mirror of https://github.com/encounter/SDL.git
Sometimes the HID open doesn't succeed immediately after being notified about the device
Tested on Steam Link hardware with the Nintendo Switch Pro controller, which will occasionally take 2 attempts to open.
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@ -368,6 +368,8 @@ HIDAPI_SetupDeviceDriver(SDL_HIDAPI_Device *device, SDL_bool *removed)
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*
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*
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* See https://github.com/libsdl-org/SDL/issues/6347 for details
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* See https://github.com/libsdl-org/SDL/issues/6347 for details
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*/
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*/
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const int MAX_ATTEMPTS = 3;
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int attempt;
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int lock_count = 0;
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int lock_count = 0;
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SDL_HIDAPI_Device *curr;
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SDL_HIDAPI_Device *curr;
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SDL_hid_device *dev;
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SDL_hid_device *dev;
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@ -378,7 +380,14 @@ HIDAPI_SetupDeviceDriver(SDL_HIDAPI_Device *device, SDL_bool *removed)
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++lock_count;
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++lock_count;
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SDL_UnlockJoysticks();
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SDL_UnlockJoysticks();
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}
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}
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dev = SDL_hid_open_path(path, 0);
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for (attempt = 0; attempt < MAX_ATTEMPTS; ++attempt) {
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dev = SDL_hid_open_path(path, 0);
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if (dev != NULL) {
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break;
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}
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/* Wait a bit and try again */
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SDL_Delay(30);
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}
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while (lock_count > 0) {
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while (lock_count > 0) {
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--lock_count;
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--lock_count;
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SDL_LockJoysticks();
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SDL_LockJoysticks();
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