mirror of https://github.com/encounter/SDL.git
Added additional logging to track down why the NVIDIA controller doesn't send the back button
This commit is contained in:
parent
b0b12e46ba
commit
beab15b09e
|
@ -872,7 +872,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
Log.v("SDL", "setOrientation() requestedOrientation=" + req + " width=" + w +" height="+ h +" resizable=" + resizable + " hint=" + hint);
|
Log.v(TAG, "setOrientation() requestedOrientation=" + req + " width=" + w +" height="+ h +" resizable=" + resizable + " hint=" + hint);
|
||||||
mSingleton.setRequestedOrientation(req);
|
mSingleton.setRequestedOrientation(req);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -1082,7 +1082,7 @@ public class SDLActivity extends Activity implements View.OnSystemUiVisibilityCh
|
||||||
/* environment variables set! */
|
/* environment variables set! */
|
||||||
return true;
|
return true;
|
||||||
} catch (Exception e) {
|
} catch (Exception e) {
|
||||||
Log.v("SDL", "exception " + e.toString());
|
Log.v(TAG, "exception " + e.toString());
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
@ -1868,6 +1868,19 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||||
int deviceId = event.getDeviceId();
|
int deviceId = event.getDeviceId();
|
||||||
int source = event.getSource();
|
int source = event.getSource();
|
||||||
|
|
||||||
|
if (source == InputDevice.SOURCE_UNKNOWN) {
|
||||||
|
InputDevice device = InputDevice.getDevice(deviceId);
|
||||||
|
if (device != null) {
|
||||||
|
source = device.getSources();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
// if (event.getAction() == KeyEvent.ACTION_DOWN) {
|
||||||
|
// Log.v("SDL", "key down: " + keyCode + ", deviceId = " + deviceId + ", source = " + source);
|
||||||
|
// } else if (event.getAction() == KeyEvent.ACTION_UP) {
|
||||||
|
// Log.v("SDL", "key up: " + keyCode + ", deviceId = " + deviceId + ", source = " + source);
|
||||||
|
// }
|
||||||
|
|
||||||
// Dispatch the different events depending on where they come from
|
// Dispatch the different events depending on where they come from
|
||||||
// Some SOURCE_JOYSTICK, SOURCE_DPAD or SOURCE_GAMEPAD are also SOURCE_KEYBOARD
|
// Some SOURCE_JOYSTICK, SOURCE_DPAD or SOURCE_GAMEPAD are also SOURCE_KEYBOARD
|
||||||
// So, we try to process them as JOYSTICK/DPAD/GAMEPAD events first, if that fails we try them as KEYBOARD
|
// So, we try to process them as JOYSTICK/DPAD/GAMEPAD events first, if that fails we try them as KEYBOARD
|
||||||
|
@ -1888,24 +1901,14 @@ class SDLSurface extends SurfaceView implements SurfaceHolder.Callback,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
if (source == InputDevice.SOURCE_UNKNOWN) {
|
|
||||||
InputDevice device = InputDevice.getDevice(deviceId);
|
|
||||||
if (device != null) {
|
|
||||||
source = device.getSources();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
if ((source & InputDevice.SOURCE_KEYBOARD) != 0) {
|
if ((source & InputDevice.SOURCE_KEYBOARD) != 0) {
|
||||||
if (event.getAction() == KeyEvent.ACTION_DOWN) {
|
if (event.getAction() == KeyEvent.ACTION_DOWN) {
|
||||||
//Log.v("SDL", "key down: " + keyCode);
|
|
||||||
if (SDLActivity.isTextInputEvent(event)) {
|
if (SDLActivity.isTextInputEvent(event)) {
|
||||||
SDLInputConnection.nativeCommitText(String.valueOf((char) event.getUnicodeChar()), 1);
|
SDLInputConnection.nativeCommitText(String.valueOf((char) event.getUnicodeChar()), 1);
|
||||||
}
|
}
|
||||||
SDLActivity.onNativeKeyDown(keyCode);
|
SDLActivity.onNativeKeyDown(keyCode);
|
||||||
return true;
|
return true;
|
||||||
}
|
} else if (event.getAction() == KeyEvent.ACTION_UP) {
|
||||||
else if (event.getAction() == KeyEvent.ACTION_UP) {
|
|
||||||
//Log.v("SDL", "key up: " + keyCode);
|
|
||||||
SDLActivity.onNativeKeyUp(keyCode);
|
SDLActivity.onNativeKeyUp(keyCode);
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue