Make XInput joystick names match the numbers on the device.

(And how the Haptic code already names them.)
This commit is contained in:
Ryan C. Gordon 2013-08-28 17:17:21 -04:00
parent 7949989884
commit aa65211486
1 changed files with 1 additions and 1 deletions

View File

@ -745,7 +745,7 @@ AddXInputDevice(const Uint8 userid, JoyStick_DeviceData **pContext)
}
SDL_zerop(pNewJoystick);
SDL_snprintf(name, sizeof (name), "XInput Controller #%d", (int) userid);
SDL_snprintf(name, sizeof (name), "XInput Controller #%u", ((unsigned int) userid) + 1);
pNewJoystick->joystickname = SDL_strdup(name);
if (!pNewJoystick->joystickname) {
SDL_free(pNewJoystick);