mirror of https://github.com/encounter/SDL.git
Fixed direction of y adjustment for new orthographic projection in the metal renderer
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@ -825,7 +825,7 @@ adjustx(const float val)
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static inline float
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static inline float
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adjusty(const float val)
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adjusty(const float val)
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{
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{
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return (val - 0.5f);
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return (val + 0.5f);
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}
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}
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// normalize a value from 0.0f to len into 0.0f to 1.0f.
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// normalize a value from 0.0f to len into 0.0f to 1.0f.
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