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Make sure SDL file descriptors don't leak into child processes
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@@ -103,7 +103,7 @@ DSP_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
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SDL_zerop(this->hidden);
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/* Open the audio device */
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this->hidden->audio_fd = open(devname, flags, 0);
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this->hidden->audio_fd = open(devname, flags | O_CLOEXEC, 0);
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if (this->hidden->audio_fd < 0) {
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return SDL_SetError("Couldn't open %s: %s", devname, strerror(errno));
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}
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