Fixed compiler warning

warning C4018: '<' : signed/unsigned mismatch
This commit is contained in:
Sam Lantinga 2019-06-08 19:12:05 -07:00
parent a21b5b3018
commit b5e9ebbafa
1 changed files with 4 additions and 4 deletions
src/render

View File

@ -1222,14 +1222,14 @@ SDL_CreateTextureFromSurface(SDL_Renderer * renderer, SDL_Surface * surface)
/* No alpha, but a colorkey => promote to alpha */ /* No alpha, but a colorkey => promote to alpha */
if (!fmt->Amask && SDL_HasColorKey(surface)) { if (!fmt->Amask && SDL_HasColorKey(surface)) {
if (fmt->format == SDL_PIXELFORMAT_RGB888) { if (fmt->format == SDL_PIXELFORMAT_RGB888) {
for (i = 0; i < renderer->info.num_texture_formats; ++i) { for (i = 0; i < (int)renderer->info.num_texture_formats; ++i) {
if (renderer->info.texture_formats[i] == SDL_PIXELFORMAT_ARGB8888) { if (renderer->info.texture_formats[i] == SDL_PIXELFORMAT_ARGB8888) {
format = SDL_PIXELFORMAT_ARGB8888; format = SDL_PIXELFORMAT_ARGB8888;
break; break;
} }
} }
} else if (fmt->format == SDL_PIXELFORMAT_BGR888) { } else if (fmt->format == SDL_PIXELFORMAT_BGR888) {
for (i = 0; i < renderer->info.num_texture_formats; ++i) { for (i = 0; i < (int)renderer->info.num_texture_formats; ++i) {
if (renderer->info.texture_formats[i] == SDL_PIXELFORMAT_ABGR8888) { if (renderer->info.texture_formats[i] == SDL_PIXELFORMAT_ABGR8888) {
format = SDL_PIXELFORMAT_ABGR8888; format = SDL_PIXELFORMAT_ABGR8888;
break; break;
@ -1238,7 +1238,7 @@ SDL_CreateTextureFromSurface(SDL_Renderer * renderer, SDL_Surface * surface)
} }
} else { } else {
/* Exact match would be fine */ /* Exact match would be fine */
for (i = 0; i < renderer->info.num_texture_formats; ++i) { for (i = 0; i < (int)renderer->info.num_texture_formats; ++i) {
if (renderer->info.texture_formats[i] == fmt->format) { if (renderer->info.texture_formats[i] == fmt->format) {
format = fmt->format; format = fmt->format;
break; break;
@ -1249,7 +1249,7 @@ SDL_CreateTextureFromSurface(SDL_Renderer * renderer, SDL_Surface * surface)
/* Fallback, choose a valid pixel format */ /* Fallback, choose a valid pixel format */
if (format == SDL_PIXELFORMAT_UNKNOWN) { if (format == SDL_PIXELFORMAT_UNKNOWN) {
format = renderer->info.texture_formats[0]; format = renderer->info.texture_formats[0];
for (i = 0; i < renderer->info.num_texture_formats; ++i) { for (i = 0; i < (int)renderer->info.num_texture_formats; ++i) {
if (!SDL_ISPIXELFORMAT_FOURCC(renderer->info.texture_formats[i]) && if (!SDL_ISPIXELFORMAT_FOURCC(renderer->info.texture_formats[i]) &&
SDL_ISPIXELFORMAT_ALPHA(renderer->info.texture_formats[i]) == needAlpha) { SDL_ISPIXELFORMAT_ALPHA(renderer->info.texture_formats[i]) == needAlpha) {
format = renderer->info.texture_formats[i]; format = renderer->info.texture_formats[i];