mirror of https://github.com/encounter/SDL.git
Fixes an issue introduced via #5573 when building for i686
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@ -2210,7 +2210,7 @@ int Cocoa_GetWindowDisplayIndex(_THIS, SDL_Window * window){
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instead of checking in which display the window is placed, we should check which SDL display matches the display described
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instead of checking in which display the window is placed, we should check which SDL display matches the display described
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via displayframe.
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via displayframe.
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*/
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*/
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CGRect displayframe = data->nswindow.screen.frame;
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NSRect displayframe = data->nswindow.screen.frame;
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SDL_Point display_center;
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SDL_Point display_center;
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SDL_Rect sdl_display_rect;
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SDL_Rect sdl_display_rect;
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