mirror of https://github.com/encounter/SDL.git
Added missing file
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2022 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely, subject to the following restrictions:
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1. The origin of this software must not be misrepresented; you must not
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claim that you wrote the original software. If you use this software
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in a product, an acknowledgment in the product documentation would be
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appreciated but is not required.
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2. Altered source versions must be plainly marked as such, and must not be
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misrepresented as being the original software.
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3. This notice may not be removed or altered from any source distribution.
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*/
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/* This driver supports both simplified reports and the extended input reports enabled by Steam.
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Code and logic contributed by Valve Corporation under the SDL zlib license.
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*/
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#include "../../SDL_internal.h"
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#ifdef SDL_JOYSTICK_HIDAPI
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#include "SDL_hints.h"
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#include "SDL_events.h"
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#include "SDL_timer.h"
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#include "SDL_joystick.h"
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#include "SDL_gamecontroller.h"
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#include "../../SDL_hints_c.h"
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#include "../SDL_sysjoystick.h"
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#include "SDL_hidapijoystick_c.h"
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#include "SDL_hidapi_rumble.h"
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#ifdef SDL_JOYSTICK_HIDAPI_PS3
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/* Define this if you want to log all packets from the controller */
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/*#define DEBUG_PS3_PROTOCOL*/
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//#define DEBUG_PS3_PROTOCOL
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#define LOAD16(A, B) (Sint16)((Uint16)(A) | (((Uint16)(B)) << 8))
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typedef enum
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{
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k_EPS3ReportIdState = 1,
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k_EPS3ReportIdEffects = 1,
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} EPS3ReportId;
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typedef struct {
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SDL_HIDAPI_Device *device;
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SDL_Joystick *joystick;
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SDL_bool is_bluetooth;
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SDL_bool is_shanwan;
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SDL_bool report_sensors;
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SDL_bool effects_updated;
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Uint8 last_state[USB_PACKET_LENGTH];
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int player_index;
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Uint8 rumble_left;
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Uint8 rumble_right;
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} SDL_DriverPS3_Context;
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static int HIDAPI_DriverPS3_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size);
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static void
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HIDAPI_DriverPS3_RegisterHints(SDL_HintCallback callback, void *userdata)
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{
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SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS3, callback, userdata);
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}
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static void
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HIDAPI_DriverPS3_UnregisterHints(SDL_HintCallback callback, void *userdata)
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{
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SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_PS3, callback, userdata);
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}
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static SDL_bool
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HIDAPI_DriverPS3_IsEnabled(void)
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{
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#if 1 /* This is not enabled by default, it needs much more testing */
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return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS3, SDL_FALSE);
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#else
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return SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI_PS3,
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SDL_GetHintBoolean(SDL_HINT_JOYSTICK_HIDAPI,
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SDL_HIDAPI_DEFAULT));
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#endif
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}
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static SDL_bool
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HIDAPI_DriverPS3_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
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{
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if (vendor_id == USB_VENDOR_SONY && product_id == USB_PRODUCT_SONY_DS3) {
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return SDL_TRUE;
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}
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return SDL_FALSE;
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}
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static const char *
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HIDAPI_DriverPS3_GetDeviceName(const char *name, Uint16 vendor_id, Uint16 product_id)
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{
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if (vendor_id == USB_VENDOR_SONY) {
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if (name && SDL_strncasecmp(name, "ShanWan", 7) == 0) {
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return "ShanWan PS3 Controller";
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} else {
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return "PS3 Controller";
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}
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}
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return NULL;
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}
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static int ReadFeatureReport(SDL_hid_device *dev, Uint8 report_id, Uint8 *report, size_t length)
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{
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SDL_memset(report, 0, length);
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report[0] = report_id;
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return SDL_hid_get_feature_report(dev, report, length);
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}
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static int SendFeatureReport(SDL_hid_device *dev, Uint8 *report, size_t length)
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{
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return SDL_hid_send_feature_report(dev, report, length);
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}
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static SDL_bool
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HIDAPI_DriverPS3_InitDevice(SDL_HIDAPI_Device *device)
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{
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return HIDAPI_JoystickConnected(device, NULL);
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}
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static int
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HIDAPI_DriverPS3_GetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id)
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{
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return -1;
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}
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static int
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HIDAPI_DriverPS3_UpdateEffects(SDL_HIDAPI_Device *device)
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{
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SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
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Uint8 effects[] = {
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0x01, 0xff, 0x00, 0xff, 0x00,
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0x00, 0x00, 0x00, 0x00, 0x00,
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0xff, 0x27, 0x10, 0x00, 0x32,
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0xff, 0x27, 0x10, 0x00, 0x32,
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0xff, 0x27, 0x10, 0x00, 0x32,
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0xff, 0x27, 0x10, 0x00, 0x32,
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0x00, 0x00, 0x00, 0x00, 0x00
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};
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effects[2] = ctx->rumble_right ? 1 : 0;
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effects[4] = ctx->rumble_left;
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effects[9] = (0x01 << (1+(ctx->player_index % 4)));
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return HIDAPI_DriverPS3_SendJoystickEffect(device, ctx->joystick, &effects, sizeof(effects));
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}
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static void
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HIDAPI_DriverPS3_SetDevicePlayerIndex(SDL_HIDAPI_Device *device, SDL_JoystickID instance_id, int player_index)
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{
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SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
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if (!ctx) {
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return;
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}
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ctx->player_index = player_index;
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/* This will set the new LED state based on the new player index */
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HIDAPI_DriverPS3_UpdateEffects(device);
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}
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static SDL_bool
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HIDAPI_DriverPS3_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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SDL_DriverPS3_Context *ctx;
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ctx = (SDL_DriverPS3_Context *)SDL_calloc(1, sizeof(*ctx));
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if (!ctx) {
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SDL_OutOfMemory();
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return SDL_FALSE;
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}
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ctx->device = device;
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ctx->joystick = joystick;
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device->dev = SDL_hid_open_path(device->path, 0);
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if (!device->dev) {
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SDL_free(ctx);
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SDL_SetError("Couldn't open %s", device->path);
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return SDL_FALSE;
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}
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device->context = ctx;
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if (SDL_strncasecmp(device->name, "ShanWan", 7) == 0) {
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ctx->is_shanwan = SDL_TRUE;
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}
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/* Set the controller into report mode over Bluetooth */
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{
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Uint8 data[] = { 0xf4, 0x42, 0x03, 0x00, 0x00 };
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if (SendFeatureReport(device->dev, data, sizeof(data)) == sizeof(data)) {
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ctx->is_bluetooth = SDL_TRUE;
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}
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}
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/* Set the controller into report mode over USB */
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if (!ctx->is_bluetooth) {
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Uint8 data[USB_PACKET_LENGTH];
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int size;
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if ((size = ReadFeatureReport(device->dev, 0xf2, data, 17)) < 0) {
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SDL_SetError("Couldn't read feature report 0xf2");
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return SDL_FALSE;
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}
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#ifdef DEBUG_PS3_PROTOCOL
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HIDAPI_DumpPacket("PS3 0xF2 packet: size = %d", data, size);
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#endif
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if ((size = ReadFeatureReport(device->dev, 0xf5, data, 8)) < 0) {
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SDL_SetError("Couldn't read feature report 0xf5");
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return SDL_FALSE;
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}
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#ifdef DEBUG_PS3_PROTOCOL
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HIDAPI_DumpPacket("PS3 0xF5 packet: size = %d", data, size);
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#endif
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if (!ctx->is_shanwan) {
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/* An output report could cause ShanWan controllers to rumble non-stop */
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SDL_hid_write(device->dev, data, 1);
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}
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}
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/* Initialize player index (needed for setting LEDs) */
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ctx->player_index = SDL_JoystickGetPlayerIndex(joystick);
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/* Initialize the joystick capabilities */
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joystick->nbuttons = 15;
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joystick->naxes = 16;
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joystick->epowerlevel = SDL_JOYSTICK_POWER_WIRED;
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SDL_PrivateJoystickAddSensor(joystick, SDL_SENSOR_ACCEL, 100.0f);
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return SDL_TRUE;
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}
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static int
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HIDAPI_DriverPS3_RumbleJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
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{
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SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
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ctx->rumble_left = (low_frequency_rumble >> 8);
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ctx->rumble_right = (high_frequency_rumble >> 8);
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return HIDAPI_DriverPS3_UpdateEffects(device);
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}
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static int
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HIDAPI_DriverPS3_RumbleJoystickTriggers(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
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{
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return SDL_Unsupported();
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}
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static Uint32
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HIDAPI_DriverPS3_GetJoystickCapabilities(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
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{
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return SDL_JOYCAP_RUMBLE;
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}
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static int
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HIDAPI_DriverPS3_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
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{
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return SDL_Unsupported();
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}
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static int
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HIDAPI_DriverPS3_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size)
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{
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Uint8 data[36];
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int report_size, offset;
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SDL_zeroa(data);
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data[0] = k_EPS3ReportIdEffects;
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report_size = sizeof(data);
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offset = 1;
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SDL_memcpy(&data[offset], effect, SDL_min((sizeof(data) - offset), (size_t)size));
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if (SDL_HIDAPI_SendRumble(device, data, report_size) != report_size) {
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return SDL_SetError("Couldn't send rumble packet");
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}
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return 0;
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}
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static int
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HIDAPI_DriverPS3_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
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{
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SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
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ctx->report_sensors = enabled;
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return 0;
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}
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static float
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HIDAPI_DriverPS3_ScaleAccel(Sint16 value)
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{
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return (float)(value - 511) / 113.0f;
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}
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static void
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HIDAPI_DriverPS3_HandleStatePacket(SDL_Joystick *joystick, SDL_DriverPS3_Context *ctx, Uint8 *data, int size)
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{
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Sint16 axis;
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if (ctx->last_state[2] != data[2]) {
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_BACK, (data[2] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSTICK, (data[2] & 0x02) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSTICK, (data[2] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_START, (data[2] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_UP, (data[2] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_RIGHT, (data[2] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_DOWN, (data[2] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_DPAD_LEFT, (data[2] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
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}
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if (ctx->last_state[3] != data[3]) {
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_LEFTSHOULDER, (data[3] & 0x04) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_RIGHTSHOULDER, (data[3] & 0x08) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_Y, (data[3] & 0x10) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_B, (data[3] & 0x20) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_A, (data[3] & 0x40) ? SDL_PRESSED : SDL_RELEASED);
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_X, (data[3] & 0x80) ? SDL_PRESSED : SDL_RELEASED);
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}
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if (ctx->last_state[4] != data[4]) {
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SDL_PrivateJoystickButton(joystick, SDL_CONTROLLER_BUTTON_GUIDE, (data[4] & 0x01) ? SDL_PRESSED : SDL_RELEASED);
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}
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axis = ((int)data[18] * 257) - 32768;
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERLEFT, axis);
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axis = ((int)data[19] * 257) - 32768;
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_TRIGGERRIGHT, axis);
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axis = ((int)data[6] * 257) - 32768;
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SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTX, axis);
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||||||
|
axis = ((int)data[7] * 257) - 32768;
|
||||||
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_LEFTY, axis);
|
||||||
|
axis = ((int)data[8] * 257) - 32768;
|
||||||
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTX, axis);
|
||||||
|
axis = ((int)data[9] * 257) - 32768;
|
||||||
|
SDL_PrivateJoystickAxis(joystick, SDL_CONTROLLER_AXIS_RIGHTY, axis);
|
||||||
|
|
||||||
|
/* Buttons are mapped as axes in the order they appear in the button enumeration */
|
||||||
|
{
|
||||||
|
static int button_axis_offsets[] = {
|
||||||
|
24, /* SDL_CONTROLLER_BUTTON_A */
|
||||||
|
23, /* SDL_CONTROLLER_BUTTON_B */
|
||||||
|
25, /* SDL_CONTROLLER_BUTTON_X */
|
||||||
|
22, /* SDL_CONTROLLER_BUTTON_Y */
|
||||||
|
0, /* SDL_CONTROLLER_BUTTON_BACK */
|
||||||
|
0, /* SDL_CONTROLLER_BUTTON_GUIDE */
|
||||||
|
0, /* SDL_CONTROLLER_BUTTON_START */
|
||||||
|
0, /* SDL_CONTROLLER_BUTTON_LEFTSTICK */
|
||||||
|
0, /* SDL_CONTROLLER_BUTTON_RIGHTSTICK */
|
||||||
|
20, /* SDL_CONTROLLER_BUTTON_LEFTSHOULDER */
|
||||||
|
21, /* SDL_CONTROLLER_BUTTON_RIGHTSHOULDER */
|
||||||
|
14, /* SDL_CONTROLLER_BUTTON_DPAD_UP */
|
||||||
|
16, /* SDL_CONTROLLER_BUTTON_DPAD_DOWN */
|
||||||
|
17, /* SDL_CONTROLLER_BUTTON_DPAD_LEFT */
|
||||||
|
15, /* SDL_CONTROLLER_BUTTON_DPAD_RIGHT */
|
||||||
|
};
|
||||||
|
int i, axis_index = 6;
|
||||||
|
|
||||||
|
for (i = 0; i < SDL_arraysize(button_axis_offsets); ++i) {
|
||||||
|
int offset = button_axis_offsets[i];
|
||||||
|
if (!offset) {
|
||||||
|
/* This button doesn't report as an axis */
|
||||||
|
continue;
|
||||||
|
}
|
||||||
|
|
||||||
|
axis = ((int)data[offset] * 257) - 32768;
|
||||||
|
SDL_PrivateJoystickAxis(joystick, axis_index, axis);
|
||||||
|
++axis_index;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (ctx->report_sensors) {
|
||||||
|
float sensor_data[3];
|
||||||
|
|
||||||
|
sensor_data[0] = HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[41], data[42]));
|
||||||
|
sensor_data[1] = -HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[45], data[46]));
|
||||||
|
sensor_data[2] = -HIDAPI_DriverPS3_ScaleAccel(LOAD16(data[43], data[44]));
|
||||||
|
SDL_PrivateJoystickSensor(joystick, SDL_SENSOR_ACCEL, sensor_data, SDL_arraysize(sensor_data));
|
||||||
|
}
|
||||||
|
|
||||||
|
SDL_memcpy(ctx->last_state, data, SDL_min(size, sizeof(ctx->last_state)));
|
||||||
|
}
|
||||||
|
|
||||||
|
static SDL_bool
|
||||||
|
HIDAPI_DriverPS3_UpdateDevice(SDL_HIDAPI_Device *device)
|
||||||
|
{
|
||||||
|
SDL_DriverPS3_Context *ctx = (SDL_DriverPS3_Context *)device->context;
|
||||||
|
SDL_Joystick *joystick = NULL;
|
||||||
|
Uint8 data[USB_PACKET_LENGTH];
|
||||||
|
int size;
|
||||||
|
|
||||||
|
if (device->num_joysticks > 0) {
|
||||||
|
joystick = SDL_JoystickFromInstanceID(device->joysticks[0]);
|
||||||
|
}
|
||||||
|
if (!joystick) {
|
||||||
|
return SDL_FALSE;
|
||||||
|
}
|
||||||
|
|
||||||
|
while ((size = SDL_hid_read_timeout(device->dev, data, sizeof(data), 0)) > 0) {
|
||||||
|
#ifdef DEBUG_PS3_PROTOCOL
|
||||||
|
HIDAPI_DumpPacket("PS3 packet: size = %d", data, size);
|
||||||
|
#endif
|
||||||
|
|
||||||
|
switch (data[0]) {
|
||||||
|
case k_EPS3ReportIdState:
|
||||||
|
if (data[1] == 0xFF) {
|
||||||
|
/* Invalid data packet, ignore */
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
HIDAPI_DriverPS3_HandleStatePacket(joystick, ctx, data, size);
|
||||||
|
|
||||||
|
/* Wait for the first report to set the LED state after the controller stops blinking */
|
||||||
|
if (!ctx->effects_updated) {
|
||||||
|
HIDAPI_DriverPS3_UpdateEffects(device);
|
||||||
|
ctx->effects_updated = SDL_TRUE;
|
||||||
|
}
|
||||||
|
break;
|
||||||
|
default:
|
||||||
|
#ifdef DEBUG_JOYSTICK
|
||||||
|
SDL_Log("Unknown PS3 packet: 0x%.2x\n", data[0]);
|
||||||
|
#endif
|
||||||
|
break;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
if (size < 0) {
|
||||||
|
/* Read error, device is disconnected */
|
||||||
|
HIDAPI_JoystickDisconnected(device, joystick->instance_id);
|
||||||
|
}
|
||||||
|
return (size >= 0);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
HIDAPI_DriverPS3_CloseJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||||
|
{
|
||||||
|
SDL_LockMutex(device->dev_lock);
|
||||||
|
{
|
||||||
|
SDL_hid_close(device->dev);
|
||||||
|
device->dev = NULL;
|
||||||
|
|
||||||
|
SDL_free(device->context);
|
||||||
|
device->context = NULL;
|
||||||
|
}
|
||||||
|
SDL_UnlockMutex(device->dev_lock);
|
||||||
|
}
|
||||||
|
|
||||||
|
static void
|
||||||
|
HIDAPI_DriverPS3_FreeDevice(SDL_HIDAPI_Device *device)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS3 =
|
||||||
|
{
|
||||||
|
SDL_HINT_JOYSTICK_HIDAPI_PS3,
|
||||||
|
SDL_TRUE,
|
||||||
|
HIDAPI_DriverPS3_RegisterHints,
|
||||||
|
HIDAPI_DriverPS3_UnregisterHints,
|
||||||
|
HIDAPI_DriverPS3_IsEnabled,
|
||||||
|
HIDAPI_DriverPS3_IsSupportedDevice,
|
||||||
|
HIDAPI_DriverPS3_GetDeviceName,
|
||||||
|
HIDAPI_DriverPS3_InitDevice,
|
||||||
|
HIDAPI_DriverPS3_GetDevicePlayerIndex,
|
||||||
|
HIDAPI_DriverPS3_SetDevicePlayerIndex,
|
||||||
|
HIDAPI_DriverPS3_UpdateDevice,
|
||||||
|
HIDAPI_DriverPS3_OpenJoystick,
|
||||||
|
HIDAPI_DriverPS3_RumbleJoystick,
|
||||||
|
HIDAPI_DriverPS3_RumbleJoystickTriggers,
|
||||||
|
HIDAPI_DriverPS3_GetJoystickCapabilities,
|
||||||
|
HIDAPI_DriverPS3_SetJoystickLED,
|
||||||
|
HIDAPI_DriverPS3_SendJoystickEffect,
|
||||||
|
HIDAPI_DriverPS3_SetJoystickSensorsEnabled,
|
||||||
|
HIDAPI_DriverPS3_CloseJoystick,
|
||||||
|
HIDAPI_DriverPS3_FreeDevice,
|
||||||
|
};
|
||||||
|
|
||||||
|
#endif /* SDL_JOYSTICK_HIDAPI_PS3 */
|
||||||
|
|
||||||
|
#endif /* SDL_JOYSTICK_HIDAPI */
|
||||||
|
|
||||||
|
/* vi: set ts=4 sw=4 expandtab: */
|
Loading…
Reference in New Issue