mirror of https://github.com/encounter/SDL.git
wayland: ignore resize in fullscreen or maximised mode
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@ -141,6 +141,7 @@ void SDL_WAYLAND_UnloadSymbols(void);
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#define libdecor_frame_has_capability (*WAYLAND_libdecor_frame_has_capability)
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#define libdecor_frame_has_capability (*WAYLAND_libdecor_frame_has_capability)
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#define libdecor_frame_set_visibility (*WAYLAND_libdecor_frame_set_visibility)
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#define libdecor_frame_set_visibility (*WAYLAND_libdecor_frame_set_visibility)
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#define libdecor_frame_is_visible (*WAYLAND_libdecor_frame_is_visible)
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#define libdecor_frame_is_visible (*WAYLAND_libdecor_frame_is_visible)
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#define libdecor_frame_is_floating (*WAYLAND_libdecor_frame_is_floating)
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#define libdecor_frame_map (*WAYLAND_libdecor_frame_map)
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#define libdecor_frame_map (*WAYLAND_libdecor_frame_map)
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#define libdecor_state_new (*WAYLAND_libdecor_state_new)
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#define libdecor_state_new (*WAYLAND_libdecor_state_new)
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#define libdecor_state_free (*WAYLAND_libdecor_state_free)
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#define libdecor_state_free (*WAYLAND_libdecor_state_free)
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@ -180,6 +180,7 @@ SDL_WAYLAND_SYM(bool, libdecor_frame_has_capability, (struct libdecor_frame *, \
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enum libdecor_capabilities))
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enum libdecor_capabilities))
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SDL_WAYLAND_SYM(void, libdecor_frame_set_visibility, (struct libdecor_frame *, bool))
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SDL_WAYLAND_SYM(void, libdecor_frame_set_visibility, (struct libdecor_frame *, bool))
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SDL_WAYLAND_SYM(bool, libdecor_frame_is_visible, (struct libdecor_frame *))
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SDL_WAYLAND_SYM(bool, libdecor_frame_is_visible, (struct libdecor_frame *))
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SDL_WAYLAND_SYM(bool, libdecor_frame_is_floating, (struct libdecor_frame *))
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SDL_WAYLAND_SYM(void, libdecor_frame_map, (struct libdecor_frame *))
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SDL_WAYLAND_SYM(void, libdecor_frame_map, (struct libdecor_frame *))
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SDL_WAYLAND_SYM(struct libdecor_state *, libdecor_state_new, (int, int))
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SDL_WAYLAND_SYM(struct libdecor_state *, libdecor_state_new, (int, int))
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SDL_WAYLAND_SYM(void, libdecor_state_free, (struct libdecor_state *))
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SDL_WAYLAND_SYM(void, libdecor_state_free, (struct libdecor_state *))
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@ -1544,6 +1544,15 @@ void Wayland_SetWindowSize(_THIS, SDL_Window * window)
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struct libdecor_state *state;
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struct libdecor_state *state;
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#endif
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#endif
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#ifdef HAVE_LIBDECOR_H
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/* we must not resize the window while we have a static (non-floating) size */
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if (data->shell.libdecor &&
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wind->shell_surface.libdecor.frame &&
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!libdecor_frame_is_floating(wind->shell_surface.libdecor.frame)) {
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return;
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}
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#endif
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wl_surface_set_buffer_scale(wind->surface, get_window_scale_factor(window));
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wl_surface_set_buffer_scale(wind->surface, get_window_scale_factor(window));
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if (wind->egl_window) {
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if (wind->egl_window) {
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