mirror of https://github.com/encounter/SDL.git
Added SDL_copyp to avoid size mismatch when copying values (thanks @1bsyl!)
Closes https://github.com/libsdl-org/SDL/pull/5811
This commit is contained in:
parent
b0e827fb65
commit
adc6875870
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@ -501,6 +501,11 @@ extern DECLSPEC void *SDLCALL SDL_memset(SDL_OUT_BYTECAP(len) void *dst, int c,
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#define SDL_zerop(x) SDL_memset((x), 0, sizeof(*(x)))
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#define SDL_zeroa(x) SDL_memset((x), 0, sizeof((x)))
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#define SDL_copyp(dst, src) \
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{ SDL_COMPILE_TIME_ASSERT(SDL_copyp, sizeof (*(dst)) == sizeof (*(src))); } \
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SDL_memcpy((dst), (src), sizeof (*(src)))
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/* Note that memset() is a byte assignment and this is a 32-bit assignment, so they're not directly equivalent. */
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SDL_FORCE_INLINE void SDL_memset4(void *dst, Uint32 val, size_t dwords)
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{
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@ -382,7 +382,7 @@ add_audio_device(const char *name, SDL_AudioSpec *spec, void *handle, SDL_AudioD
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item->dupenum = 0;
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item->name = item->original_name;
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if (spec != NULL) {
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SDL_memcpy(&item->spec, spec, sizeof(SDL_AudioSpec));
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SDL_copyp(&item->spec, spec);
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} else {
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SDL_zero(item->spec);
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}
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@ -1131,7 +1131,7 @@ SDL_GetAudioDeviceSpec(int index, int iscapture, SDL_AudioSpec *spec)
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SDL_assert(item != NULL);
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}
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SDL_assert(item != NULL);
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SDL_memcpy(spec, &item->spec, sizeof(SDL_AudioSpec));
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SDL_copyp(spec, &item->spec);
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retval = 0;
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} else {
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retval = SDL_InvalidParamError("index");
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@ -1193,7 +1193,7 @@ close_audio_device(SDL_AudioDevice * device)
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static int
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prepare_audiospec(const SDL_AudioSpec * orig, SDL_AudioSpec * prepared)
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{
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SDL_memcpy(prepared, orig, sizeof(SDL_AudioSpec));
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SDL_copyp(prepared, orig);
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if (orig->freq == 0) {
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const char *env = SDL_getenv("SDL_AUDIO_FREQUENCY");
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@ -431,7 +431,7 @@ SDL_Fcitx_UpdateTextRect(SDL_Rect *rect)
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SDL_Rect *cursor = &fcitx_client.cursor_rect;
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if (rect) {
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SDL_memcpy(cursor, rect, sizeof(SDL_Rect));
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SDL_copyp(cursor, rect);
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}
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focused_win = SDL_GetKeyboardFocus();
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@ -488,7 +488,7 @@ int SDL_GestureDelTouch(SDL_TouchID touchId)
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SDL_numGestureTouches--;
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if (i != SDL_numGestureTouches) {
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SDL_memcpy(&SDL_gestureTouch[i], &SDL_gestureTouch[SDL_numGestureTouches], sizeof(SDL_gestureTouch[i]));
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SDL_copyp(&SDL_gestureTouch[i], &SDL_gestureTouch[SDL_numGestureTouches]);
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}
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return 0;
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}
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@ -368,7 +368,7 @@ QueueCmdSetViewport(SDL_Renderer *renderer)
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if (retval < 0) {
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cmd->command = SDL_RENDERCMD_NO_OP;
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} else {
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SDL_memcpy(&renderer->last_queued_viewport, &renderer->viewport, sizeof (SDL_DRect));
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SDL_copyp(&renderer->last_queued_viewport, &renderer->viewport);
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renderer->viewport_queued = SDL_TRUE;
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}
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}
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@ -394,7 +394,7 @@ QueueCmdSetClipRect(SDL_Renderer *renderer)
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cmd->data.cliprect.rect.y = (int)SDL_floor(renderer->clip_rect.y);
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cmd->data.cliprect.rect.w = (int)SDL_floor(renderer->clip_rect.w);
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cmd->data.cliprect.rect.h = (int)SDL_floor(renderer->clip_rect.h);
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SDL_memcpy(&renderer->last_queued_cliprect, &renderer->clip_rect, sizeof (SDL_DRect));
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SDL_copyp(&renderer->last_queued_cliprect, &renderer->clip_rect);
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renderer->last_queued_cliprect_enabled = renderer->clipping_enabled;
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renderer->cliprect_queued = SDL_TRUE;
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}
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@ -1207,8 +1207,8 @@ D3D_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *verti
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case SDL_RENDERCMD_SETVIEWPORT: {
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SDL_Rect *viewport = &data->drawstate.viewport;
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if (SDL_memcmp(viewport, &cmd->data.viewport.rect, sizeof (SDL_Rect)) != 0) {
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SDL_memcpy(viewport, &cmd->data.viewport.rect, sizeof (SDL_Rect));
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if (SDL_memcmp(viewport, &cmd->data.viewport.rect, sizeof(cmd->data.viewport.rect)) != 0) {
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SDL_copyp(viewport, &cmd->data.viewport.rect);
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data->drawstate.viewport_dirty = SDL_TRUE;
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}
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break;
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@ -1221,8 +1221,8 @@ D3D_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *verti
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data->drawstate.cliprect_enabled_dirty = SDL_TRUE;
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}
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if (SDL_memcmp(&data->drawstate.cliprect, rect, sizeof (SDL_Rect)) != 0) {
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SDL_memcpy(&data->drawstate.cliprect, rect, sizeof (SDL_Rect));
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if (SDL_memcmp(&data->drawstate.cliprect, rect, sizeof(*rect)) != 0) {
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SDL_copyp(&data->drawstate.cliprect, rect);
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data->drawstate.cliprect_dirty = SDL_TRUE;
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}
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break;
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@ -1982,7 +1982,7 @@ D3D11_SetDrawState(SDL_Renderer * renderer, const SDL_RenderCommand *cmd, ID3D11
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}
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if (updateSubresource == SDL_TRUE || SDL_memcmp(&rendererData->vertexShaderConstantsData.model, newmatrix, sizeof (*newmatrix)) != 0) {
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SDL_memcpy(&rendererData->vertexShaderConstantsData.model, newmatrix, sizeof (*newmatrix));
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SDL_copyp(&rendererData->vertexShaderConstantsData.model, newmatrix);
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ID3D11DeviceContext_UpdateSubresource(rendererData->d3dContext,
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(ID3D11Resource *)rendererData->vertexShaderConstants,
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0,
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@ -2101,8 +2101,8 @@ D3D11_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *ver
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case SDL_RENDERCMD_SETVIEWPORT: {
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SDL_Rect *viewport = &rendererData->currentViewport;
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if (SDL_memcmp(viewport, &cmd->data.viewport.rect, sizeof (SDL_Rect)) != 0) {
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SDL_memcpy(viewport, &cmd->data.viewport.rect, sizeof (SDL_Rect));
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if (SDL_memcmp(viewport, &cmd->data.viewport.rect, sizeof(cmd->data.viewport.rect)) != 0) {
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SDL_copyp(viewport, &cmd->data.viewport.rect);
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rendererData->viewportDirty = SDL_TRUE;
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}
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break;
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@ -2114,8 +2114,8 @@ D3D11_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *ver
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rendererData->currentCliprectEnabled = cmd->data.cliprect.enabled;
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rendererData->cliprectDirty = SDL_TRUE;
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}
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if (SDL_memcmp(&rendererData->currentCliprect, rect, sizeof (SDL_Rect)) != 0) {
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SDL_memcpy(&rendererData->currentCliprect, rect, sizeof (SDL_Rect));
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if (SDL_memcmp(&rendererData->currentCliprect, rect, sizeof(*rect)) != 0) {
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SDL_copyp(&rendererData->currentCliprect, rect);
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rendererData->cliprectDirty = SDL_TRUE;
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}
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break;
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@ -2591,8 +2591,8 @@ D3D12_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *ver
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case SDL_RENDERCMD_SETVIEWPORT: {
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SDL_Rect *viewport = &rendererData->currentViewport;
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if (SDL_memcmp(viewport, &cmd->data.viewport.rect, sizeof (SDL_Rect)) != 0) {
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SDL_memcpy(viewport, &cmd->data.viewport.rect, sizeof (SDL_Rect));
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if (SDL_memcmp(viewport, &cmd->data.viewport.rect, sizeof(cmd->data.viewport.rect)) != 0) {
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SDL_copyp(viewport, &cmd->data.viewport.rect);
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rendererData->viewportDirty = SDL_TRUE;
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}
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break;
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@ -2609,8 +2609,8 @@ D3D12_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *ver
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since direct3d12 doesn't allow disabling the scissor rectangle */
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rect = &rendererData->currentViewport;
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}
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if (SDL_memcmp(&rendererData->currentCliprect, rect, sizeof (SDL_Rect)) != 0) {
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SDL_memcpy(&rendererData->currentCliprect, rect, sizeof (SDL_Rect));
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if (SDL_memcmp(&rendererData->currentCliprect, rect, sizeof(*rect)) != 0) {
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SDL_copyp(&rendererData->currentCliprect, rect);
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rendererData->cliprectDirty = SDL_TRUE;
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}
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break;
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@ -1254,8 +1254,8 @@ GL_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertic
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case SDL_RENDERCMD_SETVIEWPORT: {
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SDL_Rect *viewport = &data->drawstate.viewport;
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if (SDL_memcmp(viewport, &cmd->data.viewport.rect, sizeof (SDL_Rect)) != 0) {
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SDL_memcpy(viewport, &cmd->data.viewport.rect, sizeof (SDL_Rect));
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if (SDL_memcmp(viewport, &cmd->data.viewport.rect, sizeof(cmd->data.viewport.rect)) != 0) {
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SDL_copyp(viewport, &cmd->data.viewport.rect);
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data->drawstate.viewport_dirty = SDL_TRUE;
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}
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break;
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@ -1268,8 +1268,8 @@ GL_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vertic
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data->drawstate.cliprect_enabled_dirty = SDL_TRUE;
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}
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if (SDL_memcmp(&data->drawstate.cliprect, rect, sizeof (SDL_Rect)) != 0) {
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SDL_memcpy(&data->drawstate.cliprect, rect, sizeof (SDL_Rect));
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if (SDL_memcmp(&data->drawstate.cliprect, rect, sizeof(*rect)) != 0) {
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SDL_copyp(&data->drawstate.cliprect, rect);
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data->drawstate.cliprect_dirty = SDL_TRUE;
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}
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break;
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@ -796,8 +796,8 @@ GLES_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vert
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case SDL_RENDERCMD_SETVIEWPORT: {
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SDL_Rect *viewport = &data->drawstate.viewport;
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if (SDL_memcmp(viewport, &cmd->data.viewport.rect, sizeof (SDL_Rect)) != 0) {
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SDL_memcpy(viewport, &cmd->data.viewport.rect, sizeof (SDL_Rect));
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if (SDL_memcmp(viewport, &cmd->data.viewport.rect, sizeof(cmd->data.viewport.rect)) != 0) {
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SDL_copyp(viewport, &cmd->data.viewport.rect);
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data->drawstate.viewport_dirty = SDL_TRUE;
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}
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break;
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@ -809,8 +809,8 @@ GLES_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *vert
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data->drawstate.cliprect_enabled = cmd->data.cliprect.enabled;
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data->drawstate.cliprect_enabled_dirty = SDL_TRUE;
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}
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if (SDL_memcmp(&data->drawstate.cliprect, rect, sizeof (SDL_Rect)) != 0) {
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SDL_memcpy(&data->drawstate.cliprect, rect, sizeof (SDL_Rect));
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if (SDL_memcmp(&data->drawstate.cliprect, rect, sizeof(*rect)) != 0) {
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SDL_copyp(&data->drawstate.cliprect, rect);
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data->drawstate.cliprect_dirty = SDL_TRUE;
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}
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break;
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@ -1155,8 +1155,8 @@ GLES2_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *ver
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case SDL_RENDERCMD_SETVIEWPORT: {
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SDL_Rect *viewport = &data->drawstate.viewport;
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if (SDL_memcmp(viewport, &cmd->data.viewport.rect, sizeof (SDL_Rect)) != 0) {
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SDL_memcpy(viewport, &cmd->data.viewport.rect, sizeof (SDL_Rect));
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if (SDL_memcmp(viewport, &cmd->data.viewport.rect, sizeof(cmd->data.viewport.rect)) != 0) {
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SDL_copyp(viewport, &cmd->data.viewport.rect);
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data->drawstate.viewport_dirty = SDL_TRUE;
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}
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break;
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@ -1169,8 +1169,8 @@ GLES2_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *ver
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data->drawstate.cliprect_enabled_dirty = SDL_TRUE;
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}
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if (SDL_memcmp(&data->drawstate.cliprect, rect, sizeof (SDL_Rect)) != 0) {
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SDL_memcpy(&data->drawstate.cliprect, rect, sizeof (SDL_Rect));
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if (SDL_memcmp(&data->drawstate.cliprect, rect, sizeof(*rect)) != 0) {
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SDL_copyp(&data->drawstate.cliprect, rect);
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data->drawstate.cliprect_dirty = SDL_TRUE;
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}
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break;
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@ -255,7 +255,7 @@ SW_QueueCopy(SDL_Renderer * renderer, SDL_RenderCommand *cmd, SDL_Texture * text
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cmd->data.draw.count = 1;
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SDL_memcpy(verts, srcrect, sizeof (SDL_Rect));
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SDL_copyp(verts, srcrect);
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verts++;
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verts->x = (int)dstrect->x;
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@ -290,14 +290,14 @@ SW_QueueCopyEx(SDL_Renderer * renderer, SDL_RenderCommand *cmd, SDL_Texture * te
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cmd->data.draw.count = 1;
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SDL_memcpy(&verts->srcrect, srcrect, sizeof (SDL_Rect));
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SDL_copyp(&verts->srcrect, srcrect);
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verts->dstrect.x = (int)dstrect->x;
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verts->dstrect.y = (int)dstrect->y;
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verts->dstrect.w = (int)dstrect->w;
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verts->dstrect.h = (int)dstrect->h;
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verts->angle = angle;
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SDL_memcpy(&verts->center, center, sizeof (SDL_FPoint));
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SDL_copyp(&verts->center, center);
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verts->flip = flip;
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verts->scale_x = scale_x;
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verts->scale_y = scale_y;
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@ -999,8 +999,8 @@ VITA_GXM_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *
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case SDL_RENDERCMD_SETVIEWPORT: {
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SDL_Rect *viewport = &data->drawstate.viewport;
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if (SDL_memcmp(viewport, &cmd->data.viewport.rect, sizeof (SDL_Rect)) != 0) {
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SDL_memcpy(viewport, &cmd->data.viewport.rect, sizeof (SDL_Rect));
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if (SDL_memcmp(viewport, &cmd->data.viewport.rect, sizeof(cmd->data.viewport.rect)) != 0) {
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SDL_copyp(viewport, &cmd->data.viewport.rect);
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data->drawstate.viewport_dirty = SDL_TRUE;
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}
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break;
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@ -1013,8 +1013,8 @@ VITA_GXM_RunCommandQueue(SDL_Renderer * renderer, SDL_RenderCommand *cmd, void *
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data->drawstate.cliprect_enabled_dirty = SDL_TRUE;
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}
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if (SDL_memcmp(&data->drawstate.cliprect, rect, sizeof (SDL_Rect)) != 0) {
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SDL_memcpy(&data->drawstate.cliprect, rect, sizeof (SDL_Rect));
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if (SDL_memcmp(&data->drawstate.cliprect, rect, sizeof(*rect)) != 0) {
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SDL_copyp(&data->drawstate.cliprect, rect);
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data->drawstate.cliprect_dirty = SDL_TRUE;
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}
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break;
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@ -261,7 +261,7 @@ SDL_CreateCond(void)
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}
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#endif
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SDL_memcpy(&SDL_cond_impl_active, impl, sizeof(SDL_cond_impl_active));
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SDL_copyp(&SDL_cond_impl_active, impl);
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}
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return SDL_cond_impl_active.Create();
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}
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@ -287,7 +287,7 @@ SDL_CreateMutex(void)
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}
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/* Copy instead of using pointer to save one level of indirection */
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SDL_memcpy(&SDL_mutex_impl_active, impl, sizeof(SDL_mutex_impl_active));
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SDL_copyp(&SDL_mutex_impl_active, impl);
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}
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return SDL_mutex_impl_active.Create();
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}
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@ -430,7 +430,7 @@ SDL_CreateSemaphore(Uint32 initial_value)
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#endif
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/* Copy instead of using pointer to save one level of indirection */
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SDL_memcpy(&SDL_sem_impl_active, impl, sizeof(SDL_sem_impl_active));
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SDL_copyp(&SDL_sem_impl_active, impl);
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}
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return SDL_sem_impl_active.Create(initial_value);
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}
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@ -1572,7 +1572,7 @@ static void OS2_GetDisplayModes(_THIS, SDL_VideoDisplay *display)
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SDL_DisplayMode mode;
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debug_os2("Enter");
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SDL_memcpy(&mode, &display->current_mode, sizeof(SDL_DisplayMode));
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SDL_copyp(&mode, &display->current_mode);
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mode.driverdata = (MODEDATA *) SDL_malloc(sizeof(MODEDATA));
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if (!mode.driverdata) return; /* yikes.. */
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SDL_memcpy(mode.driverdata, display->current_mode.driverdata, sizeof(MODEDATA));
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@ -120,7 +120,7 @@ Wayland_SetTextInputRect(_THIS, SDL_Rect *rect)
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if (driverdata->text_input_manager) {
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struct SDL_WaylandInput *input = driverdata->input;
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if (input != NULL && input->text_input) {
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SDL_memcpy(&input->text_input->cursor_rect, rect, sizeof(SDL_Rect));
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SDL_copyp(&input->text_input->cursor_rect, rect);
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zwp_text_input_v3_set_cursor_rectangle(input->text_input->text_input,
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rect->x,
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rect->y,
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