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Update 2.0.18 release notes with CMake prefix change
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@ -8,6 +8,7 @@ This is a list of major changes in SDL's version history.
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General:
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General:
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* The SDL wiki documentation and development headers are automatically kept in sync
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* The SDL wiki documentation and development headers are automatically kept in sync
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* Each function has information about in which version of SDL it was introduced
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* Each function has information about in which version of SDL it was introduced
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* SDL-specific CMake options are now prefixed with 'SDL_'. Be sure to update your CMake build scripts accordingly!
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* Added the hint SDL_HINT_APP_NAME to let SDL know the name of your application for various places it might show up in system information
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* Added the hint SDL_HINT_APP_NAME to let SDL know the name of your application for various places it might show up in system information
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* Added SDL_RenderGeometry() and SDL_RenderGeometryRaw() to allow rendering of arbitrary shapes using the SDL 2D render API
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* Added SDL_RenderGeometry() and SDL_RenderGeometryRaw() to allow rendering of arbitrary shapes using the SDL 2D render API
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* Added SDL_SetTextureUserData() and SDL_GetTextureUserData() to associate application data with an SDL texture
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* Added SDL_SetTextureUserData() and SDL_GetTextureUserData() to associate application data with an SDL texture
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