mirror of
https://github.com/encounter/SDL.git
synced 2025-12-16 08:27:05 +00:00
Fixed bug 2802 - [patch] Fix android build compiling in wrong filesystem implementation
Jonas Kulla The configure script didn't differentiate between Linux and Android, unconditionally compiling in the unix implementation of SDL_sysfilesystem.c. I'm probably one of the very few people building SDL for android using classic configure + standalone toolchain, so this has gone undetected all along.
This commit is contained in:
1250
src/joystick/SDL_gamecontroller.c
Normal file
1250
src/joystick/SDL_gamecontroller.c
Normal file
File diff suppressed because it is too large
Load Diff
86
src/joystick/SDL_gamecontrollerdb.h
Normal file
86
src/joystick/SDL_gamecontrollerdb.h
Normal file
@@ -0,0 +1,86 @@
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/*
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Simple DirectMedia Layer
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Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
|
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warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
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||||
*/
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#include "../SDL_internal.h"
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/* Default mappings we support
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The easiest way to generate a new mapping is to start Steam in Big Picture
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mode, configure your joystick and then look in config/config.vdf in your
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Steam installation directory for the "SDL_GamepadBind" entry.
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Alternatively, you can use the app located in test/controllermap
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*/
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static const char *s_ControllerMappings [] =
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{
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#if SDL_JOYSTICK_XINPUT
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"xinput,XInput Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b10,leftshoulder:b4,leftstick:b8,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b9,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
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#endif
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#if SDL_JOYSTICK_DINPUT
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"341a3608000000000000504944564944,Afterglow PS3 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
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"ffff0000000000000000504944564944,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
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"6d0416c2000000000000504944564944,Generic DirectInput Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
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"6d0419c2000000000000504944564944,Logitech F710 Gamepad,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* Guide button doesn't seem to be sent in DInput mode. */
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"4d6963726f736f66742050432d6a6f79,OUYA Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:b12,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:b13,rightx:a5,righty:a4,x:b1,y:b2,",
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"88880803000000000000504944564944,PS3 Controller,a:b2,b:b1,back:b8,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b9,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:b7,rightx:a3,righty:a4,start:b11,x:b0,y:b3,",
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"4c056802000000000000504944564944,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
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"25090500000000000000504944564944,PS3 DualShock,a:b2,b:b1,back:b9,dpdown:h0.8,dpleft:h0.4,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b6,leftstick:b10,lefttrigger:b4,leftx:a0,lefty:a1,rightshoulder:b7,rightstick:b11,righttrigger:b5,rightx:a2,righty:a3,start:b8,x:b0,y:b3,",
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"4c05c405000000000000504944564944,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
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#endif
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#if defined(__MACOSX__)
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"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
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"6d0400000000000016c2000000000000,Logitech F310 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* Guide button doesn't seem to be sent in DInput mode. */
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"6d0400000000000018c2000000000000,Logitech F510 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
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"6d040000000000001fc2000000000000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,",
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"6d0400000000000019c2000000000000,Logitech Wireless Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* This includes F710 in DInput mode and the "Logitech Cordless RumblePad 2", at the very least. */
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"4c050000000000006802000000000000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
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"4c05000000000000c405000000000000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
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||||
"5e040000000000008e02000000000000,X360 Controller,a:b0,b:b1,back:b9,dpdown:b12,dpleft:b13,dpright:b14,dpup:b11,guide:b10,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,start:b8,x:b2,y:b3,",
|
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#endif
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#if defined(__LINUX__)
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||||
"0500000047532047616d657061640000,GameStop Gamepad,a:b0,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b2,y:b3,",
|
||||
"03000000ba2200002010000001010000,Jess Technology USB Game Controller,a:b2,b:b1,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,righttrigger:b7,rightx:a3,righty:a2,start:b9,x:b3,y:b0,",
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||||
"030000006d04000019c2000010010000,Logitech Cordless RumblePad 2,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,",
|
||||
"030000006d0400001dc2000014400000,Logitech F310 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
|
||||
"030000006d0400001ec2000020200000,Logitech F510 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
|
||||
"030000006d04000019c2000011010000,Logitech F710 Gamepad (DInput),a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b4,leftstick:b10,lefttrigger:b6,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:b7,rightx:a2,righty:a3,start:b9,x:b0,y:b3,", /* Guide button doesn't seem to be sent in DInput mode. */
|
||||
"030000006d0400001fc2000005030000,Logitech F710 Gamepad (XInput),a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
|
||||
"050000003620000100000002010000,OUYA Game Controller,a:b0,b:b3,dpdown:b9,dpleft:b10,dpright:b11,dpup:b8,guide:b14,leftshoulder:b4,leftstick:b6,lefttrigger:a2,leftx:a0,lefty:a1,platform:Linux,rightshoulder:b5,rightstick:b7,righttrigger:a5,rightx:a3,righty:a4,x:b1,y:b2,",
|
||||
"030000004c0500006802000011010000,PS3 Controller,a:b14,b:b13,back:b0,dpdown:b6,dpleft:b7,dpright:b5,dpup:b4,guide:b16,leftshoulder:b10,leftstick:b1,lefttrigger:b8,leftx:a0,lefty:a1,rightshoulder:b11,rightstick:b2,righttrigger:b9,rightx:a2,righty:a3,start:b3,x:b15,y:b12,",
|
||||
"030000004c050000c405000011010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
|
||||
"050000004c050000c405000000010000,PS4 Controller,a:b1,b:b2,back:b8,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b12,leftshoulder:b4,leftstick:b10,lefttrigger:a3,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b11,righttrigger:a4,rightx:a2,righty:a5,start:b9,x:b0,y:b3,",
|
||||
"03000000de280000fc11000001000000,Steam Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
|
||||
"03000000de280000ff11000001000000,Valve Streaming Gamepad,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
|
||||
"030000005e0400008e02000014010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
|
||||
"030000005e0400008e02000010010000,X360 Controller,a:b0,b:b1,back:b6,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
|
||||
"030000005e0400001907000000010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
|
||||
"030000005e0400009102000007010000,X360 Wireless Controller,a:b0,b:b1,back:b6,dpdown:b14,dpleft:b11,dpright:b12,dpup:b13,guide:b8,leftshoulder:b4,leftstick:b9,lefttrigger:a2,leftx:a0,lefty:a1,rightshoulder:b5,rightstick:b10,righttrigger:a5,rightx:a3,righty:a4,start:b7,x:b2,y:b3,",
|
||||
#endif
|
||||
#if defined(__ANDROID__)
|
||||
"4e564944494120436f72706f72617469,NVIDIA Controller,a:b0,b:b1,dpdown:h0.4,dpleft:h0.8,dpright:h0.2,dpup:h0.1,leftshoulder:b9,leftstick:b7,lefttrigger:a4,leftx:a0,lefty:a1,rightshoulder:b10,rightstick:b8,righttrigger:a5,rightx:a2,righty:a3,start:b6,x:b2,y:b3,",
|
||||
#endif
|
||||
#if defined(SDL_JOYSTICK_EMSCRIPTEN)
|
||||
"emscripten,Standard Gamepad,a:b0,b:b1,x:b2,y:b3,leftshoulder:b4,rightshoulder:b5,lefttrigger:b6,righttrigger:b7,back:b8,start:b9,leftstick:b10,rightstick:b11,dpup:b12,dpdown:b13,dpleft:b14,dpright:b15,guide:b16,leftx:a0,lefty:a1,rightx:a2,righty:a3,",
|
||||
#endif
|
||||
NULL
|
||||
};
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
828
src/joystick/SDL_joystick.c
Normal file
828
src/joystick/SDL_joystick.c
Normal file
@@ -0,0 +1,828 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../SDL_internal.h"
|
||||
|
||||
/* This is the joystick API for Simple DirectMedia Layer */
|
||||
|
||||
#include "SDL.h"
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_sysjoystick.h"
|
||||
#include "SDL_assert.h"
|
||||
#include "SDL_hints.h"
|
||||
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
#include "../events/SDL_events_c.h"
|
||||
#endif
|
||||
|
||||
static SDL_bool SDL_joystick_allows_background_events = SDL_FALSE;
|
||||
static SDL_Joystick *SDL_joysticks = NULL;
|
||||
static SDL_Joystick *SDL_updating_joystick = NULL;
|
||||
|
||||
static void
|
||||
SDL_JoystickAllowBackgroundEventsChanged(void *userdata, const char *name, const char *oldValue, const char *hint)
|
||||
{
|
||||
if (hint && *hint == '1') {
|
||||
SDL_joystick_allows_background_events = SDL_TRUE;
|
||||
} else {
|
||||
SDL_joystick_allows_background_events = SDL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
int
|
||||
SDL_JoystickInit(void)
|
||||
{
|
||||
int status;
|
||||
|
||||
/* See if we should allow joystick events while in the background */
|
||||
SDL_AddHintCallback(SDL_HINT_JOYSTICK_ALLOW_BACKGROUND_EVENTS,
|
||||
SDL_JoystickAllowBackgroundEventsChanged, NULL);
|
||||
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
if (SDL_InitSubSystem(SDL_INIT_EVENTS) < 0) {
|
||||
return -1;
|
||||
}
|
||||
#endif /* !SDL_EVENTS_DISABLED */
|
||||
|
||||
status = SDL_SYS_JoystickInit();
|
||||
if (status >= 0) {
|
||||
status = 0;
|
||||
}
|
||||
return (status);
|
||||
}
|
||||
|
||||
/*
|
||||
* Count the number of joysticks attached to the system
|
||||
*/
|
||||
int
|
||||
SDL_NumJoysticks(void)
|
||||
{
|
||||
return SDL_SYS_NumJoysticks();
|
||||
}
|
||||
|
||||
/*
|
||||
* Get the implementation dependent name of a joystick
|
||||
*/
|
||||
const char *
|
||||
SDL_JoystickNameForIndex(int device_index)
|
||||
{
|
||||
if ((device_index < 0) || (device_index >= SDL_NumJoysticks())) {
|
||||
SDL_SetError("There are %d joysticks available", SDL_NumJoysticks());
|
||||
return (NULL);
|
||||
}
|
||||
return (SDL_SYS_JoystickNameForDeviceIndex(device_index));
|
||||
}
|
||||
|
||||
/*
|
||||
* Open a joystick for use - the index passed as an argument refers to
|
||||
* the N'th joystick on the system. This index is the value which will
|
||||
* identify this joystick in future joystick events.
|
||||
*
|
||||
* This function returns a joystick identifier, or NULL if an error occurred.
|
||||
*/
|
||||
SDL_Joystick *
|
||||
SDL_JoystickOpen(int device_index)
|
||||
{
|
||||
SDL_Joystick *joystick;
|
||||
SDL_Joystick *joysticklist;
|
||||
const char *joystickname = NULL;
|
||||
|
||||
if ((device_index < 0) || (device_index >= SDL_NumJoysticks())) {
|
||||
SDL_SetError("There are %d joysticks available", SDL_NumJoysticks());
|
||||
return (NULL);
|
||||
}
|
||||
|
||||
joysticklist = SDL_joysticks;
|
||||
/* If the joystick is already open, return it
|
||||
* it is important that we have a single joystick * for each instance id
|
||||
*/
|
||||
while (joysticklist) {
|
||||
if (SDL_SYS_GetInstanceIdOfDeviceIndex(device_index) == joysticklist->instance_id) {
|
||||
joystick = joysticklist;
|
||||
++joystick->ref_count;
|
||||
return (joystick);
|
||||
}
|
||||
joysticklist = joysticklist->next;
|
||||
}
|
||||
|
||||
/* Create and initialize the joystick */
|
||||
joystick = (SDL_Joystick *) SDL_malloc((sizeof *joystick));
|
||||
if (joystick == NULL) {
|
||||
SDL_OutOfMemory();
|
||||
return NULL;
|
||||
}
|
||||
|
||||
SDL_memset(joystick, 0, (sizeof *joystick));
|
||||
if (SDL_SYS_JoystickOpen(joystick, device_index) < 0) {
|
||||
SDL_free(joystick);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
joystickname = SDL_SYS_JoystickNameForDeviceIndex(device_index);
|
||||
if (joystickname)
|
||||
joystick->name = SDL_strdup(joystickname);
|
||||
else
|
||||
joystick->name = NULL;
|
||||
|
||||
if (joystick->naxes > 0) {
|
||||
joystick->axes = (Sint16 *) SDL_malloc
|
||||
(joystick->naxes * sizeof(Sint16));
|
||||
}
|
||||
if (joystick->nhats > 0) {
|
||||
joystick->hats = (Uint8 *) SDL_malloc
|
||||
(joystick->nhats * sizeof(Uint8));
|
||||
}
|
||||
if (joystick->nballs > 0) {
|
||||
joystick->balls = (struct balldelta *) SDL_malloc
|
||||
(joystick->nballs * sizeof(*joystick->balls));
|
||||
}
|
||||
if (joystick->nbuttons > 0) {
|
||||
joystick->buttons = (Uint8 *) SDL_malloc
|
||||
(joystick->nbuttons * sizeof(Uint8));
|
||||
}
|
||||
if (((joystick->naxes > 0) && !joystick->axes)
|
||||
|| ((joystick->nhats > 0) && !joystick->hats)
|
||||
|| ((joystick->nballs > 0) && !joystick->balls)
|
||||
|| ((joystick->nbuttons > 0) && !joystick->buttons)) {
|
||||
SDL_OutOfMemory();
|
||||
SDL_JoystickClose(joystick);
|
||||
return NULL;
|
||||
}
|
||||
if (joystick->axes) {
|
||||
SDL_memset(joystick->axes, 0, joystick->naxes * sizeof(Sint16));
|
||||
}
|
||||
if (joystick->hats) {
|
||||
SDL_memset(joystick->hats, 0, joystick->nhats * sizeof(Uint8));
|
||||
}
|
||||
if (joystick->balls) {
|
||||
SDL_memset(joystick->balls, 0,
|
||||
joystick->nballs * sizeof(*joystick->balls));
|
||||
}
|
||||
if (joystick->buttons) {
|
||||
SDL_memset(joystick->buttons, 0, joystick->nbuttons * sizeof(Uint8));
|
||||
}
|
||||
|
||||
/* Add joystick to list */
|
||||
++joystick->ref_count;
|
||||
/* Link the joystick in the list */
|
||||
joystick->next = SDL_joysticks;
|
||||
SDL_joysticks = joystick;
|
||||
|
||||
SDL_SYS_JoystickUpdate(joystick);
|
||||
|
||||
return (joystick);
|
||||
}
|
||||
|
||||
|
||||
/*
|
||||
* Checks to make sure the joystick is valid.
|
||||
*/
|
||||
int
|
||||
SDL_PrivateJoystickValid(SDL_Joystick * joystick)
|
||||
{
|
||||
int valid;
|
||||
|
||||
if (joystick == NULL) {
|
||||
SDL_SetError("Joystick hasn't been opened yet");
|
||||
valid = 0;
|
||||
} else {
|
||||
valid = 1;
|
||||
}
|
||||
|
||||
if (joystick && joystick->closed) {
|
||||
valid = 0;
|
||||
}
|
||||
|
||||
return valid;
|
||||
}
|
||||
|
||||
/*
|
||||
* Get the number of multi-dimensional axis controls on a joystick
|
||||
*/
|
||||
int
|
||||
SDL_JoystickNumAxes(SDL_Joystick * joystick)
|
||||
{
|
||||
if (!SDL_PrivateJoystickValid(joystick)) {
|
||||
return (-1);
|
||||
}
|
||||
return (joystick->naxes);
|
||||
}
|
||||
|
||||
/*
|
||||
* Get the number of hats on a joystick
|
||||
*/
|
||||
int
|
||||
SDL_JoystickNumHats(SDL_Joystick * joystick)
|
||||
{
|
||||
if (!SDL_PrivateJoystickValid(joystick)) {
|
||||
return (-1);
|
||||
}
|
||||
return (joystick->nhats);
|
||||
}
|
||||
|
||||
/*
|
||||
* Get the number of trackballs on a joystick
|
||||
*/
|
||||
int
|
||||
SDL_JoystickNumBalls(SDL_Joystick * joystick)
|
||||
{
|
||||
if (!SDL_PrivateJoystickValid(joystick)) {
|
||||
return (-1);
|
||||
}
|
||||
return (joystick->nballs);
|
||||
}
|
||||
|
||||
/*
|
||||
* Get the number of buttons on a joystick
|
||||
*/
|
||||
int
|
||||
SDL_JoystickNumButtons(SDL_Joystick * joystick)
|
||||
{
|
||||
if (!SDL_PrivateJoystickValid(joystick)) {
|
||||
return (-1);
|
||||
}
|
||||
return (joystick->nbuttons);
|
||||
}
|
||||
|
||||
/*
|
||||
* Get the current state of an axis control on a joystick
|
||||
*/
|
||||
Sint16
|
||||
SDL_JoystickGetAxis(SDL_Joystick * joystick, int axis)
|
||||
{
|
||||
Sint16 state;
|
||||
|
||||
if (!SDL_PrivateJoystickValid(joystick)) {
|
||||
return (0);
|
||||
}
|
||||
if (axis < joystick->naxes) {
|
||||
state = joystick->axes[axis];
|
||||
} else {
|
||||
SDL_SetError("Joystick only has %d axes", joystick->naxes);
|
||||
state = 0;
|
||||
}
|
||||
return (state);
|
||||
}
|
||||
|
||||
/*
|
||||
* Get the current state of a hat on a joystick
|
||||
*/
|
||||
Uint8
|
||||
SDL_JoystickGetHat(SDL_Joystick * joystick, int hat)
|
||||
{
|
||||
Uint8 state;
|
||||
|
||||
if (!SDL_PrivateJoystickValid(joystick)) {
|
||||
return (0);
|
||||
}
|
||||
if (hat < joystick->nhats) {
|
||||
state = joystick->hats[hat];
|
||||
} else {
|
||||
SDL_SetError("Joystick only has %d hats", joystick->nhats);
|
||||
state = 0;
|
||||
}
|
||||
return (state);
|
||||
}
|
||||
|
||||
/*
|
||||
* Get the ball axis change since the last poll
|
||||
*/
|
||||
int
|
||||
SDL_JoystickGetBall(SDL_Joystick * joystick, int ball, int *dx, int *dy)
|
||||
{
|
||||
int retval;
|
||||
|
||||
if (!SDL_PrivateJoystickValid(joystick)) {
|
||||
return (-1);
|
||||
}
|
||||
|
||||
retval = 0;
|
||||
if (ball < joystick->nballs) {
|
||||
if (dx) {
|
||||
*dx = joystick->balls[ball].dx;
|
||||
}
|
||||
if (dy) {
|
||||
*dy = joystick->balls[ball].dy;
|
||||
}
|
||||
joystick->balls[ball].dx = 0;
|
||||
joystick->balls[ball].dy = 0;
|
||||
} else {
|
||||
return SDL_SetError("Joystick only has %d balls", joystick->nballs);
|
||||
}
|
||||
return (retval);
|
||||
}
|
||||
|
||||
/*
|
||||
* Get the current state of a button on a joystick
|
||||
*/
|
||||
Uint8
|
||||
SDL_JoystickGetButton(SDL_Joystick * joystick, int button)
|
||||
{
|
||||
Uint8 state;
|
||||
|
||||
if (!SDL_PrivateJoystickValid(joystick)) {
|
||||
return (0);
|
||||
}
|
||||
if (button < joystick->nbuttons) {
|
||||
state = joystick->buttons[button];
|
||||
} else {
|
||||
SDL_SetError("Joystick only has %d buttons", joystick->nbuttons);
|
||||
state = 0;
|
||||
}
|
||||
return (state);
|
||||
}
|
||||
|
||||
/*
|
||||
* Return if the joystick in question is currently attached to the system,
|
||||
* \return SDL_FALSE if not plugged in, SDL_TRUE if still present.
|
||||
*/
|
||||
SDL_bool
|
||||
SDL_JoystickGetAttached(SDL_Joystick * joystick)
|
||||
{
|
||||
if (!SDL_PrivateJoystickValid(joystick)) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
return SDL_SYS_JoystickAttached(joystick);
|
||||
}
|
||||
|
||||
/*
|
||||
* Get the instance id for this opened joystick
|
||||
*/
|
||||
SDL_JoystickID
|
||||
SDL_JoystickInstanceID(SDL_Joystick * joystick)
|
||||
{
|
||||
if (!SDL_PrivateJoystickValid(joystick)) {
|
||||
return (-1);
|
||||
}
|
||||
|
||||
return (joystick->instance_id);
|
||||
}
|
||||
|
||||
/*
|
||||
* Get the friendly name of this joystick
|
||||
*/
|
||||
const char *
|
||||
SDL_JoystickName(SDL_Joystick * joystick)
|
||||
{
|
||||
if (!SDL_PrivateJoystickValid(joystick)) {
|
||||
return (NULL);
|
||||
}
|
||||
|
||||
return (joystick->name);
|
||||
}
|
||||
|
||||
/*
|
||||
* Close a joystick previously opened with SDL_JoystickOpen()
|
||||
*/
|
||||
void
|
||||
SDL_JoystickClose(SDL_Joystick * joystick)
|
||||
{
|
||||
SDL_Joystick *joysticklist;
|
||||
SDL_Joystick *joysticklistprev;
|
||||
|
||||
if (!joystick) {
|
||||
return;
|
||||
}
|
||||
|
||||
/* First decrement ref count */
|
||||
if (--joystick->ref_count > 0) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (joystick == SDL_updating_joystick) {
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_SYS_JoystickClose(joystick);
|
||||
|
||||
joysticklist = SDL_joysticks;
|
||||
joysticklistprev = NULL;
|
||||
while (joysticklist) {
|
||||
if (joystick == joysticklist) {
|
||||
if (joysticklistprev) {
|
||||
/* unlink this entry */
|
||||
joysticklistprev->next = joysticklist->next;
|
||||
} else {
|
||||
SDL_joysticks = joystick->next;
|
||||
}
|
||||
break;
|
||||
}
|
||||
joysticklistprev = joysticklist;
|
||||
joysticklist = joysticklist->next;
|
||||
}
|
||||
|
||||
SDL_free(joystick->name);
|
||||
|
||||
/* Free the data associated with this joystick */
|
||||
SDL_free(joystick->axes);
|
||||
SDL_free(joystick->hats);
|
||||
SDL_free(joystick->balls);
|
||||
SDL_free(joystick->buttons);
|
||||
SDL_free(joystick);
|
||||
}
|
||||
|
||||
void
|
||||
SDL_JoystickQuit(void)
|
||||
{
|
||||
/* Make sure we're not getting called in the middle of updating joysticks */
|
||||
SDL_assert(!SDL_updating_joystick);
|
||||
|
||||
/* Stop the event polling */
|
||||
while (SDL_joysticks) {
|
||||
SDL_joysticks->ref_count = 1;
|
||||
SDL_JoystickClose(SDL_joysticks);
|
||||
}
|
||||
|
||||
/* Quit the joystick setup */
|
||||
SDL_SYS_JoystickQuit();
|
||||
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
SDL_QuitSubSystem(SDL_INIT_EVENTS);
|
||||
#endif
|
||||
}
|
||||
|
||||
|
||||
static SDL_bool
|
||||
SDL_PrivateJoystickShouldIgnoreEvent()
|
||||
{
|
||||
if (SDL_joystick_allows_background_events) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
if (SDL_WasInit(SDL_INIT_VIDEO)) {
|
||||
if (SDL_GetKeyboardFocus() == NULL) {
|
||||
/* Video is initialized and we don't have focus, ignore the event. */
|
||||
return SDL_TRUE;
|
||||
} else {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
/* Video subsystem wasn't initialized, always allow the event */
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
/* These are global for SDL_sysjoystick.c and SDL_events.c */
|
||||
|
||||
int
|
||||
SDL_PrivateJoystickAxis(SDL_Joystick * joystick, Uint8 axis, Sint16 value)
|
||||
{
|
||||
int posted;
|
||||
|
||||
/* Make sure we're not getting garbage or duplicate events */
|
||||
if (axis >= joystick->naxes) {
|
||||
return 0;
|
||||
}
|
||||
if (value == joystick->axes[axis]) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* We ignore events if we don't have keyboard focus, except for centering
|
||||
* events.
|
||||
*/
|
||||
if (SDL_PrivateJoystickShouldIgnoreEvent()) {
|
||||
if ((value > 0 && value >= joystick->axes[axis]) ||
|
||||
(value < 0 && value <= joystick->axes[axis])) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/* Update internal joystick state */
|
||||
joystick->axes[axis] = value;
|
||||
|
||||
/* Post the event, if desired */
|
||||
posted = 0;
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
if (SDL_GetEventState(SDL_JOYAXISMOTION) == SDL_ENABLE) {
|
||||
SDL_Event event;
|
||||
event.type = SDL_JOYAXISMOTION;
|
||||
event.jaxis.which = joystick->instance_id;
|
||||
event.jaxis.axis = axis;
|
||||
event.jaxis.value = value;
|
||||
posted = SDL_PushEvent(&event) == 1;
|
||||
}
|
||||
#endif /* !SDL_EVENTS_DISABLED */
|
||||
return (posted);
|
||||
}
|
||||
|
||||
int
|
||||
SDL_PrivateJoystickHat(SDL_Joystick * joystick, Uint8 hat, Uint8 value)
|
||||
{
|
||||
int posted;
|
||||
|
||||
/* Make sure we're not getting garbage or duplicate events */
|
||||
if (hat >= joystick->nhats) {
|
||||
return 0;
|
||||
}
|
||||
if (value == joystick->hats[hat]) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* We ignore events if we don't have keyboard focus, except for centering
|
||||
* events.
|
||||
*/
|
||||
if (SDL_PrivateJoystickShouldIgnoreEvent()) {
|
||||
if (value != SDL_HAT_CENTERED) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/* Update internal joystick state */
|
||||
joystick->hats[hat] = value;
|
||||
|
||||
/* Post the event, if desired */
|
||||
posted = 0;
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
if (SDL_GetEventState(SDL_JOYHATMOTION) == SDL_ENABLE) {
|
||||
SDL_Event event;
|
||||
event.jhat.type = SDL_JOYHATMOTION;
|
||||
event.jhat.which = joystick->instance_id;
|
||||
event.jhat.hat = hat;
|
||||
event.jhat.value = value;
|
||||
posted = SDL_PushEvent(&event) == 1;
|
||||
}
|
||||
#endif /* !SDL_EVENTS_DISABLED */
|
||||
return (posted);
|
||||
}
|
||||
|
||||
int
|
||||
SDL_PrivateJoystickBall(SDL_Joystick * joystick, Uint8 ball,
|
||||
Sint16 xrel, Sint16 yrel)
|
||||
{
|
||||
int posted;
|
||||
|
||||
/* Make sure we're not getting garbage events */
|
||||
if (ball >= joystick->nballs) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* We ignore events if we don't have keyboard focus. */
|
||||
if (SDL_PrivateJoystickShouldIgnoreEvent()) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Update internal mouse state */
|
||||
joystick->balls[ball].dx += xrel;
|
||||
joystick->balls[ball].dy += yrel;
|
||||
|
||||
/* Post the event, if desired */
|
||||
posted = 0;
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
if (SDL_GetEventState(SDL_JOYBALLMOTION) == SDL_ENABLE) {
|
||||
SDL_Event event;
|
||||
event.jball.type = SDL_JOYBALLMOTION;
|
||||
event.jball.which = joystick->instance_id;
|
||||
event.jball.ball = ball;
|
||||
event.jball.xrel = xrel;
|
||||
event.jball.yrel = yrel;
|
||||
posted = SDL_PushEvent(&event) == 1;
|
||||
}
|
||||
#endif /* !SDL_EVENTS_DISABLED */
|
||||
return (posted);
|
||||
}
|
||||
|
||||
int
|
||||
SDL_PrivateJoystickButton(SDL_Joystick * joystick, Uint8 button, Uint8 state)
|
||||
{
|
||||
int posted;
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
SDL_Event event;
|
||||
|
||||
switch (state) {
|
||||
case SDL_PRESSED:
|
||||
event.type = SDL_JOYBUTTONDOWN;
|
||||
break;
|
||||
case SDL_RELEASED:
|
||||
event.type = SDL_JOYBUTTONUP;
|
||||
break;
|
||||
default:
|
||||
/* Invalid state -- bail */
|
||||
return (0);
|
||||
}
|
||||
#endif /* !SDL_EVENTS_DISABLED */
|
||||
|
||||
/* Make sure we're not getting garbage or duplicate events */
|
||||
if (button >= joystick->nbuttons) {
|
||||
return 0;
|
||||
}
|
||||
if (state == joystick->buttons[button]) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* We ignore events if we don't have keyboard focus, except for button
|
||||
* release. */
|
||||
if (SDL_PrivateJoystickShouldIgnoreEvent()) {
|
||||
if (state == SDL_PRESSED) {
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
/* Update internal joystick state */
|
||||
joystick->buttons[button] = state;
|
||||
|
||||
/* Post the event, if desired */
|
||||
posted = 0;
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
|
||||
event.jbutton.which = joystick->instance_id;
|
||||
event.jbutton.button = button;
|
||||
event.jbutton.state = state;
|
||||
posted = SDL_PushEvent(&event) == 1;
|
||||
}
|
||||
#endif /* !SDL_EVENTS_DISABLED */
|
||||
return (posted);
|
||||
}
|
||||
|
||||
void
|
||||
SDL_JoystickUpdate(void)
|
||||
{
|
||||
SDL_Joystick *joystick;
|
||||
|
||||
joystick = SDL_joysticks;
|
||||
while (joystick) {
|
||||
SDL_Joystick *joysticknext;
|
||||
/* save off the next pointer, the Update call may cause a joystick removed event
|
||||
* and cause our joystick pointer to be freed
|
||||
*/
|
||||
joysticknext = joystick->next;
|
||||
|
||||
SDL_updating_joystick = joystick;
|
||||
|
||||
SDL_SYS_JoystickUpdate(joystick);
|
||||
|
||||
if (joystick->closed && joystick->uncentered) {
|
||||
int i;
|
||||
|
||||
/* Tell the app that everything is centered/unpressed... */
|
||||
for (i = 0; i < joystick->naxes; i++)
|
||||
SDL_PrivateJoystickAxis(joystick, i, 0);
|
||||
|
||||
for (i = 0; i < joystick->nbuttons; i++)
|
||||
SDL_PrivateJoystickButton(joystick, i, 0);
|
||||
|
||||
for (i = 0; i < joystick->nhats; i++)
|
||||
SDL_PrivateJoystickHat(joystick, i, SDL_HAT_CENTERED);
|
||||
|
||||
joystick->uncentered = SDL_FALSE;
|
||||
}
|
||||
|
||||
SDL_updating_joystick = NULL;
|
||||
|
||||
/* If the joystick was closed while updating, free it here */
|
||||
if (joystick->ref_count <= 0) {
|
||||
SDL_JoystickClose(joystick);
|
||||
}
|
||||
|
||||
joystick = joysticknext;
|
||||
}
|
||||
|
||||
/* this needs to happen AFTER walking the joystick list above, so that any
|
||||
dangling hardware data from removed devices can be free'd
|
||||
*/
|
||||
SDL_SYS_JoystickDetect();
|
||||
}
|
||||
|
||||
int
|
||||
SDL_JoystickEventState(int state)
|
||||
{
|
||||
#if SDL_EVENTS_DISABLED
|
||||
return SDL_DISABLE;
|
||||
#else
|
||||
const Uint32 event_list[] = {
|
||||
SDL_JOYAXISMOTION, SDL_JOYBALLMOTION, SDL_JOYHATMOTION,
|
||||
SDL_JOYBUTTONDOWN, SDL_JOYBUTTONUP, SDL_JOYDEVICEADDED, SDL_JOYDEVICEREMOVED
|
||||
};
|
||||
unsigned int i;
|
||||
|
||||
switch (state) {
|
||||
case SDL_QUERY:
|
||||
state = SDL_DISABLE;
|
||||
for (i = 0; i < SDL_arraysize(event_list); ++i) {
|
||||
state = SDL_EventState(event_list[i], SDL_QUERY);
|
||||
if (state == SDL_ENABLE) {
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
default:
|
||||
for (i = 0; i < SDL_arraysize(event_list); ++i) {
|
||||
SDL_EventState(event_list[i], state);
|
||||
}
|
||||
break;
|
||||
}
|
||||
return (state);
|
||||
#endif /* SDL_EVENTS_DISABLED */
|
||||
}
|
||||
|
||||
/* return the guid for this index */
|
||||
SDL_JoystickGUID SDL_JoystickGetDeviceGUID(int device_index)
|
||||
{
|
||||
if ((device_index < 0) || (device_index >= SDL_NumJoysticks())) {
|
||||
SDL_JoystickGUID emptyGUID;
|
||||
SDL_SetError("There are %d joysticks available", SDL_NumJoysticks());
|
||||
SDL_zero(emptyGUID);
|
||||
return emptyGUID;
|
||||
}
|
||||
return SDL_SYS_JoystickGetDeviceGUID(device_index);
|
||||
}
|
||||
|
||||
/* return the guid for this opened device */
|
||||
SDL_JoystickGUID SDL_JoystickGetGUID(SDL_Joystick * joystick)
|
||||
{
|
||||
if (!SDL_PrivateJoystickValid(joystick)) {
|
||||
SDL_JoystickGUID emptyGUID;
|
||||
SDL_zero(emptyGUID);
|
||||
return emptyGUID;
|
||||
}
|
||||
return SDL_SYS_JoystickGetGUID(joystick);
|
||||
}
|
||||
|
||||
/* convert the guid to a printable string */
|
||||
void SDL_JoystickGetGUIDString(SDL_JoystickGUID guid, char *pszGUID, int cbGUID)
|
||||
{
|
||||
static const char k_rgchHexToASCII[] = "0123456789abcdef";
|
||||
int i;
|
||||
|
||||
if ((pszGUID == NULL) || (cbGUID <= 0)) {
|
||||
return;
|
||||
}
|
||||
|
||||
for (i = 0; i < sizeof(guid.data) && i < (cbGUID-1)/2; i++) {
|
||||
/* each input byte writes 2 ascii chars, and might write a null byte. */
|
||||
/* If we don't have room for next input byte, stop */
|
||||
unsigned char c = guid.data[i];
|
||||
|
||||
*pszGUID++ = k_rgchHexToASCII[c >> 4];
|
||||
*pszGUID++ = k_rgchHexToASCII[c & 0x0F];
|
||||
}
|
||||
*pszGUID = '\0';
|
||||
}
|
||||
|
||||
|
||||
/*-----------------------------------------------------------------------------
|
||||
* Purpose: Returns the 4 bit nibble for a hex character
|
||||
* Input : c -
|
||||
* Output : unsigned char
|
||||
*-----------------------------------------------------------------------------*/
|
||||
static unsigned char nibble(char c)
|
||||
{
|
||||
if ((c >= '0') && (c <= '9')) {
|
||||
return (unsigned char)(c - '0');
|
||||
}
|
||||
|
||||
if ((c >= 'A') && (c <= 'F')) {
|
||||
return (unsigned char)(c - 'A' + 0x0a);
|
||||
}
|
||||
|
||||
if ((c >= 'a') && (c <= 'f')) {
|
||||
return (unsigned char)(c - 'a' + 0x0a);
|
||||
}
|
||||
|
||||
/* received an invalid character, and no real way to return an error */
|
||||
/* AssertMsg1(false, "Q_nibble invalid hex character '%c' ", c); */
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
/* convert the string version of a joystick guid to the struct */
|
||||
SDL_JoystickGUID SDL_JoystickGetGUIDFromString(const char *pchGUID)
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
int maxoutputbytes= sizeof(guid);
|
||||
size_t len = SDL_strlen(pchGUID);
|
||||
Uint8 *p;
|
||||
size_t i;
|
||||
|
||||
/* Make sure it's even */
|
||||
len = (len) & ~0x1;
|
||||
|
||||
SDL_memset(&guid, 0x00, sizeof(guid));
|
||||
|
||||
p = (Uint8 *)&guid;
|
||||
for (i = 0; (i < len) && ((p - (Uint8 *)&guid) < maxoutputbytes); i+=2, p++) {
|
||||
*p = (nibble(pchGUID[i]) << 4) | nibble(pchGUID[i+1]);
|
||||
}
|
||||
|
||||
return guid;
|
||||
}
|
||||
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
48
src/joystick/SDL_joystick_c.h
Normal file
48
src/joystick/SDL_joystick_c.h
Normal file
@@ -0,0 +1,48 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../SDL_internal.h"
|
||||
|
||||
/* Useful functions and variables from SDL_joystick.c */
|
||||
#include "SDL_joystick.h"
|
||||
|
||||
/* Initialization and shutdown functions */
|
||||
extern int SDL_JoystickInit(void);
|
||||
extern void SDL_JoystickQuit(void);
|
||||
|
||||
/* Initialization and shutdown functions */
|
||||
extern int SDL_GameControllerInit(void);
|
||||
extern void SDL_GameControllerQuit(void);
|
||||
|
||||
|
||||
/* Internal event queueing functions */
|
||||
extern int SDL_PrivateJoystickAxis(SDL_Joystick * joystick,
|
||||
Uint8 axis, Sint16 value);
|
||||
extern int SDL_PrivateJoystickBall(SDL_Joystick * joystick,
|
||||
Uint8 ball, Sint16 xrel, Sint16 yrel);
|
||||
extern int SDL_PrivateJoystickHat(SDL_Joystick * joystick,
|
||||
Uint8 hat, Uint8 value);
|
||||
extern int SDL_PrivateJoystickButton(SDL_Joystick * joystick,
|
||||
Uint8 button, Uint8 state);
|
||||
|
||||
/* Internal sanity checking functions */
|
||||
extern int SDL_PrivateJoystickValid(SDL_Joystick * joystick);
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
118
src/joystick/SDL_sysjoystick.h
Normal file
118
src/joystick/SDL_sysjoystick.h
Normal file
@@ -0,0 +1,118 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../SDL_internal.h"
|
||||
|
||||
#ifndef _SDL_sysjoystick_h
|
||||
#define _SDL_sysjoystick_h
|
||||
|
||||
/* This is the system specific header for the SDL joystick API */
|
||||
|
||||
#include "SDL_joystick.h"
|
||||
#include "SDL_joystick_c.h"
|
||||
|
||||
/* The SDL joystick structure */
|
||||
struct _SDL_Joystick
|
||||
{
|
||||
SDL_JoystickID instance_id; /* Device instance, monotonically increasing from 0 */
|
||||
char *name; /* Joystick name - system dependent */
|
||||
|
||||
int naxes; /* Number of axis controls on the joystick */
|
||||
Sint16 *axes; /* Current axis states */
|
||||
|
||||
int nhats; /* Number of hats on the joystick */
|
||||
Uint8 *hats; /* Current hat states */
|
||||
|
||||
int nballs; /* Number of trackballs on the joystick */
|
||||
struct balldelta {
|
||||
int dx;
|
||||
int dy;
|
||||
} *balls; /* Current ball motion deltas */
|
||||
|
||||
int nbuttons; /* Number of buttons on the joystick */
|
||||
Uint8 *buttons; /* Current button states */
|
||||
|
||||
struct joystick_hwdata *hwdata; /* Driver dependent information */
|
||||
|
||||
int ref_count; /* Reference count for multiple opens */
|
||||
|
||||
SDL_bool closed; /* SDL_TRUE if this device is no longer valid */
|
||||
SDL_bool uncentered; /* SDL_TRUE if this device needs to have its state reset to 0 */
|
||||
struct _SDL_Joystick *next; /* pointer to next joystick we have allocated */
|
||||
};
|
||||
|
||||
/* Function to scan the system for joysticks.
|
||||
* Joystick 0 should be the system default joystick.
|
||||
* This function should return the number of available joysticks, or -1
|
||||
* on an unrecoverable fatal error.
|
||||
*/
|
||||
extern int SDL_SYS_JoystickInit(void);
|
||||
|
||||
/* Function to return the number of joystick devices plugged in right now */
|
||||
extern int SDL_SYS_NumJoysticks();
|
||||
|
||||
/* Function to cause any queued joystick insertions to be processed */
|
||||
extern void SDL_SYS_JoystickDetect();
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
extern const char *SDL_SYS_JoystickNameForDeviceIndex(int device_index);
|
||||
|
||||
/* Function to get the current instance id of the joystick located at device_index */
|
||||
extern SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index);
|
||||
|
||||
/* Function to open a joystick for use.
|
||||
The joystick to open is specified by the index field of the joystick.
|
||||
This should fill the nbuttons and naxes fields of the joystick structure.
|
||||
It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
extern int SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index);
|
||||
|
||||
/* Function to query if the joystick is currently attached
|
||||
* It returns 1 if attached, 0 otherwise.
|
||||
*/
|
||||
extern SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick * joystick);
|
||||
|
||||
/* Function to update the state of a joystick - called as a device poll.
|
||||
* This function shouldn't update the joystick structure directly,
|
||||
* but instead should call SDL_PrivateJoystick*() to deliver events
|
||||
* and update joystick device state.
|
||||
*/
|
||||
extern void SDL_SYS_JoystickUpdate(SDL_Joystick * joystick);
|
||||
|
||||
/* Function to close a joystick after use */
|
||||
extern void SDL_SYS_JoystickClose(SDL_Joystick * joystick);
|
||||
|
||||
/* Function to perform any system-specific joystick related cleanup */
|
||||
extern void SDL_SYS_JoystickQuit(void);
|
||||
|
||||
/* Function to return the stable GUID for a plugged in device */
|
||||
extern SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID(int device_index);
|
||||
|
||||
/* Function to return the stable GUID for a opened joystick */
|
||||
extern SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick);
|
||||
|
||||
#if SDL_JOYSTICK_XINPUT
|
||||
/* Function returns SDL_TRUE if this device is an XInput gamepad */
|
||||
extern SDL_bool SDL_SYS_IsXInputGamepad_DeviceIndex(int device_index);
|
||||
#endif
|
||||
|
||||
#endif /* _SDL_sysjoystick_h */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
577
src/joystick/android/SDL_sysjoystick.c
Normal file
577
src/joystick/android/SDL_sysjoystick.c
Normal file
@@ -0,0 +1,577 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifdef SDL_JOYSTICK_ANDROID
|
||||
|
||||
#include <stdio.h> /* For the definition of NULL */
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_events.h"
|
||||
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
#include "../../events/SDL_events_c.h"
|
||||
#endif
|
||||
|
||||
#include "SDL_joystick.h"
|
||||
#include "SDL_hints.h"
|
||||
#include "SDL_assert.h"
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_log.h"
|
||||
#include "SDL_sysjoystick_c.h"
|
||||
#include "../SDL_joystick_c.h"
|
||||
#include "../../core/android/SDL_android.h"
|
||||
|
||||
#include "android/keycodes.h"
|
||||
|
||||
/* As of platform android-14, android/keycodes.h is missing these defines */
|
||||
#ifndef AKEYCODE_BUTTON_1
|
||||
#define AKEYCODE_BUTTON_1 188
|
||||
#define AKEYCODE_BUTTON_2 189
|
||||
#define AKEYCODE_BUTTON_3 190
|
||||
#define AKEYCODE_BUTTON_4 191
|
||||
#define AKEYCODE_BUTTON_5 192
|
||||
#define AKEYCODE_BUTTON_6 193
|
||||
#define AKEYCODE_BUTTON_7 194
|
||||
#define AKEYCODE_BUTTON_8 195
|
||||
#define AKEYCODE_BUTTON_9 196
|
||||
#define AKEYCODE_BUTTON_10 197
|
||||
#define AKEYCODE_BUTTON_11 198
|
||||
#define AKEYCODE_BUTTON_12 199
|
||||
#define AKEYCODE_BUTTON_13 200
|
||||
#define AKEYCODE_BUTTON_14 201
|
||||
#define AKEYCODE_BUTTON_15 202
|
||||
#define AKEYCODE_BUTTON_16 203
|
||||
#endif
|
||||
|
||||
#define ANDROID_ACCELEROMETER_NAME "Android Accelerometer"
|
||||
#define ANDROID_ACCELEROMETER_DEVICE_ID INT_MIN
|
||||
#define ANDROID_MAX_NBUTTONS 36
|
||||
|
||||
static SDL_joylist_item * JoystickByDeviceId(int device_id);
|
||||
|
||||
static SDL_joylist_item *SDL_joylist = NULL;
|
||||
static SDL_joylist_item *SDL_joylist_tail = NULL;
|
||||
static int numjoysticks = 0;
|
||||
static int instance_counter = 0;
|
||||
|
||||
|
||||
/* Function to convert Android keyCodes into SDL ones.
|
||||
* This code manipulation is done to get a sequential list of codes.
|
||||
* FIXME: This is only suited for the case where we use a fixed number of buttons determined by ANDROID_MAX_NBUTTONS
|
||||
*/
|
||||
static int
|
||||
keycode_to_SDL(int keycode)
|
||||
{
|
||||
/* FIXME: If this function gets too unwiedly in the future, replace with a lookup table */
|
||||
int button = 0;
|
||||
switch(keycode)
|
||||
{
|
||||
/* Some gamepad buttons (API 9) */
|
||||
case AKEYCODE_BUTTON_A:
|
||||
button = SDL_CONTROLLER_BUTTON_A;
|
||||
break;
|
||||
case AKEYCODE_BUTTON_B:
|
||||
button = SDL_CONTROLLER_BUTTON_B;
|
||||
break;
|
||||
case AKEYCODE_BUTTON_X:
|
||||
button = SDL_CONTROLLER_BUTTON_X;
|
||||
break;
|
||||
case AKEYCODE_BUTTON_Y:
|
||||
button = SDL_CONTROLLER_BUTTON_Y;
|
||||
break;
|
||||
case AKEYCODE_BUTTON_L1:
|
||||
button = SDL_CONTROLLER_BUTTON_LEFTSHOULDER;
|
||||
break;
|
||||
case AKEYCODE_BUTTON_R1:
|
||||
button = SDL_CONTROLLER_BUTTON_RIGHTSHOULDER;
|
||||
break;
|
||||
case AKEYCODE_BUTTON_THUMBL:
|
||||
button = SDL_CONTROLLER_BUTTON_LEFTSTICK;
|
||||
break;
|
||||
case AKEYCODE_BUTTON_THUMBR:
|
||||
button = SDL_CONTROLLER_BUTTON_RIGHTSTICK;
|
||||
break;
|
||||
case AKEYCODE_BUTTON_START:
|
||||
button = SDL_CONTROLLER_BUTTON_START;
|
||||
break;
|
||||
case AKEYCODE_BUTTON_SELECT:
|
||||
button = SDL_CONTROLLER_BUTTON_BACK;
|
||||
break;
|
||||
case AKEYCODE_BUTTON_MODE:
|
||||
button = SDL_CONTROLLER_BUTTON_GUIDE;
|
||||
break;
|
||||
case AKEYCODE_BUTTON_L2:
|
||||
button = SDL_CONTROLLER_BUTTON_MAX; /* Not supported by GameController */
|
||||
break;
|
||||
case AKEYCODE_BUTTON_R2:
|
||||
button = SDL_CONTROLLER_BUTTON_MAX+1; /* Not supported by GameController */
|
||||
break;
|
||||
case AKEYCODE_BUTTON_C:
|
||||
button = SDL_CONTROLLER_BUTTON_MAX+2; /* Not supported by GameController */
|
||||
break;
|
||||
case AKEYCODE_BUTTON_Z:
|
||||
button = SDL_CONTROLLER_BUTTON_MAX+3; /* Not supported by GameController */
|
||||
break;
|
||||
|
||||
/* D-Pad key codes (API 1) */
|
||||
case AKEYCODE_DPAD_UP:
|
||||
button = SDL_CONTROLLER_BUTTON_DPAD_UP;
|
||||
break;
|
||||
case AKEYCODE_DPAD_DOWN:
|
||||
button = SDL_CONTROLLER_BUTTON_DPAD_DOWN;
|
||||
break;
|
||||
case AKEYCODE_DPAD_LEFT:
|
||||
button = SDL_CONTROLLER_BUTTON_DPAD_LEFT;
|
||||
break;
|
||||
case AKEYCODE_DPAD_RIGHT:
|
||||
button = SDL_CONTROLLER_BUTTON_DPAD_RIGHT;
|
||||
break;
|
||||
case AKEYCODE_DPAD_CENTER:
|
||||
button = SDL_CONTROLLER_BUTTON_MAX+4; /* Not supported by GameController */
|
||||
break;
|
||||
|
||||
/* More gamepad buttons (API 12), these get mapped to 20...35*/
|
||||
case AKEYCODE_BUTTON_1:
|
||||
case AKEYCODE_BUTTON_2:
|
||||
case AKEYCODE_BUTTON_3:
|
||||
case AKEYCODE_BUTTON_4:
|
||||
case AKEYCODE_BUTTON_5:
|
||||
case AKEYCODE_BUTTON_6:
|
||||
case AKEYCODE_BUTTON_7:
|
||||
case AKEYCODE_BUTTON_8:
|
||||
case AKEYCODE_BUTTON_9:
|
||||
case AKEYCODE_BUTTON_10:
|
||||
case AKEYCODE_BUTTON_11:
|
||||
case AKEYCODE_BUTTON_12:
|
||||
case AKEYCODE_BUTTON_13:
|
||||
case AKEYCODE_BUTTON_14:
|
||||
case AKEYCODE_BUTTON_15:
|
||||
case AKEYCODE_BUTTON_16:
|
||||
button = keycode - AKEYCODE_BUTTON_1 + SDL_CONTROLLER_BUTTON_MAX + 5;
|
||||
break;
|
||||
|
||||
default:
|
||||
return -1;
|
||||
break;
|
||||
}
|
||||
|
||||
/* This is here in case future generations, probably with six fingers per hand,
|
||||
* happily add new cases up above and forget to update the max number of buttons.
|
||||
*/
|
||||
SDL_assert(button < ANDROID_MAX_NBUTTONS);
|
||||
return button;
|
||||
|
||||
}
|
||||
|
||||
int
|
||||
Android_OnPadDown(int device_id, int keycode)
|
||||
{
|
||||
SDL_joylist_item *item;
|
||||
int button = keycode_to_SDL(keycode);
|
||||
if (button >= 0) {
|
||||
item = JoystickByDeviceId(device_id);
|
||||
if (item && item->joystick) {
|
||||
SDL_PrivateJoystickButton(item->joystick, button , SDL_PRESSED);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
int
|
||||
Android_OnPadUp(int device_id, int keycode)
|
||||
{
|
||||
SDL_joylist_item *item;
|
||||
int button = keycode_to_SDL(keycode);
|
||||
if (button >= 0) {
|
||||
item = JoystickByDeviceId(device_id);
|
||||
if (item && item->joystick) {
|
||||
SDL_PrivateJoystickButton(item->joystick, button, SDL_RELEASED);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
int
|
||||
Android_OnJoy(int device_id, int axis, float value)
|
||||
{
|
||||
/* Android gives joy info normalized as [-1.0, 1.0] or [0.0, 1.0] */
|
||||
SDL_joylist_item *item = JoystickByDeviceId(device_id);
|
||||
if (item && item->joystick) {
|
||||
SDL_PrivateJoystickAxis(item->joystick, axis, (Sint16) (32767.*value) );
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int
|
||||
Android_OnHat(int device_id, int hat_id, int x, int y)
|
||||
{
|
||||
const Uint8 position_map[3][3] = {
|
||||
{SDL_HAT_LEFTUP, SDL_HAT_UP, SDL_HAT_RIGHTUP},
|
||||
{SDL_HAT_LEFT, SDL_HAT_CENTERED, SDL_HAT_RIGHT},
|
||||
{SDL_HAT_LEFTDOWN, SDL_HAT_DOWN, SDL_HAT_RIGHTDOWN}
|
||||
};
|
||||
|
||||
if (x >= -1 && x <=1 && y >= -1 && y <= 1) {
|
||||
SDL_joylist_item *item = JoystickByDeviceId(device_id);
|
||||
if (item && item->joystick) {
|
||||
SDL_PrivateJoystickHat(item->joystick, hat_id, position_map[y+1][x+1] );
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
Android_AddJoystick(int device_id, const char *name, SDL_bool is_accelerometer, int nbuttons, int naxes, int nhats, int nballs)
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
SDL_joylist_item *item;
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
SDL_Event event;
|
||||
#endif
|
||||
|
||||
if(JoystickByDeviceId(device_id) != NULL || name == NULL) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* the GUID is just the first 16 chars of the name for now */
|
||||
SDL_zero( guid );
|
||||
SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
|
||||
|
||||
item = (SDL_joylist_item *) SDL_malloc(sizeof (SDL_joylist_item));
|
||||
if (item == NULL) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
SDL_zerop(item);
|
||||
item->guid = guid;
|
||||
item->device_id = device_id;
|
||||
item->name = SDL_strdup(name);
|
||||
if ( item->name == NULL ) {
|
||||
SDL_free(item);
|
||||
return -1;
|
||||
}
|
||||
|
||||
item->is_accelerometer = is_accelerometer;
|
||||
if (nbuttons > -1) {
|
||||
item->nbuttons = nbuttons;
|
||||
}
|
||||
else {
|
||||
item->nbuttons = ANDROID_MAX_NBUTTONS;
|
||||
}
|
||||
item->naxes = naxes;
|
||||
item->nhats = nhats;
|
||||
item->nballs = nballs;
|
||||
item->device_instance = instance_counter++;
|
||||
if (SDL_joylist_tail == NULL) {
|
||||
SDL_joylist = SDL_joylist_tail = item;
|
||||
} else {
|
||||
SDL_joylist_tail->next = item;
|
||||
SDL_joylist_tail = item;
|
||||
}
|
||||
|
||||
/* Need to increment the joystick count before we post the event */
|
||||
++numjoysticks;
|
||||
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
event.type = SDL_JOYDEVICEADDED;
|
||||
|
||||
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
|
||||
event.jdevice.which = (numjoysticks - 1);
|
||||
if ( (SDL_EventOK == NULL) ||
|
||||
(*SDL_EventOK) (SDL_EventOKParam, &event) ) {
|
||||
SDL_PushEvent(&event);
|
||||
}
|
||||
}
|
||||
#endif /* !SDL_EVENTS_DISABLED */
|
||||
|
||||
SDL_Log("Added joystick %s with device_id %d", name, device_id);
|
||||
|
||||
return numjoysticks;
|
||||
}
|
||||
|
||||
int
|
||||
Android_RemoveJoystick(int device_id)
|
||||
{
|
||||
SDL_joylist_item *item = SDL_joylist;
|
||||
SDL_joylist_item *prev = NULL;
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
SDL_Event event;
|
||||
#endif
|
||||
|
||||
/* Don't call JoystickByDeviceId here or there'll be an infinite loop! */
|
||||
while (item != NULL) {
|
||||
if (item->device_id == device_id) {
|
||||
break;
|
||||
}
|
||||
prev = item;
|
||||
item = item->next;
|
||||
}
|
||||
|
||||
if (item == NULL) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
const int retval = item->device_instance;
|
||||
if (item->joystick) {
|
||||
item->joystick->hwdata = NULL;
|
||||
}
|
||||
|
||||
if (prev != NULL) {
|
||||
prev->next = item->next;
|
||||
} else {
|
||||
SDL_assert(SDL_joylist == item);
|
||||
SDL_joylist = item->next;
|
||||
}
|
||||
if (item == SDL_joylist_tail) {
|
||||
SDL_joylist_tail = prev;
|
||||
}
|
||||
|
||||
/* Need to decrement the joystick count before we post the event */
|
||||
--numjoysticks;
|
||||
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
event.type = SDL_JOYDEVICEREMOVED;
|
||||
|
||||
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
|
||||
event.jdevice.which = item->device_instance;
|
||||
if ( (SDL_EventOK == NULL) ||
|
||||
(*SDL_EventOK) (SDL_EventOKParam, &event) ) {
|
||||
SDL_PushEvent(&event);
|
||||
}
|
||||
}
|
||||
#endif /* !SDL_EVENTS_DISABLED */
|
||||
|
||||
SDL_Log("Removed joystick with device_id %d", device_id);
|
||||
|
||||
SDL_free(item->name);
|
||||
SDL_free(item);
|
||||
return retval;
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
SDL_SYS_JoystickInit(void)
|
||||
{
|
||||
const char *hint;
|
||||
SDL_SYS_JoystickDetect();
|
||||
|
||||
hint = SDL_GetHint(SDL_HINT_ACCELEROMETER_AS_JOYSTICK);
|
||||
if (!hint || SDL_atoi(hint)) {
|
||||
/* Default behavior, accelerometer as joystick */
|
||||
Android_AddJoystick(ANDROID_ACCELEROMETER_DEVICE_ID, ANDROID_ACCELEROMETER_NAME, SDL_TRUE, 0, 3, 0, 0);
|
||||
}
|
||||
|
||||
return (numjoysticks);
|
||||
|
||||
}
|
||||
|
||||
int SDL_SYS_NumJoysticks()
|
||||
{
|
||||
return numjoysticks;
|
||||
}
|
||||
|
||||
void SDL_SYS_JoystickDetect()
|
||||
{
|
||||
/* Support for device connect/disconnect is API >= 16 only,
|
||||
* so we poll every three seconds
|
||||
* Ref: http://developer.android.com/reference/android/hardware/input/InputManager.InputDeviceListener.html
|
||||
*/
|
||||
static Uint32 timeout = 0;
|
||||
if (SDL_TICKS_PASSED(SDL_GetTicks(), timeout)) {
|
||||
timeout = SDL_GetTicks() + 3000;
|
||||
Android_JNI_PollInputDevices();
|
||||
}
|
||||
}
|
||||
|
||||
static SDL_joylist_item *
|
||||
JoystickByDevIndex(int device_index)
|
||||
{
|
||||
SDL_joylist_item *item = SDL_joylist;
|
||||
|
||||
if ((device_index < 0) || (device_index >= numjoysticks)) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
while (device_index > 0) {
|
||||
SDL_assert(item != NULL);
|
||||
device_index--;
|
||||
item = item->next;
|
||||
}
|
||||
|
||||
return item;
|
||||
}
|
||||
|
||||
static SDL_joylist_item *
|
||||
JoystickByDeviceId(int device_id)
|
||||
{
|
||||
SDL_joylist_item *item = SDL_joylist;
|
||||
|
||||
while (item != NULL) {
|
||||
if (item->device_id == device_id) {
|
||||
return item;
|
||||
}
|
||||
item = item->next;
|
||||
}
|
||||
|
||||
/* Joystick not found, try adding it */
|
||||
SDL_SYS_JoystickDetect();
|
||||
|
||||
while (item != NULL) {
|
||||
if (item->device_id == device_id) {
|
||||
return item;
|
||||
}
|
||||
item = item->next;
|
||||
}
|
||||
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
const char *
|
||||
SDL_SYS_JoystickNameForDeviceIndex(int device_index)
|
||||
{
|
||||
return JoystickByDevIndex(device_index)->name;
|
||||
}
|
||||
|
||||
/* Function to perform the mapping from device index to the instance id for this index */
|
||||
SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
|
||||
{
|
||||
return JoystickByDevIndex(device_index)->device_instance;
|
||||
}
|
||||
|
||||
/* Function to open a joystick for use.
|
||||
The joystick to open is specified by the index field of the joystick.
|
||||
This should fill the nbuttons and naxes fields of the joystick structure.
|
||||
It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
int
|
||||
SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
||||
{
|
||||
SDL_joylist_item *item = JoystickByDevIndex(device_index);
|
||||
|
||||
if (item == NULL ) {
|
||||
return SDL_SetError("No such device");
|
||||
}
|
||||
|
||||
if (item->joystick != NULL) {
|
||||
return SDL_SetError("Joystick already opened");
|
||||
}
|
||||
|
||||
joystick->instance_id = item->device_instance;
|
||||
joystick->hwdata = (struct joystick_hwdata *) item;
|
||||
item->joystick = joystick;
|
||||
joystick->nhats = item->nhats;
|
||||
joystick->nballs = item->nballs;
|
||||
joystick->nbuttons = item->nbuttons;
|
||||
joystick->naxes = item->naxes;
|
||||
|
||||
return (0);
|
||||
}
|
||||
|
||||
/* Function to determine is this joystick is attached to the system right now */
|
||||
SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
|
||||
{
|
||||
return !joystick->closed && (joystick->hwdata != NULL);
|
||||
}
|
||||
|
||||
void
|
||||
SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
|
||||
{
|
||||
int i;
|
||||
Sint16 value;
|
||||
float values[3];
|
||||
SDL_joylist_item *item = SDL_joylist;
|
||||
|
||||
while (item) {
|
||||
if (item->is_accelerometer) {
|
||||
if (item->joystick) {
|
||||
if (Android_JNI_GetAccelerometerValues(values)) {
|
||||
for ( i = 0; i < 3; i++ ) {
|
||||
value = (Sint16)(values[i] * 32767.0f);
|
||||
SDL_PrivateJoystickAxis(item->joystick, i, value);
|
||||
}
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
item = item->next;
|
||||
}
|
||||
}
|
||||
|
||||
/* Function to close a joystick after use */
|
||||
void
|
||||
SDL_SYS_JoystickClose(SDL_Joystick * joystick)
|
||||
{
|
||||
if (joystick->hwdata) {
|
||||
((SDL_joylist_item*)joystick->hwdata)->joystick = NULL;
|
||||
joystick->hwdata = NULL;
|
||||
}
|
||||
joystick->closed = 1;
|
||||
}
|
||||
|
||||
/* Function to perform any system-specific joystick related cleanup */
|
||||
void
|
||||
SDL_SYS_JoystickQuit(void)
|
||||
{
|
||||
SDL_joylist_item *item = NULL;
|
||||
SDL_joylist_item *next = NULL;
|
||||
|
||||
for (item = SDL_joylist; item; item = next) {
|
||||
next = item->next;
|
||||
SDL_free(item->name);
|
||||
SDL_free(item);
|
||||
}
|
||||
|
||||
SDL_joylist = SDL_joylist_tail = NULL;
|
||||
|
||||
numjoysticks = 0;
|
||||
instance_counter = 0;
|
||||
}
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
|
||||
{
|
||||
return JoystickByDevIndex(device_index)->guid;
|
||||
}
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
|
||||
if (joystick->hwdata != NULL) {
|
||||
return ((SDL_joylist_item*)joystick->hwdata)->guid;
|
||||
}
|
||||
|
||||
SDL_zero(guid);
|
||||
return guid;
|
||||
}
|
||||
|
||||
#endif /* SDL_JOYSTICK_ANDROID */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
52
src/joystick/android/SDL_sysjoystick_c.h
Normal file
52
src/joystick/android/SDL_sysjoystick_c.h
Normal file
@@ -0,0 +1,52 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifdef SDL_JOYSTICK_ANDROID
|
||||
#include "../SDL_sysjoystick.h"
|
||||
|
||||
extern int Android_OnPadDown(int device_id, int keycode);
|
||||
extern int Android_OnPadUp(int device_id, int keycode);
|
||||
extern int Android_OnJoy(int device_id, int axisnum, float value);
|
||||
extern int Android_OnHat(int device_id, int hat_id, int x, int y);
|
||||
extern int Android_AddJoystick(int device_id, const char *name, SDL_bool is_accelerometer, int nbuttons, int naxes, int nhats, int nballs);
|
||||
extern int Android_RemoveJoystick(int device_id);
|
||||
|
||||
/* A linked list of available joysticks */
|
||||
typedef struct SDL_joylist_item
|
||||
{
|
||||
int device_instance;
|
||||
int device_id; /* Android's device id */
|
||||
char *name; /* "SideWinder 3D Pro" or whatever */
|
||||
SDL_JoystickGUID guid;
|
||||
SDL_bool is_accelerometer;
|
||||
SDL_Joystick *joystick;
|
||||
int nbuttons, naxes, nhats, nballs;
|
||||
|
||||
struct SDL_joylist_item *next;
|
||||
} SDL_joylist_item;
|
||||
|
||||
typedef SDL_joylist_item joystick_hwdata;
|
||||
|
||||
#endif /* SDL_JOYSTICK_ANDROID */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
655
src/joystick/bsd/SDL_sysjoystick.c
Normal file
655
src/joystick/bsd/SDL_sysjoystick.c
Normal file
@@ -0,0 +1,655 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifdef SDL_JOYSTICK_USBHID
|
||||
|
||||
/*
|
||||
* Joystick driver for the uhid(4) interface found in OpenBSD,
|
||||
* NetBSD and FreeBSD.
|
||||
*
|
||||
* Maintainer: <vedge at csoft.org>
|
||||
*/
|
||||
|
||||
#include <sys/param.h>
|
||||
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
#include <errno.h>
|
||||
|
||||
#ifndef __FreeBSD_kernel_version
|
||||
#define __FreeBSD_kernel_version __FreeBSD_version
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_USB_H)
|
||||
#include <usb.h>
|
||||
#endif
|
||||
#ifdef __DragonFly__
|
||||
#include <bus/usb/usb.h>
|
||||
#include <bus/usb/usbhid.h>
|
||||
#else
|
||||
#include <dev/usb/usb.h>
|
||||
#include <dev/usb/usbhid.h>
|
||||
#endif
|
||||
|
||||
#if defined(HAVE_USBHID_H)
|
||||
#include <usbhid.h>
|
||||
#elif defined(HAVE_LIBUSB_H)
|
||||
#include <libusb.h>
|
||||
#elif defined(HAVE_LIBUSBHID_H)
|
||||
#include <libusbhid.h>
|
||||
#endif
|
||||
|
||||
#if defined(__FREEBSD__) || defined(__FreeBSD_kernel__)
|
||||
#ifndef __DragonFly__
|
||||
#include <osreldate.h>
|
||||
#endif
|
||||
#if __FreeBSD_kernel_version > 800063
|
||||
#include <dev/usb/usb_ioctl.h>
|
||||
#endif
|
||||
#include <sys/joystick.h>
|
||||
#endif
|
||||
|
||||
#if SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H
|
||||
#include <machine/joystick.h>
|
||||
#endif
|
||||
|
||||
#include "SDL_joystick.h"
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#include "../SDL_joystick_c.h"
|
||||
|
||||
#define MAX_UHID_JOYS 16
|
||||
#define MAX_JOY_JOYS 2
|
||||
#define MAX_JOYS (MAX_UHID_JOYS + MAX_JOY_JOYS)
|
||||
|
||||
|
||||
struct report
|
||||
{
|
||||
#if defined(__FREEBSD__) && (__FreeBSD_kernel_version > 900000)
|
||||
void *buf; /* Buffer */
|
||||
#elif defined(__FREEBSD__) && (__FreeBSD_kernel_version > 800063)
|
||||
struct usb_gen_descriptor *buf; /* Buffer */
|
||||
#else
|
||||
struct usb_ctl_report *buf; /* Buffer */
|
||||
#endif
|
||||
size_t size; /* Buffer size */
|
||||
int rid; /* Report ID */
|
||||
enum
|
||||
{
|
||||
SREPORT_UNINIT,
|
||||
SREPORT_CLEAN,
|
||||
SREPORT_DIRTY
|
||||
} status;
|
||||
};
|
||||
|
||||
static struct
|
||||
{
|
||||
int uhid_report;
|
||||
hid_kind_t kind;
|
||||
const char *name;
|
||||
} const repinfo[] = {
|
||||
{UHID_INPUT_REPORT, hid_input, "input"},
|
||||
{UHID_OUTPUT_REPORT, hid_output, "output"},
|
||||
{UHID_FEATURE_REPORT, hid_feature, "feature"}
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
REPORT_INPUT = 0,
|
||||
REPORT_OUTPUT = 1,
|
||||
REPORT_FEATURE = 2
|
||||
};
|
||||
|
||||
enum
|
||||
{
|
||||
JOYAXE_X,
|
||||
JOYAXE_Y,
|
||||
JOYAXE_Z,
|
||||
JOYAXE_SLIDER,
|
||||
JOYAXE_WHEEL,
|
||||
JOYAXE_RX,
|
||||
JOYAXE_RY,
|
||||
JOYAXE_RZ,
|
||||
JOYAXE_count
|
||||
};
|
||||
|
||||
struct joystick_hwdata
|
||||
{
|
||||
int fd;
|
||||
char *path;
|
||||
enum
|
||||
{
|
||||
BSDJOY_UHID, /* uhid(4) */
|
||||
BSDJOY_JOY /* joy(4) */
|
||||
} type;
|
||||
struct report_desc *repdesc;
|
||||
struct report inreport;
|
||||
int axis_map[JOYAXE_count]; /* map present JOYAXE_* to 0,1,.. */
|
||||
};
|
||||
|
||||
static char *joynames[MAX_JOYS];
|
||||
static char *joydevnames[MAX_JOYS];
|
||||
|
||||
static int report_alloc(struct report *, struct report_desc *, int);
|
||||
static void report_free(struct report *);
|
||||
|
||||
#if defined(USBHID_UCR_DATA) || (defined(__FreeBSD_kernel__) && __FreeBSD_kernel_version <= 800063)
|
||||
#define REP_BUF_DATA(rep) ((rep)->buf->ucr_data)
|
||||
#elif (defined(__FREEBSD__) && (__FreeBSD_kernel_version > 900000))
|
||||
#define REP_BUF_DATA(rep) ((rep)->buf)
|
||||
#elif (defined(__FREEBSD__) && (__FreeBSD_kernel_version > 800063))
|
||||
#define REP_BUF_DATA(rep) ((rep)->buf->ugd_data)
|
||||
#else
|
||||
#define REP_BUF_DATA(rep) ((rep)->buf->data)
|
||||
#endif
|
||||
|
||||
static int SDL_SYS_numjoysticks = 0;
|
||||
|
||||
int
|
||||
SDL_SYS_JoystickInit(void)
|
||||
{
|
||||
char s[16];
|
||||
int i, fd;
|
||||
|
||||
SDL_SYS_numjoysticks = 0;
|
||||
|
||||
SDL_memset(joynames, 0, sizeof(joynames));
|
||||
SDL_memset(joydevnames, 0, sizeof(joydevnames));
|
||||
|
||||
for (i = 0; i < MAX_UHID_JOYS; i++) {
|
||||
SDL_Joystick nj;
|
||||
|
||||
SDL_snprintf(s, SDL_arraysize(s), "/dev/uhid%d", i);
|
||||
|
||||
joynames[SDL_SYS_numjoysticks] = strdup(s);
|
||||
|
||||
if (SDL_SYS_JoystickOpen(&nj, SDL_SYS_numjoysticks) == 0) {
|
||||
SDL_SYS_JoystickClose(&nj);
|
||||
SDL_SYS_numjoysticks++;
|
||||
} else {
|
||||
SDL_free(joynames[SDL_SYS_numjoysticks]);
|
||||
joynames[SDL_SYS_numjoysticks] = NULL;
|
||||
}
|
||||
}
|
||||
for (i = 0; i < MAX_JOY_JOYS; i++) {
|
||||
SDL_snprintf(s, SDL_arraysize(s), "/dev/joy%d", i);
|
||||
fd = open(s, O_RDONLY);
|
||||
if (fd != -1) {
|
||||
joynames[SDL_SYS_numjoysticks++] = strdup(s);
|
||||
close(fd);
|
||||
}
|
||||
}
|
||||
|
||||
/* Read the default USB HID usage table. */
|
||||
hid_init(NULL);
|
||||
|
||||
return (SDL_SYS_numjoysticks);
|
||||
}
|
||||
|
||||
int SDL_SYS_NumJoysticks()
|
||||
{
|
||||
return SDL_SYS_numjoysticks;
|
||||
}
|
||||
|
||||
void SDL_SYS_JoystickDetect()
|
||||
{
|
||||
}
|
||||
|
||||
const char *
|
||||
SDL_SYS_JoystickNameForDeviceIndex(int device_index)
|
||||
{
|
||||
if (joydevnames[device_index] != NULL) {
|
||||
return (joydevnames[device_index]);
|
||||
}
|
||||
return (joynames[device_index]);
|
||||
}
|
||||
|
||||
/* Function to perform the mapping from device index to the instance id for this index */
|
||||
SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
|
||||
{
|
||||
return device_index;
|
||||
}
|
||||
|
||||
static int
|
||||
usage_to_joyaxe(unsigned usage)
|
||||
{
|
||||
int joyaxe;
|
||||
switch (usage) {
|
||||
case HUG_X:
|
||||
joyaxe = JOYAXE_X;
|
||||
break;
|
||||
case HUG_Y:
|
||||
joyaxe = JOYAXE_Y;
|
||||
break;
|
||||
case HUG_Z:
|
||||
joyaxe = JOYAXE_Z;
|
||||
break;
|
||||
case HUG_SLIDER:
|
||||
joyaxe = JOYAXE_SLIDER;
|
||||
break;
|
||||
case HUG_WHEEL:
|
||||
joyaxe = JOYAXE_WHEEL;
|
||||
break;
|
||||
case HUG_RX:
|
||||
joyaxe = JOYAXE_RX;
|
||||
break;
|
||||
case HUG_RY:
|
||||
joyaxe = JOYAXE_RY;
|
||||
break;
|
||||
case HUG_RZ:
|
||||
joyaxe = JOYAXE_RZ;
|
||||
break;
|
||||
default:
|
||||
joyaxe = -1;
|
||||
}
|
||||
return joyaxe;
|
||||
}
|
||||
|
||||
static unsigned
|
||||
hatval_to_sdl(Sint32 hatval)
|
||||
{
|
||||
static const unsigned hat_dir_map[8] = {
|
||||
SDL_HAT_UP, SDL_HAT_RIGHTUP, SDL_HAT_RIGHT, SDL_HAT_RIGHTDOWN,
|
||||
SDL_HAT_DOWN, SDL_HAT_LEFTDOWN, SDL_HAT_LEFT, SDL_HAT_LEFTUP
|
||||
};
|
||||
unsigned result;
|
||||
if ((hatval & 7) == hatval)
|
||||
result = hat_dir_map[hatval];
|
||||
else
|
||||
result = SDL_HAT_CENTERED;
|
||||
return result;
|
||||
}
|
||||
|
||||
|
||||
int
|
||||
SDL_SYS_JoystickOpen(SDL_Joystick * joy, int device_index)
|
||||
{
|
||||
char *path = joynames[device_index];
|
||||
struct joystick_hwdata *hw;
|
||||
struct hid_item hitem;
|
||||
struct hid_data *hdata;
|
||||
struct report *rep;
|
||||
int fd;
|
||||
int i;
|
||||
|
||||
fd = open(path, O_RDONLY);
|
||||
if (fd == -1) {
|
||||
return SDL_SetError("%s: %s", path, strerror(errno));
|
||||
}
|
||||
|
||||
joy->instance_id = device_index;
|
||||
hw = (struct joystick_hwdata *)
|
||||
SDL_malloc(sizeof(struct joystick_hwdata));
|
||||
if (hw == NULL) {
|
||||
close(fd);
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
joy->hwdata = hw;
|
||||
hw->fd = fd;
|
||||
hw->path = strdup(path);
|
||||
if (!SDL_strncmp(path, "/dev/joy", 8)) {
|
||||
hw->type = BSDJOY_JOY;
|
||||
joy->naxes = 2;
|
||||
joy->nbuttons = 2;
|
||||
joy->nhats = 0;
|
||||
joy->nballs = 0;
|
||||
joydevnames[device_index] = strdup("Gameport joystick");
|
||||
goto usbend;
|
||||
} else {
|
||||
hw->type = BSDJOY_UHID;
|
||||
}
|
||||
|
||||
{
|
||||
int ax;
|
||||
for (ax = 0; ax < JOYAXE_count; ax++)
|
||||
hw->axis_map[ax] = -1;
|
||||
}
|
||||
hw->repdesc = hid_get_report_desc(fd);
|
||||
if (hw->repdesc == NULL) {
|
||||
SDL_SetError("%s: USB_GET_REPORT_DESC: %s", hw->path,
|
||||
strerror(errno));
|
||||
goto usberr;
|
||||
}
|
||||
rep = &hw->inreport;
|
||||
#if defined(__FREEBSD__) && (__FreeBSD_kernel_version > 800063) || defined(__FreeBSD_kernel__)
|
||||
rep->rid = hid_get_report_id(fd);
|
||||
if (rep->rid < 0) {
|
||||
#else
|
||||
if (ioctl(fd, USB_GET_REPORT_ID, &rep->rid) < 0) {
|
||||
#endif
|
||||
rep->rid = -1; /* XXX */
|
||||
}
|
||||
if (report_alloc(rep, hw->repdesc, REPORT_INPUT) < 0) {
|
||||
goto usberr;
|
||||
}
|
||||
if (rep->size <= 0) {
|
||||
SDL_SetError("%s: Input report descriptor has invalid length",
|
||||
hw->path);
|
||||
goto usberr;
|
||||
}
|
||||
#if defined(USBHID_NEW) || (defined(__FREEBSD__) && __FreeBSD_kernel_version >= 500111) || defined(__FreeBSD_kernel__)
|
||||
hdata = hid_start_parse(hw->repdesc, 1 << hid_input, rep->rid);
|
||||
#else
|
||||
hdata = hid_start_parse(hw->repdesc, 1 << hid_input);
|
||||
#endif
|
||||
if (hdata == NULL) {
|
||||
SDL_SetError("%s: Cannot start HID parser", hw->path);
|
||||
goto usberr;
|
||||
}
|
||||
joy->naxes = 0;
|
||||
joy->nbuttons = 0;
|
||||
joy->nhats = 0;
|
||||
joy->nballs = 0;
|
||||
for (i = 0; i < JOYAXE_count; i++)
|
||||
hw->axis_map[i] = -1;
|
||||
|
||||
while (hid_get_item(hdata, &hitem) > 0) {
|
||||
char *sp;
|
||||
const char *s;
|
||||
|
||||
switch (hitem.kind) {
|
||||
case hid_collection:
|
||||
switch (HID_PAGE(hitem.usage)) {
|
||||
case HUP_GENERIC_DESKTOP:
|
||||
switch (HID_USAGE(hitem.usage)) {
|
||||
case HUG_JOYSTICK:
|
||||
case HUG_GAME_PAD:
|
||||
s = hid_usage_in_page(hitem.usage);
|
||||
sp = SDL_malloc(SDL_strlen(s) + 5);
|
||||
SDL_snprintf(sp, SDL_strlen(s) + 5, "%s (%d)",
|
||||
s, device_index);
|
||||
joydevnames[device_index] = sp;
|
||||
}
|
||||
}
|
||||
break;
|
||||
case hid_input:
|
||||
switch (HID_PAGE(hitem.usage)) {
|
||||
case HUP_GENERIC_DESKTOP:
|
||||
{
|
||||
unsigned usage = HID_USAGE(hitem.usage);
|
||||
int joyaxe = usage_to_joyaxe(usage);
|
||||
if (joyaxe >= 0) {
|
||||
hw->axis_map[joyaxe] = 1;
|
||||
} else if (usage == HUG_HAT_SWITCH) {
|
||||
joy->nhats++;
|
||||
}
|
||||
break;
|
||||
}
|
||||
case HUP_BUTTON:
|
||||
joy->nbuttons++;
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
hid_end_parse(hdata);
|
||||
for (i = 0; i < JOYAXE_count; i++)
|
||||
if (hw->axis_map[i] > 0)
|
||||
hw->axis_map[i] = joy->naxes++;
|
||||
|
||||
usbend:
|
||||
/* The poll blocks the event thread. */
|
||||
fcntl(fd, F_SETFL, O_NONBLOCK);
|
||||
|
||||
return (0);
|
||||
usberr:
|
||||
close(hw->fd);
|
||||
SDL_free(hw->path);
|
||||
SDL_free(hw);
|
||||
return (-1);
|
||||
}
|
||||
|
||||
/* Function to determine is this joystick is attached to the system right now */
|
||||
SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
|
||||
{
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
void
|
||||
SDL_SYS_JoystickUpdate(SDL_Joystick * joy)
|
||||
{
|
||||
struct hid_item hitem;
|
||||
struct hid_data *hdata;
|
||||
struct report *rep;
|
||||
int nbutton, naxe = -1;
|
||||
Sint32 v;
|
||||
|
||||
#if defined(__FREEBSD__) || SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H || defined(__FreeBSD_kernel__)
|
||||
struct joystick gameport;
|
||||
static int x, y, xmin = 0xffff, ymin = 0xffff, xmax = 0, ymax = 0;
|
||||
|
||||
if (joy->hwdata->type == BSDJOY_JOY) {
|
||||
while (read(joy->hwdata->fd, &gameport, sizeof gameport) == sizeof gameport) {
|
||||
if (abs(x - gameport.x) > 8) {
|
||||
x = gameport.x;
|
||||
if (x < xmin) {
|
||||
xmin = x;
|
||||
}
|
||||
if (x > xmax) {
|
||||
xmax = x;
|
||||
}
|
||||
if (xmin == xmax) {
|
||||
xmin--;
|
||||
xmax++;
|
||||
}
|
||||
v = (Sint32) x;
|
||||
v -= (xmax + xmin + 1) / 2;
|
||||
v *= 32768 / ((xmax - xmin + 1) / 2);
|
||||
SDL_PrivateJoystickAxis(joy, 0, v);
|
||||
}
|
||||
if (abs(y - gameport.y) > 8) {
|
||||
y = gameport.y;
|
||||
if (y < ymin) {
|
||||
ymin = y;
|
||||
}
|
||||
if (y > ymax) {
|
||||
ymax = y;
|
||||
}
|
||||
if (ymin == ymax) {
|
||||
ymin--;
|
||||
ymax++;
|
||||
}
|
||||
v = (Sint32) y;
|
||||
v -= (ymax + ymin + 1) / 2;
|
||||
v *= 32768 / ((ymax - ymin + 1) / 2);
|
||||
SDL_PrivateJoystickAxis(joy, 1, v);
|
||||
}
|
||||
if (gameport.b1 != joy->buttons[0]) {
|
||||
SDL_PrivateJoystickButton(joy, 0, gameport.b1);
|
||||
}
|
||||
if (gameport.b2 != joy->buttons[1]) {
|
||||
SDL_PrivateJoystickButton(joy, 1, gameport.b2);
|
||||
}
|
||||
}
|
||||
return;
|
||||
}
|
||||
#endif /* defined(__FREEBSD__) || SDL_JOYSTICK_USBHID_MACHINE_JOYSTICK_H */
|
||||
|
||||
rep = &joy->hwdata->inreport;
|
||||
|
||||
while (read(joy->hwdata->fd, REP_BUF_DATA(rep), rep->size) == rep->size) {
|
||||
#if defined(USBHID_NEW) || (defined(__FREEBSD__) && __FreeBSD_kernel_version >= 500111) || defined(__FreeBSD_kernel__)
|
||||
hdata = hid_start_parse(joy->hwdata->repdesc, 1 << hid_input, rep->rid);
|
||||
#else
|
||||
hdata = hid_start_parse(joy->hwdata->repdesc, 1 << hid_input);
|
||||
#endif
|
||||
if (hdata == NULL) {
|
||||
/*fprintf(stderr, "%s: Cannot start HID parser\n", joy->hwdata->path);*/
|
||||
continue;
|
||||
}
|
||||
|
||||
for (nbutton = 0; hid_get_item(hdata, &hitem) > 0;) {
|
||||
switch (hitem.kind) {
|
||||
case hid_input:
|
||||
switch (HID_PAGE(hitem.usage)) {
|
||||
case HUP_GENERIC_DESKTOP:
|
||||
{
|
||||
unsigned usage = HID_USAGE(hitem.usage);
|
||||
int joyaxe = usage_to_joyaxe(usage);
|
||||
if (joyaxe >= 0) {
|
||||
naxe = joy->hwdata->axis_map[joyaxe];
|
||||
/* scaleaxe */
|
||||
v = (Sint32) hid_get_data(REP_BUF_DATA(rep), &hitem);
|
||||
v -= (hitem.logical_maximum +
|
||||
hitem.logical_minimum + 1) / 2;
|
||||
v *= 32768 /
|
||||
((hitem.logical_maximum -
|
||||
hitem.logical_minimum + 1) / 2);
|
||||
if (v != joy->axes[naxe]) {
|
||||
SDL_PrivateJoystickAxis(joy, naxe, v);
|
||||
}
|
||||
} else if (usage == HUG_HAT_SWITCH) {
|
||||
v = (Sint32) hid_get_data(REP_BUF_DATA(rep), &hitem);
|
||||
SDL_PrivateJoystickHat(joy, 0,
|
||||
hatval_to_sdl(v) -
|
||||
hitem.logical_minimum);
|
||||
}
|
||||
break;
|
||||
}
|
||||
case HUP_BUTTON:
|
||||
v = (Sint32) hid_get_data(REP_BUF_DATA(rep), &hitem);
|
||||
if (joy->buttons[nbutton] != v) {
|
||||
SDL_PrivateJoystickButton(joy, nbutton, v);
|
||||
}
|
||||
nbutton++;
|
||||
break;
|
||||
default:
|
||||
continue;
|
||||
}
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
hid_end_parse(hdata);
|
||||
}
|
||||
}
|
||||
|
||||
/* Function to close a joystick after use */
|
||||
void
|
||||
SDL_SYS_JoystickClose(SDL_Joystick * joy)
|
||||
{
|
||||
if (SDL_strncmp(joy->hwdata->path, "/dev/joy", 8)) {
|
||||
report_free(&joy->hwdata->inreport);
|
||||
hid_dispose_report_desc(joy->hwdata->repdesc);
|
||||
}
|
||||
close(joy->hwdata->fd);
|
||||
SDL_free(joy->hwdata->path);
|
||||
SDL_free(joy->hwdata);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
void
|
||||
SDL_SYS_JoystickQuit(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; i < MAX_JOYS; i++) {
|
||||
SDL_free(joynames[i]);
|
||||
SDL_free(joydevnames[i]);
|
||||
}
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
/* the GUID is just the first 16 chars of the name for now */
|
||||
const char *name = SDL_SYS_JoystickNameForDeviceIndex( device_index );
|
||||
SDL_zero( guid );
|
||||
SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
|
||||
return guid;
|
||||
}
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
/* the GUID is just the first 16 chars of the name for now */
|
||||
const char *name = joystick->name;
|
||||
SDL_zero( guid );
|
||||
SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
|
||||
return guid;
|
||||
}
|
||||
|
||||
static int
|
||||
report_alloc(struct report *r, struct report_desc *rd, int repind)
|
||||
{
|
||||
int len;
|
||||
|
||||
#ifdef __DragonFly__
|
||||
len = hid_report_size(rd, r->rid, repinfo[repind].kind);
|
||||
#elif __FREEBSD__
|
||||
# if (__FreeBSD_kernel_version >= 460000) || defined(__FreeBSD_kernel__)
|
||||
# if (__FreeBSD_kernel_version <= 500111)
|
||||
len = hid_report_size(rd, r->rid, repinfo[repind].kind);
|
||||
# else
|
||||
len = hid_report_size(rd, repinfo[repind].kind, r->rid);
|
||||
# endif
|
||||
# else
|
||||
len = hid_report_size(rd, repinfo[repind].kind, &r->rid);
|
||||
# endif
|
||||
#else
|
||||
# ifdef USBHID_NEW
|
||||
len = hid_report_size(rd, repinfo[repind].kind, r->rid);
|
||||
# else
|
||||
len = hid_report_size(rd, repinfo[repind].kind, &r->rid);
|
||||
# endif
|
||||
#endif
|
||||
|
||||
if (len < 0) {
|
||||
return SDL_SetError("Negative HID report size");
|
||||
}
|
||||
r->size = len;
|
||||
|
||||
if (r->size > 0) {
|
||||
#if defined(__FREEBSD__) && (__FreeBSD_kernel_version > 900000)
|
||||
r->buf = SDL_malloc(r->size);
|
||||
#else
|
||||
r->buf = SDL_malloc(sizeof(*r->buf) - sizeof(REP_BUF_DATA(r)) +
|
||||
r->size);
|
||||
#endif
|
||||
if (r->buf == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
} else {
|
||||
r->buf = NULL;
|
||||
}
|
||||
|
||||
r->status = SREPORT_CLEAN;
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
report_free(struct report *r)
|
||||
{
|
||||
SDL_free(r->buf);
|
||||
r->status = SREPORT_UNINIT;
|
||||
}
|
||||
|
||||
#endif /* SDL_JOYSTICK_USBHID */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
839
src/joystick/darwin/SDL_sysjoystick.c
Normal file
839
src/joystick/darwin/SDL_sysjoystick.c
Normal file
@@ -0,0 +1,839 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifdef SDL_JOYSTICK_IOKIT
|
||||
|
||||
#include <IOKit/hid/IOHIDLib.h>
|
||||
|
||||
/* For force feedback testing. */
|
||||
#include <ForceFeedback/ForceFeedback.h>
|
||||
#include <ForceFeedback/ForceFeedbackConstants.h>
|
||||
|
||||
#include "SDL_joystick.h"
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#include "../SDL_joystick_c.h"
|
||||
#include "SDL_sysjoystick_c.h"
|
||||
#include "SDL_events.h"
|
||||
#include "../../haptic/darwin/SDL_syshaptic_c.h" /* For haptic hot plugging */
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
#include "../../events/SDL_events_c.h"
|
||||
#endif
|
||||
|
||||
#define SDL_JOYSTICK_RUNLOOP_MODE CFSTR("SDLJoystick")
|
||||
|
||||
/* The base object of the HID Manager API */
|
||||
static IOHIDManagerRef hidman = NULL;
|
||||
|
||||
/* Linked list of all available devices */
|
||||
static recDevice *gpDeviceList = NULL;
|
||||
|
||||
/* if SDL_TRUE then a device was added since the last update call */
|
||||
static SDL_bool s_bDeviceAdded = SDL_FALSE;
|
||||
static SDL_bool s_bDeviceRemoved = SDL_FALSE;
|
||||
|
||||
/* static incrementing counter for new joystick devices seen on the system. Devices should start with index 0 */
|
||||
static int s_joystick_instance_id = -1;
|
||||
|
||||
|
||||
static void
|
||||
FreeElementList(recElement *pElement)
|
||||
{
|
||||
while (pElement) {
|
||||
recElement *pElementNext = pElement->pNext;
|
||||
SDL_free(pElement);
|
||||
pElement = pElementNext;
|
||||
}
|
||||
}
|
||||
|
||||
static recDevice *
|
||||
FreeDevice(recDevice *removeDevice)
|
||||
{
|
||||
recDevice *pDeviceNext = NULL;
|
||||
if (removeDevice) {
|
||||
if (removeDevice->deviceRef) {
|
||||
IOHIDDeviceUnscheduleFromRunLoop(removeDevice->deviceRef, CFRunLoopGetCurrent(), SDL_JOYSTICK_RUNLOOP_MODE);
|
||||
removeDevice->deviceRef = NULL;
|
||||
}
|
||||
|
||||
/* save next device prior to disposing of this device */
|
||||
pDeviceNext = removeDevice->pNext;
|
||||
|
||||
if ( gpDeviceList == removeDevice ) {
|
||||
gpDeviceList = pDeviceNext;
|
||||
} else {
|
||||
recDevice *device = gpDeviceList;
|
||||
while (device->pNext != removeDevice) {
|
||||
device = device->pNext;
|
||||
}
|
||||
device->pNext = pDeviceNext;
|
||||
}
|
||||
removeDevice->pNext = NULL;
|
||||
|
||||
/* free element lists */
|
||||
FreeElementList(removeDevice->firstAxis);
|
||||
FreeElementList(removeDevice->firstButton);
|
||||
FreeElementList(removeDevice->firstHat);
|
||||
|
||||
SDL_free(removeDevice);
|
||||
}
|
||||
return pDeviceNext;
|
||||
}
|
||||
|
||||
static SInt32
|
||||
GetHIDElementState(recDevice *pDevice, recElement *pElement)
|
||||
{
|
||||
SInt32 value = 0;
|
||||
|
||||
if (pDevice && pElement) {
|
||||
IOHIDValueRef valueRef;
|
||||
if (IOHIDDeviceGetValue(pDevice->deviceRef, pElement->elementRef, &valueRef) == kIOReturnSuccess) {
|
||||
value = (SInt32) IOHIDValueGetIntegerValue(valueRef);
|
||||
|
||||
/* record min and max for auto calibration */
|
||||
if (value < pElement->minReport) {
|
||||
pElement->minReport = value;
|
||||
}
|
||||
if (value > pElement->maxReport) {
|
||||
pElement->maxReport = value;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
static SInt32
|
||||
GetHIDScaledCalibratedState(recDevice * pDevice, recElement * pElement, SInt32 min, SInt32 max)
|
||||
{
|
||||
const float deviceScale = max - min;
|
||||
const float readScale = pElement->maxReport - pElement->minReport;
|
||||
const SInt32 value = GetHIDElementState(pDevice, pElement);
|
||||
if (readScale == 0) {
|
||||
return value; /* no scaling at all */
|
||||
}
|
||||
return ((value - pElement->minReport) * deviceScale / readScale) + min;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
JoystickDeviceWasRemovedCallback(void *ctx, IOReturn result, void *sender)
|
||||
{
|
||||
recDevice *device = (recDevice *) ctx;
|
||||
device->removed = 1;
|
||||
device->deviceRef = NULL; // deviceRef was invalidated due to the remove
|
||||
#if SDL_HAPTIC_IOKIT
|
||||
MacHaptic_MaybeRemoveDevice(device->ffservice);
|
||||
#endif
|
||||
s_bDeviceRemoved = SDL_TRUE;
|
||||
}
|
||||
|
||||
|
||||
static void AddHIDElement(const void *value, void *parameter);
|
||||
|
||||
/* Call AddHIDElement() on all elements in an array of IOHIDElementRefs */
|
||||
static void
|
||||
AddHIDElements(CFArrayRef array, recDevice *pDevice)
|
||||
{
|
||||
const CFRange range = { 0, CFArrayGetCount(array) };
|
||||
CFArrayApplyFunction(array, range, AddHIDElement, pDevice);
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
ElementAlreadyAdded(const IOHIDElementCookie cookie, const recElement *listitem) {
|
||||
while (listitem) {
|
||||
if (listitem->cookie == cookie) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
listitem = listitem->pNext;
|
||||
}
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
/* See if we care about this HID element, and if so, note it in our recDevice. */
|
||||
static void
|
||||
AddHIDElement(const void *value, void *parameter)
|
||||
{
|
||||
recDevice *pDevice = (recDevice *) parameter;
|
||||
IOHIDElementRef refElement = (IOHIDElementRef) value;
|
||||
const CFTypeID elementTypeID = refElement ? CFGetTypeID(refElement) : 0;
|
||||
|
||||
if (refElement && (elementTypeID == IOHIDElementGetTypeID())) {
|
||||
const IOHIDElementCookie cookie = IOHIDElementGetCookie(refElement);
|
||||
const uint32_t usagePage = IOHIDElementGetUsagePage(refElement);
|
||||
const uint32_t usage = IOHIDElementGetUsage(refElement);
|
||||
recElement *element = NULL;
|
||||
recElement **headElement = NULL;
|
||||
|
||||
/* look at types of interest */
|
||||
switch (IOHIDElementGetType(refElement)) {
|
||||
case kIOHIDElementTypeInput_Misc:
|
||||
case kIOHIDElementTypeInput_Button:
|
||||
case kIOHIDElementTypeInput_Axis: {
|
||||
switch (usagePage) { /* only interested in kHIDPage_GenericDesktop and kHIDPage_Button */
|
||||
case kHIDPage_GenericDesktop:
|
||||
switch (usage) {
|
||||
case kHIDUsage_GD_X:
|
||||
case kHIDUsage_GD_Y:
|
||||
case kHIDUsage_GD_Z:
|
||||
case kHIDUsage_GD_Rx:
|
||||
case kHIDUsage_GD_Ry:
|
||||
case kHIDUsage_GD_Rz:
|
||||
case kHIDUsage_GD_Slider:
|
||||
case kHIDUsage_GD_Dial:
|
||||
case kHIDUsage_GD_Wheel:
|
||||
if (!ElementAlreadyAdded(cookie, pDevice->firstAxis)) {
|
||||
element = (recElement *) SDL_calloc(1, sizeof (recElement));
|
||||
if (element) {
|
||||
pDevice->axes++;
|
||||
headElement = &(pDevice->firstAxis);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case kHIDUsage_GD_Hatswitch:
|
||||
if (!ElementAlreadyAdded(cookie, pDevice->firstHat)) {
|
||||
element = (recElement *) SDL_calloc(1, sizeof (recElement));
|
||||
if (element) {
|
||||
pDevice->hats++;
|
||||
headElement = &(pDevice->firstHat);
|
||||
}
|
||||
}
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case kHIDPage_Simulation:
|
||||
switch (usage) {
|
||||
case kHIDUsage_Sim_Rudder:
|
||||
case kHIDUsage_Sim_Throttle:
|
||||
if (!ElementAlreadyAdded(cookie, pDevice->firstAxis)) {
|
||||
element = (recElement *) SDL_calloc(1, sizeof (recElement));
|
||||
if (element) {
|
||||
pDevice->axes++;
|
||||
headElement = &(pDevice->firstAxis);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case kHIDPage_Button:
|
||||
if (!ElementAlreadyAdded(cookie, pDevice->firstButton)) {
|
||||
element = (recElement *) SDL_calloc(1, sizeof (recElement));
|
||||
if (element) {
|
||||
pDevice->buttons++;
|
||||
headElement = &(pDevice->firstButton);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
case kIOHIDElementTypeCollection: {
|
||||
CFArrayRef array = IOHIDElementGetChildren(refElement);
|
||||
if (array) {
|
||||
AddHIDElements(array, pDevice);
|
||||
}
|
||||
}
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
if (element && headElement) { /* add to list */
|
||||
recElement *elementPrevious = NULL;
|
||||
recElement *elementCurrent = *headElement;
|
||||
while (elementCurrent && usage >= elementCurrent->usage) {
|
||||
elementPrevious = elementCurrent;
|
||||
elementCurrent = elementCurrent->pNext;
|
||||
}
|
||||
if (elementPrevious) {
|
||||
elementPrevious->pNext = element;
|
||||
} else {
|
||||
*headElement = element;
|
||||
}
|
||||
|
||||
element->elementRef = refElement;
|
||||
element->usagePage = usagePage;
|
||||
element->usage = usage;
|
||||
element->pNext = elementCurrent;
|
||||
|
||||
element->minReport = element->min = (SInt32) IOHIDElementGetLogicalMin(refElement);
|
||||
element->maxReport = element->max = (SInt32) IOHIDElementGetLogicalMax(refElement);
|
||||
element->cookie = IOHIDElementGetCookie(refElement);
|
||||
|
||||
pDevice->elements++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
GetDeviceInfo(IOHIDDeviceRef hidDevice, recDevice *pDevice)
|
||||
{
|
||||
Uint32 *guid32 = NULL;
|
||||
CFTypeRef refCF = NULL;
|
||||
CFArrayRef array = NULL;
|
||||
|
||||
/* get usage page and usage */
|
||||
refCF = IOHIDDeviceGetProperty(hidDevice, CFSTR(kIOHIDPrimaryUsagePageKey));
|
||||
if (refCF) {
|
||||
CFNumberGetValue(refCF, kCFNumberSInt32Type, &pDevice->usagePage);
|
||||
}
|
||||
if (pDevice->usagePage != kHIDPage_GenericDesktop) {
|
||||
return SDL_FALSE; /* Filter device list to non-keyboard/mouse stuff */
|
||||
}
|
||||
|
||||
refCF = IOHIDDeviceGetProperty(hidDevice, CFSTR(kIOHIDPrimaryUsageKey));
|
||||
if (refCF) {
|
||||
CFNumberGetValue(refCF, kCFNumberSInt32Type, &pDevice->usage);
|
||||
}
|
||||
|
||||
if ((pDevice->usage != kHIDUsage_GD_Joystick &&
|
||||
pDevice->usage != kHIDUsage_GD_GamePad &&
|
||||
pDevice->usage != kHIDUsage_GD_MultiAxisController)) {
|
||||
return SDL_FALSE; /* Filter device list to non-keyboard/mouse stuff */
|
||||
}
|
||||
|
||||
pDevice->deviceRef = hidDevice;
|
||||
|
||||
/* get device name */
|
||||
refCF = IOHIDDeviceGetProperty(hidDevice, CFSTR(kIOHIDProductKey));
|
||||
if (!refCF) {
|
||||
/* Maybe we can't get "AwesomeJoystick2000", but we can get "Logitech"? */
|
||||
refCF = IOHIDDeviceGetProperty(hidDevice, CFSTR(kIOHIDManufacturerKey));
|
||||
}
|
||||
if ((!refCF) || (!CFStringGetCString(refCF, pDevice->product, sizeof (pDevice->product), kCFStringEncodingUTF8))) {
|
||||
SDL_strlcpy(pDevice->product, "Unidentified joystick", sizeof (pDevice->product));
|
||||
}
|
||||
|
||||
refCF = IOHIDDeviceGetProperty(hidDevice, CFSTR(kIOHIDVendorIDKey));
|
||||
if (refCF) {
|
||||
CFNumberGetValue(refCF, kCFNumberSInt32Type, &pDevice->guid.data[0]);
|
||||
}
|
||||
|
||||
refCF = IOHIDDeviceGetProperty(hidDevice, CFSTR(kIOHIDProductIDKey));
|
||||
if (refCF) {
|
||||
CFNumberGetValue(refCF, kCFNumberSInt32Type, &pDevice->guid.data[8]);
|
||||
}
|
||||
|
||||
/* Check to make sure we have a vendor and product ID
|
||||
If we don't, use the same algorithm as the Linux code for Bluetooth devices */
|
||||
guid32 = (Uint32*)pDevice->guid.data;
|
||||
if (!guid32[0] && !guid32[1]) {
|
||||
/* If we don't have a vendor and product ID this is probably a Bluetooth device */
|
||||
const Uint16 BUS_BLUETOOTH = 0x05;
|
||||
Uint16 *guid16 = (Uint16 *)guid32;
|
||||
*guid16++ = BUS_BLUETOOTH;
|
||||
*guid16++ = 0;
|
||||
SDL_strlcpy((char*)guid16, pDevice->product, sizeof(pDevice->guid.data) - 4);
|
||||
}
|
||||
|
||||
array = IOHIDDeviceCopyMatchingElements(hidDevice, NULL, kIOHIDOptionsTypeNone);
|
||||
if (array) {
|
||||
AddHIDElements(array, pDevice);
|
||||
CFRelease(array);
|
||||
}
|
||||
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
JoystickAlreadyKnown(IOHIDDeviceRef ioHIDDeviceObject)
|
||||
{
|
||||
recDevice *i;
|
||||
for (i = gpDeviceList; i != NULL; i = i->pNext) {
|
||||
if (i->deviceRef == ioHIDDeviceObject) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
}
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
|
||||
static void
|
||||
JoystickDeviceWasAddedCallback(void *ctx, IOReturn res, void *sender, IOHIDDeviceRef ioHIDDeviceObject)
|
||||
{
|
||||
recDevice *device;
|
||||
|
||||
if (res != kIOReturnSuccess) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (JoystickAlreadyKnown(ioHIDDeviceObject)) {
|
||||
return; /* IOKit sent us a duplicate. */
|
||||
}
|
||||
|
||||
device = (recDevice *) SDL_calloc(1, sizeof(recDevice));
|
||||
|
||||
if (!device) {
|
||||
SDL_OutOfMemory();
|
||||
return;
|
||||
}
|
||||
|
||||
if (!GetDeviceInfo(ioHIDDeviceObject, device)) {
|
||||
SDL_free(device);
|
||||
return; /* not a device we care about, probably. */
|
||||
}
|
||||
|
||||
/* Get notified when this device is disconnected. */
|
||||
IOHIDDeviceRegisterRemovalCallback(ioHIDDeviceObject, JoystickDeviceWasRemovedCallback, device);
|
||||
IOHIDDeviceScheduleWithRunLoop(ioHIDDeviceObject, CFRunLoopGetCurrent(), SDL_JOYSTICK_RUNLOOP_MODE);
|
||||
|
||||
/* Allocate an instance ID for this device */
|
||||
device->instance_id = ++s_joystick_instance_id;
|
||||
|
||||
/* We have to do some storage of the io_service_t for SDL_HapticOpenFromJoystick */
|
||||
if (IOHIDDeviceGetService != NULL) { /* weak reference: available in 10.6 and later. */
|
||||
const io_service_t ioservice = IOHIDDeviceGetService(ioHIDDeviceObject);
|
||||
if ((ioservice) && (FFIsForceFeedback(ioservice) == FF_OK)) {
|
||||
device->ffservice = ioservice;
|
||||
#if SDL_HAPTIC_IOKIT
|
||||
MacHaptic_MaybeAddDevice(ioservice);
|
||||
#endif
|
||||
}
|
||||
}
|
||||
|
||||
device->send_open_event = 1;
|
||||
s_bDeviceAdded = SDL_TRUE;
|
||||
|
||||
/* Add device to the end of the list */
|
||||
if ( !gpDeviceList ) {
|
||||
gpDeviceList = device;
|
||||
} else {
|
||||
recDevice *curdevice;
|
||||
|
||||
curdevice = gpDeviceList;
|
||||
while ( curdevice->pNext ) {
|
||||
curdevice = curdevice->pNext;
|
||||
}
|
||||
curdevice->pNext = device;
|
||||
}
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
ConfigHIDManager(CFArrayRef matchingArray)
|
||||
{
|
||||
CFRunLoopRef runloop = CFRunLoopGetCurrent();
|
||||
|
||||
if (IOHIDManagerOpen(hidman, kIOHIDOptionsTypeNone) != kIOReturnSuccess) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
IOHIDManagerRegisterDeviceMatchingCallback(hidman, JoystickDeviceWasAddedCallback, NULL);
|
||||
IOHIDManagerScheduleWithRunLoop(hidman, runloop, SDL_JOYSTICK_RUNLOOP_MODE);
|
||||
IOHIDManagerSetDeviceMatchingMultiple(hidman, matchingArray);
|
||||
|
||||
while (CFRunLoopRunInMode(SDL_JOYSTICK_RUNLOOP_MODE,0,TRUE) == kCFRunLoopRunHandledSource) {
|
||||
/* no-op. Callback fires once per existing device. */
|
||||
}
|
||||
|
||||
/* future hotplug events will come through SDL_JOYSTICK_RUNLOOP_MODE now. */
|
||||
|
||||
return SDL_TRUE; /* good to go. */
|
||||
}
|
||||
|
||||
|
||||
static CFDictionaryRef
|
||||
CreateHIDDeviceMatchDictionary(const UInt32 page, const UInt32 usage, int *okay)
|
||||
{
|
||||
CFDictionaryRef retval = NULL;
|
||||
CFNumberRef pageNumRef = CFNumberCreate(kCFAllocatorDefault, kCFNumberIntType, &page);
|
||||
CFNumberRef usageNumRef = CFNumberCreate(kCFAllocatorDefault, kCFNumberIntType, &usage);
|
||||
const void *keys[2] = { (void *) CFSTR(kIOHIDDeviceUsagePageKey), (void *) CFSTR(kIOHIDDeviceUsageKey) };
|
||||
const void *vals[2] = { (void *) pageNumRef, (void *) usageNumRef };
|
||||
|
||||
if (pageNumRef && usageNumRef) {
|
||||
retval = CFDictionaryCreate(kCFAllocatorDefault, keys, vals, 2, &kCFTypeDictionaryKeyCallBacks, &kCFTypeDictionaryValueCallBacks);
|
||||
}
|
||||
|
||||
if (pageNumRef) {
|
||||
CFRelease(pageNumRef);
|
||||
}
|
||||
if (usageNumRef) {
|
||||
CFRelease(usageNumRef);
|
||||
}
|
||||
|
||||
if (!retval) {
|
||||
*okay = 0;
|
||||
}
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
CreateHIDManager(void)
|
||||
{
|
||||
SDL_bool retval = SDL_FALSE;
|
||||
int okay = 1;
|
||||
const void *vals[] = {
|
||||
(void *) CreateHIDDeviceMatchDictionary(kHIDPage_GenericDesktop, kHIDUsage_GD_Joystick, &okay),
|
||||
(void *) CreateHIDDeviceMatchDictionary(kHIDPage_GenericDesktop, kHIDUsage_GD_GamePad, &okay),
|
||||
(void *) CreateHIDDeviceMatchDictionary(kHIDPage_GenericDesktop, kHIDUsage_GD_MultiAxisController, &okay),
|
||||
};
|
||||
const size_t numElements = SDL_arraysize(vals);
|
||||
CFArrayRef array = okay ? CFArrayCreate(kCFAllocatorDefault, vals, numElements, &kCFTypeArrayCallBacks) : NULL;
|
||||
size_t i;
|
||||
|
||||
for (i = 0; i < numElements; i++) {
|
||||
if (vals[i]) {
|
||||
CFRelease((CFTypeRef) vals[i]);
|
||||
}
|
||||
}
|
||||
|
||||
if (array) {
|
||||
hidman = IOHIDManagerCreate(kCFAllocatorDefault, kIOHIDOptionsTypeNone);
|
||||
if (hidman != NULL) {
|
||||
retval = ConfigHIDManager(array);
|
||||
}
|
||||
CFRelease(array);
|
||||
}
|
||||
|
||||
return retval;
|
||||
}
|
||||
|
||||
|
||||
/* Function to scan the system for joysticks.
|
||||
* Joystick 0 should be the system default joystick.
|
||||
* This function should return the number of available joysticks, or -1
|
||||
* on an unrecoverable fatal error.
|
||||
*/
|
||||
int
|
||||
SDL_SYS_JoystickInit(void)
|
||||
{
|
||||
if (gpDeviceList) {
|
||||
return SDL_SetError("Joystick: Device list already inited.");
|
||||
}
|
||||
|
||||
if (!CreateHIDManager()) {
|
||||
return SDL_SetError("Joystick: Couldn't initialize HID Manager");
|
||||
}
|
||||
|
||||
return SDL_SYS_NumJoysticks();
|
||||
}
|
||||
|
||||
/* Function to return the number of joystick devices plugged in right now */
|
||||
int
|
||||
SDL_SYS_NumJoysticks()
|
||||
{
|
||||
recDevice *device = gpDeviceList;
|
||||
int nJoySticks = 0;
|
||||
|
||||
while (device) {
|
||||
if (!device->removed) {
|
||||
nJoySticks++;
|
||||
}
|
||||
device = device->pNext;
|
||||
}
|
||||
|
||||
return nJoySticks;
|
||||
}
|
||||
|
||||
/* Function to cause any queued joystick insertions to be processed
|
||||
*/
|
||||
void
|
||||
SDL_SYS_JoystickDetect()
|
||||
{
|
||||
while (CFRunLoopRunInMode(SDL_JOYSTICK_RUNLOOP_MODE,0,TRUE) == kCFRunLoopRunHandledSource) {
|
||||
/* no-op. Pending callbacks will fire in CFRunLoopRunInMode(). */
|
||||
}
|
||||
|
||||
if (s_bDeviceAdded || s_bDeviceRemoved) {
|
||||
recDevice *device = gpDeviceList;
|
||||
s_bDeviceAdded = SDL_FALSE;
|
||||
s_bDeviceRemoved = SDL_FALSE;
|
||||
int device_index = 0;
|
||||
/* send notifications */
|
||||
while (device) {
|
||||
if (device->send_open_event) {
|
||||
device->send_open_event = 0;
|
||||
/* !!! FIXME: why isn't there an SDL_PrivateJoyDeviceAdded()? */
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
SDL_Event event;
|
||||
event.type = SDL_JOYDEVICEADDED;
|
||||
|
||||
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
|
||||
event.jdevice.which = device_index;
|
||||
if ((SDL_EventOK == NULL)
|
||||
|| (*SDL_EventOK) (SDL_EventOKParam, &event)) {
|
||||
SDL_PushEvent(&event);
|
||||
}
|
||||
}
|
||||
#endif /* !SDL_EVENTS_DISABLED */
|
||||
|
||||
}
|
||||
|
||||
if (device->removed) {
|
||||
const int instance_id = device->instance_id;
|
||||
device = FreeDevice(device);
|
||||
|
||||
/* !!! FIXME: why isn't there an SDL_PrivateJoyDeviceRemoved()? */
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
SDL_Event event;
|
||||
event.type = SDL_JOYDEVICEREMOVED;
|
||||
|
||||
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
|
||||
event.jdevice.which = instance_id;
|
||||
if ((SDL_EventOK == NULL)
|
||||
|| (*SDL_EventOK) (SDL_EventOKParam, &event)) {
|
||||
SDL_PushEvent(&event);
|
||||
}
|
||||
}
|
||||
#endif /* !SDL_EVENTS_DISABLED */
|
||||
|
||||
} else {
|
||||
device = device->pNext;
|
||||
device_index++;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
const char *
|
||||
SDL_SYS_JoystickNameForDeviceIndex(int device_index)
|
||||
{
|
||||
recDevice *device = gpDeviceList;
|
||||
|
||||
while (device_index-- > 0) {
|
||||
device = device->pNext;
|
||||
}
|
||||
|
||||
return device->product;
|
||||
}
|
||||
|
||||
/* Function to return the instance id of the joystick at device_index
|
||||
*/
|
||||
SDL_JoystickID
|
||||
SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
|
||||
{
|
||||
recDevice *device = gpDeviceList;
|
||||
int index;
|
||||
|
||||
for (index = device_index; index > 0; index--) {
|
||||
device = device->pNext;
|
||||
}
|
||||
|
||||
return device->instance_id;
|
||||
}
|
||||
|
||||
/* Function to open a joystick for use.
|
||||
* The joystick to open is specified by the index field of the joystick.
|
||||
* This should fill the nbuttons and naxes fields of the joystick structure.
|
||||
* It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
int
|
||||
SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
||||
{
|
||||
recDevice *device = gpDeviceList;
|
||||
int index;
|
||||
|
||||
for (index = device_index; index > 0; index--) {
|
||||
device = device->pNext;
|
||||
}
|
||||
|
||||
joystick->instance_id = device->instance_id;
|
||||
joystick->hwdata = device;
|
||||
joystick->name = device->product;
|
||||
|
||||
joystick->naxes = device->axes;
|
||||
joystick->nhats = device->hats;
|
||||
joystick->nballs = 0;
|
||||
joystick->nbuttons = device->buttons;
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Function to query if the joystick is currently attached
|
||||
* It returns 1 if attached, 0 otherwise.
|
||||
*/
|
||||
SDL_bool
|
||||
SDL_SYS_JoystickAttached(SDL_Joystick * joystick)
|
||||
{
|
||||
recDevice *device = gpDeviceList;
|
||||
|
||||
while (device) {
|
||||
if (joystick->instance_id == device->instance_id) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
device = device->pNext;
|
||||
}
|
||||
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
/* Function to update the state of a joystick - called as a device poll.
|
||||
* This function shouldn't update the joystick structure directly,
|
||||
* but instead should call SDL_PrivateJoystick*() to deliver events
|
||||
* and update joystick device state.
|
||||
*/
|
||||
void
|
||||
SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
|
||||
{
|
||||
recDevice *device = joystick->hwdata;
|
||||
recElement *element;
|
||||
SInt32 value, range;
|
||||
int i;
|
||||
|
||||
if (!device) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (device->removed) { /* device was unplugged; ignore it. */
|
||||
joystick->closed = 1;
|
||||
joystick->uncentered = 1;
|
||||
joystick->hwdata = NULL;
|
||||
return;
|
||||
}
|
||||
|
||||
element = device->firstAxis;
|
||||
i = 0;
|
||||
while (element) {
|
||||
value = GetHIDScaledCalibratedState(device, element, -32768, 32767);
|
||||
if (value != joystick->axes[i]) {
|
||||
SDL_PrivateJoystickAxis(joystick, i, value);
|
||||
}
|
||||
element = element->pNext;
|
||||
++i;
|
||||
}
|
||||
|
||||
element = device->firstButton;
|
||||
i = 0;
|
||||
while (element) {
|
||||
value = GetHIDElementState(device, element);
|
||||
if (value > 1) { /* handle pressure-sensitive buttons */
|
||||
value = 1;
|
||||
}
|
||||
if (value != joystick->buttons[i]) {
|
||||
SDL_PrivateJoystickButton(joystick, i, value);
|
||||
}
|
||||
element = element->pNext;
|
||||
++i;
|
||||
}
|
||||
|
||||
element = device->firstHat;
|
||||
i = 0;
|
||||
while (element) {
|
||||
Uint8 pos = 0;
|
||||
|
||||
range = (element->max - element->min + 1);
|
||||
value = GetHIDElementState(device, element) - element->min;
|
||||
if (range == 4) { /* 4 position hatswitch - scale up value */
|
||||
value *= 2;
|
||||
} else if (range != 8) { /* Neither a 4 nor 8 positions - fall back to default position (centered) */
|
||||
value = -1;
|
||||
}
|
||||
switch (value) {
|
||||
case 0:
|
||||
pos = SDL_HAT_UP;
|
||||
break;
|
||||
case 1:
|
||||
pos = SDL_HAT_RIGHTUP;
|
||||
break;
|
||||
case 2:
|
||||
pos = SDL_HAT_RIGHT;
|
||||
break;
|
||||
case 3:
|
||||
pos = SDL_HAT_RIGHTDOWN;
|
||||
break;
|
||||
case 4:
|
||||
pos = SDL_HAT_DOWN;
|
||||
break;
|
||||
case 5:
|
||||
pos = SDL_HAT_LEFTDOWN;
|
||||
break;
|
||||
case 6:
|
||||
pos = SDL_HAT_LEFT;
|
||||
break;
|
||||
case 7:
|
||||
pos = SDL_HAT_LEFTUP;
|
||||
break;
|
||||
default:
|
||||
/* Every other value is mapped to center. We do that because some
|
||||
* joysticks use 8 and some 15 for this value, and apparently
|
||||
* there are even more variants out there - so we try to be generous.
|
||||
*/
|
||||
pos = SDL_HAT_CENTERED;
|
||||
break;
|
||||
}
|
||||
|
||||
if (pos != joystick->hats[i]) {
|
||||
SDL_PrivateJoystickHat(joystick, i, pos);
|
||||
}
|
||||
|
||||
element = element->pNext;
|
||||
++i;
|
||||
}
|
||||
}
|
||||
|
||||
/* Function to close a joystick after use */
|
||||
void
|
||||
SDL_SYS_JoystickClose(SDL_Joystick * joystick)
|
||||
{
|
||||
joystick->closed = 1;
|
||||
}
|
||||
|
||||
/* Function to perform any system-specific joystick related cleanup */
|
||||
void
|
||||
SDL_SYS_JoystickQuit(void)
|
||||
{
|
||||
while (FreeDevice(gpDeviceList)) {
|
||||
/* spin */
|
||||
}
|
||||
|
||||
if (hidman) {
|
||||
IOHIDManagerUnscheduleFromRunLoop(hidman, CFRunLoopGetCurrent(), SDL_JOYSTICK_RUNLOOP_MODE);
|
||||
IOHIDManagerClose(hidman, kIOHIDOptionsTypeNone);
|
||||
CFRelease(hidman);
|
||||
hidman = NULL;
|
||||
}
|
||||
|
||||
s_bDeviceAdded = s_bDeviceRemoved = SDL_FALSE;
|
||||
}
|
||||
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
|
||||
{
|
||||
recDevice *device = gpDeviceList;
|
||||
int index;
|
||||
|
||||
for (index = device_index; index > 0; index--) {
|
||||
device = device->pNext;
|
||||
}
|
||||
|
||||
return device->guid;
|
||||
}
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick *joystick)
|
||||
{
|
||||
return joystick->hwdata->guid;
|
||||
}
|
||||
|
||||
#endif /* SDL_JOYSTICK_IOKIT */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
73
src/joystick/darwin/SDL_sysjoystick_c.h
Normal file
73
src/joystick/darwin/SDL_sysjoystick_c.h
Normal file
@@ -0,0 +1,73 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifndef SDL_JOYSTICK_IOKIT_H
|
||||
|
||||
#include <IOKit/hid/IOHIDLib.h>
|
||||
|
||||
struct recElement
|
||||
{
|
||||
IOHIDElementRef elementRef;
|
||||
IOHIDElementCookie cookie;
|
||||
uint32_t usagePage, usage; /* HID usage */
|
||||
SInt32 min; /* reported min value possible */
|
||||
SInt32 max; /* reported max value possible */
|
||||
|
||||
/* runtime variables used for auto-calibration */
|
||||
SInt32 minReport; /* min returned value */
|
||||
SInt32 maxReport; /* max returned value */
|
||||
|
||||
struct recElement *pNext; /* next element in list */
|
||||
};
|
||||
typedef struct recElement recElement;
|
||||
|
||||
struct joystick_hwdata
|
||||
{
|
||||
IOHIDDeviceRef deviceRef; /* HIDManager device handle */
|
||||
io_service_t ffservice; /* Interface for force feedback, 0 = no ff */
|
||||
|
||||
char product[256]; /* name of product */
|
||||
uint32_t usage; /* usage page from IOUSBHID Parser.h which defines general usage */
|
||||
uint32_t usagePage; /* usage within above page from IOUSBHID Parser.h which defines specific usage */
|
||||
|
||||
int axes; /* number of axis (calculated, not reported by device) */
|
||||
int buttons; /* number of buttons (calculated, not reported by device) */
|
||||
int hats; /* number of hat switches (calculated, not reported by device) */
|
||||
int elements; /* number of total elements (should be total of above) (calculated, not reported by device) */
|
||||
|
||||
recElement *firstAxis;
|
||||
recElement *firstButton;
|
||||
recElement *firstHat;
|
||||
|
||||
int removed;
|
||||
int uncentered;
|
||||
|
||||
int instance_id;
|
||||
SDL_JoystickGUID guid;
|
||||
Uint8 send_open_event; /* 1 if we need to send an Added event for this device */
|
||||
|
||||
struct joystick_hwdata *pNext; /* next device */
|
||||
};
|
||||
typedef struct joystick_hwdata recDevice;
|
||||
|
||||
|
||||
#endif /* SDL_JOYSTICK_IOKIT_H */
|
||||
128
src/joystick/dummy/SDL_sysjoystick.c
Normal file
128
src/joystick/dummy/SDL_sysjoystick.c
Normal file
@@ -0,0 +1,128 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if defined(SDL_JOYSTICK_DUMMY) || defined(SDL_JOYSTICK_DISABLED)
|
||||
|
||||
/* This is the dummy implementation of the SDL joystick API */
|
||||
|
||||
#include "SDL_joystick.h"
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#include "../SDL_joystick_c.h"
|
||||
|
||||
/* Function to scan the system for joysticks.
|
||||
* It should return 0, or -1 on an unrecoverable fatal error.
|
||||
*/
|
||||
int
|
||||
SDL_SYS_JoystickInit(void)
|
||||
{
|
||||
return (0);
|
||||
}
|
||||
|
||||
int SDL_SYS_NumJoysticks()
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
void SDL_SYS_JoystickDetect()
|
||||
{
|
||||
}
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
const char *
|
||||
SDL_SYS_JoystickNameForDeviceIndex(int device_index)
|
||||
{
|
||||
SDL_SetError("Logic error: No joysticks available");
|
||||
return (NULL);
|
||||
}
|
||||
|
||||
/* Function to perform the mapping from device index to the instance id for this index */
|
||||
SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
|
||||
{
|
||||
return device_index;
|
||||
}
|
||||
|
||||
/* Function to open a joystick for use.
|
||||
The joystick to open is specified by the index field of the joystick.
|
||||
This should fill the nbuttons and naxes fields of the joystick structure.
|
||||
It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
int
|
||||
SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
||||
{
|
||||
return SDL_SetError("Logic error: No joysticks available");
|
||||
}
|
||||
|
||||
/* Function to determine is this joystick is attached to the system right now */
|
||||
SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
|
||||
{
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
/* Function to update the state of a joystick - called as a device poll.
|
||||
* This function shouldn't update the joystick structure directly,
|
||||
* but instead should call SDL_PrivateJoystick*() to deliver events
|
||||
* and update joystick device state.
|
||||
*/
|
||||
void
|
||||
SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
/* Function to close a joystick after use */
|
||||
void
|
||||
SDL_SYS_JoystickClose(SDL_Joystick * joystick)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
/* Function to perform any system-specific joystick related cleanup */
|
||||
void
|
||||
SDL_SYS_JoystickQuit(void)
|
||||
{
|
||||
return;
|
||||
}
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
/* the GUID is just the first 16 chars of the name for now */
|
||||
const char *name = SDL_SYS_JoystickNameForDeviceIndex( device_index );
|
||||
SDL_zero( guid );
|
||||
SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
|
||||
return guid;
|
||||
}
|
||||
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
/* the GUID is just the first 16 chars of the name for now */
|
||||
const char *name = joystick->name;
|
||||
SDL_zero( guid );
|
||||
SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
|
||||
return guid;
|
||||
}
|
||||
|
||||
#endif /* SDL_JOYSTICK_DUMMY || SDL_JOYSTICK_DISABLED */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
426
src/joystick/emscripten/SDL_sysjoystick.c
Normal file
426
src/joystick/emscripten/SDL_sysjoystick.c
Normal file
@@ -0,0 +1,426 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifdef SDL_JOYSTICK_EMSCRIPTEN
|
||||
|
||||
#include <stdio.h> /* For the definition of NULL */
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_events.h"
|
||||
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
#include "../../events/SDL_events_c.h"
|
||||
#endif
|
||||
|
||||
#include "SDL_joystick.h"
|
||||
#include "SDL_hints.h"
|
||||
#include "SDL_assert.h"
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_log.h"
|
||||
#include "SDL_sysjoystick_c.h"
|
||||
#include "../SDL_joystick_c.h"
|
||||
|
||||
static SDL_joylist_item * JoystickByIndex(int index);
|
||||
|
||||
static SDL_joylist_item *SDL_joylist = NULL;
|
||||
static SDL_joylist_item *SDL_joylist_tail = NULL;
|
||||
static int numjoysticks = 0;
|
||||
static int instance_counter = 0;
|
||||
|
||||
int
|
||||
Emscripten_JoyStickConnected(int eventType, const EmscriptenGamepadEvent *gamepadEvent, void *userData)
|
||||
{
|
||||
int i;
|
||||
|
||||
SDL_joylist_item *item;
|
||||
|
||||
if (JoystickByIndex(gamepadEvent->index) != NULL) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
SDL_Event event;
|
||||
#endif
|
||||
|
||||
item = (SDL_joylist_item *) SDL_malloc(sizeof (SDL_joylist_item));
|
||||
if (item == NULL) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
SDL_zerop(item);
|
||||
item->index = gamepadEvent->index;
|
||||
|
||||
item->name = SDL_strdup(gamepadEvent->id);
|
||||
if ( item->name == NULL ) {
|
||||
SDL_free(item);
|
||||
return 1;
|
||||
}
|
||||
|
||||
item->mapping = SDL_strdup(gamepadEvent->mapping);
|
||||
if ( item->mapping == NULL ) {
|
||||
SDL_free(item->name);
|
||||
SDL_free(item);
|
||||
return 1;
|
||||
}
|
||||
|
||||
item->naxes = gamepadEvent->numAxes;
|
||||
item->nbuttons = gamepadEvent->numButtons;
|
||||
item->device_instance = instance_counter++;
|
||||
|
||||
item->timestamp = gamepadEvent->timestamp;
|
||||
|
||||
for( i = 0; i < item->naxes; i++) {
|
||||
item->axis[i] = gamepadEvent->axis[i];
|
||||
}
|
||||
|
||||
for( i = 0; i < item->nbuttons; i++) {
|
||||
item->analogButton[i] = gamepadEvent->analogButton[i];
|
||||
item->digitalButton[i] = gamepadEvent->digitalButton[i];
|
||||
}
|
||||
|
||||
if (SDL_joylist_tail == NULL) {
|
||||
SDL_joylist = SDL_joylist_tail = item;
|
||||
} else {
|
||||
SDL_joylist_tail->next = item;
|
||||
SDL_joylist_tail = item;
|
||||
}
|
||||
|
||||
++numjoysticks;
|
||||
SDL_Log("%d",numjoysticks);
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
event.type = SDL_JOYDEVICEADDED;
|
||||
|
||||
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
|
||||
event.jdevice.which = item->device_instance - 1;
|
||||
if ( (SDL_EventOK == NULL) ||
|
||||
(*SDL_EventOK) (SDL_EventOKParam, &event) ) {
|
||||
SDL_PushEvent(&event);
|
||||
}
|
||||
}
|
||||
#endif /* !SDL_EVENTS_DISABLED */
|
||||
|
||||
SDL_Log("Added joystick with index %d", item->index);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int
|
||||
Emscripten_JoyStickDisconnected(int eventType, const EmscriptenGamepadEvent *gamepadEvent, void *userData)
|
||||
{
|
||||
SDL_joylist_item *item = SDL_joylist;
|
||||
SDL_joylist_item *prev = NULL;
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
SDL_Event event;
|
||||
#endif
|
||||
|
||||
while (item != NULL) {
|
||||
if (item->index == gamepadEvent->index) {
|
||||
break;
|
||||
}
|
||||
prev = item;
|
||||
item = item->next;
|
||||
}
|
||||
|
||||
if (item == NULL) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
const int retval = item->device_instance;
|
||||
if (item->joystick) {
|
||||
item->joystick->hwdata = NULL;
|
||||
}
|
||||
|
||||
if (prev != NULL) {
|
||||
prev->next = item->next;
|
||||
} else {
|
||||
SDL_assert(SDL_joylist == item);
|
||||
SDL_joylist = item->next;
|
||||
}
|
||||
if (item == SDL_joylist_tail) {
|
||||
SDL_joylist_tail = prev;
|
||||
}
|
||||
|
||||
/* Need to decrement the joystick count before we post the event */
|
||||
--numjoysticks;
|
||||
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
event.type = SDL_JOYDEVICEREMOVED;
|
||||
|
||||
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
|
||||
event.jdevice.which = item->device_instance;
|
||||
if ( (SDL_EventOK == NULL) ||
|
||||
(*SDL_EventOK) (SDL_EventOKParam, &event) ) {
|
||||
SDL_PushEvent(&event);
|
||||
}
|
||||
}
|
||||
#endif /* !SDL_EVENTS_DISABLED */
|
||||
|
||||
SDL_Log("Removed joystick with index %d", retval);
|
||||
SDL_free(item->name);
|
||||
SDL_free(item->mapping);
|
||||
SDL_free(item);
|
||||
return 1;
|
||||
}
|
||||
|
||||
/* Function to scan the system for joysticks.
|
||||
* It should return 0, or -1 on an unrecoverable fatal error.
|
||||
*/
|
||||
int
|
||||
SDL_SYS_JoystickInit(void)
|
||||
{
|
||||
int retval, i, numjs;
|
||||
EmscriptenGamepadEvent gamepadState;
|
||||
|
||||
numjoysticks = 0;
|
||||
numjs = emscripten_get_num_gamepads();
|
||||
|
||||
/* Check if gamepad is supported by browser */
|
||||
if (numjs == EMSCRIPTEN_RESULT_NOT_SUPPORTED) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* handle already connected gamepads */
|
||||
if (numjs > 0) {
|
||||
for(i = 0; i < numjs; i++) {
|
||||
retval = emscripten_get_gamepad_status(i, &gamepadState);
|
||||
if (retval == EMSCRIPTEN_RESULT_SUCCESS) {
|
||||
Emscripten_JoyStickConnected(EMSCRIPTEN_EVENT_GAMEPADCONNECTED,
|
||||
&gamepadState,
|
||||
NULL);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
retval = emscripten_set_gamepadconnected_callback(NULL,
|
||||
0,
|
||||
Emscripten_JoyStickConnected);
|
||||
|
||||
if(retval != EMSCRIPTEN_RESULT_SUCCESS) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
retval = emscripten_set_gamepaddisconnected_callback(NULL,
|
||||
0,
|
||||
Emscripten_JoyStickDisconnected);
|
||||
if(retval != EMSCRIPTEN_RESULT_SUCCESS) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
static SDL_joylist_item *
|
||||
JoystickByIndex(int index)
|
||||
{
|
||||
SDL_joylist_item *item = SDL_joylist;
|
||||
|
||||
if (index < 0) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
while (item != NULL) {
|
||||
if (item->index == index) {
|
||||
break;
|
||||
}
|
||||
item = item->next;
|
||||
}
|
||||
|
||||
return item;
|
||||
}
|
||||
|
||||
int SDL_SYS_NumJoysticks()
|
||||
{
|
||||
return numjoysticks;
|
||||
}
|
||||
|
||||
void SDL_SYS_JoystickDetect()
|
||||
{
|
||||
}
|
||||
|
||||
// we need to poll to see if the gamepad state has changed
|
||||
SDL_bool SDL_SYS_JoystickNeedsPolling()
|
||||
{
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
const char *
|
||||
SDL_SYS_JoystickNameForDeviceIndex(int index)
|
||||
{
|
||||
SDL_joylist_item *item = JoystickByIndex(index);
|
||||
if (item == NULL) {
|
||||
SDL_SetError("Joystick with index %d not found", index);
|
||||
return NULL;
|
||||
}
|
||||
|
||||
return item->name;
|
||||
}
|
||||
|
||||
/* Function to perform the mapping from device index to the instance id for this index */
|
||||
SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int index)
|
||||
{
|
||||
SDL_joylist_item *item = JoystickByIndex(index);
|
||||
if (item == NULL) {
|
||||
SDL_SetError("Joystick with index %d not found", index);
|
||||
return 0;
|
||||
}
|
||||
|
||||
return item->device_instance;
|
||||
}
|
||||
|
||||
/* Function to open a joystick for use.
|
||||
The joystick to open is specified by the index field of the joystick.
|
||||
This should fill the nbuttons and naxes fields of the joystick structure.
|
||||
It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
int
|
||||
SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int index)
|
||||
{
|
||||
SDL_joylist_item *item = JoystickByIndex(index);
|
||||
|
||||
if (item == NULL ) {
|
||||
return SDL_SetError("No such device");
|
||||
}
|
||||
|
||||
if (item->joystick != NULL) {
|
||||
return SDL_SetError("Joystick already opened");
|
||||
}
|
||||
|
||||
joystick->instance_id = item->device_instance;
|
||||
joystick->hwdata = (struct joystick_hwdata *) item;
|
||||
item->joystick = joystick;
|
||||
|
||||
/* HTML5 Gamepad API doesn't say anything about these */
|
||||
joystick->nhats = 0;
|
||||
joystick->nballs = 0;
|
||||
|
||||
joystick->nbuttons = item->nbuttons;
|
||||
joystick->naxes = item->naxes;
|
||||
|
||||
return (0);
|
||||
}
|
||||
|
||||
/* Function to determine is this joystick is attached to the system right now */
|
||||
SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
|
||||
{
|
||||
return !joystick->closed && (joystick->hwdata != NULL);
|
||||
}
|
||||
|
||||
/* Function to update the state of a joystick - called as a device poll.
|
||||
* This function shouldn't update the joystick structure directly,
|
||||
* but instead should call SDL_PrivateJoystick*() to deliver events
|
||||
* and update joystick device state.
|
||||
*/
|
||||
void
|
||||
SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
|
||||
{
|
||||
EmscriptenGamepadEvent gamepadState;
|
||||
SDL_joylist_item *item = SDL_joylist;
|
||||
int i, result, buttonState;
|
||||
|
||||
while (item != NULL) {
|
||||
result = emscripten_get_gamepad_status(item->index, &gamepadState);
|
||||
if( result == EMSCRIPTEN_RESULT_SUCCESS) {
|
||||
if(gamepadState.timestamp == 0 || gamepadState.timestamp != item->timestamp) {
|
||||
for(i = 0; i < item->nbuttons; i++) {
|
||||
if(item->digitalButton[i] != gamepadState.digitalButton[i]) {
|
||||
buttonState = gamepadState.digitalButton[i]? SDL_PRESSED: SDL_RELEASED;
|
||||
SDL_PrivateJoystickButton(item->joystick, i, buttonState);
|
||||
}
|
||||
}
|
||||
|
||||
for(i = 0; i < item->naxes; i++) {
|
||||
if(item->axis[i] != gamepadState.axis[i]) {
|
||||
// do we need to do conversion?
|
||||
SDL_PrivateJoystickAxis(item->joystick, i,
|
||||
(Sint16) (32767.*gamepadState.axis[i]));
|
||||
}
|
||||
}
|
||||
|
||||
item->timestamp = gamepadState.timestamp;
|
||||
for( i = 0; i < item->naxes; i++) {
|
||||
item->axis[i] = gamepadState.axis[i];
|
||||
}
|
||||
|
||||
for( i = 0; i < item->nbuttons; i++) {
|
||||
item->analogButton[i] = gamepadState.analogButton[i];
|
||||
item->digitalButton[i] = gamepadState.digitalButton[i];
|
||||
}
|
||||
}
|
||||
}
|
||||
item = item->next;
|
||||
}
|
||||
}
|
||||
|
||||
/* Function to close a joystick after use */
|
||||
void
|
||||
SDL_SYS_JoystickClose(SDL_Joystick * joystick)
|
||||
{
|
||||
if (joystick->hwdata) {
|
||||
((SDL_joylist_item*)joystick->hwdata)->joystick = NULL;
|
||||
joystick->hwdata = NULL;
|
||||
}
|
||||
joystick->closed = 1;
|
||||
}
|
||||
|
||||
/* Function to perform any system-specific joystick related cleanup */
|
||||
void
|
||||
SDL_SYS_JoystickQuit(void)
|
||||
{
|
||||
SDL_joylist_item *item = NULL;
|
||||
SDL_joylist_item *next = NULL;
|
||||
|
||||
for (item = SDL_joylist; item; item = next) {
|
||||
next = item->next;
|
||||
SDL_free(item->mapping);
|
||||
SDL_free(item->name);
|
||||
SDL_free(item);
|
||||
}
|
||||
|
||||
SDL_joylist = SDL_joylist_tail = NULL;
|
||||
|
||||
numjoysticks = 0;
|
||||
instance_counter = 0;
|
||||
}
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID(int index)
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
/* the GUID is just the first 16 chars of the name for now */
|
||||
const char *name = SDL_SYS_JoystickNameForDeviceIndex(index);
|
||||
SDL_zero(guid);
|
||||
SDL_memcpy(&guid, name, SDL_min(sizeof(guid), SDL_strlen(name)));
|
||||
return guid;
|
||||
}
|
||||
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
/* the GUID is just the first 16 chars of the name for now */
|
||||
const char *name = joystick->name;
|
||||
SDL_zero(guid);
|
||||
SDL_memcpy(&guid, name, SDL_min(sizeof(guid), SDL_strlen(name)));
|
||||
return guid;
|
||||
}
|
||||
|
||||
#endif /* SDL_JOYSTICK_EMSCRIPTEN */
|
||||
52
src/joystick/emscripten/SDL_sysjoystick_c.h
Normal file
52
src/joystick/emscripten/SDL_sysjoystick_c.h
Normal file
@@ -0,0 +1,52 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include "SDL_config.h"
|
||||
|
||||
#ifdef SDL_JOYSTICK_EMSCRIPTEN
|
||||
#include "../SDL_sysjoystick.h"
|
||||
|
||||
|
||||
#include <emscripten/html5.h>
|
||||
|
||||
/* A linked list of available joysticks */
|
||||
typedef struct SDL_joylist_item
|
||||
{
|
||||
int index;
|
||||
char *name;
|
||||
char *mapping;
|
||||
SDL_JoystickID device_instance;
|
||||
SDL_Joystick *joystick;
|
||||
int nbuttons;
|
||||
int naxes;
|
||||
double timestamp;
|
||||
double axis[64];
|
||||
double analogButton[64];
|
||||
EM_BOOL digitalButton[64];
|
||||
|
||||
struct SDL_joylist_item *next;
|
||||
} SDL_joylist_item;
|
||||
|
||||
typedef SDL_joylist_item joystick_hwdata;
|
||||
|
||||
#endif /* SDL_JOYSTICK_EMSCRIPTEN */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
275
src/joystick/haiku/SDL_haikujoystick.cc
Normal file
275
src/joystick/haiku/SDL_haikujoystick.cc
Normal file
@@ -0,0 +1,275 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifdef SDL_JOYSTICK_HAIKU
|
||||
|
||||
/* This is the Haiku implementation of the SDL joystick API */
|
||||
|
||||
#include <os/support/String.h>
|
||||
#include <os/device/Joystick.h>
|
||||
|
||||
extern "C"
|
||||
{
|
||||
|
||||
#include "SDL_joystick.h"
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#include "../SDL_joystick_c.h"
|
||||
|
||||
|
||||
/* The maximum number of joysticks we'll detect */
|
||||
#define MAX_JOYSTICKS 16
|
||||
|
||||
/* A list of available joysticks */
|
||||
static char *SDL_joyport[MAX_JOYSTICKS];
|
||||
static char *SDL_joyname[MAX_JOYSTICKS];
|
||||
|
||||
/* The private structure used to keep track of a joystick */
|
||||
struct joystick_hwdata
|
||||
{
|
||||
BJoystick *stick;
|
||||
uint8 *new_hats;
|
||||
int16 *new_axes;
|
||||
};
|
||||
|
||||
static int SDL_SYS_numjoysticks = 0;
|
||||
|
||||
/* Function to scan the system for joysticks.
|
||||
* Joystick 0 should be the system default joystick.
|
||||
* It should return 0, or -1 on an unrecoverable fatal error.
|
||||
*/
|
||||
int SDL_SYS_JoystickInit(void)
|
||||
{
|
||||
BJoystick joystick;
|
||||
int i;
|
||||
int32 nports;
|
||||
char name[B_OS_NAME_LENGTH];
|
||||
|
||||
/* Search for attached joysticks */
|
||||
nports = joystick.CountDevices();
|
||||
SDL_SYS_numjoysticks = 0;
|
||||
SDL_memset(SDL_joyport, 0, (sizeof SDL_joyport));
|
||||
SDL_memset(SDL_joyname, 0, (sizeof SDL_joyname));
|
||||
for (i = 0; (SDL_SYS_numjoysticks < MAX_JOYSTICKS) && (i < nports); ++i)
|
||||
{
|
||||
if (joystick.GetDeviceName(i, name) == B_OK) {
|
||||
if (joystick.Open(name) != B_ERROR) {
|
||||
BString stick_name;
|
||||
joystick.GetControllerName(&stick_name);
|
||||
SDL_joyport[SDL_SYS_numjoysticks] = strdup(name);
|
||||
SDL_joyname[SDL_SYS_numjoysticks] = strdup(stick_name.String());
|
||||
SDL_SYS_numjoysticks++;
|
||||
joystick.Close();
|
||||
}
|
||||
}
|
||||
}
|
||||
return (SDL_SYS_numjoysticks);
|
||||
}
|
||||
|
||||
int SDL_SYS_NumJoysticks()
|
||||
{
|
||||
return SDL_SYS_numjoysticks;
|
||||
}
|
||||
|
||||
void SDL_SYS_JoystickDetect()
|
||||
{
|
||||
}
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
const char *SDL_SYS_JoystickNameForDeviceIndex(int device_index)
|
||||
{
|
||||
return SDL_joyname[device_index];
|
||||
}
|
||||
|
||||
/* Function to perform the mapping from device index to the instance id for this index */
|
||||
SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
|
||||
{
|
||||
return device_index;
|
||||
}
|
||||
|
||||
/* Function to open a joystick for use.
|
||||
The joystick to open is specified by the index field of the joystick.
|
||||
This should fill the nbuttons and naxes fields of the joystick structure.
|
||||
It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
int SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
||||
{
|
||||
BJoystick *stick;
|
||||
|
||||
/* Create the joystick data structure */
|
||||
joystick->instance_id = device_index;
|
||||
joystick->hwdata = (struct joystick_hwdata *)
|
||||
SDL_malloc(sizeof(*joystick->hwdata));
|
||||
if (joystick->hwdata == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(joystick->hwdata, 0, sizeof(*joystick->hwdata));
|
||||
stick = new BJoystick;
|
||||
joystick->hwdata->stick = stick;
|
||||
|
||||
/* Open the requested joystick for use */
|
||||
if (stick->Open(SDL_joyport[device_index]) == B_ERROR) {
|
||||
SDL_SYS_JoystickClose(joystick);
|
||||
return SDL_SetError("Unable to open joystick");
|
||||
}
|
||||
|
||||
/* Set the joystick to calibrated mode */
|
||||
stick->EnableCalibration();
|
||||
|
||||
/* Get the number of buttons, hats, and axes on the joystick */
|
||||
joystick->nbuttons = stick->CountButtons();
|
||||
joystick->naxes = stick->CountAxes();
|
||||
joystick->nhats = stick->CountHats();
|
||||
|
||||
joystick->hwdata->new_axes = (int16 *)
|
||||
SDL_malloc(joystick->naxes * sizeof(int16));
|
||||
joystick->hwdata->new_hats = (uint8 *)
|
||||
SDL_malloc(joystick->nhats * sizeof(uint8));
|
||||
if (!joystick->hwdata->new_hats || !joystick->hwdata->new_axes) {
|
||||
SDL_SYS_JoystickClose(joystick);
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
|
||||
/* We're done! */
|
||||
return (0);
|
||||
}
|
||||
|
||||
/* Function to determine is this joystick is attached to the system right now */
|
||||
SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
|
||||
{
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
/* Function to update the state of a joystick - called as a device poll.
|
||||
* This function shouldn't update the joystick structure directly,
|
||||
* but instead should call SDL_PrivateJoystick*() to deliver events
|
||||
* and update joystick device state.
|
||||
*/
|
||||
void SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
|
||||
{
|
||||
static const Uint8 hat_map[9] = {
|
||||
SDL_HAT_CENTERED,
|
||||
SDL_HAT_UP,
|
||||
SDL_HAT_RIGHTUP,
|
||||
SDL_HAT_RIGHT,
|
||||
SDL_HAT_RIGHTDOWN,
|
||||
SDL_HAT_DOWN,
|
||||
SDL_HAT_LEFTDOWN,
|
||||
SDL_HAT_LEFT,
|
||||
SDL_HAT_LEFTUP
|
||||
};
|
||||
const int JITTER = (32768 / 10); /* 10% jitter threshold (ok?) */
|
||||
|
||||
BJoystick *stick;
|
||||
int i, change;
|
||||
int16 *axes;
|
||||
uint8 *hats;
|
||||
uint32 buttons;
|
||||
|
||||
/* Set up data pointers */
|
||||
stick = joystick->hwdata->stick;
|
||||
axes = joystick->hwdata->new_axes;
|
||||
hats = joystick->hwdata->new_hats;
|
||||
|
||||
/* Get the new joystick state */
|
||||
stick->Update();
|
||||
stick->GetAxisValues(axes);
|
||||
stick->GetHatValues(hats);
|
||||
buttons = stick->ButtonValues();
|
||||
|
||||
/* Generate axis motion events */
|
||||
for (i = 0; i < joystick->naxes; ++i) {
|
||||
change = ((int32) axes[i] - joystick->axes[i]);
|
||||
if ((change > JITTER) || (change < -JITTER)) {
|
||||
SDL_PrivateJoystickAxis(joystick, i, axes[i]);
|
||||
}
|
||||
}
|
||||
|
||||
/* Generate hat change events */
|
||||
for (i = 0; i < joystick->nhats; ++i) {
|
||||
if (hats[i] != joystick->hats[i]) {
|
||||
SDL_PrivateJoystickHat(joystick, i, hat_map[hats[i]]);
|
||||
}
|
||||
}
|
||||
|
||||
/* Generate button events */
|
||||
for (i = 0; i < joystick->nbuttons; ++i) {
|
||||
if ((buttons & 0x01) != joystick->buttons[i]) {
|
||||
SDL_PrivateJoystickButton(joystick, i, (buttons & 0x01));
|
||||
}
|
||||
buttons >>= 1;
|
||||
}
|
||||
}
|
||||
|
||||
/* Function to close a joystick after use */
|
||||
void SDL_SYS_JoystickClose(SDL_Joystick * joystick)
|
||||
{
|
||||
if (joystick->hwdata) {
|
||||
joystick->hwdata->stick->Close();
|
||||
delete joystick->hwdata->stick;
|
||||
SDL_free(joystick->hwdata->new_hats);
|
||||
SDL_free(joystick->hwdata->new_axes);
|
||||
SDL_free(joystick->hwdata);
|
||||
joystick->hwdata = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
/* Function to perform any system-specific joystick related cleanup */
|
||||
void SDL_SYS_JoystickQuit(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
for (i = 0; SDL_joyport[i]; ++i) {
|
||||
SDL_free(SDL_joyport[i]);
|
||||
}
|
||||
SDL_joyport[0] = NULL;
|
||||
|
||||
for (i = 0; SDL_joyname[i]; ++i) {
|
||||
SDL_free(SDL_joyname[i]);
|
||||
}
|
||||
SDL_joyname[0] = NULL;
|
||||
}
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
/* the GUID is just the first 16 chars of the name for now */
|
||||
const char *name = SDL_SYS_JoystickNameForDeviceIndex( device_index );
|
||||
SDL_zero( guid );
|
||||
SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
|
||||
return guid;
|
||||
}
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
/* the GUID is just the first 16 chars of the name for now */
|
||||
const char *name = joystick->name;
|
||||
SDL_zero( guid );
|
||||
SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
|
||||
return guid;
|
||||
}
|
||||
|
||||
}; // extern "C"
|
||||
|
||||
#endif /* SDL_JOYSTICK_HAIKU */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
189
src/joystick/iphoneos/SDL_sysjoystick.m
Normal file
189
src/joystick/iphoneos/SDL_sysjoystick.m
Normal file
@@ -0,0 +1,189 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
/* This is the iOS implementation of the SDL joystick API */
|
||||
|
||||
#include "SDL_joystick.h"
|
||||
#include "SDL_stdinc.h"
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#include "../SDL_joystick_c.h"
|
||||
|
||||
#import <CoreMotion/CoreMotion.h>
|
||||
|
||||
/* needed for SDL_IPHONE_MAX_GFORCE macro */
|
||||
#import "SDL_config_iphoneos.h"
|
||||
|
||||
const char *accelerometerName = "iOS accelerometer";
|
||||
|
||||
static CMMotionManager *motionManager = nil;
|
||||
|
||||
/* Function to scan the system for joysticks.
|
||||
* Joystick 0 should be the system default joystick.
|
||||
* It should return 0, or -1 on an unrecoverable fatal error.
|
||||
*/
|
||||
int
|
||||
SDL_SYS_JoystickInit(void)
|
||||
{
|
||||
return (1);
|
||||
}
|
||||
|
||||
int SDL_SYS_NumJoysticks()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
void SDL_SYS_JoystickDetect()
|
||||
{
|
||||
}
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
const char *
|
||||
SDL_SYS_JoystickNameForDeviceIndex(int device_index)
|
||||
{
|
||||
return accelerometerName;
|
||||
}
|
||||
|
||||
/* Function to perform the mapping from device index to the instance id for this index */
|
||||
SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
|
||||
{
|
||||
return device_index;
|
||||
}
|
||||
|
||||
/* Function to open a joystick for use.
|
||||
The joystick to open is specified by the index field of the joystick.
|
||||
This should fill the nbuttons and naxes fields of the joystick structure.
|
||||
It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
int
|
||||
SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
||||
{
|
||||
joystick->naxes = 3;
|
||||
joystick->nhats = 0;
|
||||
joystick->nballs = 0;
|
||||
joystick->nbuttons = 0;
|
||||
|
||||
if (motionManager == nil) {
|
||||
motionManager = [[CMMotionManager alloc] init];
|
||||
}
|
||||
|
||||
/* Shorter times between updates can significantly increase CPU usage. */
|
||||
motionManager.accelerometerUpdateInterval = 0.1;
|
||||
[motionManager startAccelerometerUpdates];
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Function to determine is this joystick is attached to the system right now */
|
||||
SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
|
||||
{
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static void SDL_SYS_AccelerometerUpdate(SDL_Joystick * joystick)
|
||||
{
|
||||
const float maxgforce = SDL_IPHONE_MAX_GFORCE;
|
||||
const SInt16 maxsint16 = 0x7FFF;
|
||||
CMAcceleration accel;
|
||||
|
||||
if (!motionManager.accelerometerActive) {
|
||||
return;
|
||||
}
|
||||
|
||||
accel = [[motionManager accelerometerData] acceleration];
|
||||
|
||||
/*
|
||||
Convert accelerometer data from floating point to Sint16, which is what
|
||||
the joystick system expects.
|
||||
|
||||
To do the conversion, the data is first clamped onto the interval
|
||||
[-SDL_IPHONE_MAX_G_FORCE, SDL_IPHONE_MAX_G_FORCE], then the data is multiplied
|
||||
by MAX_SINT16 so that it is mapped to the full range of an Sint16.
|
||||
|
||||
You can customize the clamped range of this function by modifying the
|
||||
SDL_IPHONE_MAX_GFORCE macro in SDL_config_iphoneos.h.
|
||||
|
||||
Once converted to Sint16, the accelerometer data no longer has coherent
|
||||
units. You can convert the data back to units of g-force by multiplying
|
||||
it in your application's code by SDL_IPHONE_MAX_GFORCE / 0x7FFF.
|
||||
*/
|
||||
|
||||
/* clamp the data */
|
||||
accel.x = SDL_min(SDL_max(accel.x, -maxgforce), maxgforce);
|
||||
accel.y = SDL_min(SDL_max(accel.y, -maxgforce), maxgforce);
|
||||
accel.z = SDL_min(SDL_max(accel.z, -maxgforce), maxgforce);
|
||||
|
||||
/* pass in data mapped to range of SInt16 */
|
||||
SDL_PrivateJoystickAxis(joystick, 0, (accel.x / maxgforce) * maxsint16);
|
||||
SDL_PrivateJoystickAxis(joystick, 1, -(accel.y / maxgforce) * maxsint16);
|
||||
SDL_PrivateJoystickAxis(joystick, 2, (accel.z / maxgforce) * maxsint16);
|
||||
}
|
||||
|
||||
/* Function to update the state of a joystick - called as a device poll.
|
||||
* This function shouldn't update the joystick structure directly,
|
||||
* but instead should call SDL_PrivateJoystick*() to deliver events
|
||||
* and update joystick device state.
|
||||
*/
|
||||
void
|
||||
SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
|
||||
{
|
||||
SDL_SYS_AccelerometerUpdate(joystick);
|
||||
}
|
||||
|
||||
/* Function to close a joystick after use */
|
||||
void
|
||||
SDL_SYS_JoystickClose(SDL_Joystick * joystick)
|
||||
{
|
||||
[motionManager stopAccelerometerUpdates];
|
||||
joystick->closed = 1;
|
||||
}
|
||||
|
||||
/* Function to perform any system-specific joystick related cleanup */
|
||||
void
|
||||
SDL_SYS_JoystickQuit(void)
|
||||
{
|
||||
if (motionManager != nil) {
|
||||
[motionManager release];
|
||||
motionManager = nil;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
/* the GUID is just the first 16 chars of the name for now */
|
||||
const char *name = SDL_SYS_JoystickNameForDeviceIndex( device_index );
|
||||
SDL_zero( guid );
|
||||
SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
|
||||
return guid;
|
||||
}
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
/* the GUID is just the first 16 chars of the name for now */
|
||||
const char *name = joystick->name;
|
||||
SDL_zero( guid );
|
||||
SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
|
||||
return guid;
|
||||
}
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
885
src/joystick/linux/SDL_sysjoystick.c
Normal file
885
src/joystick/linux/SDL_sysjoystick.c
Normal file
@@ -0,0 +1,885 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifdef SDL_JOYSTICK_LINUX
|
||||
|
||||
#ifndef SDL_INPUT_LINUXEV
|
||||
#error SDL now requires a Linux 2.4+ kernel with /dev/input/event support.
|
||||
#endif
|
||||
|
||||
/* This is the Linux implementation of the SDL joystick API */
|
||||
|
||||
#include <sys/stat.h>
|
||||
#include <unistd.h>
|
||||
#include <fcntl.h>
|
||||
#include <sys/ioctl.h>
|
||||
#include <limits.h> /* For the definition of PATH_MAX */
|
||||
#include <linux/joystick.h>
|
||||
|
||||
#include "SDL_assert.h"
|
||||
#include "SDL_joystick.h"
|
||||
#include "SDL_endian.h"
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#include "../SDL_joystick_c.h"
|
||||
#include "SDL_sysjoystick_c.h"
|
||||
|
||||
/* !!! FIXME: move this somewhere else. */
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
#include "../../events/SDL_events_c.h"
|
||||
#endif
|
||||
|
||||
/* This isn't defined in older Linux kernel headers */
|
||||
#ifndef SYN_DROPPED
|
||||
#define SYN_DROPPED 3
|
||||
#endif
|
||||
|
||||
#include "../../core/linux/SDL_udev.h"
|
||||
|
||||
static int MaybeAddDevice(const char *path);
|
||||
#if SDL_USE_LIBUDEV
|
||||
static int MaybeRemoveDevice(const char *path);
|
||||
void joystick_udev_callback(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath);
|
||||
#endif /* SDL_USE_LIBUDEV */
|
||||
|
||||
|
||||
/* A linked list of available joysticks */
|
||||
typedef struct SDL_joylist_item
|
||||
{
|
||||
int device_instance;
|
||||
char *path; /* "/dev/input/event2" or whatever */
|
||||
char *name; /* "SideWinder 3D Pro" or whatever */
|
||||
SDL_JoystickGUID guid;
|
||||
dev_t devnum;
|
||||
struct joystick_hwdata *hwdata;
|
||||
struct SDL_joylist_item *next;
|
||||
} SDL_joylist_item;
|
||||
|
||||
static SDL_joylist_item *SDL_joylist = NULL;
|
||||
static SDL_joylist_item *SDL_joylist_tail = NULL;
|
||||
static int numjoysticks = 0;
|
||||
static int instance_counter = 0;
|
||||
|
||||
#define test_bit(nr, addr) \
|
||||
(((1UL << ((nr) % (sizeof(long) * 8))) & ((addr)[(nr) / (sizeof(long) * 8)])) != 0)
|
||||
#define NBITS(x) ((((x)-1)/(sizeof(long) * 8))+1)
|
||||
|
||||
static int
|
||||
IsJoystick(int fd, char *namebuf, const size_t namebuflen, SDL_JoystickGUID *guid)
|
||||
{
|
||||
struct input_id inpid;
|
||||
Uint16 *guid16 = (Uint16 *) ((char *) &guid->data);
|
||||
|
||||
#if !SDL_USE_LIBUDEV
|
||||
/* When udev is enabled we only get joystick devices here, so there's no need to test them */
|
||||
unsigned long evbit[NBITS(EV_MAX)] = { 0 };
|
||||
unsigned long keybit[NBITS(KEY_MAX)] = { 0 };
|
||||
unsigned long absbit[NBITS(ABS_MAX)] = { 0 };
|
||||
|
||||
if ((ioctl(fd, EVIOCGBIT(0, sizeof(evbit)), evbit) < 0) ||
|
||||
(ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) < 0) ||
|
||||
(ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(absbit)), absbit) < 0)) {
|
||||
return (0);
|
||||
}
|
||||
|
||||
if (!(test_bit(EV_KEY, evbit) && test_bit(EV_ABS, evbit) &&
|
||||
test_bit(ABS_X, absbit) && test_bit(ABS_Y, absbit))) {
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
if (ioctl(fd, EVIOCGNAME(namebuflen), namebuf) < 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
if (ioctl(fd, EVIOCGID, &inpid) < 0) {
|
||||
return 0;
|
||||
}
|
||||
|
||||
#ifdef DEBUG_JOYSTICK
|
||||
printf("Joystick: %s, bustype = %d, vendor = 0x%x, product = 0x%x, version = %d\n", namebuf, inpid.bustype, inpid.vendor, inpid.product, inpid.version);
|
||||
#endif
|
||||
|
||||
SDL_memset(guid->data, 0, sizeof(guid->data));
|
||||
|
||||
/* We only need 16 bits for each of these; space them out to fill 128. */
|
||||
/* Byteswap so devices get same GUID on little/big endian platforms. */
|
||||
*(guid16++) = SDL_SwapLE16(inpid.bustype);
|
||||
*(guid16++) = 0;
|
||||
|
||||
if (inpid.vendor && inpid.product && inpid.version) {
|
||||
*(guid16++) = SDL_SwapLE16(inpid.vendor);
|
||||
*(guid16++) = 0;
|
||||
*(guid16++) = SDL_SwapLE16(inpid.product);
|
||||
*(guid16++) = 0;
|
||||
*(guid16++) = SDL_SwapLE16(inpid.version);
|
||||
*(guid16++) = 0;
|
||||
} else {
|
||||
SDL_strlcpy((char*)guid16, namebuf, sizeof(guid->data) - 4);
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
#if SDL_USE_LIBUDEV
|
||||
void joystick_udev_callback(SDL_UDEV_deviceevent udev_type, int udev_class, const char *devpath)
|
||||
{
|
||||
if (devpath == NULL || !(udev_class & SDL_UDEV_DEVICE_JOYSTICK)) {
|
||||
return;
|
||||
}
|
||||
|
||||
switch( udev_type )
|
||||
{
|
||||
case SDL_UDEV_DEVICEADDED:
|
||||
MaybeAddDevice(devpath);
|
||||
break;
|
||||
|
||||
case SDL_UDEV_DEVICEREMOVED:
|
||||
MaybeRemoveDevice(devpath);
|
||||
break;
|
||||
|
||||
default:
|
||||
break;
|
||||
}
|
||||
|
||||
}
|
||||
#endif /* SDL_USE_LIBUDEV */
|
||||
|
||||
|
||||
/* !!! FIXME: I would love to dump this code and use libudev instead. */
|
||||
static int
|
||||
MaybeAddDevice(const char *path)
|
||||
{
|
||||
struct stat sb;
|
||||
int fd = -1;
|
||||
int isstick = 0;
|
||||
char namebuf[128];
|
||||
SDL_JoystickGUID guid;
|
||||
SDL_joylist_item *item;
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
SDL_Event event;
|
||||
#endif
|
||||
|
||||
if (path == NULL) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (stat(path, &sb) == -1) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* Check to make sure it's not already in list. */
|
||||
for (item = SDL_joylist; item != NULL; item = item->next) {
|
||||
if (sb.st_rdev == item->devnum) {
|
||||
return -1; /* already have this one */
|
||||
}
|
||||
}
|
||||
|
||||
fd = open(path, O_RDONLY, 0);
|
||||
if (fd < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
#ifdef DEBUG_INPUT_EVENTS
|
||||
printf("Checking %s\n", path);
|
||||
#endif
|
||||
|
||||
isstick = IsJoystick(fd, namebuf, sizeof (namebuf), &guid);
|
||||
close(fd);
|
||||
if (!isstick) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
item = (SDL_joylist_item *) SDL_malloc(sizeof (SDL_joylist_item));
|
||||
if (item == NULL) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
SDL_zerop(item);
|
||||
item->devnum = sb.st_rdev;
|
||||
item->path = SDL_strdup(path);
|
||||
item->name = SDL_strdup(namebuf);
|
||||
item->guid = guid;
|
||||
|
||||
if ( (item->path == NULL) || (item->name == NULL) ) {
|
||||
SDL_free(item->path);
|
||||
SDL_free(item->name);
|
||||
SDL_free(item);
|
||||
return -1;
|
||||
}
|
||||
|
||||
item->device_instance = instance_counter++;
|
||||
if (SDL_joylist_tail == NULL) {
|
||||
SDL_joylist = SDL_joylist_tail = item;
|
||||
} else {
|
||||
SDL_joylist_tail->next = item;
|
||||
SDL_joylist_tail = item;
|
||||
}
|
||||
|
||||
/* Need to increment the joystick count before we post the event */
|
||||
++numjoysticks;
|
||||
|
||||
/* !!! FIXME: Move this to an SDL_PrivateJoyDeviceAdded() function? */
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
event.type = SDL_JOYDEVICEADDED;
|
||||
|
||||
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
|
||||
event.jdevice.which = (numjoysticks - 1);
|
||||
if ( (SDL_EventOK == NULL) ||
|
||||
(*SDL_EventOK) (SDL_EventOKParam, &event) ) {
|
||||
SDL_PushEvent(&event);
|
||||
}
|
||||
}
|
||||
#endif /* !SDL_EVENTS_DISABLED */
|
||||
|
||||
return numjoysticks;
|
||||
}
|
||||
|
||||
#if SDL_USE_LIBUDEV
|
||||
/* !!! FIXME: I would love to dump this code and use libudev instead. */
|
||||
static int
|
||||
MaybeRemoveDevice(const char *path)
|
||||
{
|
||||
SDL_joylist_item *item;
|
||||
SDL_joylist_item *prev = NULL;
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
SDL_Event event;
|
||||
#endif
|
||||
|
||||
if (path == NULL) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
for (item = SDL_joylist; item != NULL; item = item->next) {
|
||||
/* found it, remove it. */
|
||||
if (SDL_strcmp(path, item->path) == 0) {
|
||||
const int retval = item->device_instance;
|
||||
if (item->hwdata) {
|
||||
item->hwdata->item = NULL;
|
||||
}
|
||||
if (prev != NULL) {
|
||||
prev->next = item->next;
|
||||
} else {
|
||||
SDL_assert(SDL_joylist == item);
|
||||
SDL_joylist = item->next;
|
||||
}
|
||||
if (item == SDL_joylist_tail) {
|
||||
SDL_joylist_tail = prev;
|
||||
}
|
||||
|
||||
/* Need to decrement the joystick count before we post the event */
|
||||
--numjoysticks;
|
||||
|
||||
/* !!! FIXME: Move this to an SDL_PrivateJoyDeviceRemoved() function? */
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
event.type = SDL_JOYDEVICEREMOVED;
|
||||
|
||||
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
|
||||
event.jdevice.which = item->device_instance;
|
||||
if ( (SDL_EventOK == NULL) ||
|
||||
(*SDL_EventOK) (SDL_EventOKParam, &event) ) {
|
||||
SDL_PushEvent(&event);
|
||||
}
|
||||
}
|
||||
#endif /* !SDL_EVENTS_DISABLED */
|
||||
|
||||
SDL_free(item->path);
|
||||
SDL_free(item->name);
|
||||
SDL_free(item);
|
||||
return retval;
|
||||
}
|
||||
prev = item;
|
||||
}
|
||||
|
||||
return -1;
|
||||
}
|
||||
#endif
|
||||
|
||||
static int
|
||||
JoystickInitWithoutUdev(void)
|
||||
{
|
||||
int i;
|
||||
char path[PATH_MAX];
|
||||
|
||||
/* !!! FIXME: only finds sticks if they're called /dev/input/event[0..31] */
|
||||
/* !!! FIXME: we could at least readdir() through /dev/input...? */
|
||||
/* !!! FIXME: (or delete this and rely on libudev?) */
|
||||
for (i = 0; i < 32; i++) {
|
||||
SDL_snprintf(path, SDL_arraysize(path), "/dev/input/event%d", i);
|
||||
MaybeAddDevice(path);
|
||||
}
|
||||
|
||||
return numjoysticks;
|
||||
}
|
||||
|
||||
|
||||
#if SDL_USE_LIBUDEV
|
||||
static int
|
||||
JoystickInitWithUdev(void)
|
||||
{
|
||||
|
||||
if (SDL_UDEV_Init() < 0) {
|
||||
return SDL_SetError("Could not initialize UDEV");
|
||||
}
|
||||
|
||||
/* Set up the udev callback */
|
||||
if ( SDL_UDEV_AddCallback(joystick_udev_callback) < 0) {
|
||||
SDL_UDEV_Quit();
|
||||
return SDL_SetError("Could not set up joystick <-> udev callback");
|
||||
}
|
||||
|
||||
/* Force a scan to build the initial device list */
|
||||
SDL_UDEV_Scan();
|
||||
|
||||
return numjoysticks;
|
||||
}
|
||||
#endif
|
||||
|
||||
int
|
||||
SDL_SYS_JoystickInit(void)
|
||||
{
|
||||
/* First see if the user specified one or more joysticks to use */
|
||||
if (SDL_getenv("SDL_JOYSTICK_DEVICE") != NULL) {
|
||||
char *envcopy, *envpath, *delim;
|
||||
envcopy = SDL_strdup(SDL_getenv("SDL_JOYSTICK_DEVICE"));
|
||||
envpath = envcopy;
|
||||
while (envpath != NULL) {
|
||||
delim = SDL_strchr(envpath, ':');
|
||||
if (delim != NULL) {
|
||||
*delim++ = '\0';
|
||||
}
|
||||
MaybeAddDevice(envpath);
|
||||
envpath = delim;
|
||||
}
|
||||
SDL_free(envcopy);
|
||||
}
|
||||
|
||||
#if SDL_USE_LIBUDEV
|
||||
return JoystickInitWithUdev();
|
||||
#endif
|
||||
|
||||
return JoystickInitWithoutUdev();
|
||||
}
|
||||
|
||||
int SDL_SYS_NumJoysticks()
|
||||
{
|
||||
return numjoysticks;
|
||||
}
|
||||
|
||||
void SDL_SYS_JoystickDetect()
|
||||
{
|
||||
#if SDL_USE_LIBUDEV
|
||||
SDL_UDEV_Poll();
|
||||
#endif
|
||||
|
||||
}
|
||||
|
||||
static SDL_joylist_item *
|
||||
JoystickByDevIndex(int device_index)
|
||||
{
|
||||
SDL_joylist_item *item = SDL_joylist;
|
||||
|
||||
if ((device_index < 0) || (device_index >= numjoysticks)) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
while (device_index > 0) {
|
||||
SDL_assert(item != NULL);
|
||||
device_index--;
|
||||
item = item->next;
|
||||
}
|
||||
|
||||
return item;
|
||||
}
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
const char *
|
||||
SDL_SYS_JoystickNameForDeviceIndex(int device_index)
|
||||
{
|
||||
return JoystickByDevIndex(device_index)->name;
|
||||
}
|
||||
|
||||
/* Function to perform the mapping from device index to the instance id for this index */
|
||||
SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
|
||||
{
|
||||
return JoystickByDevIndex(device_index)->device_instance;
|
||||
}
|
||||
|
||||
static int
|
||||
allocate_hatdata(SDL_Joystick * joystick)
|
||||
{
|
||||
int i;
|
||||
|
||||
joystick->hwdata->hats =
|
||||
(struct hwdata_hat *) SDL_malloc(joystick->nhats *
|
||||
sizeof(struct hwdata_hat));
|
||||
if (joystick->hwdata->hats == NULL) {
|
||||
return (-1);
|
||||
}
|
||||
for (i = 0; i < joystick->nhats; ++i) {
|
||||
joystick->hwdata->hats[i].axis[0] = 1;
|
||||
joystick->hwdata->hats[i].axis[1] = 1;
|
||||
}
|
||||
return (0);
|
||||
}
|
||||
|
||||
static int
|
||||
allocate_balldata(SDL_Joystick * joystick)
|
||||
{
|
||||
int i;
|
||||
|
||||
joystick->hwdata->balls =
|
||||
(struct hwdata_ball *) SDL_malloc(joystick->nballs *
|
||||
sizeof(struct hwdata_ball));
|
||||
if (joystick->hwdata->balls == NULL) {
|
||||
return (-1);
|
||||
}
|
||||
for (i = 0; i < joystick->nballs; ++i) {
|
||||
joystick->hwdata->balls[i].axis[0] = 0;
|
||||
joystick->hwdata->balls[i].axis[1] = 0;
|
||||
}
|
||||
return (0);
|
||||
}
|
||||
|
||||
static void
|
||||
ConfigJoystick(SDL_Joystick * joystick, int fd)
|
||||
{
|
||||
int i, t;
|
||||
unsigned long keybit[NBITS(KEY_MAX)] = { 0 };
|
||||
unsigned long absbit[NBITS(ABS_MAX)] = { 0 };
|
||||
unsigned long relbit[NBITS(REL_MAX)] = { 0 };
|
||||
|
||||
/* See if this device uses the new unified event API */
|
||||
if ((ioctl(fd, EVIOCGBIT(EV_KEY, sizeof(keybit)), keybit) >= 0) &&
|
||||
(ioctl(fd, EVIOCGBIT(EV_ABS, sizeof(absbit)), absbit) >= 0) &&
|
||||
(ioctl(fd, EVIOCGBIT(EV_REL, sizeof(relbit)), relbit) >= 0)) {
|
||||
|
||||
/* Get the number of buttons, axes, and other thingamajigs */
|
||||
for (i = BTN_JOYSTICK; i < KEY_MAX; ++i) {
|
||||
if (test_bit(i, keybit)) {
|
||||
#ifdef DEBUG_INPUT_EVENTS
|
||||
printf("Joystick has button: 0x%x\n", i);
|
||||
#endif
|
||||
joystick->hwdata->key_map[i - BTN_MISC] = joystick->nbuttons;
|
||||
++joystick->nbuttons;
|
||||
}
|
||||
}
|
||||
for (i = BTN_MISC; i < BTN_JOYSTICK; ++i) {
|
||||
if (test_bit(i, keybit)) {
|
||||
#ifdef DEBUG_INPUT_EVENTS
|
||||
printf("Joystick has button: 0x%x\n", i);
|
||||
#endif
|
||||
joystick->hwdata->key_map[i - BTN_MISC] = joystick->nbuttons;
|
||||
++joystick->nbuttons;
|
||||
}
|
||||
}
|
||||
for (i = 0; i < ABS_MISC; ++i) {
|
||||
/* Skip hats */
|
||||
if (i == ABS_HAT0X) {
|
||||
i = ABS_HAT3Y;
|
||||
continue;
|
||||
}
|
||||
if (test_bit(i, absbit)) {
|
||||
struct input_absinfo absinfo;
|
||||
|
||||
if (ioctl(fd, EVIOCGABS(i), &absinfo) < 0) {
|
||||
continue;
|
||||
}
|
||||
#ifdef DEBUG_INPUT_EVENTS
|
||||
printf("Joystick has absolute axis: 0x%.2x\n", i);
|
||||
printf("Values = { %d, %d, %d, %d, %d }\n",
|
||||
absinfo.value, absinfo.minimum, absinfo.maximum,
|
||||
absinfo.fuzz, absinfo.flat);
|
||||
#endif /* DEBUG_INPUT_EVENTS */
|
||||
joystick->hwdata->abs_map[i] = joystick->naxes;
|
||||
if (absinfo.minimum == absinfo.maximum) {
|
||||
joystick->hwdata->abs_correct[i].used = 0;
|
||||
} else {
|
||||
joystick->hwdata->abs_correct[i].used = 1;
|
||||
joystick->hwdata->abs_correct[i].coef[0] =
|
||||
(absinfo.maximum + absinfo.minimum) - 2 * absinfo.flat;
|
||||
joystick->hwdata->abs_correct[i].coef[1] =
|
||||
(absinfo.maximum + absinfo.minimum) + 2 * absinfo.flat;
|
||||
t = ((absinfo.maximum - absinfo.minimum) - 4 * absinfo.flat);
|
||||
if (t != 0) {
|
||||
joystick->hwdata->abs_correct[i].coef[2] =
|
||||
(1 << 28) / t;
|
||||
} else {
|
||||
joystick->hwdata->abs_correct[i].coef[2] = 0;
|
||||
}
|
||||
}
|
||||
++joystick->naxes;
|
||||
}
|
||||
}
|
||||
for (i = ABS_HAT0X; i <= ABS_HAT3Y; i += 2) {
|
||||
if (test_bit(i, absbit) || test_bit(i + 1, absbit)) {
|
||||
struct input_absinfo absinfo;
|
||||
|
||||
if (ioctl(fd, EVIOCGABS(i), &absinfo) < 0) {
|
||||
continue;
|
||||
}
|
||||
#ifdef DEBUG_INPUT_EVENTS
|
||||
printf("Joystick has hat %d\n", (i - ABS_HAT0X) / 2);
|
||||
printf("Values = { %d, %d, %d, %d, %d }\n",
|
||||
absinfo.value, absinfo.minimum, absinfo.maximum,
|
||||
absinfo.fuzz, absinfo.flat);
|
||||
#endif /* DEBUG_INPUT_EVENTS */
|
||||
++joystick->nhats;
|
||||
}
|
||||
}
|
||||
if (test_bit(REL_X, relbit) || test_bit(REL_Y, relbit)) {
|
||||
++joystick->nballs;
|
||||
}
|
||||
|
||||
/* Allocate data to keep track of these thingamajigs */
|
||||
if (joystick->nhats > 0) {
|
||||
if (allocate_hatdata(joystick) < 0) {
|
||||
joystick->nhats = 0;
|
||||
}
|
||||
}
|
||||
if (joystick->nballs > 0) {
|
||||
if (allocate_balldata(joystick) < 0) {
|
||||
joystick->nballs = 0;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
/* Function to open a joystick for use.
|
||||
The joystick to open is specified by the index field of the joystick.
|
||||
This should fill the nbuttons and naxes fields of the joystick structure.
|
||||
It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
int
|
||||
SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
||||
{
|
||||
SDL_joylist_item *item = JoystickByDevIndex(device_index);
|
||||
char *fname = NULL;
|
||||
int fd = -1;
|
||||
|
||||
if (item == NULL) {
|
||||
return SDL_SetError("No such device");
|
||||
}
|
||||
|
||||
fname = item->path;
|
||||
fd = open(fname, O_RDONLY, 0);
|
||||
if (fd < 0) {
|
||||
return SDL_SetError("Unable to open %s", fname);
|
||||
}
|
||||
|
||||
joystick->instance_id = item->device_instance;
|
||||
joystick->hwdata = (struct joystick_hwdata *)
|
||||
SDL_malloc(sizeof(*joystick->hwdata));
|
||||
if (joystick->hwdata == NULL) {
|
||||
close(fd);
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(joystick->hwdata, 0, sizeof(*joystick->hwdata));
|
||||
joystick->hwdata->item = item;
|
||||
joystick->hwdata->guid = item->guid;
|
||||
joystick->hwdata->fd = fd;
|
||||
joystick->hwdata->fname = SDL_strdup(item->path);
|
||||
if (joystick->hwdata->fname == NULL) {
|
||||
SDL_free(joystick->hwdata);
|
||||
joystick->hwdata = NULL;
|
||||
close(fd);
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
|
||||
SDL_assert(item->hwdata == NULL);
|
||||
item->hwdata = joystick->hwdata;
|
||||
|
||||
/* Set the joystick to non-blocking read mode */
|
||||
fcntl(fd, F_SETFL, O_NONBLOCK);
|
||||
|
||||
/* Get the number of buttons and axes on the joystick */
|
||||
ConfigJoystick(joystick, fd);
|
||||
|
||||
/* mark joystick as fresh and ready */
|
||||
joystick->hwdata->fresh = 1;
|
||||
|
||||
return (0);
|
||||
}
|
||||
|
||||
/* Function to determine is this joystick is attached to the system right now */
|
||||
SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
|
||||
{
|
||||
return !joystick->closed && (joystick->hwdata->item != NULL);
|
||||
}
|
||||
|
||||
static SDL_INLINE void
|
||||
HandleHat(SDL_Joystick * stick, Uint8 hat, int axis, int value)
|
||||
{
|
||||
struct hwdata_hat *the_hat;
|
||||
const Uint8 position_map[3][3] = {
|
||||
{SDL_HAT_LEFTUP, SDL_HAT_UP, SDL_HAT_RIGHTUP},
|
||||
{SDL_HAT_LEFT, SDL_HAT_CENTERED, SDL_HAT_RIGHT},
|
||||
{SDL_HAT_LEFTDOWN, SDL_HAT_DOWN, SDL_HAT_RIGHTDOWN}
|
||||
};
|
||||
|
||||
the_hat = &stick->hwdata->hats[hat];
|
||||
if (value < 0) {
|
||||
value = 0;
|
||||
} else if (value == 0) {
|
||||
value = 1;
|
||||
} else if (value > 0) {
|
||||
value = 2;
|
||||
}
|
||||
if (value != the_hat->axis[axis]) {
|
||||
the_hat->axis[axis] = value;
|
||||
SDL_PrivateJoystickHat(stick, hat,
|
||||
position_map[the_hat->
|
||||
axis[1]][the_hat->axis[0]]);
|
||||
}
|
||||
}
|
||||
|
||||
static SDL_INLINE void
|
||||
HandleBall(SDL_Joystick * stick, Uint8 ball, int axis, int value)
|
||||
{
|
||||
stick->hwdata->balls[ball].axis[axis] += value;
|
||||
}
|
||||
|
||||
|
||||
static SDL_INLINE int
|
||||
AxisCorrect(SDL_Joystick * joystick, int which, int value)
|
||||
{
|
||||
struct axis_correct *correct;
|
||||
|
||||
correct = &joystick->hwdata->abs_correct[which];
|
||||
if (correct->used) {
|
||||
value *= 2;
|
||||
if (value > correct->coef[0]) {
|
||||
if (value < correct->coef[1]) {
|
||||
return 0;
|
||||
}
|
||||
value -= correct->coef[1];
|
||||
} else {
|
||||
value -= correct->coef[0];
|
||||
}
|
||||
value *= correct->coef[2];
|
||||
value >>= 13;
|
||||
}
|
||||
|
||||
/* Clamp and return */
|
||||
if (value < -32768)
|
||||
return -32768;
|
||||
if (value > 32767)
|
||||
return 32767;
|
||||
|
||||
return value;
|
||||
}
|
||||
|
||||
static SDL_INLINE void
|
||||
PollAllValues(SDL_Joystick * joystick)
|
||||
{
|
||||
struct input_absinfo absinfo;
|
||||
int a, b = 0;
|
||||
|
||||
/* Poll all axis */
|
||||
for (a = ABS_X; b < ABS_MAX; a++) {
|
||||
switch (a) {
|
||||
case ABS_HAT0X:
|
||||
case ABS_HAT0Y:
|
||||
case ABS_HAT1X:
|
||||
case ABS_HAT1Y:
|
||||
case ABS_HAT2X:
|
||||
case ABS_HAT2Y:
|
||||
case ABS_HAT3X:
|
||||
case ABS_HAT3Y:
|
||||
/* ingore hats */
|
||||
break;
|
||||
default:
|
||||
if (joystick->hwdata->abs_correct[b].used) {
|
||||
if (ioctl(joystick->hwdata->fd, EVIOCGABS(a), &absinfo) >= 0) {
|
||||
absinfo.value = AxisCorrect(joystick, b, absinfo.value);
|
||||
|
||||
#ifdef DEBUG_INPUT_EVENTS
|
||||
printf("Joystick : Re-read Axis %d (%d) val= %d\n",
|
||||
joystick->hwdata->abs_map[b], a, absinfo.value);
|
||||
#endif
|
||||
SDL_PrivateJoystickAxis(joystick,
|
||||
joystick->hwdata->abs_map[b],
|
||||
absinfo.value);
|
||||
}
|
||||
}
|
||||
b++;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
static SDL_INLINE void
|
||||
HandleInputEvents(SDL_Joystick * joystick)
|
||||
{
|
||||
struct input_event events[32];
|
||||
int i, len;
|
||||
int code;
|
||||
|
||||
if (joystick->hwdata->fresh) {
|
||||
PollAllValues(joystick);
|
||||
joystick->hwdata->fresh = 0;
|
||||
}
|
||||
|
||||
while ((len = read(joystick->hwdata->fd, events, (sizeof events))) > 0) {
|
||||
len /= sizeof(events[0]);
|
||||
for (i = 0; i < len; ++i) {
|
||||
code = events[i].code;
|
||||
switch (events[i].type) {
|
||||
case EV_KEY:
|
||||
if (code >= BTN_MISC) {
|
||||
code -= BTN_MISC;
|
||||
SDL_PrivateJoystickButton(joystick,
|
||||
joystick->hwdata->key_map[code],
|
||||
events[i].value);
|
||||
}
|
||||
break;
|
||||
case EV_ABS:
|
||||
if (code >= ABS_MISC) {
|
||||
break;
|
||||
}
|
||||
|
||||
switch (code) {
|
||||
case ABS_HAT0X:
|
||||
case ABS_HAT0Y:
|
||||
case ABS_HAT1X:
|
||||
case ABS_HAT1Y:
|
||||
case ABS_HAT2X:
|
||||
case ABS_HAT2Y:
|
||||
case ABS_HAT3X:
|
||||
case ABS_HAT3Y:
|
||||
code -= ABS_HAT0X;
|
||||
HandleHat(joystick, code / 2, code % 2, events[i].value);
|
||||
break;
|
||||
default:
|
||||
events[i].value =
|
||||
AxisCorrect(joystick, code, events[i].value);
|
||||
SDL_PrivateJoystickAxis(joystick,
|
||||
joystick->hwdata->abs_map[code],
|
||||
events[i].value);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case EV_REL:
|
||||
switch (code) {
|
||||
case REL_X:
|
||||
case REL_Y:
|
||||
code -= REL_X;
|
||||
HandleBall(joystick, code / 2, code % 2, events[i].value);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
break;
|
||||
case EV_SYN:
|
||||
switch (code) {
|
||||
case SYN_DROPPED :
|
||||
#ifdef DEBUG_INPUT_EVENTS
|
||||
printf("Event SYN_DROPPED detected\n");
|
||||
#endif
|
||||
PollAllValues(joystick);
|
||||
break;
|
||||
default:
|
||||
break;
|
||||
}
|
||||
default:
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
|
||||
{
|
||||
int i;
|
||||
|
||||
HandleInputEvents(joystick);
|
||||
|
||||
/* Deliver ball motion updates */
|
||||
for (i = 0; i < joystick->nballs; ++i) {
|
||||
int xrel, yrel;
|
||||
|
||||
xrel = joystick->hwdata->balls[i].axis[0];
|
||||
yrel = joystick->hwdata->balls[i].axis[1];
|
||||
if (xrel || yrel) {
|
||||
joystick->hwdata->balls[i].axis[0] = 0;
|
||||
joystick->hwdata->balls[i].axis[1] = 0;
|
||||
SDL_PrivateJoystickBall(joystick, (Uint8) i, xrel, yrel);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Function to close a joystick after use */
|
||||
void
|
||||
SDL_SYS_JoystickClose(SDL_Joystick * joystick)
|
||||
{
|
||||
if (joystick->hwdata) {
|
||||
close(joystick->hwdata->fd);
|
||||
if (joystick->hwdata->item) {
|
||||
joystick->hwdata->item->hwdata = NULL;
|
||||
}
|
||||
SDL_free(joystick->hwdata->hats);
|
||||
SDL_free(joystick->hwdata->balls);
|
||||
SDL_free(joystick->hwdata->fname);
|
||||
SDL_free(joystick->hwdata);
|
||||
joystick->hwdata = NULL;
|
||||
}
|
||||
joystick->closed = 1;
|
||||
}
|
||||
|
||||
/* Function to perform any system-specific joystick related cleanup */
|
||||
void
|
||||
SDL_SYS_JoystickQuit(void)
|
||||
{
|
||||
SDL_joylist_item *item = NULL;
|
||||
SDL_joylist_item *next = NULL;
|
||||
|
||||
for (item = SDL_joylist; item; item = next) {
|
||||
next = item->next;
|
||||
SDL_free(item->path);
|
||||
SDL_free(item->name);
|
||||
SDL_free(item);
|
||||
}
|
||||
|
||||
SDL_joylist = SDL_joylist_tail = NULL;
|
||||
|
||||
numjoysticks = 0;
|
||||
instance_counter = 0;
|
||||
|
||||
#if SDL_USE_LIBUDEV
|
||||
SDL_UDEV_DelCallback(joystick_udev_callback);
|
||||
SDL_UDEV_Quit();
|
||||
#endif
|
||||
}
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
|
||||
{
|
||||
return JoystickByDevIndex(device_index)->guid;
|
||||
}
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
|
||||
{
|
||||
return joystick->hwdata->guid;
|
||||
}
|
||||
|
||||
#endif /* SDL_JOYSTICK_LINUX */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
57
src/joystick/linux/SDL_sysjoystick_c.h
Normal file
57
src/joystick/linux/SDL_sysjoystick_c.h
Normal file
@@ -0,0 +1,57 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
#include <linux/input.h>
|
||||
|
||||
struct SDL_joylist_item;
|
||||
|
||||
/* The private structure used to keep track of a joystick */
|
||||
struct joystick_hwdata
|
||||
{
|
||||
int fd;
|
||||
struct SDL_joylist_item *item;
|
||||
SDL_JoystickGUID guid;
|
||||
char *fname; /* Used in haptic subsystem */
|
||||
|
||||
/* The current Linux joystick driver maps hats to two axes */
|
||||
struct hwdata_hat
|
||||
{
|
||||
int axis[2];
|
||||
} *hats;
|
||||
/* The current Linux joystick driver maps balls to two axes */
|
||||
struct hwdata_ball
|
||||
{
|
||||
int axis[2];
|
||||
} *balls;
|
||||
|
||||
/* Support for the Linux 2.4 unified input interface */
|
||||
Uint8 key_map[KEY_MAX - BTN_MISC];
|
||||
Uint8 abs_map[ABS_MAX];
|
||||
struct axis_correct
|
||||
{
|
||||
int used;
|
||||
int coef[3];
|
||||
} abs_correct[ABS_MAX];
|
||||
|
||||
int fresh;
|
||||
};
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
266
src/joystick/psp/SDL_sysjoystick.c
Normal file
266
src/joystick/psp/SDL_sysjoystick.c
Normal file
@@ -0,0 +1,266 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
|
||||
/* This is the PSP implementation of the SDL joystick API */
|
||||
#include <pspctrl.h>
|
||||
#include <pspkernel.h>
|
||||
|
||||
#include <stdio.h> /* For the definition of NULL */
|
||||
#include <stdlib.h>
|
||||
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#include "../SDL_joystick_c.h"
|
||||
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_mutex.h"
|
||||
#include "SDL_timer.h"
|
||||
|
||||
/* Current pad state */
|
||||
static SceCtrlData pad = { .Lx = 0, .Ly = 0, .Buttons = 0 };
|
||||
static SDL_sem *pad_sem = NULL;
|
||||
static SDL_Thread *thread = NULL;
|
||||
static int running = 0;
|
||||
static const enum PspCtrlButtons button_map[] = {
|
||||
PSP_CTRL_TRIANGLE, PSP_CTRL_CIRCLE, PSP_CTRL_CROSS, PSP_CTRL_SQUARE,
|
||||
PSP_CTRL_LTRIGGER, PSP_CTRL_RTRIGGER,
|
||||
PSP_CTRL_DOWN, PSP_CTRL_LEFT, PSP_CTRL_UP, PSP_CTRL_RIGHT,
|
||||
PSP_CTRL_SELECT, PSP_CTRL_START, PSP_CTRL_HOME, PSP_CTRL_HOLD };
|
||||
static int analog_map[256]; /* Map analog inputs to -32768 -> 32767 */
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int x;
|
||||
int y;
|
||||
} point;
|
||||
|
||||
/* 4 points define the bezier-curve. */
|
||||
static point a = { 0, 0 };
|
||||
static point b = { 50, 0 };
|
||||
static point c = { 78, 32767 };
|
||||
static point d = { 128, 32767 };
|
||||
|
||||
/* simple linear interpolation between two points */
|
||||
static SDL_INLINE void lerp (point *dest, point *a, point *b, float t)
|
||||
{
|
||||
dest->x = a->x + (b->x - a->x)*t;
|
||||
dest->y = a->y + (b->y - a->y)*t;
|
||||
}
|
||||
|
||||
/* evaluate a point on a bezier-curve. t goes from 0 to 1.0 */
|
||||
static int calc_bezier_y(float t)
|
||||
{
|
||||
point ab, bc, cd, abbc, bccd, dest;
|
||||
lerp (&ab, &a, &b, t); /* point between a and b */
|
||||
lerp (&bc, &b, &c, t); /* point between b and c */
|
||||
lerp (&cd, &c, &d, t); /* point between c and d */
|
||||
lerp (&abbc, &ab, &bc, t); /* point between ab and bc */
|
||||
lerp (&bccd, &bc, &cd, t); /* point between bc and cd */
|
||||
lerp (&dest, &abbc, &bccd, t); /* point on the bezier-curve */
|
||||
return dest.y;
|
||||
}
|
||||
|
||||
/*
|
||||
* Collect pad data about once per frame
|
||||
*/
|
||||
int JoystickUpdate(void *data)
|
||||
{
|
||||
while (running) {
|
||||
SDL_SemWait(pad_sem);
|
||||
sceCtrlPeekBufferPositive(&pad, 1);
|
||||
SDL_SemPost(pad_sem);
|
||||
/* Delay 1/60th of a second */
|
||||
sceKernelDelayThread(1000000 / 60);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
|
||||
|
||||
/* Function to scan the system for joysticks.
|
||||
* Joystick 0 should be the system default joystick.
|
||||
* It should return number of joysticks, or -1 on an unrecoverable fatal error.
|
||||
*/
|
||||
int SDL_SYS_JoystickInit(void)
|
||||
{
|
||||
int i;
|
||||
|
||||
/* Setup input */
|
||||
sceCtrlSetSamplingCycle(0);
|
||||
sceCtrlSetSamplingMode(PSP_CTRL_MODE_ANALOG);
|
||||
|
||||
/* Start thread to read data */
|
||||
if((pad_sem = SDL_CreateSemaphore(1)) == NULL) {
|
||||
return SDL_SetError("Can't create input semaphore");
|
||||
}
|
||||
running = 1;
|
||||
if((thread = SDL_CreateThread(JoystickUpdate, "JoySitckThread",NULL)) == NULL) {
|
||||
return SDL_SetError("Can't create input thread");
|
||||
}
|
||||
|
||||
/* Create an accurate map from analog inputs (0 to 255)
|
||||
to SDL joystick positions (-32768 to 32767) */
|
||||
for (i = 0; i < 128; i++)
|
||||
{
|
||||
float t = (float)i/127.0f;
|
||||
analog_map[i+128] = calc_bezier_y(t);
|
||||
analog_map[127-i] = -1 * analog_map[i+128];
|
||||
}
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
int SDL_SYS_NumJoysticks()
|
||||
{
|
||||
return 1;
|
||||
}
|
||||
|
||||
void SDL_SYS_JoystickDetect()
|
||||
{
|
||||
}
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
const char * SDL_SYS_JoystickNameForDeviceIndex(int device_index)
|
||||
{
|
||||
return "PSP builtin joypad";
|
||||
}
|
||||
|
||||
/* Function to perform the mapping from device index to the instance id for this index */
|
||||
SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
|
||||
{
|
||||
return device_index;
|
||||
}
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
const char *SDL_SYS_JoystickName(int index)
|
||||
{
|
||||
if (index == 0)
|
||||
return "PSP controller";
|
||||
|
||||
SDL_SetError("No joystick available with that index");
|
||||
return(NULL);
|
||||
}
|
||||
|
||||
/* Function to open a joystick for use.
|
||||
The joystick to open is specified by the index field of the joystick.
|
||||
This should fill the nbuttons and naxes fields of the joystick structure.
|
||||
It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
int SDL_SYS_JoystickOpen(SDL_Joystick *joystick, int device_index)
|
||||
{
|
||||
joystick->nbuttons = 14;
|
||||
joystick->naxes = 2;
|
||||
joystick->nhats = 0;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Function to determine is this joystick is attached to the system right now */
|
||||
SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
|
||||
{
|
||||
return SDL_TRUE;
|
||||
}
|
||||
/* Function to update the state of a joystick - called as a device poll.
|
||||
* This function shouldn't update the joystick structure directly,
|
||||
* but instead should call SDL_PrivateJoystick*() to deliver events
|
||||
* and update joystick device state.
|
||||
*/
|
||||
|
||||
void SDL_SYS_JoystickUpdate(SDL_Joystick *joystick)
|
||||
{
|
||||
int i;
|
||||
enum PspCtrlButtons buttons;
|
||||
enum PspCtrlButtons changed;
|
||||
unsigned char x, y;
|
||||
static enum PspCtrlButtons old_buttons = 0;
|
||||
static unsigned char old_x = 0, old_y = 0;
|
||||
|
||||
SDL_SemWait(pad_sem);
|
||||
buttons = pad.Buttons;
|
||||
x = pad.Lx;
|
||||
y = pad.Ly;
|
||||
SDL_SemPost(pad_sem);
|
||||
|
||||
/* Axes */
|
||||
if(old_x != x) {
|
||||
SDL_PrivateJoystickAxis(joystick, 0, analog_map[x]);
|
||||
old_x = x;
|
||||
}
|
||||
if(old_y != y) {
|
||||
SDL_PrivateJoystickAxis(joystick, 1, analog_map[y]);
|
||||
old_y = y;
|
||||
}
|
||||
|
||||
/* Buttons */
|
||||
changed = old_buttons ^ buttons;
|
||||
old_buttons = buttons;
|
||||
if(changed) {
|
||||
for(i=0; i<sizeof(button_map)/sizeof(button_map[0]); i++) {
|
||||
if(changed & button_map[i]) {
|
||||
SDL_PrivateJoystickButton(
|
||||
joystick, i,
|
||||
(buttons & button_map[i]) ?
|
||||
SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
sceKernelDelayThread(0);
|
||||
}
|
||||
|
||||
/* Function to close a joystick after use */
|
||||
void SDL_SYS_JoystickClose(SDL_Joystick *joystick)
|
||||
{
|
||||
/* Do nothing. */
|
||||
}
|
||||
|
||||
/* Function to perform any system-specific joystick related cleanup */
|
||||
void SDL_SYS_JoystickQuit(void)
|
||||
{
|
||||
/* Cleanup Threads and Semaphore. */
|
||||
running = 0;
|
||||
SDL_WaitThread(thread, NULL);
|
||||
SDL_DestroySemaphore(pad_sem);
|
||||
}
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
/* the GUID is just the first 16 chars of the name for now */
|
||||
const char *name = SDL_SYS_JoystickNameForDeviceIndex( device_index );
|
||||
SDL_zero( guid );
|
||||
SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
|
||||
return guid;
|
||||
}
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
/* the GUID is just the first 16 chars of the name for now */
|
||||
const char *name = joystick->name;
|
||||
SDL_zero( guid );
|
||||
SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
|
||||
return guid;
|
||||
}
|
||||
|
||||
/* vim: ts=4 sw=4
|
||||
*/
|
||||
65
src/joystick/sort_controllers.py
Executable file
65
src/joystick/sort_controllers.py
Executable file
@@ -0,0 +1,65 @@
|
||||
#!/usr/bin/env python
|
||||
#
|
||||
# Script to sort the game controller database entries in SDL_gamecontroller.c
|
||||
|
||||
import re
|
||||
|
||||
|
||||
filename = "SDL_gamecontrollerdb.h"
|
||||
input = open(filename)
|
||||
output = open(filename + ".new", "w")
|
||||
parsing_controllers = False
|
||||
controllers = []
|
||||
controller_guids = {}
|
||||
split_pattern = re.compile(r'([^"]*")([^,]*,)([^,]*,)([^"]*)(".*)')
|
||||
|
||||
def save_controller(line):
|
||||
global controllers
|
||||
match = split_pattern.match(line)
|
||||
entry = [ match.group(1), match.group(2), match.group(3) ]
|
||||
bindings = sorted(match.group(4).split(","))
|
||||
if (bindings[0] == ""):
|
||||
bindings.pop(0)
|
||||
entry.extend(",".join(bindings) + ",")
|
||||
entry.append(match.group(5))
|
||||
controllers.append(entry)
|
||||
|
||||
def write_controllers():
|
||||
global controllers
|
||||
global controller_guids
|
||||
for entry in sorted(controllers, key=lambda entry: entry[2]):
|
||||
line = "".join(entry) + "\n"
|
||||
if not line.endswith(",\n") and not line.endswith("*/\n"):
|
||||
print("Warning: '%s' is missing a comma at the end of the line" % (line))
|
||||
if (entry[1] in controller_guids):
|
||||
print("Warning: entry '%s' is duplicate of entry '%s'" % (entry[2], controller_guids[entry[1]][2]))
|
||||
controller_guids[entry[1]] = entry
|
||||
|
||||
output.write(line)
|
||||
controllers = []
|
||||
controller_guids = {}
|
||||
|
||||
for line in input:
|
||||
if (parsing_controllers):
|
||||
if (line.startswith("{")):
|
||||
output.write(line)
|
||||
elif (line.startswith(" NULL")):
|
||||
parsing_controllers = False
|
||||
write_controllers()
|
||||
output.write(line)
|
||||
elif (line.startswith("#if")):
|
||||
print("Parsing " + line.strip())
|
||||
output.write(line)
|
||||
elif (line.startswith("#endif")):
|
||||
write_controllers()
|
||||
output.write(line)
|
||||
else:
|
||||
save_controller(line)
|
||||
else:
|
||||
if (line.startswith("static const char *s_ControllerMappings")):
|
||||
parsing_controllers = True
|
||||
|
||||
output.write(line)
|
||||
|
||||
output.close()
|
||||
print("Finished writing %s.new" % filename)
|
||||
900
src/joystick/windows/SDL_dinputjoystick.c
Normal file
900
src/joystick/windows/SDL_dinputjoystick.c
Normal file
@@ -0,0 +1,900 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#include "SDL_windowsjoystick_c.h"
|
||||
#include "SDL_dinputjoystick_c.h"
|
||||
#include "SDL_xinputjoystick_c.h"
|
||||
|
||||
|
||||
#if SDL_JOYSTICK_DINPUT
|
||||
|
||||
#ifndef DIDFT_OPTIONAL
|
||||
#define DIDFT_OPTIONAL 0x80000000
|
||||
#endif
|
||||
|
||||
#define INPUT_QSIZE 32 /* Buffer up to 32 input messages */
|
||||
#define AXIS_MIN -32768 /* minimum value for axis coordinate */
|
||||
#define AXIS_MAX 32767 /* maximum value for axis coordinate */
|
||||
#define JOY_AXIS_THRESHOLD (((AXIS_MAX)-(AXIS_MIN))/100) /* 1% motion */
|
||||
|
||||
/* external variables referenced. */
|
||||
extern HWND SDL_HelperWindow;
|
||||
|
||||
/* local variables */
|
||||
static SDL_bool coinitialized = SDL_FALSE;
|
||||
static LPDIRECTINPUT8 dinput = NULL;
|
||||
static PRAWINPUTDEVICELIST SDL_RawDevList = NULL;
|
||||
static UINT SDL_RawDevListCount = 0;
|
||||
|
||||
/* Taken from Wine - Thanks! */
|
||||
static DIOBJECTDATAFORMAT dfDIJoystick2[] = {
|
||||
{ &GUID_XAxis, DIJOFS_X, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_YAxis, DIJOFS_Y, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_ZAxis, DIJOFS_Z, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_RxAxis, DIJOFS_RX, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_RyAxis, DIJOFS_RY, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_RzAxis, DIJOFS_RZ, DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_Slider, DIJOFS_SLIDER(0), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_Slider, DIJOFS_SLIDER(1), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_POV, DIJOFS_POV(0), DIDFT_OPTIONAL | DIDFT_POV | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_POV, DIJOFS_POV(1), DIDFT_OPTIONAL | DIDFT_POV | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_POV, DIJOFS_POV(2), DIDFT_OPTIONAL | DIDFT_POV | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_POV, DIJOFS_POV(3), DIDFT_OPTIONAL | DIDFT_POV | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(0), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(1), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(2), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(3), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(4), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(5), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(6), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(7), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(8), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(9), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(10), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(11), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(12), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(13), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(14), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(15), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(16), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(17), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(18), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(19), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(20), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(21), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(22), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(23), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(24), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(25), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(26), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(27), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(28), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(29), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(30), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(31), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(32), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(33), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(34), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(35), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(36), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(37), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(38), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(39), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(40), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(41), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(42), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(43), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(44), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(45), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(46), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(47), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(48), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(49), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(50), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(51), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(52), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(53), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(54), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(55), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(56), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(57), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(58), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(59), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(60), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(61), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(62), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(63), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(64), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(65), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(66), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(67), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(68), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(69), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(70), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(71), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(72), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(73), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(74), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(75), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(76), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(77), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(78), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(79), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(80), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(81), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(82), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(83), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(84), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(85), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(86), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(87), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(88), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(89), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(90), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(91), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(92), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(93), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(94), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(95), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(96), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(97), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(98), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(99), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(100), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(101), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(102), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(103), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(104), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(105), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(106), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(107), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(108), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(109), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(110), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(111), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(112), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(113), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(114), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(115), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(116), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(117), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(118), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(119), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(120), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(121), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(122), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(123), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(124), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(125), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(126), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ NULL, DIJOFS_BUTTON(127), DIDFT_OPTIONAL | DIDFT_BUTTON | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_XAxis, FIELD_OFFSET(DIJOYSTATE2, lVX), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_YAxis, FIELD_OFFSET(DIJOYSTATE2, lVY), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_ZAxis, FIELD_OFFSET(DIJOYSTATE2, lVZ), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_RxAxis, FIELD_OFFSET(DIJOYSTATE2, lVRx), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_RyAxis, FIELD_OFFSET(DIJOYSTATE2, lVRy), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_RzAxis, FIELD_OFFSET(DIJOYSTATE2, lVRz), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglVSlider[0]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglVSlider[1]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_XAxis, FIELD_OFFSET(DIJOYSTATE2, lAX), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_YAxis, FIELD_OFFSET(DIJOYSTATE2, lAY), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_ZAxis, FIELD_OFFSET(DIJOYSTATE2, lAZ), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_RxAxis, FIELD_OFFSET(DIJOYSTATE2, lARx), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_RyAxis, FIELD_OFFSET(DIJOYSTATE2, lARy), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_RzAxis, FIELD_OFFSET(DIJOYSTATE2, lARz), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglASlider[0]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglASlider[1]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_XAxis, FIELD_OFFSET(DIJOYSTATE2, lFX), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_YAxis, FIELD_OFFSET(DIJOYSTATE2, lFY), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_ZAxis, FIELD_OFFSET(DIJOYSTATE2, lFZ), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_RxAxis, FIELD_OFFSET(DIJOYSTATE2, lFRx), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_RyAxis, FIELD_OFFSET(DIJOYSTATE2, lFRy), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_RzAxis, FIELD_OFFSET(DIJOYSTATE2, lFRz), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglFSlider[0]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
{ &GUID_Slider, FIELD_OFFSET(DIJOYSTATE2, rglFSlider[1]), DIDFT_OPTIONAL | DIDFT_AXIS | DIDFT_ANYINSTANCE, 0 },
|
||||
};
|
||||
|
||||
const DIDATAFORMAT c_dfDIJoystick2 = {
|
||||
sizeof(DIDATAFORMAT),
|
||||
sizeof(DIOBJECTDATAFORMAT),
|
||||
DIDF_ABSAXIS,
|
||||
sizeof(DIJOYSTATE2),
|
||||
SDL_arraysize(dfDIJoystick2),
|
||||
dfDIJoystick2
|
||||
};
|
||||
|
||||
/* Convert a DirectInput return code to a text message */
|
||||
static int
|
||||
SetDIerror(const char *function, HRESULT code)
|
||||
{
|
||||
/*
|
||||
return SDL_SetError("%s() [%s]: %s", function,
|
||||
DXGetErrorString9A(code), DXGetErrorDescription9A(code));
|
||||
*/
|
||||
return SDL_SetError("%s() DirectX error 0x%8.8lx", function, code);
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
SDL_IsXInputDevice(const GUID* pGuidProductFromDirectInput)
|
||||
{
|
||||
static GUID IID_ValveStreamingGamepad = { MAKELONG(0x28DE, 0x11FF), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } };
|
||||
static GUID IID_X360WiredGamepad = { MAKELONG(0x045E, 0x02A1), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } };
|
||||
static GUID IID_X360WirelessGamepad = { MAKELONG(0x045E, 0x028E), 0x0000, 0x0000, { 0x00, 0x00, 0x50, 0x49, 0x44, 0x56, 0x49, 0x44 } };
|
||||
|
||||
static const GUID *s_XInputProductGUID[] = {
|
||||
&IID_ValveStreamingGamepad,
|
||||
&IID_X360WiredGamepad, /* Microsoft's wired X360 controller for Windows. */
|
||||
&IID_X360WirelessGamepad /* Microsoft's wireless X360 controller for Windows. */
|
||||
};
|
||||
|
||||
size_t iDevice;
|
||||
UINT i;
|
||||
|
||||
if (!SDL_XINPUT_Enabled()) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
/* Check for well known XInput device GUIDs */
|
||||
/* This lets us skip RAWINPUT for popular devices. Also, we need to do this for the Valve Streaming Gamepad because it's virtualized and doesn't show up in the device list. */
|
||||
for (iDevice = 0; iDevice < SDL_arraysize(s_XInputProductGUID); ++iDevice) {
|
||||
if (SDL_memcmp(pGuidProductFromDirectInput, s_XInputProductGUID[iDevice], sizeof(GUID)) == 0) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
/* Go through RAWINPUT (WinXP and later) to find HID devices. */
|
||||
/* Cache this if we end up using it. */
|
||||
if (SDL_RawDevList == NULL) {
|
||||
if ((GetRawInputDeviceList(NULL, &SDL_RawDevListCount, sizeof(RAWINPUTDEVICELIST)) == -1) || (!SDL_RawDevListCount)) {
|
||||
return SDL_FALSE; /* oh well. */
|
||||
}
|
||||
|
||||
SDL_RawDevList = (PRAWINPUTDEVICELIST)SDL_malloc(sizeof(RAWINPUTDEVICELIST) * SDL_RawDevListCount);
|
||||
if (SDL_RawDevList == NULL) {
|
||||
SDL_OutOfMemory();
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
if (GetRawInputDeviceList(SDL_RawDevList, &SDL_RawDevListCount, sizeof(RAWINPUTDEVICELIST)) == -1) {
|
||||
SDL_free(SDL_RawDevList);
|
||||
SDL_RawDevList = NULL;
|
||||
return SDL_FALSE; /* oh well. */
|
||||
}
|
||||
}
|
||||
|
||||
for (i = 0; i < SDL_RawDevListCount; i++) {
|
||||
RID_DEVICE_INFO rdi;
|
||||
char devName[128];
|
||||
UINT rdiSize = sizeof(rdi);
|
||||
UINT nameSize = SDL_arraysize(devName);
|
||||
|
||||
rdi.cbSize = sizeof(rdi);
|
||||
if ((SDL_RawDevList[i].dwType == RIM_TYPEHID) &&
|
||||
(GetRawInputDeviceInfoA(SDL_RawDevList[i].hDevice, RIDI_DEVICEINFO, &rdi, &rdiSize) != ((UINT)-1)) &&
|
||||
(MAKELONG(rdi.hid.dwVendorId, rdi.hid.dwProductId) == ((LONG)pGuidProductFromDirectInput->Data1)) &&
|
||||
(GetRawInputDeviceInfoA(SDL_RawDevList[i].hDevice, RIDI_DEVICENAME, devName, &nameSize) != ((UINT)-1)) &&
|
||||
(SDL_strstr(devName, "IG_") != NULL)) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
int
|
||||
SDL_DINPUT_JoystickInit(void)
|
||||
{
|
||||
HRESULT result;
|
||||
HINSTANCE instance;
|
||||
|
||||
result = WIN_CoInitialize();
|
||||
if (FAILED(result)) {
|
||||
return SetDIerror("CoInitialize", result);
|
||||
}
|
||||
|
||||
coinitialized = SDL_TRUE;
|
||||
|
||||
result = CoCreateInstance(&CLSID_DirectInput8, NULL, CLSCTX_INPROC_SERVER,
|
||||
&IID_IDirectInput8, (LPVOID)&dinput);
|
||||
|
||||
if (FAILED(result)) {
|
||||
return SetDIerror("CoCreateInstance", result);
|
||||
}
|
||||
|
||||
/* Because we used CoCreateInstance, we need to Initialize it, first. */
|
||||
instance = GetModuleHandle(NULL);
|
||||
if (instance == NULL) {
|
||||
return SDL_SetError("GetModuleHandle() failed with error code %lu.", GetLastError());
|
||||
}
|
||||
result = IDirectInput8_Initialize(dinput, instance, DIRECTINPUT_VERSION);
|
||||
|
||||
if (FAILED(result)) {
|
||||
return SetDIerror("IDirectInput::Initialize", result);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* helper function for direct input, gets called for each connected joystick */
|
||||
static BOOL CALLBACK
|
||||
EnumJoysticksCallback(const DIDEVICEINSTANCE * pdidInstance, VOID * pContext)
|
||||
{
|
||||
JoyStick_DeviceData *pNewJoystick;
|
||||
JoyStick_DeviceData *pPrevJoystick = NULL;
|
||||
|
||||
if (SDL_IsXInputDevice(&pdidInstance->guidProduct)) {
|
||||
return DIENUM_CONTINUE; /* ignore XInput devices here, keep going. */
|
||||
}
|
||||
|
||||
pNewJoystick = *(JoyStick_DeviceData **)pContext;
|
||||
while (pNewJoystick) {
|
||||
if (!SDL_memcmp(&pNewJoystick->dxdevice.guidInstance, &pdidInstance->guidInstance, sizeof(pNewJoystick->dxdevice.guidInstance))) {
|
||||
/* if we are replacing the front of the list then update it */
|
||||
if (pNewJoystick == *(JoyStick_DeviceData **)pContext) {
|
||||
*(JoyStick_DeviceData **)pContext = pNewJoystick->pNext;
|
||||
} else if (pPrevJoystick) {
|
||||
pPrevJoystick->pNext = pNewJoystick->pNext;
|
||||
}
|
||||
|
||||
pNewJoystick->pNext = SYS_Joystick;
|
||||
SYS_Joystick = pNewJoystick;
|
||||
|
||||
return DIENUM_CONTINUE; /* already have this joystick loaded, just keep going */
|
||||
}
|
||||
|
||||
pPrevJoystick = pNewJoystick;
|
||||
pNewJoystick = pNewJoystick->pNext;
|
||||
}
|
||||
|
||||
pNewJoystick = (JoyStick_DeviceData *)SDL_malloc(sizeof(JoyStick_DeviceData));
|
||||
if (!pNewJoystick) {
|
||||
return DIENUM_CONTINUE; /* better luck next time? */
|
||||
}
|
||||
|
||||
SDL_zerop(pNewJoystick);
|
||||
pNewJoystick->joystickname = WIN_StringToUTF8(pdidInstance->tszProductName);
|
||||
if (!pNewJoystick->joystickname) {
|
||||
SDL_free(pNewJoystick);
|
||||
return DIENUM_CONTINUE; /* better luck next time? */
|
||||
}
|
||||
|
||||
SDL_memcpy(&(pNewJoystick->dxdevice), pdidInstance,
|
||||
sizeof(DIDEVICEINSTANCE));
|
||||
|
||||
SDL_memcpy(&pNewJoystick->guid, &pdidInstance->guidProduct, sizeof(pNewJoystick->guid));
|
||||
SDL_SYS_AddJoystickDevice(pNewJoystick);
|
||||
|
||||
return DIENUM_CONTINUE; /* get next device, please */
|
||||
}
|
||||
|
||||
void
|
||||
SDL_DINPUT_JoystickDetect(JoyStick_DeviceData **pContext)
|
||||
{
|
||||
IDirectInput8_EnumDevices(dinput, DI8DEVCLASS_GAMECTRL, EnumJoysticksCallback, pContext, DIEDFL_ATTACHEDONLY);
|
||||
|
||||
if (SDL_RawDevList) {
|
||||
SDL_free(SDL_RawDevList); /* in case we used this in DirectInput detection */
|
||||
SDL_RawDevList = NULL;
|
||||
}
|
||||
SDL_RawDevListCount = 0;
|
||||
}
|
||||
|
||||
static BOOL CALLBACK
|
||||
EnumDevObjectsCallback(LPCDIDEVICEOBJECTINSTANCE dev, LPVOID pvRef)
|
||||
{
|
||||
SDL_Joystick *joystick = (SDL_Joystick *)pvRef;
|
||||
HRESULT result;
|
||||
input_t *in = &joystick->hwdata->Inputs[joystick->hwdata->NumInputs];
|
||||
|
||||
if (dev->dwType & DIDFT_BUTTON) {
|
||||
in->type = BUTTON;
|
||||
in->num = joystick->nbuttons;
|
||||
in->ofs = DIJOFS_BUTTON(in->num);
|
||||
joystick->nbuttons++;
|
||||
} else if (dev->dwType & DIDFT_POV) {
|
||||
in->type = HAT;
|
||||
in->num = joystick->nhats;
|
||||
in->ofs = DIJOFS_POV(in->num);
|
||||
joystick->nhats++;
|
||||
} else if (dev->dwType & DIDFT_AXIS) {
|
||||
DIPROPRANGE diprg;
|
||||
DIPROPDWORD dilong;
|
||||
|
||||
in->type = AXIS;
|
||||
in->num = joystick->naxes;
|
||||
if (!SDL_memcmp(&dev->guidType, &GUID_XAxis, sizeof(dev->guidType)))
|
||||
in->ofs = DIJOFS_X;
|
||||
else if (!SDL_memcmp(&dev->guidType, &GUID_YAxis, sizeof(dev->guidType)))
|
||||
in->ofs = DIJOFS_Y;
|
||||
else if (!SDL_memcmp(&dev->guidType, &GUID_ZAxis, sizeof(dev->guidType)))
|
||||
in->ofs = DIJOFS_Z;
|
||||
else if (!SDL_memcmp(&dev->guidType, &GUID_RxAxis, sizeof(dev->guidType)))
|
||||
in->ofs = DIJOFS_RX;
|
||||
else if (!SDL_memcmp(&dev->guidType, &GUID_RyAxis, sizeof(dev->guidType)))
|
||||
in->ofs = DIJOFS_RY;
|
||||
else if (!SDL_memcmp(&dev->guidType, &GUID_RzAxis, sizeof(dev->guidType)))
|
||||
in->ofs = DIJOFS_RZ;
|
||||
else if (!SDL_memcmp(&dev->guidType, &GUID_Slider, sizeof(dev->guidType))) {
|
||||
in->ofs = DIJOFS_SLIDER(joystick->hwdata->NumSliders);
|
||||
++joystick->hwdata->NumSliders;
|
||||
} else {
|
||||
return DIENUM_CONTINUE; /* not an axis we can grok */
|
||||
}
|
||||
|
||||
diprg.diph.dwSize = sizeof(diprg);
|
||||
diprg.diph.dwHeaderSize = sizeof(diprg.diph);
|
||||
diprg.diph.dwObj = dev->dwType;
|
||||
diprg.diph.dwHow = DIPH_BYID;
|
||||
diprg.lMin = AXIS_MIN;
|
||||
diprg.lMax = AXIS_MAX;
|
||||
|
||||
result =
|
||||
IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice,
|
||||
DIPROP_RANGE, &diprg.diph);
|
||||
if (FAILED(result)) {
|
||||
return DIENUM_CONTINUE; /* don't use this axis */
|
||||
}
|
||||
|
||||
/* Set dead zone to 0. */
|
||||
dilong.diph.dwSize = sizeof(dilong);
|
||||
dilong.diph.dwHeaderSize = sizeof(dilong.diph);
|
||||
dilong.diph.dwObj = dev->dwType;
|
||||
dilong.diph.dwHow = DIPH_BYID;
|
||||
dilong.dwData = 0;
|
||||
result =
|
||||
IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice,
|
||||
DIPROP_DEADZONE, &dilong.diph);
|
||||
if (FAILED(result)) {
|
||||
return DIENUM_CONTINUE; /* don't use this axis */
|
||||
}
|
||||
|
||||
joystick->naxes++;
|
||||
} else {
|
||||
/* not supported at this time */
|
||||
return DIENUM_CONTINUE;
|
||||
}
|
||||
|
||||
joystick->hwdata->NumInputs++;
|
||||
|
||||
if (joystick->hwdata->NumInputs == MAX_INPUTS) {
|
||||
return DIENUM_STOP; /* too many */
|
||||
}
|
||||
|
||||
return DIENUM_CONTINUE;
|
||||
}
|
||||
|
||||
/* Sort using the data offset into the DInput struct.
|
||||
* This gives a reasonable ordering for the inputs.
|
||||
*/
|
||||
static int
|
||||
SortDevFunc(const void *a, const void *b)
|
||||
{
|
||||
const input_t *inputA = (const input_t*)a;
|
||||
const input_t *inputB = (const input_t*)b;
|
||||
|
||||
if (inputA->ofs < inputB->ofs)
|
||||
return -1;
|
||||
if (inputA->ofs > inputB->ofs)
|
||||
return 1;
|
||||
return 0;
|
||||
}
|
||||
|
||||
/* Sort the input objects and recalculate the indices for each input. */
|
||||
static void
|
||||
SortDevObjects(SDL_Joystick *joystick)
|
||||
{
|
||||
input_t *inputs = joystick->hwdata->Inputs;
|
||||
int nButtons = 0;
|
||||
int nHats = 0;
|
||||
int nAxis = 0;
|
||||
int n;
|
||||
|
||||
SDL_qsort(inputs, joystick->hwdata->NumInputs, sizeof(input_t), SortDevFunc);
|
||||
|
||||
for (n = 0; n < joystick->hwdata->NumInputs; n++) {
|
||||
switch (inputs[n].type) {
|
||||
case BUTTON:
|
||||
inputs[n].num = nButtons;
|
||||
nButtons++;
|
||||
break;
|
||||
|
||||
case HAT:
|
||||
inputs[n].num = nHats;
|
||||
nHats++;
|
||||
break;
|
||||
|
||||
case AXIS:
|
||||
inputs[n].num = nAxis;
|
||||
nAxis++;
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int
|
||||
SDL_DINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickdevice)
|
||||
{
|
||||
HRESULT result;
|
||||
LPDIRECTINPUTDEVICE8 device;
|
||||
DIPROPDWORD dipdw;
|
||||
|
||||
joystick->hwdata->buffered = SDL_TRUE;
|
||||
joystick->hwdata->Capabilities.dwSize = sizeof(DIDEVCAPS);
|
||||
|
||||
SDL_zero(dipdw);
|
||||
dipdw.diph.dwSize = sizeof(DIPROPDWORD);
|
||||
dipdw.diph.dwHeaderSize = sizeof(DIPROPHEADER);
|
||||
|
||||
result =
|
||||
IDirectInput8_CreateDevice(dinput,
|
||||
&(joystickdevice->dxdevice.guidInstance), &device, NULL);
|
||||
if (FAILED(result)) {
|
||||
return SetDIerror("IDirectInput::CreateDevice", result);
|
||||
}
|
||||
|
||||
/* Now get the IDirectInputDevice8 interface, instead. */
|
||||
result = IDirectInputDevice8_QueryInterface(device,
|
||||
&IID_IDirectInputDevice8,
|
||||
(LPVOID *)& joystick->
|
||||
hwdata->InputDevice);
|
||||
/* We are done with this object. Use the stored one from now on. */
|
||||
IDirectInputDevice8_Release(device);
|
||||
|
||||
if (FAILED(result)) {
|
||||
return SetDIerror("IDirectInputDevice8::QueryInterface", result);
|
||||
}
|
||||
|
||||
/* Acquire shared access. Exclusive access is required for forces,
|
||||
* though. */
|
||||
result =
|
||||
IDirectInputDevice8_SetCooperativeLevel(joystick->hwdata->
|
||||
InputDevice, SDL_HelperWindow,
|
||||
DISCL_EXCLUSIVE |
|
||||
DISCL_BACKGROUND);
|
||||
if (FAILED(result)) {
|
||||
return SetDIerror("IDirectInputDevice8::SetCooperativeLevel", result);
|
||||
}
|
||||
|
||||
/* Use the extended data structure: DIJOYSTATE2. */
|
||||
result =
|
||||
IDirectInputDevice8_SetDataFormat(joystick->hwdata->InputDevice,
|
||||
&c_dfDIJoystick2);
|
||||
if (FAILED(result)) {
|
||||
return SetDIerror("IDirectInputDevice8::SetDataFormat", result);
|
||||
}
|
||||
|
||||
/* Get device capabilities */
|
||||
result =
|
||||
IDirectInputDevice8_GetCapabilities(joystick->hwdata->InputDevice,
|
||||
&joystick->hwdata->Capabilities);
|
||||
if (FAILED(result)) {
|
||||
return SetDIerror("IDirectInputDevice8::GetCapabilities", result);
|
||||
}
|
||||
|
||||
/* Force capable? */
|
||||
if (joystick->hwdata->Capabilities.dwFlags & DIDC_FORCEFEEDBACK) {
|
||||
|
||||
result = IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
|
||||
if (FAILED(result)) {
|
||||
return SetDIerror("IDirectInputDevice8::Acquire", result);
|
||||
}
|
||||
|
||||
/* reset all actuators. */
|
||||
result =
|
||||
IDirectInputDevice8_SendForceFeedbackCommand(joystick->hwdata->
|
||||
InputDevice,
|
||||
DISFFC_RESET);
|
||||
|
||||
/* Not necessarily supported, ignore if not supported.
|
||||
if (FAILED(result)) {
|
||||
return SetDIerror("IDirectInputDevice8::SendForceFeedbackCommand", result);
|
||||
}
|
||||
*/
|
||||
|
||||
result = IDirectInputDevice8_Unacquire(joystick->hwdata->InputDevice);
|
||||
|
||||
if (FAILED(result)) {
|
||||
return SetDIerror("IDirectInputDevice8::Unacquire", result);
|
||||
}
|
||||
|
||||
/* Turn on auto-centering for a ForceFeedback device (until told
|
||||
* otherwise). */
|
||||
dipdw.diph.dwObj = 0;
|
||||
dipdw.diph.dwHow = DIPH_DEVICE;
|
||||
dipdw.dwData = DIPROPAUTOCENTER_ON;
|
||||
|
||||
result =
|
||||
IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice,
|
||||
DIPROP_AUTOCENTER, &dipdw.diph);
|
||||
|
||||
/* Not necessarily supported, ignore if not supported.
|
||||
if (FAILED(result)) {
|
||||
return SetDIerror("IDirectInputDevice8::SetProperty", result);
|
||||
}
|
||||
*/
|
||||
}
|
||||
|
||||
/* What buttons and axes does it have? */
|
||||
IDirectInputDevice8_EnumObjects(joystick->hwdata->InputDevice,
|
||||
EnumDevObjectsCallback, joystick,
|
||||
DIDFT_BUTTON | DIDFT_AXIS | DIDFT_POV);
|
||||
|
||||
/* Reorder the input objects. Some devices do not report the X axis as
|
||||
* the first axis, for example. */
|
||||
SortDevObjects(joystick);
|
||||
|
||||
dipdw.diph.dwObj = 0;
|
||||
dipdw.diph.dwHow = DIPH_DEVICE;
|
||||
dipdw.dwData = INPUT_QSIZE;
|
||||
|
||||
/* Set the buffer size */
|
||||
result =
|
||||
IDirectInputDevice8_SetProperty(joystick->hwdata->InputDevice,
|
||||
DIPROP_BUFFERSIZE, &dipdw.diph);
|
||||
|
||||
if (result == DI_POLLEDDEVICE) {
|
||||
/* This device doesn't support buffering, so we're forced
|
||||
* to use less reliable polling. */
|
||||
joystick->hwdata->buffered = SDL_FALSE;
|
||||
} else if (FAILED(result)) {
|
||||
return SetDIerror("IDirectInputDevice8::SetProperty", result);
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static Uint8
|
||||
TranslatePOV(DWORD value)
|
||||
{
|
||||
const int HAT_VALS[] = {
|
||||
SDL_HAT_UP,
|
||||
SDL_HAT_UP | SDL_HAT_RIGHT,
|
||||
SDL_HAT_RIGHT,
|
||||
SDL_HAT_DOWN | SDL_HAT_RIGHT,
|
||||
SDL_HAT_DOWN,
|
||||
SDL_HAT_DOWN | SDL_HAT_LEFT,
|
||||
SDL_HAT_LEFT,
|
||||
SDL_HAT_UP | SDL_HAT_LEFT
|
||||
};
|
||||
|
||||
if (LOWORD(value) == 0xFFFF)
|
||||
return SDL_HAT_CENTERED;
|
||||
|
||||
/* Round the value up: */
|
||||
value += 4500 / 2;
|
||||
value %= 36000;
|
||||
value /= 4500;
|
||||
|
||||
if (value >= 8)
|
||||
return SDL_HAT_CENTERED; /* shouldn't happen */
|
||||
|
||||
return HAT_VALS[value];
|
||||
}
|
||||
|
||||
static void
|
||||
UpdateDINPUTJoystickState_Buffered(SDL_Joystick * joystick)
|
||||
{
|
||||
int i;
|
||||
HRESULT result;
|
||||
DWORD numevents;
|
||||
DIDEVICEOBJECTDATA evtbuf[INPUT_QSIZE];
|
||||
|
||||
numevents = INPUT_QSIZE;
|
||||
result =
|
||||
IDirectInputDevice8_GetDeviceData(joystick->hwdata->InputDevice,
|
||||
sizeof(DIDEVICEOBJECTDATA), evtbuf,
|
||||
&numevents, 0);
|
||||
if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) {
|
||||
IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
|
||||
result =
|
||||
IDirectInputDevice8_GetDeviceData(joystick->hwdata->InputDevice,
|
||||
sizeof(DIDEVICEOBJECTDATA),
|
||||
evtbuf, &numevents, 0);
|
||||
}
|
||||
|
||||
/* Handle the events or punt */
|
||||
if (FAILED(result)) {
|
||||
joystick->hwdata->send_remove_event = SDL_TRUE;
|
||||
joystick->hwdata->removed = SDL_TRUE;
|
||||
return;
|
||||
}
|
||||
|
||||
for (i = 0; i < (int)numevents; ++i) {
|
||||
int j;
|
||||
|
||||
for (j = 0; j < joystick->hwdata->NumInputs; ++j) {
|
||||
const input_t *in = &joystick->hwdata->Inputs[j];
|
||||
|
||||
if (evtbuf[i].dwOfs != in->ofs)
|
||||
continue;
|
||||
|
||||
switch (in->type) {
|
||||
case AXIS:
|
||||
SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)evtbuf[i].dwData);
|
||||
break;
|
||||
case BUTTON:
|
||||
SDL_PrivateJoystickButton(joystick, in->num,
|
||||
(Uint8)(evtbuf[i].dwData ? SDL_PRESSED : SDL_RELEASED));
|
||||
break;
|
||||
case HAT:
|
||||
{
|
||||
Uint8 pos = TranslatePOV(evtbuf[i].dwData);
|
||||
SDL_PrivateJoystickHat(joystick, in->num, pos);
|
||||
}
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Function to update the state of a joystick - called as a device poll.
|
||||
* This function shouldn't update the joystick structure directly,
|
||||
* but instead should call SDL_PrivateJoystick*() to deliver events
|
||||
* and update joystick device state.
|
||||
*/
|
||||
static void
|
||||
UpdateDINPUTJoystickState_Polled(SDL_Joystick * joystick)
|
||||
{
|
||||
DIJOYSTATE2 state;
|
||||
HRESULT result;
|
||||
int i;
|
||||
|
||||
result =
|
||||
IDirectInputDevice8_GetDeviceState(joystick->hwdata->InputDevice,
|
||||
sizeof(DIJOYSTATE2), &state);
|
||||
if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) {
|
||||
IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
|
||||
result =
|
||||
IDirectInputDevice8_GetDeviceState(joystick->hwdata->InputDevice,
|
||||
sizeof(DIJOYSTATE2), &state);
|
||||
}
|
||||
|
||||
if (result != DI_OK) {
|
||||
joystick->hwdata->send_remove_event = SDL_TRUE;
|
||||
joystick->hwdata->removed = SDL_TRUE;
|
||||
return;
|
||||
}
|
||||
|
||||
/* Set each known axis, button and POV. */
|
||||
for (i = 0; i < joystick->hwdata->NumInputs; ++i) {
|
||||
const input_t *in = &joystick->hwdata->Inputs[i];
|
||||
|
||||
switch (in->type) {
|
||||
case AXIS:
|
||||
switch (in->ofs) {
|
||||
case DIJOFS_X:
|
||||
SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.lX);
|
||||
break;
|
||||
case DIJOFS_Y:
|
||||
SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.lY);
|
||||
break;
|
||||
case DIJOFS_Z:
|
||||
SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.lZ);
|
||||
break;
|
||||
case DIJOFS_RX:
|
||||
SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.lRx);
|
||||
break;
|
||||
case DIJOFS_RY:
|
||||
SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.lRy);
|
||||
break;
|
||||
case DIJOFS_RZ:
|
||||
SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.lRz);
|
||||
break;
|
||||
case DIJOFS_SLIDER(0):
|
||||
SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.rglSlider[0]);
|
||||
break;
|
||||
case DIJOFS_SLIDER(1):
|
||||
SDL_PrivateJoystickAxis(joystick, in->num, (Sint16)state.rglSlider[1]);
|
||||
break;
|
||||
}
|
||||
break;
|
||||
|
||||
case BUTTON:
|
||||
SDL_PrivateJoystickButton(joystick, in->num,
|
||||
(Uint8)(state.rgbButtons[in->ofs - DIJOFS_BUTTON0] ? SDL_PRESSED : SDL_RELEASED));
|
||||
break;
|
||||
case HAT:
|
||||
{
|
||||
Uint8 pos = TranslatePOV(state.rgdwPOV[in->ofs - DIJOFS_POV(0)]);
|
||||
SDL_PrivateJoystickHat(joystick, in->num, pos);
|
||||
break;
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
SDL_DINPUT_JoystickUpdate(SDL_Joystick * joystick)
|
||||
{
|
||||
HRESULT result;
|
||||
|
||||
result = IDirectInputDevice8_Poll(joystick->hwdata->InputDevice);
|
||||
if (result == DIERR_INPUTLOST || result == DIERR_NOTACQUIRED) {
|
||||
IDirectInputDevice8_Acquire(joystick->hwdata->InputDevice);
|
||||
IDirectInputDevice8_Poll(joystick->hwdata->InputDevice);
|
||||
}
|
||||
|
||||
if (joystick->hwdata->buffered) {
|
||||
UpdateDINPUTJoystickState_Buffered(joystick);
|
||||
} else {
|
||||
UpdateDINPUTJoystickState_Polled(joystick);
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
SDL_DINPUT_JoystickClose(SDL_Joystick * joystick)
|
||||
{
|
||||
IDirectInputDevice8_Unacquire(joystick->hwdata->InputDevice);
|
||||
IDirectInputDevice8_Release(joystick->hwdata->InputDevice);
|
||||
}
|
||||
|
||||
void
|
||||
SDL_DINPUT_JoystickQuit(void)
|
||||
{
|
||||
if (dinput != NULL) {
|
||||
IDirectInput8_Release(dinput);
|
||||
dinput = NULL;
|
||||
}
|
||||
|
||||
if (coinitialized) {
|
||||
WIN_CoUninitialize();
|
||||
coinitialized = SDL_FALSE;
|
||||
}
|
||||
}
|
||||
|
||||
#else /* !SDL_JOYSTICK_DINPUT */
|
||||
|
||||
|
||||
int
|
||||
SDL_DINPUT_JoystickInit(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
void
|
||||
SDL_DINPUT_JoystickDetect(JoyStick_DeviceData **pContext)
|
||||
{
|
||||
}
|
||||
|
||||
int
|
||||
SDL_DINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickdevice)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
void
|
||||
SDL_DINPUT_JoystickUpdate(SDL_Joystick * joystick)
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
SDL_DINPUT_JoystickClose(SDL_Joystick * joystick)
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
SDL_DINPUT_JoystickQuit(void)
|
||||
{
|
||||
}
|
||||
|
||||
#endif /* SDL_JOYSTICK_DINPUT */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
30
src/joystick/windows/SDL_dinputjoystick_c.h
Normal file
30
src/joystick/windows/SDL_dinputjoystick_c.h
Normal file
@@ -0,0 +1,30 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
extern int SDL_DINPUT_JoystickInit(void);
|
||||
extern void SDL_DINPUT_JoystickDetect(JoyStick_DeviceData **pContext);
|
||||
extern int SDL_DINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickdevice);
|
||||
extern void SDL_DINPUT_JoystickUpdate(SDL_Joystick * joystick);
|
||||
extern void SDL_DINPUT_JoystickClose(SDL_Joystick * joystick);
|
||||
extern void SDL_DINPUT_JoystickQuit(void);
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
469
src/joystick/windows/SDL_mmjoystick.c
Normal file
469
src/joystick/windows/SDL_mmjoystick.c
Normal file
@@ -0,0 +1,469 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#ifdef SDL_JOYSTICK_WINMM
|
||||
|
||||
/* Win32 MultiMedia Joystick driver, contributed by Andrei de A. Formiga */
|
||||
|
||||
#include "../../core/windows/SDL_windows.h"
|
||||
#include <mmsystem.h>
|
||||
#include <regstr.h>
|
||||
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_joystick.h"
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#include "../SDL_joystick_c.h"
|
||||
|
||||
#ifdef REGSTR_VAL_JOYOEMNAME
|
||||
#undef REGSTR_VAL_JOYOEMNAME
|
||||
#endif
|
||||
#define REGSTR_VAL_JOYOEMNAME "OEMName"
|
||||
|
||||
#define MAX_JOYSTICKS 16
|
||||
#define MAX_AXES 6 /* each joystick can have up to 6 axes */
|
||||
#define MAX_BUTTONS 32 /* and 32 buttons */
|
||||
#define AXIS_MIN -32768 /* minimum value for axis coordinate */
|
||||
#define AXIS_MAX 32767 /* maximum value for axis coordinate */
|
||||
/* limit axis to 256 possible positions to filter out noise */
|
||||
#define JOY_AXIS_THRESHOLD (((AXIS_MAX)-(AXIS_MIN))/256)
|
||||
#define JOY_BUTTON_FLAG(n) (1<<n)
|
||||
|
||||
|
||||
/* array to hold joystick ID values */
|
||||
static UINT SYS_JoystickID[MAX_JOYSTICKS];
|
||||
static JOYCAPSA SYS_Joystick[MAX_JOYSTICKS];
|
||||
static char *SYS_JoystickName[MAX_JOYSTICKS];
|
||||
|
||||
/* The private structure used to keep track of a joystick */
|
||||
struct joystick_hwdata
|
||||
{
|
||||
/* joystick ID */
|
||||
UINT id;
|
||||
|
||||
/* values used to translate device-specific coordinates into
|
||||
SDL-standard ranges */
|
||||
struct _transaxis
|
||||
{
|
||||
int offset;
|
||||
float scale;
|
||||
} transaxis[6];
|
||||
};
|
||||
|
||||
/* Convert a Windows Multimedia API return code to a text message */
|
||||
static void SetMMerror(char *function, int code);
|
||||
|
||||
|
||||
static char *
|
||||
GetJoystickName(int index, const char *szRegKey)
|
||||
{
|
||||
/* added 7/24/2004 by Eckhard Stolberg */
|
||||
/*
|
||||
see if there is a joystick for the current
|
||||
index (1-16) listed in the registry
|
||||
*/
|
||||
char *name = NULL;
|
||||
HKEY hTopKey;
|
||||
HKEY hKey;
|
||||
DWORD regsize;
|
||||
LONG regresult;
|
||||
char regkey[256];
|
||||
char regvalue[256];
|
||||
char regname[256];
|
||||
|
||||
SDL_snprintf(regkey, SDL_arraysize(regkey), "%s\\%s\\%s",
|
||||
REGSTR_PATH_JOYCONFIG, szRegKey, REGSTR_KEY_JOYCURR);
|
||||
hTopKey = HKEY_LOCAL_MACHINE;
|
||||
regresult = RegOpenKeyExA(hTopKey, regkey, 0, KEY_READ, &hKey);
|
||||
if (regresult != ERROR_SUCCESS) {
|
||||
hTopKey = HKEY_CURRENT_USER;
|
||||
regresult = RegOpenKeyExA(hTopKey, regkey, 0, KEY_READ, &hKey);
|
||||
}
|
||||
if (regresult != ERROR_SUCCESS) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* find the registry key name for the joystick's properties */
|
||||
regsize = sizeof(regname);
|
||||
SDL_snprintf(regvalue, SDL_arraysize(regvalue), "Joystick%d%s", index + 1,
|
||||
REGSTR_VAL_JOYOEMNAME);
|
||||
regresult =
|
||||
RegQueryValueExA(hKey, regvalue, 0, 0, (LPBYTE) regname, ®size);
|
||||
RegCloseKey(hKey);
|
||||
|
||||
if (regresult != ERROR_SUCCESS) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* open that registry key */
|
||||
SDL_snprintf(regkey, SDL_arraysize(regkey), "%s\\%s", REGSTR_PATH_JOYOEM,
|
||||
regname);
|
||||
regresult = RegOpenKeyExA(hTopKey, regkey, 0, KEY_READ, &hKey);
|
||||
if (regresult != ERROR_SUCCESS) {
|
||||
return NULL;
|
||||
}
|
||||
|
||||
/* find the size for the OEM name text */
|
||||
regsize = sizeof(regvalue);
|
||||
regresult =
|
||||
RegQueryValueExA(hKey, REGSTR_VAL_JOYOEMNAME, 0, 0, NULL, ®size);
|
||||
if (regresult == ERROR_SUCCESS) {
|
||||
/* allocate enough memory for the OEM name text ... */
|
||||
name = (char *) SDL_malloc(regsize);
|
||||
if (name) {
|
||||
/* ... and read it from the registry */
|
||||
regresult = RegQueryValueExA(hKey,
|
||||
REGSTR_VAL_JOYOEMNAME, 0, 0,
|
||||
(LPBYTE) name, ®size);
|
||||
}
|
||||
}
|
||||
RegCloseKey(hKey);
|
||||
|
||||
return (name);
|
||||
}
|
||||
|
||||
static int SDL_SYS_numjoysticks = 0;
|
||||
|
||||
/* Function to scan the system for joysticks.
|
||||
* Joystick 0 should be the system default joystick.
|
||||
* It should return 0, or -1 on an unrecoverable fatal error.
|
||||
*/
|
||||
int
|
||||
SDL_SYS_JoystickInit(void)
|
||||
{
|
||||
int i;
|
||||
int maxdevs;
|
||||
JOYINFOEX joyinfo;
|
||||
JOYCAPSA joycaps;
|
||||
MMRESULT result;
|
||||
|
||||
/* Reset the joystick ID & name mapping tables */
|
||||
for (i = 0; i < MAX_JOYSTICKS; ++i) {
|
||||
SYS_JoystickID[i] = 0;
|
||||
SYS_JoystickName[i] = NULL;
|
||||
}
|
||||
|
||||
/* Loop over all potential joystick devices */
|
||||
SDL_SYS_numjoysticks = 0;
|
||||
maxdevs = joyGetNumDevs();
|
||||
for (i = JOYSTICKID1; i < maxdevs && SDL_SYS_numjoysticks < MAX_JOYSTICKS; ++i) {
|
||||
|
||||
joyinfo.dwSize = sizeof(joyinfo);
|
||||
joyinfo.dwFlags = JOY_RETURNALL;
|
||||
result = joyGetPosEx(i, &joyinfo);
|
||||
if (result == JOYERR_NOERROR) {
|
||||
result = joyGetDevCapsA(i, &joycaps, sizeof(joycaps));
|
||||
if (result == JOYERR_NOERROR) {
|
||||
SYS_JoystickID[SDL_SYS_numjoysticks] = i;
|
||||
SYS_Joystick[SDL_SYS_numjoysticks] = joycaps;
|
||||
SYS_JoystickName[SDL_SYS_numjoysticks] =
|
||||
GetJoystickName(i, joycaps.szRegKey);
|
||||
SDL_SYS_numjoysticks++;
|
||||
}
|
||||
}
|
||||
}
|
||||
return (SDL_SYS_numjoysticks);
|
||||
}
|
||||
|
||||
int SDL_SYS_NumJoysticks()
|
||||
{
|
||||
return SDL_SYS_numjoysticks;
|
||||
}
|
||||
|
||||
void SDL_SYS_JoystickDetect()
|
||||
{
|
||||
}
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
const char *
|
||||
SDL_SYS_JoystickNameForDeviceIndex(int device_index)
|
||||
{
|
||||
if (SYS_JoystickName[device_index] != NULL) {
|
||||
return (SYS_JoystickName[device_index]);
|
||||
} else {
|
||||
return (SYS_Joystick[device_index].szPname);
|
||||
}
|
||||
}
|
||||
|
||||
/* Function to perform the mapping from device index to the instance id for this index */
|
||||
SDL_JoystickID SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
|
||||
{
|
||||
return device_index;
|
||||
}
|
||||
|
||||
/* Function to open a joystick for use.
|
||||
The joystick to open is specified by the index field of the joystick.
|
||||
This should fill the nbuttons and naxes fields of the joystick structure.
|
||||
It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
int
|
||||
SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
||||
{
|
||||
int index, i;
|
||||
int caps_flags[MAX_AXES - 2] =
|
||||
{ JOYCAPS_HASZ, JOYCAPS_HASR, JOYCAPS_HASU, JOYCAPS_HASV };
|
||||
int axis_min[MAX_AXES], axis_max[MAX_AXES];
|
||||
|
||||
|
||||
/* shortcut */
|
||||
index = device_index;
|
||||
axis_min[0] = SYS_Joystick[index].wXmin;
|
||||
axis_max[0] = SYS_Joystick[index].wXmax;
|
||||
axis_min[1] = SYS_Joystick[index].wYmin;
|
||||
axis_max[1] = SYS_Joystick[index].wYmax;
|
||||
axis_min[2] = SYS_Joystick[index].wZmin;
|
||||
axis_max[2] = SYS_Joystick[index].wZmax;
|
||||
axis_min[3] = SYS_Joystick[index].wRmin;
|
||||
axis_max[3] = SYS_Joystick[index].wRmax;
|
||||
axis_min[4] = SYS_Joystick[index].wUmin;
|
||||
axis_max[4] = SYS_Joystick[index].wUmax;
|
||||
axis_min[5] = SYS_Joystick[index].wVmin;
|
||||
axis_max[5] = SYS_Joystick[index].wVmax;
|
||||
|
||||
/* allocate memory for system specific hardware data */
|
||||
joystick->instance_id = device_index;
|
||||
joystick->hwdata =
|
||||
(struct joystick_hwdata *) SDL_malloc(sizeof(*joystick->hwdata));
|
||||
if (joystick->hwdata == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_memset(joystick->hwdata, 0, sizeof(*joystick->hwdata));
|
||||
|
||||
/* set hardware data */
|
||||
joystick->hwdata->id = SYS_JoystickID[index];
|
||||
for (i = 0; i < MAX_AXES; ++i) {
|
||||
if ((i < 2) || (SYS_Joystick[index].wCaps & caps_flags[i - 2])) {
|
||||
joystick->hwdata->transaxis[i].offset = AXIS_MIN - axis_min[i];
|
||||
joystick->hwdata->transaxis[i].scale =
|
||||
(float) (AXIS_MAX - AXIS_MIN) / (axis_max[i] - axis_min[i]);
|
||||
} else {
|
||||
joystick->hwdata->transaxis[i].offset = 0;
|
||||
joystick->hwdata->transaxis[i].scale = 1.0; /* Just in case */
|
||||
}
|
||||
}
|
||||
|
||||
/* fill nbuttons, naxes, and nhats fields */
|
||||
joystick->nbuttons = SYS_Joystick[index].wNumButtons;
|
||||
joystick->naxes = SYS_Joystick[index].wNumAxes;
|
||||
if (SYS_Joystick[index].wCaps & JOYCAPS_HASPOV) {
|
||||
joystick->nhats = 1;
|
||||
} else {
|
||||
joystick->nhats = 0;
|
||||
}
|
||||
return (0);
|
||||
}
|
||||
|
||||
/* Function to determine is this joystick is attached to the system right now */
|
||||
SDL_bool SDL_SYS_JoystickAttached(SDL_Joystick *joystick)
|
||||
{
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static Uint8
|
||||
TranslatePOV(DWORD value)
|
||||
{
|
||||
Uint8 pos;
|
||||
|
||||
pos = SDL_HAT_CENTERED;
|
||||
if (value != JOY_POVCENTERED) {
|
||||
if ((value > JOY_POVLEFT) || (value < JOY_POVRIGHT)) {
|
||||
pos |= SDL_HAT_UP;
|
||||
}
|
||||
if ((value > JOY_POVFORWARD) && (value < JOY_POVBACKWARD)) {
|
||||
pos |= SDL_HAT_RIGHT;
|
||||
}
|
||||
if ((value > JOY_POVRIGHT) && (value < JOY_POVLEFT)) {
|
||||
pos |= SDL_HAT_DOWN;
|
||||
}
|
||||
if (value > JOY_POVBACKWARD) {
|
||||
pos |= SDL_HAT_LEFT;
|
||||
}
|
||||
}
|
||||
return (pos);
|
||||
}
|
||||
|
||||
/* Function to update the state of a joystick - called as a device poll.
|
||||
* This function shouldn't update the joystick structure directly,
|
||||
* but instead should call SDL_PrivateJoystick*() to deliver events
|
||||
* and update joystick device state.
|
||||
*/
|
||||
void
|
||||
SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
|
||||
{
|
||||
MMRESULT result;
|
||||
int i;
|
||||
DWORD flags[MAX_AXES] = { JOY_RETURNX, JOY_RETURNY, JOY_RETURNZ,
|
||||
JOY_RETURNR, JOY_RETURNU, JOY_RETURNV
|
||||
};
|
||||
DWORD pos[MAX_AXES];
|
||||
struct _transaxis *transaxis;
|
||||
int value, change;
|
||||
JOYINFOEX joyinfo;
|
||||
|
||||
joyinfo.dwSize = sizeof(joyinfo);
|
||||
joyinfo.dwFlags = JOY_RETURNALL | JOY_RETURNPOVCTS;
|
||||
if (!joystick->hats) {
|
||||
joyinfo.dwFlags &= ~(JOY_RETURNPOV | JOY_RETURNPOVCTS);
|
||||
}
|
||||
result = joyGetPosEx(joystick->hwdata->id, &joyinfo);
|
||||
if (result != JOYERR_NOERROR) {
|
||||
SetMMerror("joyGetPosEx", result);
|
||||
return;
|
||||
}
|
||||
|
||||
/* joystick motion events */
|
||||
pos[0] = joyinfo.dwXpos;
|
||||
pos[1] = joyinfo.dwYpos;
|
||||
pos[2] = joyinfo.dwZpos;
|
||||
pos[3] = joyinfo.dwRpos;
|
||||
pos[4] = joyinfo.dwUpos;
|
||||
pos[5] = joyinfo.dwVpos;
|
||||
|
||||
transaxis = joystick->hwdata->transaxis;
|
||||
for (i = 0; i < joystick->naxes; i++) {
|
||||
if (joyinfo.dwFlags & flags[i]) {
|
||||
value =
|
||||
(int) (((float) pos[i] +
|
||||
transaxis[i].offset) * transaxis[i].scale);
|
||||
change = (value - joystick->axes[i]);
|
||||
if ((change < -JOY_AXIS_THRESHOLD)
|
||||
|| (change > JOY_AXIS_THRESHOLD)) {
|
||||
SDL_PrivateJoystickAxis(joystick, (Uint8) i, (Sint16) value);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* joystick button events */
|
||||
if (joyinfo.dwFlags & JOY_RETURNBUTTONS) {
|
||||
for (i = 0; i < joystick->nbuttons; ++i) {
|
||||
if (joyinfo.dwButtons & JOY_BUTTON_FLAG(i)) {
|
||||
if (!joystick->buttons[i]) {
|
||||
SDL_PrivateJoystickButton(joystick, (Uint8) i,
|
||||
SDL_PRESSED);
|
||||
}
|
||||
} else {
|
||||
if (joystick->buttons[i]) {
|
||||
SDL_PrivateJoystickButton(joystick, (Uint8) i,
|
||||
SDL_RELEASED);
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* joystick hat events */
|
||||
if (joyinfo.dwFlags & JOY_RETURNPOV) {
|
||||
Uint8 pos;
|
||||
|
||||
pos = TranslatePOV(joyinfo.dwPOV);
|
||||
if (pos != joystick->hats[0]) {
|
||||
SDL_PrivateJoystickHat(joystick, 0, pos);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Function to close a joystick after use */
|
||||
void
|
||||
SDL_SYS_JoystickClose(SDL_Joystick * joystick)
|
||||
{
|
||||
/* free system specific hardware data */
|
||||
SDL_free(joystick->hwdata);
|
||||
joystick->hwdata = NULL;
|
||||
}
|
||||
|
||||
/* Function to perform any system-specific joystick related cleanup */
|
||||
void
|
||||
SDL_SYS_JoystickQuit(void)
|
||||
{
|
||||
int i;
|
||||
for (i = 0; i < MAX_JOYSTICKS; i++) {
|
||||
SDL_free(SYS_JoystickName[i]);
|
||||
SYS_JoystickName[i] = NULL;
|
||||
}
|
||||
}
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetDeviceGUID( int device_index )
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
/* the GUID is just the first 16 chars of the name for now */
|
||||
const char *name = SDL_SYS_JoystickNameForDeviceIndex( device_index );
|
||||
SDL_zero( guid );
|
||||
SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
|
||||
return guid;
|
||||
}
|
||||
|
||||
SDL_JoystickGUID SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
/* the GUID is just the first 16 chars of the name for now */
|
||||
const char *name = joystick->name;
|
||||
SDL_zero( guid );
|
||||
SDL_memcpy( &guid, name, SDL_min( sizeof(guid), SDL_strlen( name ) ) );
|
||||
return guid;
|
||||
}
|
||||
|
||||
|
||||
/* implementation functions */
|
||||
void
|
||||
SetMMerror(char *function, int code)
|
||||
{
|
||||
static char *error;
|
||||
static char errbuf[1024];
|
||||
|
||||
errbuf[0] = 0;
|
||||
switch (code) {
|
||||
case MMSYSERR_NODRIVER:
|
||||
error = "Joystick driver not present";
|
||||
break;
|
||||
|
||||
case MMSYSERR_INVALPARAM:
|
||||
case JOYERR_PARMS:
|
||||
error = "Invalid parameter(s)";
|
||||
break;
|
||||
|
||||
case MMSYSERR_BADDEVICEID:
|
||||
error = "Bad device ID";
|
||||
break;
|
||||
|
||||
case JOYERR_UNPLUGGED:
|
||||
error = "Joystick not attached";
|
||||
break;
|
||||
|
||||
case JOYERR_NOCANDO:
|
||||
error = "Can't capture joystick input";
|
||||
break;
|
||||
|
||||
default:
|
||||
SDL_snprintf(errbuf, SDL_arraysize(errbuf),
|
||||
"%s: Unknown Multimedia system error: 0x%x",
|
||||
function, code);
|
||||
break;
|
||||
}
|
||||
|
||||
if (!errbuf[0]) {
|
||||
SDL_snprintf(errbuf, SDL_arraysize(errbuf), "%s: %s", function,
|
||||
error);
|
||||
}
|
||||
SDL_SetError("%s", errbuf);
|
||||
}
|
||||
|
||||
#endif /* SDL_JOYSTICK_WINMM */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
574
src/joystick/windows/SDL_windowsjoystick.c
Normal file
574
src/joystick/windows/SDL_windowsjoystick.c
Normal file
@@ -0,0 +1,574 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#if SDL_JOYSTICK_DINPUT || SDL_JOYSTICK_XINPUT
|
||||
|
||||
/* DirectInput joystick driver; written by Glenn Maynard, based on Andrei de
|
||||
* A. Formiga's WINMM driver.
|
||||
*
|
||||
* Hats and sliders are completely untested; the app I'm writing this for mostly
|
||||
* doesn't use them and I don't own any joysticks with them.
|
||||
*
|
||||
* We don't bother to use event notification here. It doesn't seem to work
|
||||
* with polled devices, and it's fine to call IDirectInputDevice8_GetDeviceData and
|
||||
* let it return 0 events. */
|
||||
|
||||
#include "SDL_error.h"
|
||||
#include "SDL_assert.h"
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_thread.h"
|
||||
#include "SDL_timer.h"
|
||||
#include "SDL_mutex.h"
|
||||
#include "SDL_events.h"
|
||||
#include "SDL_hints.h"
|
||||
#include "SDL_joystick.h"
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
#include "../../events/SDL_events_c.h"
|
||||
#endif
|
||||
#include "../../core/windows/SDL_windows.h"
|
||||
#if !defined(__WINRT__)
|
||||
#include <dbt.h>
|
||||
#endif
|
||||
|
||||
#define INITGUID /* Only set here, if set twice will cause mingw32 to break. */
|
||||
#include "SDL_windowsjoystick_c.h"
|
||||
#include "SDL_dinputjoystick_c.h"
|
||||
#include "SDL_xinputjoystick_c.h"
|
||||
|
||||
#include "../../haptic/windows/SDL_dinputhaptic_c.h" /* For haptic hot plugging */
|
||||
#include "../../haptic/windows/SDL_xinputhaptic_c.h" /* For haptic hot plugging */
|
||||
|
||||
|
||||
#ifndef DEVICE_NOTIFY_WINDOW_HANDLE
|
||||
#define DEVICE_NOTIFY_WINDOW_HANDLE 0x00000000
|
||||
#endif
|
||||
|
||||
/* local variables */
|
||||
static SDL_bool s_bDeviceAdded = SDL_FALSE;
|
||||
static SDL_bool s_bDeviceRemoved = SDL_FALSE;
|
||||
static SDL_JoystickID s_nInstanceID = -1;
|
||||
static SDL_cond *s_condJoystickThread = NULL;
|
||||
static SDL_mutex *s_mutexJoyStickEnum = NULL;
|
||||
static SDL_Thread *s_threadJoystick = NULL;
|
||||
static SDL_bool s_bJoystickThreadQuit = SDL_FALSE;
|
||||
|
||||
JoyStick_DeviceData *SYS_Joystick; /* array to hold joystick ID values */
|
||||
|
||||
static SDL_bool s_bWindowsDeviceChanged = SDL_FALSE;
|
||||
|
||||
#ifdef __WINRT__
|
||||
|
||||
typedef struct
|
||||
{
|
||||
int unused;
|
||||
} SDL_DeviceNotificationData;
|
||||
|
||||
static void
|
||||
SDL_CleanupDeviceNotification(SDL_DeviceNotificationData *data)
|
||||
{
|
||||
}
|
||||
|
||||
static int
|
||||
SDL_CreateDeviceNotification(SDL_DeviceNotificationData *data)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
SDL_CheckDeviceNotification(SDL_DeviceNotificationData *data)
|
||||
{
|
||||
}
|
||||
|
||||
#else /* !__WINRT__ */
|
||||
|
||||
typedef struct
|
||||
{
|
||||
HRESULT coinitialized;
|
||||
WNDCLASSEX wincl;
|
||||
HWND messageWindow;
|
||||
HDEVNOTIFY hNotify;
|
||||
} SDL_DeviceNotificationData;
|
||||
|
||||
|
||||
/* windowproc for our joystick detect thread message only window, to detect any USB device addition/removal */
|
||||
static LRESULT CALLBACK
|
||||
SDL_PrivateJoystickDetectProc(HWND hwnd, UINT message, WPARAM wParam, LPARAM lParam)
|
||||
{
|
||||
switch (message) {
|
||||
case WM_DEVICECHANGE:
|
||||
switch (wParam) {
|
||||
case DBT_DEVICEARRIVAL:
|
||||
if (((DEV_BROADCAST_HDR*)lParam)->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) {
|
||||
s_bWindowsDeviceChanged = SDL_TRUE;
|
||||
}
|
||||
break;
|
||||
case DBT_DEVICEREMOVECOMPLETE:
|
||||
if (((DEV_BROADCAST_HDR*)lParam)->dbch_devicetype == DBT_DEVTYP_DEVICEINTERFACE) {
|
||||
s_bWindowsDeviceChanged = SDL_TRUE;
|
||||
}
|
||||
break;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
return DefWindowProc (hwnd, message, wParam, lParam);
|
||||
}
|
||||
|
||||
static void
|
||||
SDL_CleanupDeviceNotification(SDL_DeviceNotificationData *data)
|
||||
{
|
||||
if (data->hNotify)
|
||||
UnregisterDeviceNotification(data->hNotify);
|
||||
|
||||
if (data->messageWindow)
|
||||
DestroyWindow(data->messageWindow);
|
||||
|
||||
UnregisterClass(data->wincl.lpszClassName, data->wincl.hInstance);
|
||||
|
||||
if (data->coinitialized == S_OK) {
|
||||
WIN_CoUninitialize();
|
||||
}
|
||||
}
|
||||
|
||||
static int
|
||||
SDL_CreateDeviceNotification(SDL_DeviceNotificationData *data)
|
||||
{
|
||||
DEV_BROADCAST_DEVICEINTERFACE dbh;
|
||||
GUID GUID_DEVINTERFACE_HID = { 0x4D1E55B2L, 0xF16F, 0x11CF, { 0x88, 0xCB, 0x00, 0x11, 0x11, 0x00, 0x00, 0x30 } };
|
||||
|
||||
SDL_zerop(data);
|
||||
|
||||
data->coinitialized = WIN_CoInitialize();
|
||||
|
||||
data->wincl.hInstance = GetModuleHandle(NULL);
|
||||
data->wincl.lpszClassName = L"Message";
|
||||
data->wincl.lpfnWndProc = SDL_PrivateJoystickDetectProc; /* This function is called by windows */
|
||||
data->wincl.cbSize = sizeof (WNDCLASSEX);
|
||||
|
||||
if (!RegisterClassEx(&data->wincl)) {
|
||||
WIN_SetError("Failed to create register class for joystick autodetect");
|
||||
SDL_CleanupDeviceNotification(data);
|
||||
return -1;
|
||||
}
|
||||
|
||||
data->messageWindow = (HWND)CreateWindowEx(0, L"Message", NULL, 0, 0, 0, 0, 0, HWND_MESSAGE, NULL, NULL, NULL);
|
||||
if (!data->messageWindow) {
|
||||
WIN_SetError("Failed to create message window for joystick autodetect");
|
||||
SDL_CleanupDeviceNotification(data);
|
||||
return -1;
|
||||
}
|
||||
|
||||
SDL_zero(dbh);
|
||||
dbh.dbcc_size = sizeof(dbh);
|
||||
dbh.dbcc_devicetype = DBT_DEVTYP_DEVICEINTERFACE;
|
||||
dbh.dbcc_classguid = GUID_DEVINTERFACE_HID;
|
||||
|
||||
data->hNotify = RegisterDeviceNotification(data->messageWindow, &dbh, DEVICE_NOTIFY_WINDOW_HANDLE);
|
||||
if (!data->hNotify) {
|
||||
WIN_SetError("Failed to create notify device for joystick autodetect");
|
||||
SDL_CleanupDeviceNotification(data);
|
||||
return -1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
SDL_CheckDeviceNotification(SDL_DeviceNotificationData *data)
|
||||
{
|
||||
MSG msg;
|
||||
|
||||
if (!data->messageWindow) {
|
||||
return;
|
||||
}
|
||||
|
||||
while (PeekMessage(&msg, data->messageWindow, 0, 0, PM_NOREMOVE)) {
|
||||
if (GetMessage(&msg, data->messageWindow, 0, 0) != 0) {
|
||||
TranslateMessage(&msg);
|
||||
DispatchMessage(&msg);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
#endif /* __WINRT__ */
|
||||
|
||||
/* Function/thread to scan the system for joysticks. */
|
||||
static int
|
||||
SDL_JoystickThread(void *_data)
|
||||
{
|
||||
SDL_DeviceNotificationData notification_data;
|
||||
|
||||
#if SDL_JOYSTICK_XINPUT
|
||||
SDL_bool bOpenedXInputDevices[XUSER_MAX_COUNT];
|
||||
SDL_zero(bOpenedXInputDevices);
|
||||
#endif
|
||||
|
||||
if (SDL_CreateDeviceNotification(¬ification_data) < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
SDL_LockMutex(s_mutexJoyStickEnum);
|
||||
while (s_bJoystickThreadQuit == SDL_FALSE) {
|
||||
SDL_bool bXInputChanged = SDL_FALSE;
|
||||
|
||||
SDL_CondWaitTimeout(s_condJoystickThread, s_mutexJoyStickEnum, 300);
|
||||
|
||||
SDL_CheckDeviceNotification(¬ification_data);
|
||||
|
||||
#if SDL_JOYSTICK_XINPUT
|
||||
if (SDL_XINPUT_Enabled() && XINPUTGETCAPABILITIES) {
|
||||
/* scan for any change in XInput devices */
|
||||
Uint8 userId;
|
||||
for (userId = 0; userId < XUSER_MAX_COUNT; userId++) {
|
||||
XINPUT_CAPABILITIES capabilities;
|
||||
const DWORD result = XINPUTGETCAPABILITIES(userId, XINPUT_FLAG_GAMEPAD, &capabilities);
|
||||
const SDL_bool available = (result == ERROR_SUCCESS);
|
||||
if (bOpenedXInputDevices[userId] != available) {
|
||||
bXInputChanged = SDL_TRUE;
|
||||
bOpenedXInputDevices[userId] = available;
|
||||
}
|
||||
}
|
||||
}
|
||||
#endif /* SDL_JOYSTICK_XINPUT */
|
||||
|
||||
if (s_bWindowsDeviceChanged || bXInputChanged) {
|
||||
SDL_UnlockMutex(s_mutexJoyStickEnum); /* let main thread go while we SDL_Delay(). */
|
||||
SDL_Delay(300); /* wait for direct input to find out about this device */
|
||||
SDL_LockMutex(s_mutexJoyStickEnum);
|
||||
|
||||
s_bDeviceRemoved = SDL_TRUE;
|
||||
s_bDeviceAdded = SDL_TRUE;
|
||||
s_bWindowsDeviceChanged = SDL_FALSE;
|
||||
}
|
||||
}
|
||||
SDL_UnlockMutex(s_mutexJoyStickEnum);
|
||||
|
||||
SDL_CleanupDeviceNotification(¬ification_data);
|
||||
|
||||
return 1;
|
||||
}
|
||||
|
||||
void SDL_SYS_AddJoystickDevice(JoyStick_DeviceData *device)
|
||||
{
|
||||
device->send_add_event = SDL_TRUE;
|
||||
device->nInstanceID = ++s_nInstanceID;
|
||||
device->pNext = SYS_Joystick;
|
||||
SYS_Joystick = device;
|
||||
|
||||
s_bDeviceAdded = SDL_TRUE;
|
||||
}
|
||||
|
||||
/* Function to scan the system for joysticks.
|
||||
* Joystick 0 should be the system default joystick.
|
||||
* It should return 0, or -1 on an unrecoverable fatal error.
|
||||
*/
|
||||
int
|
||||
SDL_SYS_JoystickInit(void)
|
||||
{
|
||||
if (SDL_DINPUT_JoystickInit() < 0) {
|
||||
SDL_SYS_JoystickQuit();
|
||||
return -1;
|
||||
}
|
||||
|
||||
if (SDL_XINPUT_JoystickInit() < 0) {
|
||||
SDL_SYS_JoystickQuit();
|
||||
return -1;
|
||||
}
|
||||
|
||||
s_mutexJoyStickEnum = SDL_CreateMutex();
|
||||
s_condJoystickThread = SDL_CreateCond();
|
||||
s_bDeviceAdded = SDL_TRUE; /* force a scan of the system for joysticks this first time */
|
||||
|
||||
SDL_SYS_JoystickDetect();
|
||||
|
||||
if (!s_threadJoystick) {
|
||||
s_bJoystickThreadQuit = SDL_FALSE;
|
||||
/* spin up the thread to detect hotplug of devices */
|
||||
#if defined(__WIN32__) && !defined(HAVE_LIBC)
|
||||
#undef SDL_CreateThread
|
||||
#if SDL_DYNAMIC_API
|
||||
s_threadJoystick= SDL_CreateThread_REAL(SDL_JoystickThread, "SDL_joystick", NULL, NULL, NULL);
|
||||
#else
|
||||
s_threadJoystick= SDL_CreateThread(SDL_JoystickThread, "SDL_joystick", NULL, NULL, NULL);
|
||||
#endif
|
||||
#else
|
||||
s_threadJoystick = SDL_CreateThread(SDL_JoystickThread, "SDL_joystick", NULL);
|
||||
#endif
|
||||
}
|
||||
return SDL_SYS_NumJoysticks();
|
||||
}
|
||||
|
||||
/* return the number of joysticks that are connected right now */
|
||||
int
|
||||
SDL_SYS_NumJoysticks()
|
||||
{
|
||||
int nJoysticks = 0;
|
||||
JoyStick_DeviceData *device = SYS_Joystick;
|
||||
while (device) {
|
||||
nJoysticks++;
|
||||
device = device->pNext;
|
||||
}
|
||||
|
||||
return nJoysticks;
|
||||
}
|
||||
|
||||
/* detect any new joysticks being inserted into the system */
|
||||
void
|
||||
SDL_SYS_JoystickDetect()
|
||||
{
|
||||
JoyStick_DeviceData *pCurList = NULL;
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
SDL_Event event;
|
||||
#endif
|
||||
|
||||
/* only enum the devices if the joystick thread told us something changed */
|
||||
if (!s_bDeviceAdded && !s_bDeviceRemoved) {
|
||||
return; /* thread hasn't signaled, nothing to do right now. */
|
||||
}
|
||||
|
||||
SDL_LockMutex(s_mutexJoyStickEnum);
|
||||
|
||||
s_bDeviceAdded = SDL_FALSE;
|
||||
s_bDeviceRemoved = SDL_FALSE;
|
||||
|
||||
pCurList = SYS_Joystick;
|
||||
SYS_Joystick = NULL;
|
||||
|
||||
/* Look for DirectInput joysticks, wheels, head trackers, gamepads, etc.. */
|
||||
SDL_DINPUT_JoystickDetect(&pCurList);
|
||||
|
||||
/* Look for XInput devices. Do this last, so they're first in the final list. */
|
||||
SDL_XINPUT_JoystickDetect(&pCurList);
|
||||
|
||||
SDL_UnlockMutex(s_mutexJoyStickEnum);
|
||||
|
||||
while (pCurList) {
|
||||
JoyStick_DeviceData *pListNext = NULL;
|
||||
|
||||
if (pCurList->bXInputDevice) {
|
||||
SDL_XINPUT_MaybeRemoveDevice(pCurList->XInputUserId);
|
||||
} else {
|
||||
SDL_DINPUT_MaybeRemoveDevice(&pCurList->dxdevice);
|
||||
}
|
||||
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
SDL_zero(event);
|
||||
event.type = SDL_JOYDEVICEREMOVED;
|
||||
|
||||
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
|
||||
event.jdevice.which = pCurList->nInstanceID;
|
||||
if ((!SDL_EventOK) || (*SDL_EventOK) (SDL_EventOKParam, &event)) {
|
||||
SDL_PushEvent(&event);
|
||||
}
|
||||
}
|
||||
#endif /* !SDL_EVENTS_DISABLED */
|
||||
|
||||
pListNext = pCurList->pNext;
|
||||
SDL_free(pCurList->joystickname);
|
||||
SDL_free(pCurList);
|
||||
pCurList = pListNext;
|
||||
}
|
||||
|
||||
if (s_bDeviceAdded) {
|
||||
JoyStick_DeviceData *pNewJoystick;
|
||||
int device_index = 0;
|
||||
s_bDeviceAdded = SDL_FALSE;
|
||||
pNewJoystick = SYS_Joystick;
|
||||
while (pNewJoystick) {
|
||||
if (pNewJoystick->send_add_event) {
|
||||
if (pNewJoystick->bXInputDevice) {
|
||||
SDL_XINPUT_MaybeAddDevice(pNewJoystick->XInputUserId);
|
||||
} else {
|
||||
SDL_DINPUT_MaybeAddDevice(&pNewJoystick->dxdevice);
|
||||
}
|
||||
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
SDL_zero(event);
|
||||
event.type = SDL_JOYDEVICEADDED;
|
||||
|
||||
if (SDL_GetEventState(event.type) == SDL_ENABLE) {
|
||||
event.jdevice.which = device_index;
|
||||
if ((!SDL_EventOK) || (*SDL_EventOK) (SDL_EventOKParam, &event)) {
|
||||
SDL_PushEvent(&event);
|
||||
}
|
||||
}
|
||||
#endif /* !SDL_EVENTS_DISABLED */
|
||||
pNewJoystick->send_add_event = SDL_FALSE;
|
||||
}
|
||||
device_index++;
|
||||
pNewJoystick = pNewJoystick->pNext;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
/* Function to get the device-dependent name of a joystick */
|
||||
const char *
|
||||
SDL_SYS_JoystickNameForDeviceIndex(int device_index)
|
||||
{
|
||||
JoyStick_DeviceData *device = SYS_Joystick;
|
||||
|
||||
for (; device_index > 0; device_index--)
|
||||
device = device->pNext;
|
||||
|
||||
return device->joystickname;
|
||||
}
|
||||
|
||||
/* Function to perform the mapping between current device instance and this joysticks instance id */
|
||||
SDL_JoystickID
|
||||
SDL_SYS_GetInstanceIdOfDeviceIndex(int device_index)
|
||||
{
|
||||
JoyStick_DeviceData *device = SYS_Joystick;
|
||||
int index;
|
||||
|
||||
for (index = device_index; index > 0; index--)
|
||||
device = device->pNext;
|
||||
|
||||
return device->nInstanceID;
|
||||
}
|
||||
|
||||
/* Function to open a joystick for use.
|
||||
The joystick to open is specified by the index field of the joystick.
|
||||
This should fill the nbuttons and naxes fields of the joystick structure.
|
||||
It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
int
|
||||
SDL_SYS_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
||||
{
|
||||
JoyStick_DeviceData *joystickdevice = SYS_Joystick;
|
||||
|
||||
for (; device_index > 0; device_index--)
|
||||
joystickdevice = joystickdevice->pNext;
|
||||
|
||||
/* allocate memory for system specific hardware data */
|
||||
joystick->instance_id = joystickdevice->nInstanceID;
|
||||
joystick->closed = SDL_FALSE;
|
||||
joystick->hwdata =
|
||||
(struct joystick_hwdata *) SDL_malloc(sizeof(struct joystick_hwdata));
|
||||
if (joystick->hwdata == NULL) {
|
||||
return SDL_OutOfMemory();
|
||||
}
|
||||
SDL_zerop(joystick->hwdata);
|
||||
joystick->hwdata->guid = joystickdevice->guid;
|
||||
|
||||
if (joystickdevice->bXInputDevice) {
|
||||
return SDL_XINPUT_JoystickOpen(joystick, joystickdevice);
|
||||
} else {
|
||||
return SDL_DINPUT_JoystickOpen(joystick, joystickdevice);
|
||||
}
|
||||
}
|
||||
|
||||
/* return true if this joystick is plugged in right now */
|
||||
SDL_bool
|
||||
SDL_SYS_JoystickAttached(SDL_Joystick * joystick)
|
||||
{
|
||||
return !joystick->closed && !joystick->hwdata->removed;
|
||||
}
|
||||
|
||||
void
|
||||
SDL_SYS_JoystickUpdate(SDL_Joystick * joystick)
|
||||
{
|
||||
if (joystick->closed || !joystick->hwdata) {
|
||||
return;
|
||||
}
|
||||
|
||||
if (joystick->hwdata->bXInputDevice) {
|
||||
SDL_XINPUT_JoystickUpdate(joystick);
|
||||
} else {
|
||||
SDL_DINPUT_JoystickUpdate(joystick);
|
||||
}
|
||||
|
||||
if (joystick->hwdata->removed) {
|
||||
joystick->closed = SDL_TRUE;
|
||||
joystick->uncentered = SDL_TRUE;
|
||||
}
|
||||
}
|
||||
|
||||
/* Function to close a joystick after use */
|
||||
void
|
||||
SDL_SYS_JoystickClose(SDL_Joystick * joystick)
|
||||
{
|
||||
if (joystick->hwdata->bXInputDevice) {
|
||||
SDL_XINPUT_JoystickClose(joystick);
|
||||
} else {
|
||||
SDL_DINPUT_JoystickClose(joystick);
|
||||
}
|
||||
|
||||
/* free system specific hardware data */
|
||||
SDL_free(joystick->hwdata);
|
||||
|
||||
joystick->closed = SDL_TRUE;
|
||||
}
|
||||
|
||||
/* Function to perform any system-specific joystick related cleanup */
|
||||
void
|
||||
SDL_SYS_JoystickQuit(void)
|
||||
{
|
||||
JoyStick_DeviceData *device = SYS_Joystick;
|
||||
|
||||
while (device) {
|
||||
JoyStick_DeviceData *device_next = device->pNext;
|
||||
SDL_free(device->joystickname);
|
||||
SDL_free(device);
|
||||
device = device_next;
|
||||
}
|
||||
SYS_Joystick = NULL;
|
||||
|
||||
if (s_threadJoystick) {
|
||||
SDL_LockMutex(s_mutexJoyStickEnum);
|
||||
s_bJoystickThreadQuit = SDL_TRUE;
|
||||
SDL_CondBroadcast(s_condJoystickThread); /* signal the joystick thread to quit */
|
||||
SDL_UnlockMutex(s_mutexJoyStickEnum);
|
||||
SDL_WaitThread(s_threadJoystick, NULL); /* wait for it to bugger off */
|
||||
|
||||
SDL_DestroyMutex(s_mutexJoyStickEnum);
|
||||
SDL_DestroyCond(s_condJoystickThread);
|
||||
s_condJoystickThread= NULL;
|
||||
s_mutexJoyStickEnum = NULL;
|
||||
s_threadJoystick = NULL;
|
||||
}
|
||||
|
||||
SDL_DINPUT_JoystickQuit();
|
||||
SDL_XINPUT_JoystickQuit();
|
||||
}
|
||||
|
||||
/* return the stable device guid for this device index */
|
||||
SDL_JoystickGUID
|
||||
SDL_SYS_JoystickGetDeviceGUID(int device_index)
|
||||
{
|
||||
JoyStick_DeviceData *device = SYS_Joystick;
|
||||
int index;
|
||||
|
||||
for (index = device_index; index > 0; index--)
|
||||
device = device->pNext;
|
||||
|
||||
return device->guid;
|
||||
}
|
||||
|
||||
SDL_JoystickGUID
|
||||
SDL_SYS_JoystickGetGUID(SDL_Joystick * joystick)
|
||||
{
|
||||
return joystick->hwdata->guid;
|
||||
}
|
||||
|
||||
#endif /* SDL_JOYSTICK_DINPUT || SDL_JOYSTICK_XINPUT */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
88
src/joystick/windows/SDL_windowsjoystick_c.h
Normal file
88
src/joystick/windows/SDL_windowsjoystick_c.h
Normal file
@@ -0,0 +1,88 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#include "SDL_events.h"
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#include "../../core/windows/SDL_windows.h"
|
||||
#include "../../core/windows/SDL_directx.h"
|
||||
|
||||
#define MAX_INPUTS 256 /* each joystick can have up to 256 inputs */
|
||||
|
||||
typedef struct JoyStick_DeviceData
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
char *joystickname;
|
||||
Uint8 send_add_event;
|
||||
SDL_JoystickID nInstanceID;
|
||||
SDL_bool bXInputDevice;
|
||||
BYTE SubType;
|
||||
Uint8 XInputUserId;
|
||||
DIDEVICEINSTANCE dxdevice;
|
||||
struct JoyStick_DeviceData *pNext;
|
||||
} JoyStick_DeviceData;
|
||||
|
||||
extern JoyStick_DeviceData *SYS_Joystick; /* array to hold joystick ID values */
|
||||
|
||||
typedef enum Type
|
||||
{
|
||||
BUTTON,
|
||||
AXIS,
|
||||
HAT
|
||||
} Type;
|
||||
|
||||
typedef struct input_t
|
||||
{
|
||||
/* DirectInput offset for this input type: */
|
||||
DWORD ofs;
|
||||
|
||||
/* Button, axis or hat: */
|
||||
Type type;
|
||||
|
||||
/* SDL input offset: */
|
||||
Uint8 num;
|
||||
} input_t;
|
||||
|
||||
/* The private structure used to keep track of a joystick */
|
||||
struct joystick_hwdata
|
||||
{
|
||||
SDL_JoystickGUID guid;
|
||||
SDL_bool removed;
|
||||
SDL_bool send_remove_event;
|
||||
|
||||
#if SDL_JOYSTICK_DINPUT
|
||||
LPDIRECTINPUTDEVICE8 InputDevice;
|
||||
DIDEVCAPS Capabilities;
|
||||
SDL_bool buffered;
|
||||
input_t Inputs[MAX_INPUTS];
|
||||
int NumInputs;
|
||||
int NumSliders;
|
||||
#endif
|
||||
|
||||
SDL_bool bXInputDevice; /* SDL_TRUE if this device supports using the xinput API rather than DirectInput */
|
||||
SDL_bool bXInputHaptic; /* Supports force feedback via XInput. */
|
||||
Uint8 userid; /* XInput userid index for this joystick */
|
||||
DWORD dwPacketNumber;
|
||||
};
|
||||
|
||||
extern void SDL_SYS_AddJoystickDevice(JoyStick_DeviceData *device);
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
382
src/joystick/windows/SDL_xinputjoystick.c
Normal file
382
src/joystick/windows/SDL_xinputjoystick.c
Normal file
@@ -0,0 +1,382 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#include "SDL_assert.h"
|
||||
#include "SDL_hints.h"
|
||||
#include "../SDL_sysjoystick.h"
|
||||
#include "SDL_windowsjoystick_c.h"
|
||||
#include "SDL_xinputjoystick_c.h"
|
||||
|
||||
|
||||
#if SDL_JOYSTICK_XINPUT
|
||||
|
||||
/*
|
||||
* Internal stuff.
|
||||
*/
|
||||
static SDL_bool s_bXInputEnabled = SDL_TRUE;
|
||||
|
||||
|
||||
static SDL_bool
|
||||
SDL_XInputUseOldJoystickMapping()
|
||||
{
|
||||
static int s_XInputUseOldJoystickMapping = -1;
|
||||
if (s_XInputUseOldJoystickMapping < 0) {
|
||||
const char *hint = SDL_GetHint(SDL_HINT_XINPUT_USE_OLD_JOYSTICK_MAPPING);
|
||||
s_XInputUseOldJoystickMapping = (hint && *hint == '1') ? 1 : 0;
|
||||
}
|
||||
return (s_XInputUseOldJoystickMapping > 0);
|
||||
}
|
||||
|
||||
SDL_bool SDL_XINPUT_Enabled(void)
|
||||
{
|
||||
return s_bXInputEnabled;
|
||||
}
|
||||
|
||||
int
|
||||
SDL_XINPUT_JoystickInit(void)
|
||||
{
|
||||
const char *env = SDL_GetHint(SDL_HINT_XINPUT_ENABLED);
|
||||
if (env && !SDL_atoi(env)) {
|
||||
s_bXInputEnabled = SDL_FALSE;
|
||||
}
|
||||
|
||||
if (s_bXInputEnabled && WIN_LoadXInputDLL() < 0) {
|
||||
s_bXInputEnabled = SDL_FALSE; /* oh well. */
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static char *
|
||||
GetXInputName(const Uint8 userid, BYTE SubType)
|
||||
{
|
||||
char name[32];
|
||||
|
||||
if (SDL_XInputUseOldJoystickMapping()) {
|
||||
SDL_snprintf(name, sizeof(name), "X360 Controller #%u", 1 + userid);
|
||||
} else {
|
||||
switch (SubType) {
|
||||
case XINPUT_DEVSUBTYPE_GAMEPAD:
|
||||
SDL_snprintf(name, sizeof(name), "XInput Controller #%u", 1 + userid);
|
||||
break;
|
||||
case XINPUT_DEVSUBTYPE_WHEEL:
|
||||
SDL_snprintf(name, sizeof(name), "XInput Wheel #%u", 1 + userid);
|
||||
break;
|
||||
case XINPUT_DEVSUBTYPE_ARCADE_STICK:
|
||||
SDL_snprintf(name, sizeof(name), "XInput ArcadeStick #%u", 1 + userid);
|
||||
break;
|
||||
case XINPUT_DEVSUBTYPE_FLIGHT_STICK:
|
||||
SDL_snprintf(name, sizeof(name), "XInput FlightStick #%u", 1 + userid);
|
||||
break;
|
||||
case XINPUT_DEVSUBTYPE_DANCE_PAD:
|
||||
SDL_snprintf(name, sizeof(name), "XInput DancePad #%u", 1 + userid);
|
||||
break;
|
||||
case XINPUT_DEVSUBTYPE_GUITAR:
|
||||
case XINPUT_DEVSUBTYPE_GUITAR_ALTERNATE:
|
||||
case XINPUT_DEVSUBTYPE_GUITAR_BASS:
|
||||
SDL_snprintf(name, sizeof(name), "XInput Guitar #%u", 1 + userid);
|
||||
break;
|
||||
case XINPUT_DEVSUBTYPE_DRUM_KIT:
|
||||
SDL_snprintf(name, sizeof(name), "XInput DrumKit #%u", 1 + userid);
|
||||
break;
|
||||
case XINPUT_DEVSUBTYPE_ARCADE_PAD:
|
||||
SDL_snprintf(name, sizeof(name), "XInput ArcadePad #%u", 1 + userid);
|
||||
break;
|
||||
default:
|
||||
SDL_snprintf(name, sizeof(name), "XInput Device #%u", 1 + userid);
|
||||
break;
|
||||
}
|
||||
}
|
||||
return SDL_strdup(name);
|
||||
}
|
||||
|
||||
static void
|
||||
AddXInputDevice(const Uint8 userid, BYTE SubType, JoyStick_DeviceData **pContext)
|
||||
{
|
||||
JoyStick_DeviceData *pPrevJoystick = NULL;
|
||||
JoyStick_DeviceData *pNewJoystick = *pContext;
|
||||
|
||||
if (SDL_XInputUseOldJoystickMapping() && SubType != XINPUT_DEVSUBTYPE_GAMEPAD)
|
||||
return;
|
||||
|
||||
if (SubType == XINPUT_DEVSUBTYPE_UNKNOWN)
|
||||
return;
|
||||
|
||||
while (pNewJoystick) {
|
||||
if (pNewJoystick->bXInputDevice && (pNewJoystick->XInputUserId == userid) && (pNewJoystick->SubType == SubType)) {
|
||||
/* if we are replacing the front of the list then update it */
|
||||
if (pNewJoystick == *pContext) {
|
||||
*pContext = pNewJoystick->pNext;
|
||||
} else if (pPrevJoystick) {
|
||||
pPrevJoystick->pNext = pNewJoystick->pNext;
|
||||
}
|
||||
|
||||
pNewJoystick->pNext = SYS_Joystick;
|
||||
SYS_Joystick = pNewJoystick;
|
||||
return; /* already in the list. */
|
||||
}
|
||||
|
||||
pPrevJoystick = pNewJoystick;
|
||||
pNewJoystick = pNewJoystick->pNext;
|
||||
}
|
||||
|
||||
pNewJoystick = (JoyStick_DeviceData *)SDL_malloc(sizeof(JoyStick_DeviceData));
|
||||
if (!pNewJoystick) {
|
||||
return; /* better luck next time? */
|
||||
}
|
||||
SDL_zerop(pNewJoystick);
|
||||
|
||||
pNewJoystick->joystickname = GetXInputName(userid, SubType);
|
||||
if (!pNewJoystick->joystickname) {
|
||||
SDL_free(pNewJoystick);
|
||||
return; /* better luck next time? */
|
||||
}
|
||||
|
||||
pNewJoystick->bXInputDevice = SDL_TRUE;
|
||||
if (SDL_XInputUseOldJoystickMapping()) {
|
||||
SDL_zero(pNewJoystick->guid);
|
||||
} else {
|
||||
pNewJoystick->guid.data[0] = 'x';
|
||||
pNewJoystick->guid.data[1] = 'i';
|
||||
pNewJoystick->guid.data[2] = 'n';
|
||||
pNewJoystick->guid.data[3] = 'p';
|
||||
pNewJoystick->guid.data[4] = 'u';
|
||||
pNewJoystick->guid.data[5] = 't';
|
||||
pNewJoystick->guid.data[6] = SubType;
|
||||
}
|
||||
pNewJoystick->SubType = SubType;
|
||||
pNewJoystick->XInputUserId = userid;
|
||||
SDL_SYS_AddJoystickDevice(pNewJoystick);
|
||||
}
|
||||
|
||||
void
|
||||
SDL_XINPUT_JoystickDetect(JoyStick_DeviceData **pContext)
|
||||
{
|
||||
int iuserid;
|
||||
|
||||
if (!s_bXInputEnabled) {
|
||||
return;
|
||||
}
|
||||
|
||||
/* iterate in reverse, so these are in the final list in ascending numeric order. */
|
||||
for (iuserid = XUSER_MAX_COUNT - 1; iuserid >= 0; iuserid--) {
|
||||
const Uint8 userid = (Uint8)iuserid;
|
||||
XINPUT_CAPABILITIES capabilities;
|
||||
if (XINPUTGETCAPABILITIES(userid, XINPUT_FLAG_GAMEPAD, &capabilities) == ERROR_SUCCESS) {
|
||||
AddXInputDevice(userid, capabilities.SubType, pContext);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
int
|
||||
SDL_XINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickdevice)
|
||||
{
|
||||
const Uint8 userId = joystickdevice->XInputUserId;
|
||||
XINPUT_CAPABILITIES capabilities;
|
||||
XINPUT_VIBRATION state;
|
||||
|
||||
SDL_assert(s_bXInputEnabled);
|
||||
SDL_assert(XINPUTGETCAPABILITIES);
|
||||
SDL_assert(XINPUTSETSTATE);
|
||||
SDL_assert(userId < XUSER_MAX_COUNT);
|
||||
|
||||
joystick->hwdata->bXInputDevice = SDL_TRUE;
|
||||
|
||||
if (XINPUTGETCAPABILITIES(userId, XINPUT_FLAG_GAMEPAD, &capabilities) != ERROR_SUCCESS) {
|
||||
SDL_free(joystick->hwdata);
|
||||
joystick->hwdata = NULL;
|
||||
return SDL_SetError("Failed to obtain XInput device capabilities. Device disconnected?");
|
||||
}
|
||||
SDL_zero(state);
|
||||
joystick->hwdata->bXInputHaptic = (XINPUTSETSTATE(userId, &state) == ERROR_SUCCESS);
|
||||
joystick->hwdata->userid = userId;
|
||||
|
||||
/* The XInput API has a hard coded button/axis mapping, so we just match it */
|
||||
if (SDL_XInputUseOldJoystickMapping()) {
|
||||
joystick->naxes = 6;
|
||||
joystick->nbuttons = 15;
|
||||
} else {
|
||||
joystick->naxes = 6;
|
||||
joystick->nbuttons = 11;
|
||||
joystick->nhats = 1;
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static void
|
||||
UpdateXInputJoystickState_OLD(SDL_Joystick * joystick, XINPUT_STATE_EX *pXInputState)
|
||||
{
|
||||
static WORD s_XInputButtons[] = {
|
||||
XINPUT_GAMEPAD_DPAD_UP, XINPUT_GAMEPAD_DPAD_DOWN, XINPUT_GAMEPAD_DPAD_LEFT, XINPUT_GAMEPAD_DPAD_RIGHT,
|
||||
XINPUT_GAMEPAD_START, XINPUT_GAMEPAD_BACK, XINPUT_GAMEPAD_LEFT_THUMB, XINPUT_GAMEPAD_RIGHT_THUMB,
|
||||
XINPUT_GAMEPAD_LEFT_SHOULDER, XINPUT_GAMEPAD_RIGHT_SHOULDER,
|
||||
XINPUT_GAMEPAD_A, XINPUT_GAMEPAD_B, XINPUT_GAMEPAD_X, XINPUT_GAMEPAD_Y,
|
||||
XINPUT_GAMEPAD_GUIDE
|
||||
};
|
||||
WORD wButtons = pXInputState->Gamepad.wButtons;
|
||||
Uint8 button;
|
||||
|
||||
SDL_PrivateJoystickAxis(joystick, 0, (Sint16)pXInputState->Gamepad.sThumbLX);
|
||||
SDL_PrivateJoystickAxis(joystick, 1, (Sint16)(-SDL_max(-32767, pXInputState->Gamepad.sThumbLY)));
|
||||
SDL_PrivateJoystickAxis(joystick, 2, (Sint16)pXInputState->Gamepad.sThumbRX);
|
||||
SDL_PrivateJoystickAxis(joystick, 3, (Sint16)(-SDL_max(-32767, pXInputState->Gamepad.sThumbRY)));
|
||||
SDL_PrivateJoystickAxis(joystick, 4, (Sint16)(((int)pXInputState->Gamepad.bLeftTrigger * 65535 / 255) - 32768));
|
||||
SDL_PrivateJoystickAxis(joystick, 5, (Sint16)(((int)pXInputState->Gamepad.bRightTrigger * 65535 / 255) - 32768));
|
||||
|
||||
for (button = 0; button < SDL_arraysize(s_XInputButtons); ++button) {
|
||||
SDL_PrivateJoystickButton(joystick, button, (wButtons & s_XInputButtons[button]) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
}
|
||||
|
||||
static void
|
||||
UpdateXInputJoystickState(SDL_Joystick * joystick, XINPUT_STATE_EX *pXInputState)
|
||||
{
|
||||
static WORD s_XInputButtons[] = {
|
||||
XINPUT_GAMEPAD_A, XINPUT_GAMEPAD_B, XINPUT_GAMEPAD_X, XINPUT_GAMEPAD_Y,
|
||||
XINPUT_GAMEPAD_LEFT_SHOULDER, XINPUT_GAMEPAD_RIGHT_SHOULDER, XINPUT_GAMEPAD_BACK, XINPUT_GAMEPAD_START,
|
||||
XINPUT_GAMEPAD_LEFT_THUMB, XINPUT_GAMEPAD_RIGHT_THUMB,
|
||||
XINPUT_GAMEPAD_GUIDE
|
||||
};
|
||||
WORD wButtons = pXInputState->Gamepad.wButtons;
|
||||
Uint8 button;
|
||||
Uint8 hat = SDL_HAT_CENTERED;
|
||||
|
||||
SDL_PrivateJoystickAxis(joystick, 0, (Sint16)pXInputState->Gamepad.sThumbLX);
|
||||
SDL_PrivateJoystickAxis(joystick, 1, (Sint16)(-SDL_max(-32767, pXInputState->Gamepad.sThumbLY)));
|
||||
SDL_PrivateJoystickAxis(joystick, 2, (Sint16)(((int)pXInputState->Gamepad.bLeftTrigger * 65535 / 255) - 32768));
|
||||
SDL_PrivateJoystickAxis(joystick, 3, (Sint16)pXInputState->Gamepad.sThumbRX);
|
||||
SDL_PrivateJoystickAxis(joystick, 4, (Sint16)(-SDL_max(-32767, pXInputState->Gamepad.sThumbRY)));
|
||||
SDL_PrivateJoystickAxis(joystick, 5, (Sint16)(((int)pXInputState->Gamepad.bRightTrigger * 65535 / 255) - 32768));
|
||||
|
||||
for (button = 0; button < SDL_arraysize(s_XInputButtons); ++button) {
|
||||
SDL_PrivateJoystickButton(joystick, button, (wButtons & s_XInputButtons[button]) ? SDL_PRESSED : SDL_RELEASED);
|
||||
}
|
||||
|
||||
if (wButtons & XINPUT_GAMEPAD_DPAD_UP) {
|
||||
hat |= SDL_HAT_UP;
|
||||
}
|
||||
if (wButtons & XINPUT_GAMEPAD_DPAD_DOWN) {
|
||||
hat |= SDL_HAT_DOWN;
|
||||
}
|
||||
if (wButtons & XINPUT_GAMEPAD_DPAD_LEFT) {
|
||||
hat |= SDL_HAT_LEFT;
|
||||
}
|
||||
if (wButtons & XINPUT_GAMEPAD_DPAD_RIGHT) {
|
||||
hat |= SDL_HAT_RIGHT;
|
||||
}
|
||||
SDL_PrivateJoystickHat(joystick, 0, hat);
|
||||
}
|
||||
|
||||
void
|
||||
SDL_XINPUT_JoystickUpdate(SDL_Joystick * joystick)
|
||||
{
|
||||
HRESULT result;
|
||||
XINPUT_STATE_EX XInputState;
|
||||
|
||||
if (!XINPUTGETSTATE)
|
||||
return;
|
||||
|
||||
result = XINPUTGETSTATE(joystick->hwdata->userid, &XInputState);
|
||||
if (result == ERROR_DEVICE_NOT_CONNECTED) {
|
||||
joystick->hwdata->send_remove_event = SDL_TRUE;
|
||||
joystick->hwdata->removed = SDL_TRUE;
|
||||
return;
|
||||
}
|
||||
|
||||
/* only fire events if the data changed from last time */
|
||||
if (XInputState.dwPacketNumber && XInputState.dwPacketNumber != joystick->hwdata->dwPacketNumber) {
|
||||
if (SDL_XInputUseOldJoystickMapping()) {
|
||||
UpdateXInputJoystickState_OLD(joystick, &XInputState);
|
||||
} else {
|
||||
UpdateXInputJoystickState(joystick, &XInputState);
|
||||
}
|
||||
joystick->hwdata->dwPacketNumber = XInputState.dwPacketNumber;
|
||||
}
|
||||
}
|
||||
|
||||
void
|
||||
SDL_XINPUT_JoystickClose(SDL_Joystick * joystick)
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
SDL_XINPUT_JoystickQuit(void)
|
||||
{
|
||||
if (s_bXInputEnabled) {
|
||||
WIN_UnloadXInputDLL();
|
||||
}
|
||||
}
|
||||
|
||||
SDL_bool
|
||||
SDL_SYS_IsXInputGamepad_DeviceIndex(int device_index)
|
||||
{
|
||||
JoyStick_DeviceData *device = SYS_Joystick;
|
||||
int index;
|
||||
|
||||
for (index = device_index; index > 0; index--)
|
||||
device = device->pNext;
|
||||
|
||||
return (device->SubType == XINPUT_DEVSUBTYPE_GAMEPAD);
|
||||
}
|
||||
|
||||
#else /* !SDL_JOYSTICK_XINPUT */
|
||||
|
||||
|
||||
SDL_bool SDL_XINPUT_Enabled(void)
|
||||
{
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
int
|
||||
SDL_XINPUT_JoystickInit(void)
|
||||
{
|
||||
return 0;
|
||||
}
|
||||
|
||||
void
|
||||
SDL_XINPUT_JoystickDetect(JoyStick_DeviceData **pContext)
|
||||
{
|
||||
}
|
||||
|
||||
int
|
||||
SDL_XINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickdevice)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
void
|
||||
SDL_XINPUT_JoystickUpdate(SDL_Joystick * joystick)
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
SDL_XINPUT_JoystickClose(SDL_Joystick * joystick)
|
||||
{
|
||||
}
|
||||
|
||||
void
|
||||
SDL_XINPUT_JoystickQuit(void)
|
||||
{
|
||||
}
|
||||
|
||||
#endif /* SDL_JOYSTICK_XINPUT */
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
33
src/joystick/windows/SDL_xinputjoystick_c.h
Normal file
33
src/joystick/windows/SDL_xinputjoystick_c.h
Normal file
@@ -0,0 +1,33 @@
|
||||
/*
|
||||
Simple DirectMedia Layer
|
||||
Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any damages
|
||||
arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any purpose,
|
||||
including commercial applications, and to alter it and redistribute it
|
||||
freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you must not
|
||||
claim that you wrote the original software. If you use this software
|
||||
in a product, an acknowledgment in the product documentation would be
|
||||
appreciated but is not required.
|
||||
2. Altered source versions must be plainly marked as such, and must not be
|
||||
misrepresented as being the original software.
|
||||
3. This notice may not be removed or altered from any source distribution.
|
||||
*/
|
||||
#include "../../SDL_internal.h"
|
||||
|
||||
#include "../../core/windows/SDL_xinput.h"
|
||||
|
||||
extern SDL_bool SDL_XINPUT_Enabled(void);
|
||||
extern int SDL_XINPUT_JoystickInit(void);
|
||||
extern void SDL_XINPUT_JoystickDetect(JoyStick_DeviceData **pContext);
|
||||
extern int SDL_XINPUT_JoystickOpen(SDL_Joystick * joystick, JoyStick_DeviceData *joystickdevice);
|
||||
extern void SDL_XINPUT_JoystickUpdate(SDL_Joystick * joystick);
|
||||
extern void SDL_XINPUT_JoystickClose(SDL_Joystick * joystick);
|
||||
extern void SDL_XINPUT_JoystickQuit(void);
|
||||
|
||||
/* vi: set ts=4 sw=4 expandtab: */
|
||||
Reference in New Issue
Block a user