mirror of https://github.com/encounter/SDL.git
Better scaling fallbacks for the SW renderer (bug 5313)
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a6beb2d264
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@ -944,33 +944,73 @@ SDL_PrivateLowerBlitScaled(SDL_Surface * src, SDL_Rect * srcrect,
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/* fast path */
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return SDL_SoftStretchLinear(src, srcrect, dst, dstrect);
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} else {
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/* Use an intermediate surface */
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SDL_Surface *tmp;
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/* Use intermediate surface(s) */
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SDL_Surface *tmp1 = NULL;
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int ret;
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SDL_Rect tmprect;
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SDL_Rect srcrect2;
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int is_complex_copy_flags = (src->map->info.flags & complex_copy_flags);
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Uint32 flags;
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Uint8 r, g, b;
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Uint8 alpha;
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SDL_BlendMode blendMode;
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tmp = SDL_CreateRGBSurfaceWithFormat(src->flags, dstrect->w, dstrect->h, 0, src->format->format);
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/* Save source infos */
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flags = src->flags;
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SDL_GetSurfaceColorMod(src, &r, &g, &b);
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SDL_GetSurfaceAlphaMod(src, &alpha);
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SDL_GetSurfaceBlendMode(src, &blendMode);
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srcrect2.x = srcrect->x;
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srcrect2.y = srcrect->y;
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srcrect2.w = srcrect->w;
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srcrect2.h = srcrect->h;
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SDL_SoftStretchLinear(src, srcrect, tmp, NULL);
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/* Change source format if not appropriate for scaling */
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if (src->format->BytesPerPixel != 4 || src->format->format == SDL_PIXELFORMAT_ARGB2101010) {
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SDL_Rect tmprect;
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int fmt;
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tmprect.x = 0;
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tmprect.y = 0;
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tmprect.w = src->w;
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tmprect.h = src->h;
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if (dst->format->BytesPerPixel == 4 && dst->format->format != SDL_PIXELFORMAT_ARGB2101010) {
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fmt = dst->format->format;
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} else {
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fmt = SDL_PIXELFORMAT_ARGB8888;
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}
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tmp1 = SDL_CreateRGBSurfaceWithFormat(flags, src->w, src->h, 0, fmt);
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SDL_LowerBlit(src, srcrect, tmp1, &tmprect);
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SDL_SetSurfaceColorMod(tmp, r, g, b);
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SDL_SetSurfaceAlphaMod(tmp, alpha);
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SDL_SetSurfaceBlendMode(tmp, blendMode);
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srcrect2.x = 0;
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srcrect2.y = 0;
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SDL_SetSurfaceColorMod(tmp1, r, g, b);
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SDL_SetSurfaceAlphaMod(tmp1, alpha);
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SDL_SetSurfaceBlendMode(tmp1, blendMode);
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src = tmp1;
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}
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/* Intermediate scaling */
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if (is_complex_copy_flags || src->format->format != dst->format->format) {
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SDL_Rect tmprect;
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SDL_Surface *tmp2 = SDL_CreateRGBSurfaceWithFormat(flags, dstrect->w, dstrect->h, 0, src->format->format);
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SDL_SoftStretchLinear(src, &srcrect2, tmp2, NULL);
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SDL_SetSurfaceColorMod(tmp2, r, g, b);
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SDL_SetSurfaceAlphaMod(tmp2, alpha);
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SDL_SetSurfaceBlendMode(tmp2, blendMode);
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tmprect.x = 0;
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tmprect.y = 0;
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tmprect.w = dstrect->w;
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tmprect.h = dstrect->h;
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ret = SDL_LowerBlit(tmp, &tmprect, dst, dstrect);
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ret = SDL_LowerBlit(tmp2, &tmprect, dst, dstrect);
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SDL_FreeSurface(tmp2);
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} else {
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ret = SDL_SoftStretchLinear(src, &srcrect2, dst, dstrect);
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}
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SDL_FreeSurface(tmp);
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SDL_FreeSurface(tmp1);
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return ret;
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}
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}
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