Added a hint to specify new thread stack size (thanks, Gabriel!).

Fixes Bugzilla #2019.

(we'll do a better fix when we break the API in SDL 2.1.)
This commit is contained in:
Ryan C. Gordon 2015-05-26 21:13:27 -04:00
parent bcdc63a38b
commit a8fa7bd1f7
4 changed files with 32 additions and 0 deletions

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@ -348,6 +348,18 @@ extern "C" {
#define SDL_HINT_TIMER_RESOLUTION "SDL_TIMER_RESOLUTION"
/**
* \brief A string specifying SDL's threads stack size in bytes or "-1" for the backend's default size
*
* Use this hint in case you need to set SDL's threads stack size to other than the default.
* This is specially useful if you build SDL against a non glibc libc library (such as musl) which
* provides a relatively small default thread stack size (a few kilobytes versus the default 8MB glibc uses).
* Support for this hint is currenly available only in the pthread backend.
* As a precaution, this hint can not be set via an environment variable.
*/
#define SDL_HINT_THREAD_STACK_SIZE "SDL_THREAD_STACK_SIZE"
/**
* \brief If set to 1, then do not allow high-DPI windows. ("Retina" on Mac and iOS)
*/

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@ -107,6 +107,7 @@ SDL_SetMainReady(void)
int
SDL_InitSubSystem(Uint32 flags)
{
static Uint32 hints_initialized = SDL_FALSE;
if (!SDL_MainIsReady) {
SDL_SetError("Application didn't initialize properly, did you include SDL_main.h in the file containing your main() function?");
return -1;
@ -115,6 +116,13 @@ SDL_InitSubSystem(Uint32 flags)
/* Clear the error message */
SDL_ClearError();
if (hints_initialized == SDL_FALSE) {
/* Set a default of -1 for SDL_HINT_THREAD_STACK_SIZE to prevent the
end user from interfering it's value with environment variables */
SDL_SetHintWithPriority(SDL_HINT_THREAD_STACK_SIZE, "-1", SDL_HINT_OVERRIDE);
hints_initialized = SDL_TRUE;
}
#if SDL_VIDEO_DRIVER_WINDOWS
if ((flags & (SDL_INIT_HAPTIC|SDL_INIT_JOYSTICK))) {
if (SDL_HelperWindowCreate() < 0) {

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@ -45,6 +45,7 @@
#include "SDL_platform.h"
#include "SDL_thread.h"
#include "SDL_hints.h"
#include "../SDL_thread_c.h"
#include "../SDL_systhread.h"
#ifdef __ANDROID__
@ -86,6 +87,8 @@ int
SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
{
pthread_attr_t type;
size_t ss;
const char *hint = SDL_GetHint(SDL_HINT_THREAD_STACK_SIZE);
/* do this here before any threads exist, so there's no race condition. */
#if defined(__MACOSX__) || defined(__IPHONEOS__) || defined(__LINUX__)
@ -106,6 +109,13 @@ SDL_SYS_CreateThread(SDL_Thread * thread, void *args)
}
pthread_attr_setdetachstate(&type, PTHREAD_CREATE_JOINABLE);
/* If the SDL_HINT_THREAD_STACK_SIZE exists and it seems to be a positive number, use it */
if (hint && hint[0] >= '0' && hint[0] <= '9') {
pthread_attr_setstacksize(&type, (size_t)SDL_atoi(hint));
}
pthread_attr_getstacksize(&type, &ss);
/* Create the thread and go! */
if (pthread_create(&thread->handle, &type, RunThread, args) != 0) {
return SDL_SetError("Not enough resources to create thread");

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@ -88,6 +88,8 @@ main(int argc, char *argv[])
return (1);
}
SDL_SetHintWithPriority(SDL_HINT_THREAD_STACK_SIZE, SDL_getenv(SDL_HINT_THREAD_STACK_SIZE), SDL_HINT_OVERRIDE);
signal(SIGSEGV, SIG_DFL);
for (i = 0; i < NUMTHREADS; i++) {
char name[64];