mirror of https://github.com/encounter/SDL.git
Support SDL_AUDIODRIVER set to "dsound", which was used by SDL 1.2
Fixes https://github.com/libsdl-org/SDL/issues/5818
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@ -945,6 +945,15 @@ SDL_AudioInit(const char *driver_name)
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const char *driver_attempt_end = SDL_strchr(driver_attempt, ',');
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size_t driver_attempt_len = (driver_attempt_end != NULL) ? (driver_attempt_end - driver_attempt)
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: SDL_strlen(driver_attempt);
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#if SDL_AUDIO_DRIVER_DSOUND
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/* SDL 1.2 uses the name "dsound", so we'll support both. */
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if (driver_attempt_len == SDL_strlen("dsound") &&
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(SDL_strncasecmp(driver_attempt, "dsound", driver_attempt_len) == 0)) {
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driver_attempt = "directsound";
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driver_attempt_len = SDL_strlen("directsound");
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}
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#endif
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#if SDL_AUDIO_DRIVER_PULSEAUDIO
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/* SDL 1.2 uses the name "pulse", so we'll support both. */
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if (driver_attempt_len == SDL_strlen("pulse") &&
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