mirror of https://github.com/encounter/SDL.git
url: Added to Visual Studio project files.
This commit is contained in:
parent
ee56090d3d
commit
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@ -55,6 +55,7 @@
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<ClInclude Include="..\..\include\SDL_locale.h" />
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<ClInclude Include="..\..\include\SDL_locale.h" />
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<ClInclude Include="..\..\include\SDL_log.h" />
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<ClInclude Include="..\..\include\SDL_log.h" />
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<ClInclude Include="..\..\include\SDL_main.h" />
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<ClInclude Include="..\..\include\SDL_main.h" />
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<ClInclude Include="..\..\include\SDL_misc.h" />
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<ClInclude Include="..\..\include\SDL_mouse.h" />
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<ClInclude Include="..\..\include\SDL_mouse.h" />
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<ClInclude Include="..\..\include\SDL_mutex.h" />
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<ClInclude Include="..\..\include\SDL_mutex.h" />
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<ClInclude Include="..\..\include\SDL_name.h" />
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<ClInclude Include="..\..\include\SDL_name.h" />
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@ -253,6 +254,8 @@
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<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
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<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
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<ClCompile Include="..\..\src\locale\SDL_locale.c" />
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<ClCompile Include="..\..\src\locale\SDL_locale.c" />
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<ClCompile Include="..\..\src\locale\winrt\SDL_syslocale.c" />
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<ClCompile Include="..\..\src\locale\winrt\SDL_syslocale.c" />
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<ClCompile Include="..\..\src\misc\SDL_url.c" />
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<ClCompile Include="..\..\src\misc\windows\SDL_sysurl.c" />
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<ClCompile Include="..\..\src\power\SDL_power.c" />
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<ClCompile Include="..\..\src\power\SDL_power.c" />
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<ClCompile Include="..\..\src\power\winrt\SDL_syspower.cpp" />
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<ClCompile Include="..\..\src\power\winrt\SDL_syspower.cpp" />
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<ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.c" />
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<ClCompile Include="..\..\src\render\direct3d11\SDL_render_d3d11.c" />
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@ -47,6 +47,7 @@
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<ClInclude Include="..\..\include\SDL_locale.h" />
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<ClInclude Include="..\..\include\SDL_locale.h" />
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<ClInclude Include="..\..\include\SDL_log.h" />
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<ClInclude Include="..\..\include\SDL_log.h" />
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<ClInclude Include="..\..\include\SDL_main.h" />
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<ClInclude Include="..\..\include\SDL_main.h" />
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<ClInclude Include="..\..\include\SDL_misc.h" />
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<ClInclude Include="..\..\include\SDL_mouse.h" />
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<ClInclude Include="..\..\include\SDL_mouse.h" />
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<ClInclude Include="..\..\include\SDL_mutex.h" />
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<ClInclude Include="..\..\include\SDL_mutex.h" />
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<ClInclude Include="..\..\include\SDL_name.h" />
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<ClInclude Include="..\..\include\SDL_name.h" />
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@ -249,6 +250,8 @@
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<ClCompile Include="..\..\src\SDL_log.c" />
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<ClCompile Include="..\..\src\SDL_log.c" />
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<ClCompile Include="..\..\src\locale\SDL_locale.c" />
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<ClCompile Include="..\..\src\locale\SDL_locale.c" />
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<ClCompile Include="..\..\src\locale\winrt\SDL_syslocale.c" />
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<ClCompile Include="..\..\src\locale\winrt\SDL_syslocale.c" />
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<ClCompile Include="..\..\src\misc\SDL_url.c" />
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<ClCompile Include="..\..\src\misc\windows\SDL_sysurl.c" />
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<ClCompile Include="..\..\src\sensor\dummy\SDL_dummysensor.c" />
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<ClCompile Include="..\..\src\sensor\dummy\SDL_dummysensor.c" />
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<ClCompile Include="..\..\src\sensor\SDL_sensor.c" />
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<ClCompile Include="..\..\src\sensor\SDL_sensor.c" />
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<ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
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<ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
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@ -55,6 +55,7 @@
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<ClInclude Include="..\..\include\SDL_locale.h" />
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<ClInclude Include="..\..\include\SDL_locale.h" />
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<ClInclude Include="..\..\include\SDL_log.h" />
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<ClInclude Include="..\..\include\SDL_log.h" />
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<ClInclude Include="..\..\include\SDL_main.h" />
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<ClInclude Include="..\..\include\SDL_main.h" />
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<ClInclude Include="..\..\include\SDL_misc.h" />
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<ClInclude Include="..\..\include\SDL_mouse.h" />
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<ClInclude Include="..\..\include\SDL_mouse.h" />
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<ClInclude Include="..\..\include\SDL_mutex.h" />
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<ClInclude Include="..\..\include\SDL_mutex.h" />
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<ClInclude Include="..\..\include\SDL_name.h" />
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<ClInclude Include="..\..\include\SDL_name.h" />
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@ -281,6 +282,8 @@
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<ClCompile Include="..\..\src\SDL_log.c" />
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<ClCompile Include="..\..\src\SDL_log.c" />
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<ClInclude Include="..\..\src\locale\SDL_locale.c" />
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<ClInclude Include="..\..\src\locale\SDL_locale.c" />
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<ClInclude Include="..\..\src\locale\winrt\SDL_syslocale.c" />
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<ClInclude Include="..\..\src\locale\winrt\SDL_syslocale.c" />
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<ClCompile Include="..\..\src\misc\SDL_url.c" />
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<ClCompile Include="..\..\src\misc\windows\SDL_sysurl.c" />
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<ClCompile Include="..\..\src\sensor\dummy\SDL_dummysensor.c" />
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<ClCompile Include="..\..\src\sensor\dummy\SDL_dummysensor.c" />
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<ClCompile Include="..\..\src\sensor\SDL_sensor.c" />
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<ClCompile Include="..\..\src\sensor\SDL_sensor.c" />
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<ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
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<ClCompile Include="..\..\src\stdlib\SDL_getenv.c" />
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@ -243,6 +243,7 @@
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<ClInclude Include="..\..\include\SDL_log.h" />
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<ClInclude Include="..\..\include\SDL_log.h" />
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<ClInclude Include="..\..\include\SDL_main.h" />
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<ClInclude Include="..\..\include\SDL_main.h" />
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<ClInclude Include="..\..\include\SDL_messagebox.h" />
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<ClInclude Include="..\..\include\SDL_messagebox.h" />
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<ClInclude Include="..\..\include\SDL_misc.h" />
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<ClInclude Include="..\..\include\SDL_mouse.h" />
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<ClInclude Include="..\..\include\SDL_mouse.h" />
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<ClInclude Include="..\..\include\SDL_mutex.h" />
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<ClInclude Include="..\..\include\SDL_mutex.h" />
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<ClInclude Include="..\..\include\SDL_name.h" />
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<ClInclude Include="..\..\include\SDL_name.h" />
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@ -467,6 +468,8 @@
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<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
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<ClCompile Include="..\..\src\loadso\windows\SDL_sysloadso.c" />
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<ClCompile Include="..\..\src\locale\SDL_locale.c" />
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<ClCompile Include="..\..\src\locale\SDL_locale.c" />
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<ClCompile Include="..\..\src\locale\windows\SDL_syslocale.c" />
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<ClCompile Include="..\..\src\locale\windows\SDL_syslocale.c" />
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<ClCompile Include="..\..\src\misc\SDL_url.c" />
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<ClCompile Include="..\..\src\misc\windows\SDL_sysurl.c" />
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<ClCompile Include="..\..\src\power\SDL_power.c" />
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<ClCompile Include="..\..\src\power\SDL_power.c" />
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<ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />
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<ClCompile Include="..\..\src\power\windows\SDL_syspower.c" />
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<ClCompile Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.c" />
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<ClCompile Include="..\..\src\render\direct3d11\SDL_shaders_d3d11.c" />
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@ -15,7 +15,7 @@ int main(int argc, char **argv)
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{
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{
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int i;
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int i;
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if (SDL_Init(SDL_INIT_VIDEO) == -1) {
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if (SDL_Init(SDL_INIT_VIDEO) == -1) {
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fprintf(stderr, "SDL_Init failed: %s\n", SDL_GetError());
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SDL_Log("SDL_Init failed: %s\n", SDL_GetError());
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return 1;
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return 1;
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}
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}
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