mirror of https://github.com/encounter/SDL.git
configury: check mmdeviceapi.h and audioclient.h before enabling wasapi.
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@ -1153,6 +1153,7 @@ elseif(WINDOWS)
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check_include_file(dsound.h HAVE_DSOUND_H)
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check_include_file(dsound.h HAVE_DSOUND_H)
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check_include_file(dinput.h HAVE_DINPUT_H)
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check_include_file(dinput.h HAVE_DINPUT_H)
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check_include_file(xaudio2.h HAVE_XAUDIO2_H)
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check_include_file(xaudio2.h HAVE_XAUDIO2_H)
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check_include_file(mmdeviceapi.h HAVE_MMDEVICEAPI_H)
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check_include_file(audioclient.h HAVE_AUDIOCLIENT_H)
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check_include_file(audioclient.h HAVE_AUDIOCLIENT_H)
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check_include_file(dxgi.h HAVE_DXGI_H)
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check_include_file(dxgi.h HAVE_DXGI_H)
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if(HAVE_D3D_H OR HAVE_D3D11_H OR HAVE_DDRAW_H OR HAVE_DSOUND_H OR HAVE_DINPUT_H OR HAVE_XAUDIO2_H)
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if(HAVE_D3D_H OR HAVE_D3D11_H OR HAVE_DDRAW_H OR HAVE_DSOUND_H OR HAVE_DINPUT_H OR HAVE_XAUDIO2_H)
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@ -1184,7 +1185,7 @@ elseif(WINDOWS)
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set(SOURCE_FILES ${SOURCE_FILES} ${XAUDIO2_AUDIO_SOURCES})
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set(SOURCE_FILES ${SOURCE_FILES} ${XAUDIO2_AUDIO_SOURCES})
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endif()
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endif()
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if(HAVE_AUDIOCLIENT_H)
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if(HAVE_AUDIOCLIENT_H AND HAVE_MMDEVICEAPI_H)
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set(SDL_AUDIO_DRIVER_WASAPI 1)
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set(SDL_AUDIO_DRIVER_WASAPI 1)
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file(GLOB WASAPI_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/wasapi/*.c)
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file(GLOB WASAPI_AUDIO_SOURCES ${SDL2_SOURCE_DIR}/src/audio/wasapi/*.c)
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set(SOURCE_FILES ${SOURCE_FILES} ${WASAPI_AUDIO_SOURCES})
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set(SOURCE_FILES ${SOURCE_FILES} ${WASAPI_AUDIO_SOURCES})
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@ -22834,6 +22834,20 @@ if test "x$ac_cv_header_xinput_h" = xyes; then :
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fi
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fi
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ac_fn_c_check_header_mongrel "$LINENO" "mmdeviceapi.h" "ac_cv_header_mmdeviceapi_h" "$ac_includes_default"
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if test "x$ac_cv_header_mmdeviceapi_h" = xyes; then :
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have_wasapi=yes
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fi
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ac_fn_c_check_header_mongrel "$LINENO" "audioclient.h" "ac_cv_header_audioclient_h" "$ac_includes_default"
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if test "x$ac_cv_header_audioclient_h" = xyes; then :
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else
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have_wasapi=no
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fi
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cat confdefs.h - <<_ACEOF >conftest.$ac_ext
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cat confdefs.h - <<_ACEOF >conftest.$ac_ext
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/* end confdefs.h. */
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/* end confdefs.h. */
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@ -23840,10 +23854,12 @@ $as_echo "#define SDL_AUDIO_DRIVER_XAUDIO2 1" >>confdefs.h
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SOURCES="$SOURCES $srcdir/src/audio/xaudio2/*.c"
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SOURCES="$SOURCES $srcdir/src/audio/xaudio2/*.c"
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fi
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fi
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if test x$have_wasapi = xyes; then
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$as_echo "#define SDL_AUDIO_DRIVER_WASAPI 1" >>confdefs.h
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$as_echo "#define SDL_AUDIO_DRIVER_WASAPI 1" >>confdefs.h
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SOURCES="$SOURCES $srcdir/src/audio/wasapi/*.c"
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SOURCES="$SOURCES $srcdir/src/audio/wasapi/*.c"
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fi
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have_audio=yes
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have_audio=yes
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fi
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fi
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# Set up files for the joystick library
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# Set up files for the joystick library
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@ -2876,6 +2876,8 @@ AC_HELP_STRING([--enable-directx], [use DirectX for Windows audio/video [[defaul
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AC_CHECK_HEADER(dxgi.h, have_dxgi=yes)
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AC_CHECK_HEADER(dxgi.h, have_dxgi=yes)
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AC_CHECK_HEADER(xaudio2.h, have_xaudio2=yes)
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AC_CHECK_HEADER(xaudio2.h, have_xaudio2=yes)
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AC_CHECK_HEADER(xinput.h, have_xinput=yes)
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AC_CHECK_HEADER(xinput.h, have_xinput=yes)
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AC_CHECK_HEADER(mmdeviceapi.h, have_wasapi=yes)
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AC_CHECK_HEADER(audioclient.h,,have_wasapi=no)
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AC_TRY_COMPILE([
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AC_TRY_COMPILE([
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#include <windows.h>
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#include <windows.h>
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#include <xinput.h>
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#include <xinput.h>
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@ -3405,8 +3407,10 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
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AC_DEFINE(SDL_AUDIO_DRIVER_XAUDIO2, 1, [ ])
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AC_DEFINE(SDL_AUDIO_DRIVER_XAUDIO2, 1, [ ])
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SOURCES="$SOURCES $srcdir/src/audio/xaudio2/*.c"
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SOURCES="$SOURCES $srcdir/src/audio/xaudio2/*.c"
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fi
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fi
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AC_DEFINE(SDL_AUDIO_DRIVER_WASAPI, 1, [ ])
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if test x$have_wasapi = xyes; then
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SOURCES="$SOURCES $srcdir/src/audio/wasapi/*.c"
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AC_DEFINE(SDL_AUDIO_DRIVER_WASAPI, 1, [ ])
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SOURCES="$SOURCES $srcdir/src/audio/wasapi/*.c"
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fi
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have_audio=yes
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have_audio=yes
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fi
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fi
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# Set up files for the joystick library
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# Set up files for the joystick library
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