winrt: Disabled Windows Phone 8.0 builds.

It lacks APIs we need for WASAPI and probably no one will miss it. 8.1 is
still supported.
This commit is contained in:
Ryan C. Gordon 2017-12-31 03:17:18 -05:00
parent 791c0dd8ab
commit c0c3056948
1 changed files with 4 additions and 2 deletions

View File

@ -211,9 +211,11 @@ function Build-SDL-WinRT-Variant
$DidAnyDLLBuildFail = $false $DidAnyDLLBuildFail = $false
$DidAnyNugetBuildFail = $false $DidAnyNugetBuildFail = $false
# Ryan disabled WP8.0, because it doesn't appear to have mmdeviceapi.h that SDL_wasapi needs.
# My assumption is that no one will miss this, but send patches otherwise! --ryan.
# Build for Windows Phone 8.0, via VC++ 2012: # Build for Windows Phone 8.0, via VC++ 2012:
if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "ARM")) { $DidAnyDLLBuildFail = $true } #if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "ARM")) { $DidAnyDLLBuildFail = $true }
if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "Win32")) { $DidAnyDLLBuildFail = $true } #if ( ! (Build-SDL-WinRT-Variant "SDL" "v110_wp80" "Win32")) { $DidAnyDLLBuildFail = $true }
# Build for Windows Phone 8.1, via VC++ 2013: # Build for Windows Phone 8.1, via VC++ 2013:
if ( ! (Build-SDL-WinRT-Variant "SDL" "v120_wp81" "ARM")) { $DidAnyDLLBuildFail = $true } if ( ! (Build-SDL-WinRT-Variant "SDL" "v120_wp81" "ARM")) { $DidAnyDLLBuildFail = $true }