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Windows: Always set the system timer resolution to 1ms by default.
An existing hint lets apps that don't need the timer resolution changed avoid this, to save battery, etc, but this fixes several problems in timing, audio callbacks not firing fast enough, etc. Fixes Bugzilla #2944.
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42
VisualC-WinRT/tests/loopwave/Package.appxmanifest
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42
VisualC-WinRT/tests/loopwave/Package.appxmanifest
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<?xml version="1.0" encoding="utf-8"?>
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<Package xmlns="http://schemas.microsoft.com/appx/2010/manifest">
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<Identity Name="1702c480-cf09-431e-a5e4-b21b283ec818"
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Publisher="CN=David"
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Version="1.0.0.0" />
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<Properties>
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<DisplayName>loopwave_VS2012_WinRT</DisplayName>
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<PublisherDisplayName>David</PublisherDisplayName>
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<Logo>Assets\StoreLogo.png</Logo>
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</Properties>
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<Prerequisites>
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<OSMinVersion>6.2.1</OSMinVersion>
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<OSMaxVersionTested>6.2.1</OSMaxVersionTested>
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</Prerequisites>
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<Resources>
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<Resource Language="x-generate"/>
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</Resources>
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<Applications>
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<Application Id="App"
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Executable="$targetnametoken$.exe"
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EntryPoint="loopwave_VS2012_WinRT.App">
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<VisualElements
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DisplayName="loopwave_VS2012_WinRT"
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Logo="Assets\Logo.png"
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SmallLogo="Assets\SmallLogo.png"
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Description="loopwave_VS2012_WinRT"
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ForegroundText="light"
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BackgroundColor="#464646">
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<DefaultTile ShowName="allLogos" />
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<SplashScreen Image="Assets\SplashScreen.png" />
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</VisualElements>
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</Application>
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</Applications>
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<Capabilities>
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<Capability Name="internetClient" />
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</Capabilities>
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</Package>
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