mirror of https://github.com/encounter/SDL.git
macOS: more robust detection and switching of exclusive-fullscreen display modes (bug #4822).
This commit is contained in:
parent
a9b867ab07
commit
a963e36e2d
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@ -30,7 +30,7 @@ typedef struct
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typedef struct
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{
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CGDisplayModeRef moderef;
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CFMutableArrayRef modes;
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} SDL_DisplayModeData;
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extern void Cocoa_InitModes(_THIS);
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@ -103,90 +103,12 @@ CG_SetError(const char *prefix, CGDisplayErr result)
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return SDL_SetError("%s: %s", prefix, error);
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}
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static SDL_bool
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GetDisplayMode(_THIS, CGDisplayModeRef vidmode, CFArrayRef modelist, CVDisplayLinkRef link, SDL_DisplayMode *mode)
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static int
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GetDisplayModeRefreshRate(CGDisplayModeRef vidmode, CVDisplayLinkRef link)
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{
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SDL_DisplayModeData *data;
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bool usableForDesktop = CGDisplayModeIsUsableForDesktopGUI(vidmode);
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int width = (int) CGDisplayModeGetWidth(vidmode);
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int height = (int) CGDisplayModeGetHeight(vidmode);
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int bpp = 0;
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int refreshRate = 0;
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CFStringRef fmt;
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int refreshRate = (int) (CGDisplayModeGetRefreshRate(vidmode) + 0.5);
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/* If a list of possible diplay modes is passed in, use it to filter out
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* modes that have duplicate sizes. We don't just rely on SDL's higher level
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* duplicate filtering because this code can choose what properties are
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* prefered.
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* CGDisplayModeGetPixelWidth and friends are only available in 10.8+. */
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#ifdef MAC_OS_X_VERSION_10_8
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if (modelist != NULL && floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_7) {
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int pixelW = (int) CGDisplayModeGetPixelWidth(vidmode);
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int pixelH = (int) CGDisplayModeGetPixelHeight(vidmode);
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if (width == pixelW && height == pixelH) {
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CFIndex modescount = CFArrayGetCount(modelist);
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for (int i = 0; i < modescount; i++) {
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CGDisplayModeRef othermode = (CGDisplayModeRef) CFArrayGetValueAtIndex(modelist, i);
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if (CFEqual(vidmode, othermode)) {
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continue;
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}
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int otherW = (int) CGDisplayModeGetWidth(othermode);
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int otherH = (int) CGDisplayModeGetHeight(othermode);
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int otherpixelW = (int) CGDisplayModeGetPixelWidth(othermode);
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int otherpixelH = (int) CGDisplayModeGetPixelHeight(othermode);
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/* Ignore this mode if it's low-dpi (@1x) and we have a high-dpi
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* mode in the list with the same size in points.
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*/
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if (width == otherW && height == otherH
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&& (otherpixelW != otherW || otherpixelH != otherH)) {
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return SDL_FALSE;
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}
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/* Ignore this mode if it's not usable for desktop UI and its
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* pixel and point dimensions are equal to another GUI-capable
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* mode in the list.
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*/
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if (width == otherW && height == otherH && pixelW == otherpixelW
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&& pixelH == otherpixelH && usableForDesktop
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&& CGDisplayModeIsUsableForDesktopGUI(othermode)) {
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return SDL_FALSE;
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}
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}
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}
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}
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#endif
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data = (SDL_DisplayModeData *) SDL_malloc(sizeof(*data));
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if (!data) {
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return SDL_FALSE;
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}
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data->moderef = vidmode;
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fmt = CGDisplayModeCopyPixelEncoding(vidmode);
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refreshRate = (int) (CGDisplayModeGetRefreshRate(vidmode) + 0.5);
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if (CFStringCompare(fmt, CFSTR(IO32BitDirectPixels),
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kCFCompareCaseInsensitive) == kCFCompareEqualTo) {
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bpp = 32;
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} else if (CFStringCompare(fmt, CFSTR(IO16BitDirectPixels),
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kCFCompareCaseInsensitive) == kCFCompareEqualTo) {
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bpp = 16;
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} else if (CFStringCompare(fmt, CFSTR(kIO30BitDirectPixels),
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kCFCompareCaseInsensitive) == kCFCompareEqualTo) {
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bpp = 30;
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} else {
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bpp = 0; /* ignore 8-bit and such for now. */
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}
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CFRelease(fmt);
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/* CGDisplayModeGetRefreshRate returns 0 for many non-CRT displays. */
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/* CGDisplayModeGetRefreshRate can return 0 (eg for built-in displays). */
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if (refreshRate == 0 && link != NULL) {
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CVTime time = CVDisplayLinkGetNominalOutputVideoRefreshPeriod(link);
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if ((time.flags & kCVTimeIsIndefinite) == 0 && time.timeValue != 0) {
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@ -194,25 +116,181 @@ GetDisplayMode(_THIS, CGDisplayModeRef vidmode, CFArrayRef modelist, CVDisplayLi
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}
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}
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mode->format = SDL_PIXELFORMAT_UNKNOWN;
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switch (bpp) {
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case 16:
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mode->format = SDL_PIXELFORMAT_ARGB1555;
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break;
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case 30:
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mode->format = SDL_PIXELFORMAT_ARGB2101010;
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break;
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case 32:
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mode->format = SDL_PIXELFORMAT_ARGB8888;
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break;
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case 8: /* We don't support palettized modes now */
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default: /* Totally unrecognizable bit depth. */
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SDL_free(data);
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return refreshRate;
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}
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static SDL_bool
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HasValidDisplayModeFlags(CGDisplayModeRef vidmode)
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{
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uint32_t ioflags = CGDisplayModeGetIOFlags(vidmode);
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/* Filter out modes which have flags that we don't want. */
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if (ioflags & (kDisplayModeNeverShowFlag | kDisplayModeNotGraphicsQualityFlag)) {
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return SDL_FALSE;
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}
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/* Filter out modes which don't have flags that we want. */
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if (!(ioflags & kDisplayModeValidFlag) || !(ioflags & kDisplayModeSafeFlag)) {
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return SDL_FALSE;
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}
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return SDL_TRUE;
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}
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static Uint32
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GetDisplayModePixelFormat(CGDisplayModeRef vidmode)
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{
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/* This API is deprecated in 10.11 with no good replacement (as of 10.15). */
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CFStringRef fmt = CGDisplayModeCopyPixelEncoding(vidmode);
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Uint32 pixelformat = SDL_PIXELFORMAT_UNKNOWN;
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if (CFStringCompare(fmt, CFSTR(IO32BitDirectPixels),
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kCFCompareCaseInsensitive) == kCFCompareEqualTo) {
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pixelformat = SDL_PIXELFORMAT_ARGB8888;
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} else if (CFStringCompare(fmt, CFSTR(IO16BitDirectPixels),
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kCFCompareCaseInsensitive) == kCFCompareEqualTo) {
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pixelformat = SDL_PIXELFORMAT_ARGB1555;
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} else if (CFStringCompare(fmt, CFSTR(kIO30BitDirectPixels),
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kCFCompareCaseInsensitive) == kCFCompareEqualTo) {
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pixelformat = SDL_PIXELFORMAT_ARGB2101010;
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} else {
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/* ignore 8-bit and such for now. */
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}
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CFRelease(fmt);
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return pixelformat;
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}
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static SDL_bool
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GetDisplayMode(_THIS, CGDisplayModeRef vidmode, CFArrayRef modelist, CVDisplayLinkRef link, SDL_DisplayMode *mode)
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{
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SDL_DisplayModeData *data;
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bool usableForGUI = CGDisplayModeIsUsableForDesktopGUI(vidmode);
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int width = (int) CGDisplayModeGetWidth(vidmode);
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int height = (int) CGDisplayModeGetHeight(vidmode);
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uint32_t ioflags = CGDisplayModeGetIOFlags(vidmode);
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int refreshrate = GetDisplayModeRefreshRate(vidmode, link);
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Uint32 format = GetDisplayModePixelFormat(vidmode);
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bool interlaced = (ioflags & kDisplayModeInterlacedFlag) != 0;
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CFMutableArrayRef modes;
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if (format == SDL_PIXELFORMAT_UNKNOWN) {
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return SDL_FALSE;
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}
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if (!HasValidDisplayModeFlags(vidmode)) {
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return SDL_FALSE;
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}
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modes = CFArrayCreateMutable(NULL, 0, &kCFTypeArrayCallBacks);
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CFArrayAppendValue(modes, vidmode);
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/* If a list of possible diplay modes is passed in, use it to filter out
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* modes that have duplicate sizes. We don't just rely on SDL's higher level
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* duplicate filtering because this code can choose what properties are
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* prefered, and it can add CGDisplayModes to the DisplayModeData's list of
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* modes to try (see comment below for why that's necessary).
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* CGDisplayModeGetPixelWidth and friends are only available in 10.8+. */
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#ifdef MAC_OS_X_VERSION_10_8
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if (modelist != NULL && floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_7) {
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int pixelW = (int) CGDisplayModeGetPixelWidth(vidmode);
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int pixelH = (int) CGDisplayModeGetPixelHeight(vidmode);
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CFIndex modescount = CFArrayGetCount(modelist);
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for (int i = 0; i < modescount; i++) {
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CGDisplayModeRef othermode = (CGDisplayModeRef) CFArrayGetValueAtIndex(modelist, i);
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uint32_t otherioflags = CGDisplayModeGetIOFlags(othermode);
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if (CFEqual(vidmode, othermode)) {
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continue;
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}
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if (!HasValidDisplayModeFlags(othermode)) {
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continue;
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}
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int otherW = (int) CGDisplayModeGetWidth(othermode);
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int otherH = (int) CGDisplayModeGetHeight(othermode);
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int otherpixelW = (int) CGDisplayModeGetPixelWidth(othermode);
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int otherpixelH = (int) CGDisplayModeGetPixelHeight(othermode);
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int otherrefresh = GetDisplayModeRefreshRate(othermode, link);
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Uint32 otherformat = GetDisplayModePixelFormat(othermode);
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bool otherGUI = CGDisplayModeIsUsableForDesktopGUI(othermode);
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/* Ignore this mode if it's low-dpi (@1x) and we have a high-dpi
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* mode in the list with the same size in points.
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*/
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if (width == pixelW && height == pixelH
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&& width == otherW && height == otherH
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&& refreshrate == otherrefresh && format == otherformat
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&& (otherpixelW != otherW || otherpixelH != otherH)) {
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CFRelease(modes);
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return SDL_FALSE;
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}
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/* Ignore this mode if it's interlaced and there's a non-interlaced
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* mode in the list with the same properties.
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*/
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if (interlaced && ((otherioflags & kDisplayModeInterlacedFlag) == 0)
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&& width == otherW && height == otherH && pixelW == otherpixelW
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&& pixelH == otherpixelH && refreshrate == otherrefresh
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&& format == otherformat && usableForGUI == otherGUI) {
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CFRelease(modes);
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return SDL_FALSE;
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}
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/* Ignore this mode if it's not usable for desktop UI and its
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* properties are equal to another GUI-capable mode in the list.
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*/
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if (width == otherW && height == otherH && pixelW == otherpixelW
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&& pixelH == otherpixelH && !usableForGUI && otherGUI
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&& refreshrate == otherrefresh && format == otherformat) {
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CFRelease(modes);
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return SDL_FALSE;
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}
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/* If multiple modes have the exact same properties, they'll all
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* go in the list of modes to try when SetDisplayMode is called.
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* This is needed because kCGDisplayShowDuplicateLowResolutionModes
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* (which is used to expose highdpi display modes) can make the
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* list of modes contain duplicates (according to their properties
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* obtained via public APIs) which don't work with SetDisplayMode.
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* Those duplicate non-functional modes *do* have different pixel
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* formats according to their internal data structure viewed with
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* NSLog, but currently no public API can detect that.
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* https://bugzilla.libsdl.org/show_bug.cgi?id=4822
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*
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* As of macOS 10.15.0, those duplicates have the exact same
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* properties via public APIs in every way (even their IO flags and
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* CGDisplayModeGetIODisplayModeID is the same), so we could test
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* those for equality here too, but I'm intentionally not doing that
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* in case there are duplicate modes with different IO flags or IO
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* display mode IDs in the future. In that case I think it's better
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* to try them all in SetDisplayMode than to risk one of them being
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* correct but it being filtered out by SDL_AddDisplayMode as being
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* a duplicate.
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*/
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if (width == otherW && height == otherH && pixelW == otherpixelW
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&& pixelH == otherpixelH && usableForGUI == otherGUI
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&& refreshrate == otherrefresh && format == otherformat) {
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CFArrayAppendValue(modes, othermode);
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}
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}
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}
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#endif
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data = (SDL_DisplayModeData *) SDL_malloc(sizeof(*data));
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if (!data) {
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CFRelease(modes);
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return SDL_FALSE;
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}
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data->modes = modes;
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mode->format = format;
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mode->w = width;
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mode->h = height;
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mode->refresh_rate = refreshRate;
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mode->refresh_rate = refreshrate;
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mode->driverdata = data;
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return SDL_TRUE;
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}
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@ -220,7 +298,9 @@ GetDisplayMode(_THIS, CGDisplayModeRef vidmode, CFArrayRef modelist, CVDisplayLi
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static const char *
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Cocoa_GetDisplayName(CGDirectDisplayID displayID)
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{
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CFDictionaryRef deviceInfo = IODisplayCreateInfoDictionary(CGDisplayIOServicePort(displayID), kIODisplayOnlyPreferredName);
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/* This API is deprecated in 10.9 with no good replacement (as of 10.15). */
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io_service_t servicePort = CGDisplayIOServicePort(displayID);
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CFDictionaryRef deviceInfo = IODisplayCreateInfoDictionary(servicePort, kIODisplayOnlyPreferredName);
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NSDictionary *localizedNames = [(NSDictionary *)deviceInfo objectForKey:[NSString stringWithUTF8String:kDisplayProductName]];
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const char* displayName = NULL;
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@ -304,6 +384,7 @@ Cocoa_InitModes(_THIS)
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}
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CVDisplayLinkRelease(link);
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CGDisplayModeRelease(moderef);
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display.desktop_mode = mode;
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display.current_mode = mode;
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@ -406,29 +487,26 @@ Cocoa_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
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*/
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if (desktopmoderef && GetDisplayMode(_this, desktopmoderef, NULL, link, &desktopmode)) {
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if (!SDL_AddDisplayMode(display, &desktopmode)) {
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CGDisplayModeRelease(desktopmoderef);
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CFRelease(((SDL_DisplayModeData*)desktopmode.driverdata)->modes);
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SDL_free(desktopmode.driverdata);
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}
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} else {
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CGDisplayModeRelease(desktopmoderef);
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}
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CGDisplayModeRelease(desktopmoderef);
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/* By default, CGDisplayCopyAllDisplayModes will only get a subset of the
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* system's available modes. For example on a 15" 2016 MBP, users can
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* choose 1920x1080@2x in System Preferences but it won't show up here,
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* unless we specify the option below.
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* The display modes returned by CGDisplayCopyAllDisplayModes are also not
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* high dpi-capable unless this option is set.
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* kCGDisplayShowDuplicateLowResolutionModes exists since 10.8, but macOS
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* 10.11 and 10.12 have bugs with the modes returned when it's used:
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* https://bugzilla.libsdl.org/show_bug.cgi?id=3949
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* macOS 10.15 also seems to have a bug where entering, exiting, and
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* re-entering exclusive fullscreen with a low dpi display mode can cause
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* the content of the screen to move up, which this setting avoids:
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* https://bugzilla.libsdl.org/show_bug.cgi?id=4822
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*/
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#ifdef MAC_OS_X_VERSION_10_8
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if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_12) {
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if (floor(NSAppKitVersionNumber) > NSAppKitVersionNumber10_7) {
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const CFStringRef dictkeys[] = {kCGDisplayShowDuplicateLowResolutionModes};
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const CFBooleanRef dictvalues[] = {kCFBooleanTrue};
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dict = CFDictionaryCreate(NULL,
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@ -441,7 +519,10 @@ Cocoa_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
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#endif
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modes = CGDisplayCopyAllDisplayModes(data->display, dict);
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if (dict) {
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CFRelease(dict);
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}
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if (modes) {
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CFIndex i;
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@ -452,9 +533,8 @@ Cocoa_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
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SDL_DisplayMode mode;
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if (GetDisplayMode(_this, moderef, modes, link, &mode)) {
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if (SDL_AddDisplayMode(display, &mode)) {
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CGDisplayModeRetain(moderef);
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} else {
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if (!SDL_AddDisplayMode(display, &mode)) {
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CFRelease(((SDL_DisplayModeData*)mode.driverdata)->modes);
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SDL_free(mode.driverdata);
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}
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}
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@ -466,6 +546,25 @@ Cocoa_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
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CVDisplayLinkRelease(link);
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}
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static CGError
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SetDisplayModeForDisplay(CGDirectDisplayID display, SDL_DisplayModeData *data)
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{
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/* SDL_DisplayModeData can contain multiple CGDisplayModes to try (with
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* identical properties), some of which might not work. See GetDisplayMode.
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*/
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CGError result = kCGErrorFailure;
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for (CFIndex i = 0; i < CFArrayGetCount(data->modes); i++) {
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CGDisplayModeRef moderef = (CGDisplayModeRef)CFArrayGetValueAtIndex(data->modes, i);
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result = CGDisplaySetDisplayMode(display, moderef, NULL);
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if (result == kCGErrorSuccess) {
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/* If this mode works, try it first next time. */
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CFArrayExchangeValuesAtIndices(data->modes, i, 0);
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break;
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}
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}
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return result;
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}
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int
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Cocoa_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
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{
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@ -481,7 +580,7 @@ Cocoa_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
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if (data == display->desktop_mode.driverdata) {
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/* Restoring desktop mode */
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CGDisplaySetDisplayMode(displaydata->display, data->moderef, NULL);
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SetDisplayModeForDisplay(displaydata->display, data);
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if (CGDisplayIsMain(displaydata->display)) {
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CGReleaseAllDisplays();
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@ -506,7 +605,7 @@ Cocoa_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
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}
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/* Do the physical switch */
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result = CGDisplaySetDisplayMode(displaydata->display, data->moderef, NULL);
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result = SetDisplayModeForDisplay(displaydata->display, data);
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if (result != kCGErrorSuccess) {
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CG_SetError("CGDisplaySwitchToMode()", result);
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goto ERR_NO_SWITCH;
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@ -528,7 +627,11 @@ Cocoa_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
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/* Since the blanking window covers *all* windows (even force quit) correct recovery is crucial */
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ERR_NO_SWITCH:
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if (CGDisplayIsMain(displaydata->display)) {
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CGReleaseAllDisplays();
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} else {
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CGDisplayRelease(displaydata->display);
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}
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ERR_NO_CAPTURE:
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if (fade_token != kCGDisplayFadeReservationInvalidToken) {
|
||||
CGDisplayFade (fade_token, 0.5, kCGDisplayBlendSolidColor, kCGDisplayBlendNormal, 0.0, 0.0, 0.0, FALSE);
|
||||
|
@ -551,13 +654,12 @@ Cocoa_QuitModes(_THIS)
|
|||
}
|
||||
|
||||
mode = (SDL_DisplayModeData *) display->desktop_mode.driverdata;
|
||||
CGDisplayModeRelease(mode->moderef);
|
||||
CFRelease(mode->modes);
|
||||
|
||||
for (j = 0; j < display->num_display_modes; j++) {
|
||||
mode = (SDL_DisplayModeData*) display->display_modes[j].driverdata;
|
||||
CGDisplayModeRelease(mode->moderef);
|
||||
CFRelease(mode->modes);
|
||||
}
|
||||
|
||||
}
|
||||
Cocoa_ToggleMenuBar(YES);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue