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	audio: Added ARM NEON versions of audio converters.
These are _much_ faster than the scalar equivalents on the Raspberry Pi that I tested on. Often 3x to 4x as fast!
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				| @ -27,6 +27,16 @@ OpenGL ES 2.x, it usually comes pre-installed, but in any case: | |||||||
|      |      | ||||||
| sudo apt-get install libraspberrypi0 libraspberrypi-bin libraspberrypi-dev | sudo apt-get install libraspberrypi0 libraspberrypi-bin libraspberrypi-dev | ||||||
| 
 | 
 | ||||||
|  | 
 | ||||||
|  | ================================================================================ | ||||||
|  |  NEON | ||||||
|  | ================================================================================ | ||||||
|  | 
 | ||||||
|  | If your Pi has NEON support, make sure you add -mfpu=neon to your CFLAGS so | ||||||
|  | that SDL will select some otherwise-disabled highly-optimized code. The | ||||||
|  | original Pi units don't have NEON, the Pi2 probably does, and the Pi3 | ||||||
|  | definitely does. | ||||||
|  | 
 | ||||||
| ================================================================================ | ================================================================================ | ||||||
|  Cross compiling from x86 Linux |  Cross compiling from x86 Linux | ||||||
| ================================================================================ | ================================================================================ | ||||||
|  | |||||||
| @ -57,6 +57,9 @@ | |||||||
| #undef bool | #undef bool | ||||||
| #endif | #endif | ||||||
| #endif | #endif | ||||||
|  | #if defined(__ARM_NEON__) && !defined(SDL_DISABLE_ARM_NEON_H) | ||||||
|  | #include <arm_neon.h> | ||||||
|  | #endif | ||||||
| #if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H) | #if defined(__3dNOW__) && !defined(SDL_DISABLE_MM3DNOW_H) | ||||||
| #include <mm3dnow.h> | #include <mm3dnow.h> | ||||||
| #endif | #endif | ||||||
|  | |||||||
| @ -25,8 +25,9 @@ | |||||||
| #include "SDL_cpuinfo.h" | #include "SDL_cpuinfo.h" | ||||||
| #include "SDL_assert.h" | #include "SDL_assert.h" | ||||||
| 
 | 
 | ||||||
| /* !!! FIXME: write NEON code. */ | #ifdef __ARM_NEON__ | ||||||
| #define HAVE_NEON_INTRINSICS 0 | #define HAVE_NEON_INTRINSICS 1 | ||||||
|  | #endif | ||||||
| 
 | 
 | ||||||
| #ifdef __SSE2__ | #ifdef __SSE2__ | ||||||
| #define HAVE_SSE2_INTRINSICS 1 | #define HAVE_SSE2_INTRINSICS 1 | ||||||
| @ -850,6 +851,538 @@ SDL_Convert_F32_to_S32_SSE2(SDL_AudioCVT *cvt, SDL_AudioFormat format) | |||||||
| #endif | #endif | ||||||
| 
 | 
 | ||||||
| 
 | 
 | ||||||
|  | #if HAVE_NEON_INTRINSICS | ||||||
|  | static void SDLCALL | ||||||
|  | SDL_Convert_S8_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format) | ||||||
|  | { | ||||||
|  |     const Sint8 *src = ((const Sint8 *) (cvt->buf + cvt->len_cvt)) - 1; | ||||||
|  |     float *dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1; | ||||||
|  |     int i; | ||||||
|  | 
 | ||||||
|  |     LOG_DEBUG_CONVERT("AUDIO_S8", "AUDIO_F32 (using NEON)"); | ||||||
|  | 
 | ||||||
|  |     /* Get dst aligned to 16 bytes (since buffer is growing, we don't have to worry about overreading from src) */ | ||||||
|  |     for (i = cvt->len_cvt; i && (((size_t) (dst-15)) & 15); --i, --src, --dst) { | ||||||
|  |         *dst = ((float) *src) * DIVBY128; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     src -= 15; dst -= 15;  /* adjust to read NEON blocks from the start. */ | ||||||
|  |     SDL_assert(!i || ((((size_t) dst) & 15) == 0)); | ||||||
|  | 
 | ||||||
|  |     /* Make sure src is aligned too. */ | ||||||
|  |     if ((((size_t) src) & 15) == 0) { | ||||||
|  |         /* Aligned! Do NEON blocks as long as we have 16 bytes available. */ | ||||||
|  |         const int8_t *mmsrc = (const int8_t *) src; | ||||||
|  |         const float32x4_t divby128 = vdupq_n_f32(DIVBY128); | ||||||
|  |         while (i >= 16) {   /* 16 * 8-bit */ | ||||||
|  |             const int8x16_t bytes = vld1q_s8(mmsrc);  /* get 16 sint8 into a NEON register. */ | ||||||
|  |             const int16x8_t int16hi = vmovl_s8(vget_high_s8(bytes));  /* convert top 8 bytes to 8 int16 */ | ||||||
|  |             const int16x8_t int16lo = vmovl_s8(vget_low_s8(bytes));   /* convert bottom 8 bytes to 8 int16 */ | ||||||
|  |             /* split int16 to two int32, then convert to float, then multiply to normalize, store. */ | ||||||
|  |             vst1q_f32(dst, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_high_s16(int16hi))), divby128)); | ||||||
|  |             vst1q_f32(dst+4, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_low_s16(int16hi))), divby128)); | ||||||
|  |             vst1q_f32(dst+8, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_high_s16(int16lo))), divby128)); | ||||||
|  |             vst1q_f32(dst+12, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_low_s16(int16lo))), divby128)); | ||||||
|  |             i -= 16; mmsrc -= 16; dst -= 16; | ||||||
|  |         } | ||||||
|  | 
 | ||||||
|  |         src = (const Sint8 *) mmsrc; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     src += 15; dst += 15;  /* adjust for any scalar finishing. */ | ||||||
|  | 
 | ||||||
|  |     /* Finish off any leftovers with scalar operations. */ | ||||||
|  |     while (i) { | ||||||
|  |         *dst = ((float) *src) * DIVBY128; | ||||||
|  |         i--; src--; dst--; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     cvt->len_cvt *= 4; | ||||||
|  |     if (cvt->filters[++cvt->filter_index]) { | ||||||
|  |         cvt->filters[cvt->filter_index](cvt, AUDIO_F32SYS); | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | static void SDLCALL | ||||||
|  | SDL_Convert_U8_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format) | ||||||
|  | { | ||||||
|  |     const Uint8 *src = ((const Uint8 *) (cvt->buf + cvt->len_cvt)) - 1; | ||||||
|  |     float *dst = ((float *) (cvt->buf + cvt->len_cvt * 4)) - 1; | ||||||
|  |     int i; | ||||||
|  | 
 | ||||||
|  |     LOG_DEBUG_CONVERT("AUDIO_U8", "AUDIO_F32 (using NEON)"); | ||||||
|  | 
 | ||||||
|  |     /* Get dst aligned to 16 bytes (since buffer is growing, we don't have to worry about overreading from src) */ | ||||||
|  |     for (i = cvt->len_cvt; i && (((size_t) (dst-15)) & 15); --i, --src, --dst) { | ||||||
|  |         *dst = (((float) *src) * DIVBY128) - 1.0f; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     src -= 15; dst -= 15;  /* adjust to read NEON blocks from the start. */ | ||||||
|  |     SDL_assert(!i || ((((size_t) dst) & 15) == 0)); | ||||||
|  | 
 | ||||||
|  |     /* Make sure src is aligned too. */ | ||||||
|  |     if ((((size_t) src) & 15) == 0) { | ||||||
|  |         /* Aligned! Do NEON blocks as long as we have 16 bytes available. */ | ||||||
|  |         const uint8_t *mmsrc = (const uint8_t *) src; | ||||||
|  |         const float32x4_t divby128 = vdupq_n_f32(DIVBY128); | ||||||
|  |         const float32x4_t one = vdupq_n_f32(1.0f); | ||||||
|  |         while (i >= 16) {   /* 16 * 8-bit */ | ||||||
|  |             const uint8x16_t bytes = vld1q_u8(mmsrc);  /* get 16 uint8 into a NEON register. */ | ||||||
|  |             const uint16x8_t uint16hi = vmovl_u8(vget_high_u8(bytes));  /* convert top 8 bytes to 8 uint16 */ | ||||||
|  |             const uint16x8_t uint16lo = vmovl_u8(vget_low_u8(bytes));   /* convert bottom 8 bytes to 8 uint16 */ | ||||||
|  |             /* split uint16 to two uint32, then convert to float, then multiply to normalize, subtract to adjust for sign, store. */ | ||||||
|  |             vst1q_f32(dst, vmlsq_f32(vcvtq_f32_u32(vmovl_u16(vget_high_u16(uint16hi))), divby128, one)); | ||||||
|  |             vst1q_f32(dst+4, vmlsq_f32(vcvtq_f32_u32(vmovl_u16(vget_low_u16(uint16hi))), divby128, one)); | ||||||
|  |             vst1q_f32(dst+8, vmlsq_f32(vcvtq_f32_u32(vmovl_u16(vget_high_u16(uint16lo))), divby128, one)); | ||||||
|  |             vst1q_f32(dst+12, vmlsq_f32(vcvtq_f32_u32(vmovl_u16(vget_low_u16(uint16lo))), divby128, one)); | ||||||
|  |             i -= 16; mmsrc -= 16; dst -= 16; | ||||||
|  |         } | ||||||
|  | 
 | ||||||
|  |         src = (const Uint8 *) mmsrc; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     src += 15; dst += 15;  /* adjust for any scalar finishing. */ | ||||||
|  | 
 | ||||||
|  |     /* Finish off any leftovers with scalar operations. */ | ||||||
|  |     while (i) { | ||||||
|  |         *dst = (((float) *src) * DIVBY128) - 1.0f; | ||||||
|  |         i--; src--; dst--; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     cvt->len_cvt *= 4; | ||||||
|  |     if (cvt->filters[++cvt->filter_index]) { | ||||||
|  |         cvt->filters[cvt->filter_index](cvt, AUDIO_F32SYS); | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | static void SDLCALL | ||||||
|  | SDL_Convert_S16_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format) | ||||||
|  | { | ||||||
|  |     const Sint16 *src = ((const Sint16 *) (cvt->buf + cvt->len_cvt)) - 1; | ||||||
|  |     float *dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1; | ||||||
|  |     int i; | ||||||
|  | 
 | ||||||
|  |     LOG_DEBUG_CONVERT("AUDIO_S16", "AUDIO_F32 (using NEON)"); | ||||||
|  | 
 | ||||||
|  |     /* Get dst aligned to 16 bytes (since buffer is growing, we don't have to worry about overreading from src) */ | ||||||
|  |     for (i = cvt->len_cvt / sizeof (Sint16); i && (((size_t) (dst-7)) & 15); --i, --src, --dst) { | ||||||
|  |         *dst = ((float) *src) * DIVBY32768; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     src -= 7; dst -= 7;  /* adjust to read NEON blocks from the start. */ | ||||||
|  |     SDL_assert(!i || ((((size_t) dst) & 15) == 0)); | ||||||
|  | 
 | ||||||
|  |     /* Make sure src is aligned too. */ | ||||||
|  |     if ((((size_t) src) & 15) == 0) { | ||||||
|  |         /* Aligned! Do NEON blocks as long as we have 16 bytes available. */ | ||||||
|  |         const float32x4_t divby32768 = vdupq_n_f32(DIVBY32768); | ||||||
|  |         while (i >= 8) {   /* 8 * 16-bit */ | ||||||
|  |             const int16x8_t ints = vld1q_s16((int16_t const *) src);  /* get 8 sint16 into a NEON register. */ | ||||||
|  |             /* split int16 to two int32, then convert to float, then multiply to normalize, store. */ | ||||||
|  |             vst1q_f32(dst, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_low_s16(ints))), divby32768)); | ||||||
|  |             vst1q_f32(dst+4, vmulq_f32(vcvtq_f32_s32(vmovl_s16(vget_high_s16(ints))), divby32768)); | ||||||
|  |             i -= 8; src -= 8; dst -= 8; | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     src += 7; dst += 7;  /* adjust for any scalar finishing. */ | ||||||
|  | 
 | ||||||
|  |     /* Finish off any leftovers with scalar operations. */ | ||||||
|  |     while (i) { | ||||||
|  |         *dst = ((float) *src) * DIVBY32768; | ||||||
|  |         i--; src--; dst--; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     cvt->len_cvt *= 2; | ||||||
|  |     if (cvt->filters[++cvt->filter_index]) { | ||||||
|  |         cvt->filters[cvt->filter_index](cvt, AUDIO_F32SYS); | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | static void SDLCALL | ||||||
|  | SDL_Convert_U16_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format) | ||||||
|  | { | ||||||
|  |     const Uint16 *src = ((const Uint16 *) (cvt->buf + cvt->len_cvt)) - 1; | ||||||
|  |     float *dst = ((float *) (cvt->buf + cvt->len_cvt * 2)) - 1; | ||||||
|  |     int i; | ||||||
|  | 
 | ||||||
|  |     LOG_DEBUG_CONVERT("AUDIO_U16", "AUDIO_F32 (using NEON)"); | ||||||
|  | 
 | ||||||
|  |     /* Get dst aligned to 16 bytes (since buffer is growing, we don't have to worry about overreading from src) */ | ||||||
|  |     for (i = cvt->len_cvt / sizeof (Sint16); i && (((size_t) (dst-7)) & 15); --i, --src, --dst) { | ||||||
|  |         *dst = (((float) *src) * DIVBY32768) - 1.0f; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     src -= 7; dst -= 7;  /* adjust to read NEON blocks from the start. */ | ||||||
|  |     SDL_assert(!i || ((((size_t) dst) & 15) == 0)); | ||||||
|  | 
 | ||||||
|  |     /* Make sure src is aligned too. */ | ||||||
|  |     if ((((size_t) src) & 15) == 0) { | ||||||
|  |         /* Aligned! Do NEON blocks as long as we have 16 bytes available. */ | ||||||
|  |         const float32x4_t divby32768 = vdupq_n_f32(DIVBY32768); | ||||||
|  |         const float32x4_t one = vdupq_n_f32(1.0f); | ||||||
|  |         while (i >= 8) {   /* 8 * 16-bit */ | ||||||
|  |             const uint16x8_t uints = vld1q_u16((uint16_t const *) src);  /* get 8 uint16 into a NEON register. */ | ||||||
|  |             /* split uint16 to two int32, then convert to float, then multiply to normalize, subtract for sign, store. */ | ||||||
|  |             vst1q_f32(dst, vmlsq_f32(one, vcvtq_f32_u32(vmovl_u16(vget_low_u16(uints))), divby32768)); | ||||||
|  |             vst1q_f32(dst+4, vmlsq_f32(one, vcvtq_f32_u32(vmovl_u16(vget_high_u16(uints))), divby32768)); | ||||||
|  |             i -= 8; src -= 8; dst -= 8; | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     src += 7; dst += 7;  /* adjust for any scalar finishing. */ | ||||||
|  | 
 | ||||||
|  |     /* Finish off any leftovers with scalar operations. */ | ||||||
|  |     while (i) { | ||||||
|  |         *dst = (((float) *src) * DIVBY32768) - 1.0f; | ||||||
|  |         i--; src--; dst--; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     cvt->len_cvt *= 2; | ||||||
|  |     if (cvt->filters[++cvt->filter_index]) { | ||||||
|  |         cvt->filters[cvt->filter_index](cvt, AUDIO_F32SYS); | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | static void SDLCALL | ||||||
|  | SDL_Convert_S32_to_F32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format) | ||||||
|  | { | ||||||
|  |     const Sint32 *src = (const Sint32 *) cvt->buf; | ||||||
|  |     float *dst = (float *) cvt->buf; | ||||||
|  |     int i; | ||||||
|  | 
 | ||||||
|  |     LOG_DEBUG_CONVERT("AUDIO_S32", "AUDIO_F32 (using NEON)"); | ||||||
|  | 
 | ||||||
|  |     /* Get dst aligned to 16 bytes */ | ||||||
|  |     for (i = cvt->len_cvt / sizeof (Sint32); i && (((size_t) dst) & 15); --i, ++src, ++dst) { | ||||||
|  |         *dst = ((float) (*src>>8)) * DIVBY8388607; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     SDL_assert(!i || ((((size_t) dst) & 15) == 0)); | ||||||
|  |     SDL_assert(!i || ((((size_t) src) & 15) == 0)); | ||||||
|  | 
 | ||||||
|  |     { | ||||||
|  |         /* Aligned! Do NEON blocks as long as we have 16 bytes available. */ | ||||||
|  |         const float32x4_t divby8388607 = vdupq_n_f32(DIVBY8388607); | ||||||
|  |         const int32_t *mmsrc = (const int32_t *) src; | ||||||
|  |         while (i >= 4) {   /* 4 * sint32 */ | ||||||
|  |             /* shift out lowest bits so int fits in a float32. Small precision loss, but much faster. */ | ||||||
|  |             vst1q_f32(dst, vmulq_f32(vcvtq_f32_s32(vshrq_n_s32(vld1q_s32(mmsrc), 8)), divby8388607)); | ||||||
|  |             i -= 4; mmsrc += 4; dst += 4; | ||||||
|  |         } | ||||||
|  |         src = (const Sint32 *) mmsrc; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     /* Finish off any leftovers with scalar operations. */ | ||||||
|  |     while (i) { | ||||||
|  |         *dst = ((float) (*src>>8)) * DIVBY8388607; | ||||||
|  |         i--; src++; dst++; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     if (cvt->filters[++cvt->filter_index]) { | ||||||
|  |         cvt->filters[cvt->filter_index](cvt, AUDIO_F32SYS); | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | static void SDLCALL | ||||||
|  | SDL_Convert_F32_to_S8_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format) | ||||||
|  | { | ||||||
|  |     const float *src = (const float *) cvt->buf; | ||||||
|  |     Sint8 *dst = (Sint8 *) cvt->buf; | ||||||
|  |     int i; | ||||||
|  | 
 | ||||||
|  |     LOG_DEBUG_CONVERT("AUDIO_F32", "AUDIO_S8 (using NEON)"); | ||||||
|  | 
 | ||||||
|  |     /* Get dst aligned to 16 bytes */ | ||||||
|  |     for (i = cvt->len_cvt / sizeof (float); i && (((size_t) dst) & 15); --i, ++src, ++dst) { | ||||||
|  |         const float sample = *src; | ||||||
|  |         if (sample >= 1.0f) { | ||||||
|  |             *dst = 127; | ||||||
|  |         } else if (sample <= -1.0f) { | ||||||
|  |             *dst = -128; | ||||||
|  |         } else { | ||||||
|  |             *dst = (Sint8)(sample * 127.0f); | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     SDL_assert(!i || ((((size_t) dst) & 15) == 0)); | ||||||
|  | 
 | ||||||
|  |     /* Make sure src is aligned too. */ | ||||||
|  |     if ((((size_t) src) & 15) == 0) { | ||||||
|  |         /* Aligned! Do NEON blocks as long as we have 16 bytes available. */ | ||||||
|  |         const float32x4_t one = vdupq_n_f32(1.0f); | ||||||
|  |         const float32x4_t negone = vdupq_n_f32(-1.0f); | ||||||
|  |         const float32x4_t mulby127 = vdupq_n_f32(127.0f); | ||||||
|  |         int8_t *mmdst = (int8_t *) dst; | ||||||
|  |         while (i >= 16) {   /* 16 * float32 */ | ||||||
|  |             const int32x4_t ints1 = vcvtq_s32_f32(vmulq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src)), one), mulby127));  /* load 4 floats, clamp, convert to sint32 */ | ||||||
|  |             const int32x4_t ints2 = vcvtq_s32_f32(vmulq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src+4)), one), mulby127));  /* load 4 floats, clamp, convert to sint32 */ | ||||||
|  |             const int32x4_t ints3 = vcvtq_s32_f32(vmulq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src+8)), one), mulby127));  /* load 4 floats, clamp, convert to sint32 */ | ||||||
|  |             const int32x4_t ints4 = vcvtq_s32_f32(vmulq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src+12)), one), mulby127));  /* load 4 floats, clamp, convert to sint32 */ | ||||||
|  |             const int8x8_t i8lo = vmovn_s16(vcombine_s16(vmovn_s32(ints1), vmovn_s32(ints2))); /* narrow to sint16, combine, narrow to sint8 */ | ||||||
|  |             const int8x8_t i8hi = vmovn_s16(vcombine_s16(vmovn_s32(ints3), vmovn_s32(ints4))); /* narrow to sint16, combine, narrow to sint8 */ | ||||||
|  |             vst1q_s8(mmdst, vcombine_s8(i8lo, i8hi));  /* combine to int8x16_t, store out */ | ||||||
|  |             i -= 16; src += 16; mmdst += 16; | ||||||
|  |         } | ||||||
|  |         dst = (Sint8 *) mmdst; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     /* Finish off any leftovers with scalar operations. */ | ||||||
|  |     while (i) { | ||||||
|  |         const float sample = *src; | ||||||
|  |         if (sample >= 1.0f) { | ||||||
|  |             *dst = 127; | ||||||
|  |         } else if (sample <= -1.0f) { | ||||||
|  |             *dst = -128; | ||||||
|  |         } else { | ||||||
|  |             *dst = (Sint8)(sample * 127.0f); | ||||||
|  |         } | ||||||
|  |         i--; src++; dst++; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     cvt->len_cvt /= 4; | ||||||
|  |     if (cvt->filters[++cvt->filter_index]) { | ||||||
|  |         cvt->filters[cvt->filter_index](cvt, AUDIO_S8); | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | static void SDLCALL | ||||||
|  | SDL_Convert_F32_to_U8_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format) | ||||||
|  | { | ||||||
|  |     const float *src = (const float *) cvt->buf; | ||||||
|  |     Uint8 *dst = (Uint8 *) cvt->buf; | ||||||
|  |     int i; | ||||||
|  | 
 | ||||||
|  |     LOG_DEBUG_CONVERT("AUDIO_F32", "AUDIO_U8 (using NEON)"); | ||||||
|  | 
 | ||||||
|  |     /* Get dst aligned to 16 bytes */ | ||||||
|  |     for (i = cvt->len_cvt / sizeof (float); i && (((size_t) dst) & 15); --i, ++src, ++dst) { | ||||||
|  |         const float sample = *src; | ||||||
|  |         if (sample >= 1.0f) { | ||||||
|  |             *dst = 255; | ||||||
|  |         } else if (sample <= -1.0f) { | ||||||
|  |             *dst = 0; | ||||||
|  |         } else { | ||||||
|  |             *dst = (Uint8)((sample + 1.0f) * 127.0f); | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     SDL_assert(!i || ((((size_t) dst) & 15) == 0)); | ||||||
|  | 
 | ||||||
|  |     /* Make sure src is aligned too. */ | ||||||
|  |     if ((((size_t) src) & 15) == 0) { | ||||||
|  |         /* Aligned! Do NEON blocks as long as we have 16 bytes available. */ | ||||||
|  |         const float32x4_t one = vdupq_n_f32(1.0f); | ||||||
|  |         const float32x4_t negone = vdupq_n_f32(-1.0f); | ||||||
|  |         const float32x4_t mulby127 = vdupq_n_f32(127.0f); | ||||||
|  |         uint8_t *mmdst = (uint8_t *) dst; | ||||||
|  |         while (i >= 16) {   /* 16 * float32 */ | ||||||
|  |             const uint32x4_t uints1 = vcvtq_u32_f32(vmulq_f32(vaddq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src)), one), one), mulby127));  /* load 4 floats, clamp, convert to uint32 */ | ||||||
|  |             const uint32x4_t uints2 = vcvtq_u32_f32(vmulq_f32(vaddq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src+4)), one), one), mulby127));  /* load 4 floats, clamp, convert to uint32 */ | ||||||
|  |             const uint32x4_t uints3 = vcvtq_u32_f32(vmulq_f32(vaddq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src+8)), one), one), mulby127));  /* load 4 floats, clamp, convert to uint32 */ | ||||||
|  |             const uint32x4_t uints4 = vcvtq_u32_f32(vmulq_f32(vaddq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src+12)), one), one), mulby127));  /* load 4 floats, clamp, convert to uint32 */ | ||||||
|  |             const uint8x8_t ui8lo = vmovn_u16(vcombine_u16(vmovn_u32(uints1), vmovn_u32(uints2))); /* narrow to uint16, combine, narrow to uint8 */ | ||||||
|  |             const uint8x8_t ui8hi = vmovn_u16(vcombine_u16(vmovn_u32(uints3), vmovn_u32(uints4))); /* narrow to uint16, combine, narrow to uint8 */ | ||||||
|  |             vst1q_u8(mmdst, vcombine_u8(ui8lo, ui8hi));  /* combine to uint8x16_t, store out */ | ||||||
|  |             i -= 16; src += 16; mmdst += 16; | ||||||
|  |         } | ||||||
|  | 
 | ||||||
|  |         dst = (Uint8 *) mmdst; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     /* Finish off any leftovers with scalar operations. */ | ||||||
|  |     while (i) { | ||||||
|  |         const float sample = *src; | ||||||
|  |         if (sample >= 1.0f) { | ||||||
|  |             *dst = 255; | ||||||
|  |         } else if (sample <= -1.0f) { | ||||||
|  |             *dst = 0; | ||||||
|  |         } else { | ||||||
|  |             *dst = (Uint8)((sample + 1.0f) * 127.0f); | ||||||
|  |         } | ||||||
|  |         i--; src++; dst++; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     cvt->len_cvt /= 4; | ||||||
|  |     if (cvt->filters[++cvt->filter_index]) { | ||||||
|  |         cvt->filters[cvt->filter_index](cvt, AUDIO_U8); | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | static void SDLCALL | ||||||
|  | SDL_Convert_F32_to_S16_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format) | ||||||
|  | { | ||||||
|  |     const float *src = (const float *) cvt->buf; | ||||||
|  |     Sint16 *dst = (Sint16 *) cvt->buf; | ||||||
|  |     int i; | ||||||
|  | 
 | ||||||
|  |     LOG_DEBUG_CONVERT("AUDIO_F32", "AUDIO_S16 (using NEON)"); | ||||||
|  | 
 | ||||||
|  |     /* Get dst aligned to 16 bytes */ | ||||||
|  |     for (i = cvt->len_cvt / sizeof (float); i && (((size_t) dst) & 15); --i, ++src, ++dst) { | ||||||
|  |         const float sample = *src; | ||||||
|  |         if (sample >= 1.0f) { | ||||||
|  |             *dst = 32767; | ||||||
|  |         } else if (sample <= -1.0f) { | ||||||
|  |             *dst = -32768; | ||||||
|  |         } else { | ||||||
|  |             *dst = (Sint16)(sample * 32767.0f); | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     SDL_assert(!i || ((((size_t) dst) & 15) == 0)); | ||||||
|  | 
 | ||||||
|  |     /* Make sure src is aligned too. */ | ||||||
|  |     if ((((size_t) src) & 15) == 0) { | ||||||
|  |         /* Aligned! Do NEON blocks as long as we have 16 bytes available. */ | ||||||
|  |         const float32x4_t one = vdupq_n_f32(1.0f); | ||||||
|  |         const float32x4_t negone = vdupq_n_f32(-1.0f); | ||||||
|  |         const float32x4_t mulby32767 = vdupq_n_f32(32767.0f); | ||||||
|  |         int16_t *mmdst = (int16_t *) dst; | ||||||
|  |         while (i >= 8) {   /* 8 * float32 */ | ||||||
|  |             const int32x4_t ints1 = vcvtq_s32_f32(vmulq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src)), one), mulby32767));  /* load 4 floats, clamp, convert to sint32 */ | ||||||
|  |             const int32x4_t ints2 = vcvtq_s32_f32(vmulq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src+4)), one), mulby32767));  /* load 4 floats, clamp, convert to sint32 */ | ||||||
|  |             vst1q_s16(mmdst, vcombine_s16(vmovn_s32(ints1), vmovn_s32(ints2)));  /* narrow to sint16, combine, store out. */ | ||||||
|  |             i -= 8; src += 8; mmdst += 8; | ||||||
|  |         } | ||||||
|  |         dst = (Sint16 *) mmdst; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     /* Finish off any leftovers with scalar operations. */ | ||||||
|  |     while (i) { | ||||||
|  |         const float sample = *src; | ||||||
|  |         if (sample >= 1.0f) { | ||||||
|  |             *dst = 32767; | ||||||
|  |         } else if (sample <= -1.0f) { | ||||||
|  |             *dst = -32768; | ||||||
|  |         } else { | ||||||
|  |             *dst = (Sint16)(sample * 32767.0f); | ||||||
|  |         } | ||||||
|  |         i--; src++; dst++; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     cvt->len_cvt /= 2; | ||||||
|  |     if (cvt->filters[++cvt->filter_index]) { | ||||||
|  |         cvt->filters[cvt->filter_index](cvt, AUDIO_S16SYS); | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | static void SDLCALL | ||||||
|  | SDL_Convert_F32_to_U16_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format) | ||||||
|  | { | ||||||
|  |     const float *src = (const float *) cvt->buf; | ||||||
|  |     Uint16 *dst = (Uint16 *) cvt->buf; | ||||||
|  |     int i; | ||||||
|  | 
 | ||||||
|  |     LOG_DEBUG_CONVERT("AUDIO_F32", "AUDIO_U16 (using NEON)"); | ||||||
|  | 
 | ||||||
|  |     /* Get dst aligned to 16 bytes */ | ||||||
|  |     for (i = cvt->len_cvt / sizeof (float); i && (((size_t) dst) & 15); --i, ++src, ++dst) { | ||||||
|  |         const float sample = *src; | ||||||
|  |         if (sample >= 1.0f) { | ||||||
|  |             *dst = 65535; | ||||||
|  |         } else if (sample <= -1.0f) { | ||||||
|  |             *dst = 0; | ||||||
|  |         } else { | ||||||
|  |             *dst = (Uint16)((sample + 1.0f) * 32767.0f); | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     SDL_assert(!i || ((((size_t) dst) & 15) == 0)); | ||||||
|  | 
 | ||||||
|  |     /* Make sure src is aligned too. */ | ||||||
|  |     if ((((size_t) src) & 15) == 0) { | ||||||
|  |         /* Aligned! Do NEON blocks as long as we have 16 bytes available. */ | ||||||
|  |         const float32x4_t one = vdupq_n_f32(1.0f); | ||||||
|  |         const float32x4_t negone = vdupq_n_f32(-1.0f); | ||||||
|  |         const float32x4_t mulby32767 = vdupq_n_f32(32767.0f); | ||||||
|  |         uint16_t *mmdst = (uint16_t *) dst; | ||||||
|  |         while (i >= 8) {   /* 8 * float32 */ | ||||||
|  |             const uint32x4_t uints1 = vcvtq_u32_f32(vmulq_f32(vaddq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src)), one), one), mulby32767));  /* load 4 floats, clamp, convert to uint32 */ | ||||||
|  |             const uint32x4_t uints2 = vcvtq_u32_f32(vmulq_f32(vaddq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src+4)), one), one), mulby32767));  /* load 4 floats, clamp, convert to uint32 */ | ||||||
|  |             vst1q_u16(mmdst, vcombine_u16(vmovn_u32(uints1), vmovn_u32(uints2)));  /* narrow to uint16, combine, store out. */ | ||||||
|  |             i -= 8; src += 8; mmdst += 8; | ||||||
|  |         } | ||||||
|  |         dst = (Uint16 *) mmdst; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     /* Finish off any leftovers with scalar operations. */ | ||||||
|  |     while (i) { | ||||||
|  |         const float sample = *src; | ||||||
|  |         if (sample >= 1.0f) { | ||||||
|  |             *dst = 65535; | ||||||
|  |         } else if (sample <= -1.0f) { | ||||||
|  |             *dst = 0; | ||||||
|  |         } else { | ||||||
|  |             *dst = (Uint16)((sample + 1.0f) * 32767.0f); | ||||||
|  |         } | ||||||
|  |         i--; src++; dst++; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     cvt->len_cvt /= 2; | ||||||
|  |     if (cvt->filters[++cvt->filter_index]) { | ||||||
|  |         cvt->filters[cvt->filter_index](cvt, AUDIO_U16SYS); | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | 
 | ||||||
|  | static void SDLCALL | ||||||
|  | SDL_Convert_F32_to_S32_NEON(SDL_AudioCVT *cvt, SDL_AudioFormat format) | ||||||
|  | { | ||||||
|  |     const float *src = (const float *) cvt->buf; | ||||||
|  |     Sint32 *dst = (Sint32 *) cvt->buf; | ||||||
|  |     int i; | ||||||
|  | 
 | ||||||
|  |     LOG_DEBUG_CONVERT("AUDIO_F32", "AUDIO_S32 (using NEON)"); | ||||||
|  | 
 | ||||||
|  |     /* Get dst aligned to 16 bytes */ | ||||||
|  |     for (i = cvt->len_cvt / sizeof (float); i && (((size_t) dst) & 15); --i, ++src, ++dst) { | ||||||
|  |         const float sample = *src; | ||||||
|  |         if (sample >= 1.0f) { | ||||||
|  |             *dst = 2147483647; | ||||||
|  |         } else if (sample <= -1.0f) { | ||||||
|  |             *dst = -2147483648; | ||||||
|  |         } else { | ||||||
|  |             *dst = ((Sint32)(sample * 8388607.0f)) << 8; | ||||||
|  |         } | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     SDL_assert(!i || ((((size_t) dst) & 15) == 0)); | ||||||
|  |     SDL_assert(!i || ((((size_t) src) & 15) == 0)); | ||||||
|  | 
 | ||||||
|  |     { | ||||||
|  |         /* Aligned! Do NEON blocks as long as we have 16 bytes available. */ | ||||||
|  |         const float32x4_t one = vdupq_n_f32(1.0f); | ||||||
|  |         const float32x4_t negone = vdupq_n_f32(-1.0f); | ||||||
|  |         const float32x4_t mulby8388607 = vdupq_n_f32(8388607.0f); | ||||||
|  |         int32_t *mmdst = (int32_t *) dst; | ||||||
|  |         while (i >= 4) {   /* 4 * float32 */ | ||||||
|  |             vst1q_s32(mmdst, vshlq_n_s32(vcvtq_s32_f32(vmulq_f32(vminq_f32(vmaxq_f32(negone, vld1q_f32(src)), one), mulby8388607)), 8)); | ||||||
|  |             i -= 4; src += 4; mmdst += 4; | ||||||
|  |         } | ||||||
|  |         dst = (Sint32 *) mmdst; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     /* Finish off any leftovers with scalar operations. */ | ||||||
|  |     while (i) { | ||||||
|  |         const float sample = *src; | ||||||
|  |         if (sample >= 1.0f) { | ||||||
|  |             *dst = 2147483647; | ||||||
|  |         } else if (sample <= -1.0f) { | ||||||
|  |             *dst = -2147483648; | ||||||
|  |         } else { | ||||||
|  |             *dst = ((Sint32)(sample * 8388607.0f)) << 8; | ||||||
|  |         } | ||||||
|  |         i--; src++; dst++; | ||||||
|  |     } | ||||||
|  | 
 | ||||||
|  |     if (cvt->filters[++cvt->filter_index]) { | ||||||
|  |         cvt->filters[cvt->filter_index](cvt, AUDIO_S32SYS); | ||||||
|  |     } | ||||||
|  | } | ||||||
|  | #endif | ||||||
|  | 
 | ||||||
|  | 
 | ||||||
|  | 
 | ||||||
| void SDL_ChooseAudioConverters(void) | void SDL_ChooseAudioConverters(void) | ||||||
| { | { | ||||||
|     static SDL_bool converters_chosen = SDL_FALSE; |     static SDL_bool converters_chosen = SDL_FALSE; | ||||||
| @ -878,6 +1411,13 @@ void SDL_ChooseAudioConverters(void) | |||||||
|     } |     } | ||||||
| #endif | #endif | ||||||
| 
 | 
 | ||||||
|  | #if HAVE_NEON_INTRINSICS | ||||||
|  |     if (SDL_HasNEON()) { | ||||||
|  |         SET_CONVERTER_FUNCS(NEON); | ||||||
|  |         return; | ||||||
|  |     } | ||||||
|  | #endif | ||||||
|  | 
 | ||||||
| #if NEED_SCALAR_CONVERTER_FALLBACKS | #if NEED_SCALAR_CONVERTER_FALLBACKS | ||||||
|     SET_CONVERTER_FUNCS(Scalar); |     SET_CONVERTER_FUNCS(Scalar); | ||||||
| #endif | #endif | ||||||
|  | |||||||
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