mirror of https://github.com/encounter/SDL.git
Added configure options to disable OpenGL ES 1.1 and 2.0 individually
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66
configure.in
66
configure.in
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@ -1973,6 +1973,12 @@ dnl Check to see if OpenGL ES support is desired
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AC_ARG_ENABLE(video-opengles,
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AC_ARG_ENABLE(video-opengles,
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AC_HELP_STRING([--enable-video-opengles], [include OpenGL ES support [[default=yes]]]),
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AC_HELP_STRING([--enable-video-opengles], [include OpenGL ES support [[default=yes]]]),
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, enable_video_opengles=yes)
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, enable_video_opengles=yes)
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AC_ARG_ENABLE(video-opengles1,
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AC_HELP_STRING([--enable-video-opengles1], [include OpenGL ES 1.1 support [[default=yes]]]),
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, enable_video_opengles1=yes)
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AC_ARG_ENABLE(video-opengles2,
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AC_HELP_STRING([--enable-video-opengles2], [include OpenGL ES 2.0 support [[default=yes]]]),
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, enable_video_opengles2=yes)
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dnl Find OpenGL ES
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dnl Find OpenGL ES
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CheckOpenGLESX11()
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CheckOpenGLESX11()
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@ -1993,36 +1999,40 @@ CheckOpenGLESX11()
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AC_DEFINE(SDL_VIDEO_OPENGL_EGL, 1, [ ])
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AC_DEFINE(SDL_VIDEO_OPENGL_EGL, 1, [ ])
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fi
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fi
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AC_MSG_CHECKING(for OpenGL ES v1 headers)
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if test x$enable_video_opengles1 = xyes; then
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video_opengles_v1=no
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AC_MSG_CHECKING(for OpenGL ES v1 headers)
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AC_TRY_COMPILE([
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video_opengles_v1=no
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#include <GLES/gl.h>
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AC_TRY_COMPILE([
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#include <GLES/glext.h>
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#include <GLES/gl.h>
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],[
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#include <GLES/glext.h>
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],[
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],[
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video_opengles_v1=yes
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],[
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])
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video_opengles_v1=yes
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AC_MSG_RESULT($video_opengles_v1)
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])
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if test x$video_opengles_v1 = xyes; then
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AC_MSG_RESULT($video_opengles_v1)
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AC_DEFINE(SDL_VIDEO_OPENGL_ES, 1, [ ])
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if test x$video_opengles_v1 = xyes; then
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AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES, 1, [ ])
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AC_DEFINE(SDL_VIDEO_OPENGL_ES, 1, [ ])
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SUMMARY_video="${SUMMARY_video} opengl_es1"
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AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES, 1, [ ])
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SUMMARY_video="${SUMMARY_video} opengl_es1"
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fi
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fi
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fi
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AC_MSG_CHECKING(for OpenGL ES v2 headers)
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if test x$enable_video_opengles2 = xyes; then
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video_opengles_v2=no
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AC_MSG_CHECKING(for OpenGL ES v2 headers)
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AC_TRY_COMPILE([
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video_opengles_v2=no
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#include <GLES2/gl2.h>
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AC_TRY_COMPILE([
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#include <GLES2/gl2ext.h>
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#include <GLES2/gl2.h>
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],[
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#include <GLES2/gl2ext.h>
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],[
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],[
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video_opengles_v2=yes
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],[
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])
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video_opengles_v2=yes
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AC_MSG_RESULT($video_opengles_v2)
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])
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if test x$video_opengles_v2 = xyes; then
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AC_MSG_RESULT($video_opengles_v2)
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AC_DEFINE(SDL_VIDEO_OPENGL_ES2, 1, [ ])
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if test x$video_opengles_v2 = xyes; then
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AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES2, 1, [ ])
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AC_DEFINE(SDL_VIDEO_OPENGL_ES2, 1, [ ])
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SUMMARY_video="${SUMMARY_video} opengl_es2"
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AC_DEFINE(SDL_VIDEO_RENDER_OGL_ES2, 1, [ ])
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SUMMARY_video="${SUMMARY_video} opengl_es2"
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fi
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fi
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fi
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fi
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fi
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}
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}
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