Fixed bug 2168 - Mac: SDL_filesystem.h not exported to public header folder when building framework

This commit is contained in:
Sam Lantinga 2013-10-21 02:20:39 -07:00
parent b8b9bfbe5b
commit c10389cf5b
1 changed files with 1 additions and 1 deletions

View File

@ -1752,6 +1752,7 @@
AA7558101595D4D800BBD41B /* SDL_endian.h in Headers */,
AA7558121595D4D800BBD41B /* SDL_error.h in Headers */,
AA7558141595D4D800BBD41B /* SDL_events.h in Headers */,
567E2F2117C44C35005F1892 /* SDL_filesystem.h in Headers */,
A77E6EB4167AB0A90010E40B /* SDL_gamecontroller.h in Headers */,
AA7558161595D4D800BBD41B /* SDL_gesture.h in Headers */,
AA7558181595D4D800BBD41B /* SDL_haptic.h in Headers */,
@ -1876,7 +1877,6 @@
AA628AD3159367F2005138DD /* SDL_x11xinput2.h in Headers */,
AABCC38D164063D200AB8930 /* SDL_cocoamessagebox.h in Headers */,
D55A1B81179F262300625D7C /* SDL_cocoamousetap.h in Headers */,
567E2F2117C44C35005F1892 /* SDL_filesystem.h in Headers */,
);
runOnlyForDeploymentPostprocessing = 0;
};