mirror of https://github.com/encounter/SDL.git
Added WASAPI audio target to autoconf build process
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@ -23840,6 +23840,10 @@ $as_echo "#define SDL_AUDIO_DRIVER_XAUDIO2 1" >>confdefs.h
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SOURCES="$SOURCES $srcdir/src/audio/xaudio2/*.c"
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fi
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$as_echo "#define SDL_AUDIO_DRIVER_WASAPI 1" >>confdefs.h
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SOURCES="$SOURCES $srcdir/src/audio/wasapi/*.c"
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have_audio=yes
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fi
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# Set up files for the joystick library
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@ -3405,6 +3405,8 @@ AC_HELP_STRING([--enable-render-d3d], [enable the Direct3D render driver [[defau
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AC_DEFINE(SDL_AUDIO_DRIVER_XAUDIO2, 1, [ ])
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SOURCES="$SOURCES $srcdir/src/audio/xaudio2/*.c"
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fi
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AC_DEFINE(SDL_AUDIO_DRIVER_WASAPI, 1, [ ])
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SOURCES="$SOURCES $srcdir/src/audio/wasapi/*.c"
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have_audio=yes
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fi
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# Set up files for the joystick library
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@ -211,38 +211,38 @@
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#cmakedefine SDL_FILESYSTEM_DISABLED @SDL_FILESYSTEM_DISABLED@
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/* Enable various audio drivers */
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#cmakedefine SDL_AUDIO_DRIVER_ANDROID @SDL_AUDIO_DRIVER_ANDROID@
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#cmakedefine SDL_AUDIO_DRIVER_ALSA @SDL_AUDIO_DRIVER_ALSA@
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#cmakedefine SDL_AUDIO_DRIVER_ALSA_DYNAMIC @SDL_AUDIO_DRIVER_ALSA_DYNAMIC@
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#cmakedefine SDL_AUDIO_DRIVER_JACK @SDL_AUDIO_DRIVER_JACK@
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#cmakedefine SDL_AUDIO_DRIVER_JACK_DYNAMIC @SDL_AUDIO_DRIVER_JACK_DYNAMIC@
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#cmakedefine SDL_AUDIO_DRIVER_ANDROID @SDL_AUDIO_DRIVER_ANDROID@
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#cmakedefine SDL_AUDIO_DRIVER_ARTS @SDL_AUDIO_DRIVER_ARTS@
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#cmakedefine SDL_AUDIO_DRIVER_ARTS_DYNAMIC @SDL_AUDIO_DRIVER_ARTS_DYNAMIC@
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#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO @SDL_AUDIO_DRIVER_PULSEAUDIO@
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#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC @SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC@
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#cmakedefine SDL_AUDIO_DRIVER_HAIKU @SDL_AUDIO_DRIVER_HAIKU@
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#cmakedefine SDL_AUDIO_DRIVER_NETBSD @SDL_AUDIO_DRIVER_NETBSD@
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#cmakedefine SDL_AUDIO_DRIVER_COREAUDIO @SDL_AUDIO_DRIVER_COREAUDIO@
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#cmakedefine SDL_AUDIO_DRIVER_DISK @SDL_AUDIO_DRIVER_DISK@
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#cmakedefine SDL_AUDIO_DRIVER_DUMMY @SDL_AUDIO_DRIVER_DUMMY@
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#cmakedefine SDL_AUDIO_DRIVER_XAUDIO2 @SDL_AUDIO_DRIVER_XAUDIO2@
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#cmakedefine SDL_AUDIO_DRIVER_WASAPI @SDL_AUDIO_DRIVER_WASAPI@
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#cmakedefine SDL_AUDIO_DRIVER_DSOUND @SDL_AUDIO_DRIVER_DSOUND@
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#cmakedefine SDL_AUDIO_DRIVER_DUMMY @SDL_AUDIO_DRIVER_DUMMY@
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#cmakedefine SDL_AUDIO_DRIVER_EMSCRIPTEN @SDL_AUDIO_DRIVER_EMSCRIPTEN@
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#cmakedefine SDL_AUDIO_DRIVER_ESD @SDL_AUDIO_DRIVER_ESD@
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#cmakedefine SDL_AUDIO_DRIVER_ESD_DYNAMIC @SDL_AUDIO_DRIVER_ESD_DYNAMIC@
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#cmakedefine SDL_AUDIO_DRIVER_FUSIONSOUND @SDL_AUDIO_DRIVER_FUSIONSOUND@
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#cmakedefine SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC @SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC@
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#cmakedefine SDL_AUDIO_DRIVER_HAIKU @SDL_AUDIO_DRIVER_HAIKU@
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#cmakedefine SDL_AUDIO_DRIVER_JACK @SDL_AUDIO_DRIVER_JACK@
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#cmakedefine SDL_AUDIO_DRIVER_JACK_DYNAMIC @SDL_AUDIO_DRIVER_JACK_DYNAMIC@
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#cmakedefine SDL_AUDIO_DRIVER_NAS @SDL_AUDIO_DRIVER_NAS@
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#cmakedefine SDL_AUDIO_DRIVER_NAS_DYNAMIC @SDL_AUDIO_DRIVER_NAS_DYNAMIC@
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#cmakedefine SDL_AUDIO_DRIVER_SNDIO @SDL_AUDIO_DRIVER_SNDIO@
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#cmakedefine SDL_AUDIO_DRIVER_SNDIO_DYNAMIC @SDL_AUDIO_DRIVER_SNDIO_DYNAMIC@
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#cmakedefine SDL_AUDIO_DRIVER_NETBSD @SDL_AUDIO_DRIVER_NETBSD@
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#cmakedefine SDL_AUDIO_DRIVER_OSS @SDL_AUDIO_DRIVER_OSS@
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#cmakedefine SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H @SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H@
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#cmakedefine SDL_AUDIO_DRIVER_PAUDIO @SDL_AUDIO_DRIVER_PAUDIO@
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#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO @SDL_AUDIO_DRIVER_PULSEAUDIO@
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#cmakedefine SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC @SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC@
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#cmakedefine SDL_AUDIO_DRIVER_QSA @SDL_AUDIO_DRIVER_QSA@
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#cmakedefine SDL_AUDIO_DRIVER_SNDIO @SDL_AUDIO_DRIVER_SNDIO@
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#cmakedefine SDL_AUDIO_DRIVER_SNDIO_DYNAMIC @SDL_AUDIO_DRIVER_SNDIO_DYNAMIC@
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#cmakedefine SDL_AUDIO_DRIVER_SUNAUDIO @SDL_AUDIO_DRIVER_SUNAUDIO@
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#cmakedefine SDL_AUDIO_DRIVER_WASAPI @SDL_AUDIO_DRIVER_WASAPI@
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#cmakedefine SDL_AUDIO_DRIVER_WINMM @SDL_AUDIO_DRIVER_WINMM@
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#cmakedefine SDL_AUDIO_DRIVER_FUSIONSOUND @SDL_AUDIO_DRIVER_FUSIONSOUND@
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#cmakedefine SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC @SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC@
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#cmakedefine SDL_AUDIO_DRIVER_EMSCRIPTEN @SDL_AUDIO_DRIVER_EMSCRIPTEN@
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#cmakedefine SDL_AUDIO_DRIVER_XAUDIO2 @SDL_AUDIO_DRIVER_XAUDIO2@
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/* Enable various input drivers */
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#cmakedefine SDL_INPUT_LINUXEV @SDL_INPUT_LINUXEV@
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@ -213,36 +213,37 @@
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/* Enable various audio drivers */
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#undef SDL_AUDIO_DRIVER_ALSA
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#undef SDL_AUDIO_DRIVER_ALSA_DYNAMIC
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#undef SDL_AUDIO_DRIVER_JACK
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#undef SDL_AUDIO_DRIVER_JACK_DYNAMIC
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#undef SDL_AUDIO_DRIVER_ANDROID
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#undef SDL_AUDIO_DRIVER_ARTS
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#undef SDL_AUDIO_DRIVER_ARTS_DYNAMIC
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#undef SDL_AUDIO_DRIVER_PULSEAUDIO
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#undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC
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#undef SDL_AUDIO_DRIVER_HAIKU
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#undef SDL_AUDIO_DRIVER_NETBSD
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#undef SDL_AUDIO_DRIVER_COREAUDIO
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#undef SDL_AUDIO_DRIVER_DISK
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#undef SDL_AUDIO_DRIVER_DUMMY
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#undef SDL_AUDIO_DRIVER_ANDROID
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#undef SDL_AUDIO_DRIVER_XAUDIO2
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#undef SDL_AUDIO_DRIVER_DSOUND
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#undef SDL_AUDIO_DRIVER_DUMMY
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#undef SDL_AUDIO_DRIVER_EMSCRIPTEN
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#undef SDL_AUDIO_DRIVER_ESD
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#undef SDL_AUDIO_DRIVER_ESD_DYNAMIC
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#undef SDL_AUDIO_DRIVER_FUSIONSOUND
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#undef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC
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#undef SDL_AUDIO_DRIVER_HAIKU
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#undef SDL_AUDIO_DRIVER_JACK
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#undef SDL_AUDIO_DRIVER_JACK_DYNAMIC
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#undef SDL_AUDIO_DRIVER_NACL
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#undef SDL_AUDIO_DRIVER_NAS
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#undef SDL_AUDIO_DRIVER_NAS_DYNAMIC
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#undef SDL_AUDIO_DRIVER_SNDIO
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#undef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC
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#undef SDL_AUDIO_DRIVER_NETBSD
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#undef SDL_AUDIO_DRIVER_OSS
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#undef SDL_AUDIO_DRIVER_OSS_SOUNDCARD_H
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#undef SDL_AUDIO_DRIVER_PAUDIO
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#undef SDL_AUDIO_DRIVER_PULSEAUDIO
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#undef SDL_AUDIO_DRIVER_PULSEAUDIO_DYNAMIC
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#undef SDL_AUDIO_DRIVER_QSA
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#undef SDL_AUDIO_DRIVER_SNDIO
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#undef SDL_AUDIO_DRIVER_SNDIO_DYNAMIC
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#undef SDL_AUDIO_DRIVER_SUNAUDIO
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#undef SDL_AUDIO_DRIVER_WASAPI
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#undef SDL_AUDIO_DRIVER_WINMM
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#undef SDL_AUDIO_DRIVER_FUSIONSOUND
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#undef SDL_AUDIO_DRIVER_FUSIONSOUND_DYNAMIC
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#undef SDL_AUDIO_DRIVER_EMSCRIPTEN
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#undef SDL_AUDIO_DRIVER_XAUDIO2
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/* Enable various input drivers */
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#undef SDL_INPUT_LINUXEV
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@ -182,7 +182,6 @@ SDLMMNotificationClient_OnDeviceRemoved(IMMNotificationClient *ithis, LPCWSTR pw
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static HRESULT STDMETHODCALLTYPE
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SDLMMNotificationClient_OnDeviceStateChanged(IMMNotificationClient *ithis, LPCWSTR pwstrDeviceId, DWORD dwNewState)
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{
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SDLMMNotificationClient *this = (SDLMMNotificationClient *) ithis;
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IMMDevice *device = NULL;
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if (SUCCEEDED(IMMDeviceEnumerator_GetDevice(enumerator, pwstrDeviceId, &device))) {
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@ -222,7 +221,7 @@ static const IMMNotificationClientVtbl notification_client_vtbl = {
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SDLMMNotificationClient_OnPropertyValueChanged
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};
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static SDLMMNotificationClient notification_client = { ¬ification_client_vtbl, 1 };
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static SDLMMNotificationClient notification_client = { ¬ification_client_vtbl, { 1 } };
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static SDL_bool
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WStrEqual(const WCHAR *a, const WCHAR *b)
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