Added separate hints for Nintendo Online classic controllers and Joy-Cons

This allows them to be enabled/disabled separately from Switch Pro HIDAPI support
This commit is contained in:
Sam Lantinga
2022-08-03 13:07:47 -07:00
parent 60d1944e46
commit bcdef4aaf9
5 changed files with 133 additions and 24 deletions

View File

@@ -353,6 +353,44 @@ IsGameCubeFormFactor(int vendor_id, int product_id)
return SDL_FALSE;
}
static SDL_bool
HIDAPI_DriverNintendoClassic_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
{
if (vendor_id == USB_VENDOR_NINTENDO) {
if (product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_RIGHT) {
if (SDL_strncmp(name, "NES Controller", 14) == 0) {
return SDL_TRUE;
}
}
if (product_id == USB_PRODUCT_NINTENDO_N64_CONTROLLER) {
return SDL_TRUE;
}
if (product_id == USB_PRODUCT_NINTENDO_SEGA_GENESIS_CONTROLLER) {
return SDL_TRUE;
}
if (product_id == USB_PRODUCT_NINTENDO_SNES_CONTROLLER) {
return SDL_TRUE;
}
}
return SDL_FALSE;
}
static SDL_bool
HIDAPI_DriverJoyCons_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
{
if (vendor_id == USB_VENDOR_NINTENDO) {
if (product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_LEFT ||
product_id == USB_PRODUCT_NINTENDO_SWITCH_JOY_CON_RIGHT) {
return SDL_TRUE;
}
}
return SDL_FALSE;
}
static SDL_bool
HIDAPI_DriverSwitch_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
{
@@ -366,9 +404,10 @@ HIDAPI_DriverSwitch_IsSupportedDevice(const char *name, SDL_GameControllerType t
return SDL_FALSE;
}
/* We always support the Nintendo Online NES Controllers */
if (SDL_strncmp(name, "NES Controller", 14) == 0) {
return SDL_TRUE;
/* If it's handled by another driver, it's not handled here */
if (HIDAPI_DriverNintendoClassic_IsSupportedDevice(name, type, vendor_id, product_id, version, interface_number, interface_class, interface_subclass, interface_protocol) ||
HIDAPI_DriverJoyCons_IsSupportedDevice(name, type, vendor_id, product_id, version, interface_number, interface_class, interface_subclass, interface_protocol)) {
return SDL_FALSE;
}
return (type == SDL_CONTROLLER_TYPE_NINTENDO_SWITCH_PRO) ? SDL_TRUE : SDL_FALSE;
@@ -1943,6 +1982,50 @@ HIDAPI_DriverSwitch_FreeDevice(SDL_HIDAPI_Device *device)
{
}
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverNintendoClassic =
{
SDL_HINT_JOYSTICK_HIDAPI_NINTENDO_CLASSIC,
SDL_TRUE,
SDL_TRUE,
HIDAPI_DriverNintendoClassic_IsSupportedDevice,
HIDAPI_DriverSwitch_GetDeviceName,
HIDAPI_DriverSwitch_InitDevice,
HIDAPI_DriverSwitch_GetDevicePlayerIndex,
HIDAPI_DriverSwitch_SetDevicePlayerIndex,
HIDAPI_DriverSwitch_UpdateDevice,
HIDAPI_DriverSwitch_OpenJoystick,
HIDAPI_DriverSwitch_RumbleJoystick,
HIDAPI_DriverSwitch_RumbleJoystickTriggers,
HIDAPI_DriverSwitch_GetJoystickCapabilities,
HIDAPI_DriverSwitch_SetJoystickLED,
HIDAPI_DriverSwitch_SendJoystickEffect,
HIDAPI_DriverSwitch_SetJoystickSensorsEnabled,
HIDAPI_DriverSwitch_CloseJoystick,
HIDAPI_DriverSwitch_FreeDevice,
};
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverJoyCons =
{
SDL_HINT_JOYSTICK_HIDAPI_JOY_CONS,
SDL_TRUE,
SDL_TRUE,
HIDAPI_DriverJoyCons_IsSupportedDevice,
HIDAPI_DriverSwitch_GetDeviceName,
HIDAPI_DriverSwitch_InitDevice,
HIDAPI_DriverSwitch_GetDevicePlayerIndex,
HIDAPI_DriverSwitch_SetDevicePlayerIndex,
HIDAPI_DriverSwitch_UpdateDevice,
HIDAPI_DriverSwitch_OpenJoystick,
HIDAPI_DriverSwitch_RumbleJoystick,
HIDAPI_DriverSwitch_RumbleJoystickTriggers,
HIDAPI_DriverSwitch_GetJoystickCapabilities,
HIDAPI_DriverSwitch_SetJoystickLED,
HIDAPI_DriverSwitch_SendJoystickEffect,
HIDAPI_DriverSwitch_SetJoystickSensorsEnabled,
HIDAPI_DriverSwitch_CloseJoystick,
HIDAPI_DriverSwitch_FreeDevice,
};
SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSwitch =
{
SDL_HINT_JOYSTICK_HIDAPI_SWITCH,

View File

@@ -65,6 +65,8 @@ static SDL_HIDAPI_DeviceDriver *SDL_HIDAPI_drivers[] = {
&SDL_HIDAPI_DriverSteam,
#endif
#ifdef SDL_JOYSTICK_HIDAPI_SWITCH
&SDL_HIDAPI_DriverNintendoClassic,
&SDL_HIDAPI_DriverJoyCons,
&SDL_HIDAPI_DriverSwitch,
#endif
#ifdef SDL_JOYSTICK_HIDAPI_XBOX360
@@ -348,7 +350,7 @@ SDL_HIDAPIDriverHintChanged(void *userdata, const char *name, const char *oldVal
SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
driver->enabled = SDL_GetHintBoolean(driver->hint, enabled);
}
} else if (SDL_strcmp(name, SDL_HINT_JOYSTICK_HIDAPI_SWITCH_COMBINE_JOY_CONS) == 0) {
} else if (SDL_strcmp(name, SDL_HINT_JOYSTICK_HIDAPI_COMBINE_JOY_CONS) == 0) {
SDL_HIDAPI_combine_joycons = enabled;
} else {
for (i = 0; i < SDL_arraysize(SDL_HIDAPI_drivers); ++i) {
@@ -419,7 +421,7 @@ HIDAPI_JoystickInit(void)
SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
SDL_AddHintCallback(driver->hint, SDL_HIDAPIDriverHintChanged, NULL);
}
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_SWITCH_COMBINE_JOY_CONS,
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI_COMBINE_JOY_CONS,
SDL_HIDAPIDriverHintChanged, NULL);
SDL_AddHintCallback(SDL_HINT_JOYSTICK_HIDAPI,
SDL_HIDAPIDriverHintChanged, NULL);
@@ -1260,7 +1262,7 @@ HIDAPI_JoystickQuit(void)
SDL_HIDAPI_DeviceDriver *driver = SDL_HIDAPI_drivers[i];
SDL_DelHintCallback(driver->hint, SDL_HIDAPIDriverHintChanged, NULL);
}
SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_SWITCH_COMBINE_JOY_CONS,
SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI_COMBINE_JOY_CONS,
SDL_HIDAPIDriverHintChanged, NULL);
SDL_DelHintCallback(SDL_HINT_JOYSTICK_HIDAPI,
SDL_HIDAPIDriverHintChanged, NULL);

View File

@@ -116,10 +116,12 @@ typedef struct _SDL_HIDAPI_DeviceDriver
/* HIDAPI device support */
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverCombined;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverGameCube;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverJoyCons;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverLuna;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverShield;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverNintendoClassic;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS4;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS5;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverShield;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverStadia;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSteam;
extern SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSwitch;