mirror of https://github.com/encounter/SDL.git
Fixed copy-paste error, thanks Alen!
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parent
df2d299447
commit
af9ec8f6b5
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@ -187,10 +187,10 @@ SDL_RendererEventWatch(void *userdata, SDL_Event *event)
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event->type == SDL_MOUSEBUTTONUP) {
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event->type == SDL_MOUSEBUTTONUP) {
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SDL_Window *window = SDL_GetWindowFromID(event->button.windowID);
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SDL_Window *window = SDL_GetWindowFromID(event->button.windowID);
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if (renderer->logical_w && window == renderer->window) {
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if (renderer->logical_w && window == renderer->window) {
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event->motion.x -= (int)(renderer->viewport.x * renderer->dpi_scale.x);
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event->button.x -= (int)(renderer->viewport.x * renderer->dpi_scale.x);
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event->motion.y -= (int)(renderer->viewport.y * renderer->dpi_scale.y);
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event->button.y -= (int)(renderer->viewport.y * renderer->dpi_scale.y);
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event->motion.x = (int)(event->motion.x / (renderer->scale.x * renderer->dpi_scale.x));
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event->button.x = (int)(event->button.x / (renderer->scale.x * renderer->dpi_scale.x));
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event->motion.y = (int)(event->motion.y / (renderer->scale.y * renderer->dpi_scale.y));
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event->button.y = (int)(event->button.y / (renderer->scale.y * renderer->dpi_scale.y));
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}
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}
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}
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}
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return 0;
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return 0;
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