iOS: remove some unused code, minor code style cleanup.

This commit is contained in:
Alex Szpakowski 2019-10-27 11:41:48 -03:00
parent df49e2a572
commit bda618a2af
1 changed files with 10 additions and 11 deletions

View File

@ -286,7 +286,8 @@ SDL_HideHomeIndicatorHintChanged(void *userdata, const char *name, const char *o
[center addObserver:self selector:@selector(textFieldTextDidChange:) name:UITextFieldTextDidChangeNotification object:nil]; [center addObserver:self selector:@selector(textFieldTextDidChange:) name:UITextFieldTextDidChangeNotification object:nil];
} }
- (NSArray *) keyCommands { - (NSArray *)keyCommands
{
NSMutableArray *commands = [[NSMutableArray alloc] init]; NSMutableArray *commands = [[NSMutableArray alloc] init];
[commands addObject:[UIKeyCommand keyCommandWithInput:UIKeyInputUpArrow modifierFlags:kNilOptions action:@selector(handleCommand:)]]; [commands addObject:[UIKeyCommand keyCommandWithInput:UIKeyInputUpArrow modifierFlags:kNilOptions action:@selector(handleCommand:)]];
[commands addObject:[UIKeyCommand keyCommandWithInput:UIKeyInputDownArrow modifierFlags:kNilOptions action:@selector(handleCommand:)]]; [commands addObject:[UIKeyCommand keyCommandWithInput:UIKeyInputDownArrow modifierFlags:kNilOptions action:@selector(handleCommand:)]];
@ -296,18 +297,20 @@ SDL_HideHomeIndicatorHintChanged(void *userdata, const char *name, const char *o
return [NSArray arrayWithArray:commands]; return [NSArray arrayWithArray:commands];
} }
- (void) handleCommand: (UIKeyCommand *) keyCommand { - (void)handleCommand:(UIKeyCommand *)keyCommand
{
SDL_Scancode scancode = SDL_SCANCODE_UNKNOWN; SDL_Scancode scancode = SDL_SCANCODE_UNKNOWN;
NSString *input = keyCommand.input;
if (keyCommand.input == UIKeyInputUpArrow) { if (input == UIKeyInputUpArrow) {
scancode = SDL_SCANCODE_UP; scancode = SDL_SCANCODE_UP;
} else if (keyCommand.input == UIKeyInputDownArrow) { } else if (input == UIKeyInputDownArrow) {
scancode = SDL_SCANCODE_DOWN; scancode = SDL_SCANCODE_DOWN;
} else if (keyCommand.input == UIKeyInputLeftArrow) { } else if (input == UIKeyInputLeftArrow) {
scancode = SDL_SCANCODE_LEFT; scancode = SDL_SCANCODE_LEFT;
} else if (keyCommand.input == UIKeyInputRightArrow) { } else if (input == UIKeyInputRightArrow) {
scancode = SDL_SCANCODE_RIGHT; scancode = SDL_SCANCODE_RIGHT;
} else if (keyCommand.input == UIKeyInputEscape) { } else if (input == UIKeyInputEscape) {
scancode = SDL_SCANCODE_ESCAPE; scancode = SDL_SCANCODE_ESCAPE;
} }
@ -317,10 +320,6 @@ SDL_HideHomeIndicatorHintChanged(void *userdata, const char *name, const char *o
} }
} }
- (void) downArrow: (UIKeyCommand *) keyCommand {
NSLog(@"down arrow!");
}
- (void)setView:(UIView *)view - (void)setView:(UIView *)view
{ {
[super setView:view]; [super setView:view];