mirror of https://github.com/encounter/SDL.git
audio: Fixed off-by-one error in upsampling.
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@ -314,7 +314,7 @@ SDL_ResampleAudioSimple(const int chans, const double rate_incr,
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SDL_memcpy(last_sample, final_sample, framelen);
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}
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dst = (outbuf + (dest_samples * chans)) - 1;
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dst = (outbuf + (dest_samples * chans));
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} else { /* downsample */
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float *target = (outbuf + (dest_samples * chans));
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dst = outbuf;
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@ -410,7 +410,7 @@ SDL_ResampleAudioSimple_si16_c2(const double rate_incr,
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last_sample[1] = final_right;
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last_sample[0] = final_left;
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dst = (outbuf + (dest_samples * chans)) - 1;
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dst = (outbuf + (dest_samples * chans));
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} else {
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Sint16 *target = (outbuf + (dest_samples * chans));
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dst = outbuf;
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