed of YUV conversion functionality.
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@@ -318,6 +318,7 @@
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isa = XCBuildConfiguration;
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buildSettings = {
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EXECUTABLE_PREFIX = lib;
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IPHONEOS_DEPLOYMENT_TARGET = 8.0;
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PRODUCT_NAME = "$(TARGET_NAME)";
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};
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name = Debug;
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@@ -326,6 +327,7 @@
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isa = XCBuildConfiguration;
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buildSettings = {
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EXECUTABLE_PREFIX = lib;
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IPHONEOS_DEPLOYMENT_TARGET = 8.0;
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PRODUCT_NAME = "$(TARGET_NAME)";
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};
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name = Release;
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