mirror of https://github.com/encounter/SDL.git
Fixes #2326, clean up the X11 backend a bit
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22e3217e59
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abe2ac2cb4
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@ -28,7 +28,6 @@
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#include <unistd.h>
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#include <unistd.h>
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#include <limits.h> /* For INT_MAX */
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#include <limits.h> /* For INT_MAX */
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#include "SDL_x11video.h"
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#include "SDL_x11video.h"
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#include "SDL_x11video.h"
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#include "SDL_x11touch.h"
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#include "SDL_x11touch.h"
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#include "SDL_x11xinput2.h"
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#include "SDL_x11xinput2.h"
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@ -993,11 +992,6 @@ X11_Pending(Display * display)
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return (0);
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return (0);
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}
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}
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/* !!! FIXME: this should be exposed in a header, or something. */
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int SDL_GetNumTouch(void);
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void SDL_dbus_screensaver_tickle(_THIS);
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void
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void
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X11_PumpEvents(_THIS)
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X11_PumpEvents(_THIS)
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{
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{
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@ -121,6 +121,8 @@ typedef struct SDL_VideoData
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extern SDL_bool X11_UseDirectColorVisuals(void);
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extern SDL_bool X11_UseDirectColorVisuals(void);
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void SDL_dbus_screensaver_tickle(_THIS);
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#endif /* _SDL_x11video_h */
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#endif /* _SDL_x11video_h */
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/* vi: set ts=4 sw=4 expandtab: */
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/* vi: set ts=4 sw=4 expandtab: */
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