mirror of https://github.com/encounter/SDL.git
Added SDL_GetDisplayUsableBounds().
This commit is contained in:
parent
8875a4014f
commit
c3114975db
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@ -116,6 +116,7 @@ test/testtimer
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test/testver
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test/testviewport
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test/testwm2
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test/testbounds
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test/torturethread
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test/testdisplayinfo
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test/*.exe
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@ -311,6 +311,25 @@ extern DECLSPEC int SDLCALL SDL_GetDisplayBounds(int displayIndex, SDL_Rect * re
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*/
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extern DECLSPEC int SDLCALL SDL_GetDisplayDPI(int displayIndex, float * ddpi, float * hdpi, float * vdpi);
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/**
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* \brief Get the usable desktop area represented by a display, with the
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* primary display located at 0,0
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*
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* This is the same area as SDL_GetDisplayBounds() reports, but with portions
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* reserved by the system removed. For example, on Mac OS X, this subtracts
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* the area occupied by the menu bar and dock.
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*
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* Setting a window to be fullscreen generally bypasses these unusable areas,
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* so these are good guidelines for the maximum space available to a
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* non-fullscreen window.
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*
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* \return 0 on success, or -1 if the index is out of range.
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*
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* \sa SDL_GetDisplayBounds()
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* \sa SDL_GetNumVideoDisplays()
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*/
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extern DECLSPEC int SDLCALL SDL_GetDisplayUsableBounds(int displayIndex, SDL_Rect * rect);
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/**
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* \brief Returns the number of available display modes.
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*
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@ -597,3 +597,4 @@
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#define SDL_JoystickCurrentPowerLevel SDL_JoystickCurrentPowerLevel_REAL
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#define SDL_GameControllerFromInstanceID SDL_GameControllerFromInstanceID_REAL
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#define SDL_JoystickFromInstanceID SDL_JoystickFromInstanceID_REAL
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#define SDL_GetDisplayUsableBounds SDL_GetDisplayUsableBounds_REAL
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@ -631,3 +631,4 @@ SDL_DYNAPI_PROC(int,SDL_GetDisplayDPI,(int a, float *b, float *c, float *d),(a,b
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SDL_DYNAPI_PROC(SDL_JoystickPowerLevel,SDL_JoystickCurrentPowerLevel,(SDL_Joystick *a),(a),return)
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SDL_DYNAPI_PROC(SDL_GameController*,SDL_GameControllerFromInstanceID,(SDL_JoystickID a),(a),return)
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SDL_DYNAPI_PROC(SDL_Joystick*,SDL_JoystickFromInstanceID,(SDL_JoystickID a),(a),return)
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SDL_DYNAPI_PROC(int,SDL_GetDisplayUsableBounds,(int a, SDL_Rect *b),(a,b),return)
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@ -175,6 +175,11 @@ struct SDL_VideoDevice
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*/
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int (*GetDisplayDPI) (_THIS, SDL_VideoDisplay * display, float * ddpi, float * hdpi, float * vdpi);
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/*
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* Get the usable bounds of a display (bounds minus menubar or whatever)
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*/
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int (*GetDisplayUsableBounds) (_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
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/*
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* Get a list of the available display modes for a display.
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*/
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@ -684,8 +684,27 @@ SDL_GetDisplayBounds(int displayIndex, SDL_Rect * rect)
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rect->w = display->current_mode.w;
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rect->h = display->current_mode.h;
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}
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return 0; /* !!! FIXME: should this be an error if (rect==NULL) ? */
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}
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int SDL_GetDisplayUsableBounds(int displayIndex, SDL_Rect * rect)
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{
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CHECK_DISPLAY_INDEX(displayIndex, -1);
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if (rect) {
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SDL_VideoDisplay *display = &_this->displays[displayIndex];
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if (_this->GetDisplayUsableBounds) {
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if (_this->GetDisplayUsableBounds(_this, display, rect) == 0) {
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return 0;
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}
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}
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/* Oh well, just give the entire display bounds. */
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return SDL_GetDisplayBounds(displayIndex, rect);
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}
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return 0; /* !!! FIXME: should this be an error if (rect==NULL) ? */
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}
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int
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SDL_GetDisplayDPI(int displayIndex, float * ddpi, float * hdpi, float * vdpi)
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@ -35,6 +35,7 @@ typedef struct
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extern void Cocoa_InitModes(_THIS);
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extern int Cocoa_GetDisplayBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
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extern int Cocoa_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
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extern void Cocoa_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
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extern int Cocoa_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
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extern void Cocoa_QuitModes(_THIS);
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@ -19,6 +19,7 @@
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3. This notice may not be removed or altered from any source distribution.
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*/
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#include "../../SDL_internal.h"
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#include "SDL_assert.h"
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#if SDL_VIDEO_DRIVER_COCOA
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@ -338,6 +339,41 @@ Cocoa_GetDisplayBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect)
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return 0;
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}
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int
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Cocoa_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect)
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{
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SDL_DisplayData *displaydata = (SDL_DisplayData *) display->driverdata;
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const CGDirectDisplayID cgdisplay = displaydata->display;
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NSArray *screens = [NSScreen screens];
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NSScreen *screen = nil;
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/* !!! FIXME: maybe track the NSScreen in SDL_DisplayData? */
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for (NSScreen *i in screens) {
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const CGDirectDisplayID thisDisplay = (CGDirectDisplayID) [[[i deviceDescription] objectForKey:@"NSScreenNumber"] unsignedIntValue];
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if (thisDisplay == cgdisplay) {
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screen = i;
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break;
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}
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}
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SDL_assert(screen != nil); /* didn't find it?! */
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if (screen == nil) {
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return -1;
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}
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const CGRect cgrect = CGDisplayBounds(cgdisplay);
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const NSRect frame = [screen visibleFrame];
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// !!! FIXME: I assume -[NSScreen visibleFrame] is relative to the origin of the screen in question and not the whole desktop.
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// !!! FIXME: The math vs CGDisplayBounds might be incorrect if that's not the case, though. Check this.
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rect->x = (int)(cgrect.origin.x + frame.origin.x);
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rect->y = (int)(cgrect.origin.y + frame.origin.y);
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rect->w = (int)frame.size.width;
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rect->h = (int)frame.size.height;
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return 0;
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}
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void
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Cocoa_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
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{
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@ -73,6 +73,7 @@ Cocoa_CreateDevice(int devindex)
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device->VideoInit = Cocoa_VideoInit;
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device->VideoQuit = Cocoa_VideoQuit;
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device->GetDisplayBounds = Cocoa_GetDisplayBounds;
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device->GetDisplayUsableBounds = Cocoa_GetDisplayUsableBounds;
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device->GetDisplayModes = Cocoa_GetDisplayModes;
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device->SetDisplayMode = Cocoa_SetDisplayMode;
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device->PumpEvents = Cocoa_PumpEvents;
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@ -43,6 +43,7 @@ extern int UIKit_InitModes(_THIS);
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extern void UIKit_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
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extern int UIKit_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
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extern void UIKit_QuitModes(_THIS);
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extern int UIKit_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
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#endif /* _SDL_uikitmodes_h */
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@ -242,6 +242,26 @@ UIKit_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode)
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return 0;
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}
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int
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UIKit_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect)
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{
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/* the default function iterates displays to make a fake offset,
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as if all the displays were side-by-side, which is fine for iOS. */
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const int displayIndex = (int) (display - _this->displays);
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if (SDL_GetDisplayBounds(displayIndex, rect) < 0) {
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return -1;
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}
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SDL_DisplayData *data = (SDL_DisplayData *) display->driverdata;
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const CGRect frame = [data->uiscreen applicationFrame];
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const float scale = (float) data->scale;
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rect->x += (int) (frame.origin.x * scale);
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rect->y += (int) (frame.origin.y * scale);
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rect->w = (int) (frame.size.width * scale);
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rect->h = (int) (frame.size.height * scale);
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return 0;
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}
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void
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UIKit_QuitModes(_THIS)
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{
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@ -85,6 +85,7 @@ UIKit_CreateDevice(int devindex)
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device->SetWindowFullscreen = UIKit_SetWindowFullscreen;
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device->DestroyWindow = UIKit_DestroyWindow;
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device->GetWindowWMInfo = UIKit_GetWindowWMInfo;
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device->GetDisplayUsableBounds = UIKit_GetDisplayUsableBounds;
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#if SDL_IPHONE_KEYBOARD
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device->HasScreenKeyboardSupport = UIKit_HasScreenKeyboardSupport;
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@ -332,6 +332,43 @@ WIN_GetDisplayDPI(_THIS, SDL_VideoDisplay * display, float * ddpi, float * hdpi,
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return data->DiagDPI != 0.0f ? 0 : -1;
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}
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int
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WIN_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect)
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{
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const SDL_DisplayModeData *data = (const SDL_DisplayModeData *) display->current_mode.driverdata;
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const DEVMODE *pDevMode = &data->DeviceMode;
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POINT pt = {
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/* !!! FIXME: no scale, right? */
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(LONG) (pDevMode->dmPosition.x + (pDevMode->dmPelsWidth / 2)),
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(LONG) (pDevMode->dmPosition.y + (pDevMode->dmPelsHeight / 2))
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};
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HMONITOR hmon = MonitorFromPoint(&pt, MONITOR_DEFAULTTONULL);
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MONITORINFO minfo;
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const RECT *work;
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BOOL rc = FALSE;
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SDL_assert(hmon != NULL);
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if (hmon != NULL) {
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SDL_zero(minfo);
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minfo.cbSize = sizeof (MONITORINFO);
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rc = GetMonitorInfo(hmon, &minfo);
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SDL_assert(rc);
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}
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if (!rc) {
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return SDL_SetError("Couldn't find monitor data");
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}
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work = &minfo->rcWork;
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rect->x = (int)SDL_ceil(work->left * data->ScaleX);
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rect->y = (int)SDL_ceil(work->top * data->ScaleY);
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rect->w = (int)SDL_ceil((work->right - work->left) * data->ScaleX);
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rect->h = (int)SDL_ceil((work->bottom - work->top) * data->ScaleY);
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return 0;
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}
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void
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WIN_GetDisplayModes(_THIS, SDL_VideoDisplay * display)
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{
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@ -40,6 +40,7 @@ typedef struct
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extern int WIN_InitModes(_THIS);
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extern int WIN_GetDisplayBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
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extern int WIN_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * display, SDL_Rect * rect);
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extern int WIN_GetDisplayDPI(_THIS, SDL_VideoDisplay * display, float * ddpi, float * hdpi, float * vdpi);
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extern void WIN_GetDisplayModes(_THIS, SDL_VideoDisplay * display);
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extern int WIN_SetDisplayMode(_THIS, SDL_VideoDisplay * display, SDL_DisplayMode * mode);
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@ -124,6 +124,7 @@ WIN_CreateDevice(int devindex)
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device->VideoInit = WIN_VideoInit;
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device->VideoQuit = WIN_VideoQuit;
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device->GetDisplayBounds = WIN_GetDisplayBounds;
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device->GetDisplayUsableBounds = WIN_GetDisplayUsableBounds;
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device->GetDisplayDPI = WIN_GetDisplayDPI;
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device->GetDisplayModes = WIN_GetDisplayModes;
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device->SetDisplayMode = WIN_SetDisplayMode;
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@ -1073,6 +1073,43 @@ X11_GetDisplayDPI(_THIS, SDL_VideoDisplay * sdl_display, float * ddpi, float * h
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return data->ddpi != 0.0f ? 0 : -1;
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}
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int
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X11_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * sdl_display, SDL_Rect * rect)
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{
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SDL_VideoData *data = (SDL_VideoData *) _this->driverdata;
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Display *display = data->display;
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Atom _NET_WORKAREA;
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int status, real_format;
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int retval = -1;
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Atom real_type;
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unsigned long items_read = 0, items_left = 0;
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unsigned char *propdata = NULL;
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if (X11_GetDisplayBounds(_this, sdl_display, rect) < 0) {
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return -1;
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}
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_NET_WORKAREA = X11_XInternAtom(display, "_NET_WORKAREA", False);
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status = X11_XGetWindowProperty(display, DefaultRootWindow(display),
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_NET_WORKAREA, 0L, 4L, False, XA_CARDINAL,
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&real_type, &real_format, &items_read,
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&items_left, &propdata);
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if ((status == Success) && (items_read >= 4)) {
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retval = 0;
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const long *p = (long*) propdata;
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const SDL_Rect usable = { (int)p[0], (int)p[1], (int)p[2], (int)p[3] };
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if (!SDL_IntersectRect(rect, &usable, rect)) {
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SDL_zerop(rect);
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}
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}
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if (propdata) {
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X11_XFree(propdata);
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}
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return retval;
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}
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#endif /* SDL_VIDEO_DRIVER_X11 */
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/* vi: set ts=4 sw=4 expandtab: */
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@ -77,6 +77,7 @@ extern int X11_GetVisualInfoFromVisual(Display * display, Visual * visual,
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extern Uint32 X11_GetPixelFormatFromVisualInfo(Display * display,
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XVisualInfo * vinfo);
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extern int X11_GetDisplayBounds(_THIS, SDL_VideoDisplay * sdl_display, SDL_Rect * rect);
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extern int X11_GetDisplayUsableBounds(_THIS, SDL_VideoDisplay * sdl_display, SDL_Rect * rect);
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extern int X11_GetDisplayDPI(_THIS, SDL_VideoDisplay * sdl_display, float * ddpi, float * hdpi, float * vdpi);
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#endif /* _SDL_x11modes_h */
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device->VideoQuit = X11_VideoQuit;
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device->GetDisplayModes = X11_GetDisplayModes;
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device->GetDisplayBounds = X11_GetDisplayBounds;
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device->GetDisplayUsableBounds = X11_GetDisplayUsableBounds;
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device->GetDisplayDPI = X11_GetDisplayDPI;
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device->SetDisplayMode = X11_SetDisplayMode;
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device->SuspendScreenSaver = X11_SuspendScreenSaver;
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@ -14,6 +14,7 @@ TARGETS = \
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testatomic$(EXE) \
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testaudioinfo$(EXE) \
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testautomation$(EXE) \
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testbounds$(EXE) \
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testdraw2$(EXE) \
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testdrawchessboard$(EXE) \
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testdropfile$(EXE) \
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testdisplayinfo$(EXE): $(srcdir)/testdisplayinfo.c
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$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
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testbounds$(EXE): $(srcdir)/testbounds.c
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$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
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controllermap$(EXE): $(srcdir)/controllermap.c
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$(CC) -o $@ $^ $(CFLAGS) $(LIBS)
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@ -0,0 +1,39 @@
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/*
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Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
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This software is provided 'as-is', without any express or implied
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warranty. In no event will the authors be held liable for any damages
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arising from the use of this software.
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Permission is granted to anyone to use this software for any purpose,
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including commercial applications, and to alter it and redistribute it
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freely.
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*/
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#include "SDL.h"
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int main(int argc, char **argv)
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{
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int total, i;
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if (SDL_Init(SDL_INIT_VIDEO) < 0) {
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SDL_Log("SDL_Init(SDL_INIT_VIDEO) failed: %s", SDL_GetError());
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}
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total = SDL_GetNumVideoDisplays();
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for (i = 0; i < total; i++) {
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SDL_Rect bounds = { -1,-1,-1,-1 }, usable = { -1,-1,-1,-1 };
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SDL_GetDisplayBounds(i, &bounds);
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SDL_GetDisplayUsableBounds(i, &usable);
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SDL_Log("Display #%d ('%s'): bounds={(%d,%d),%dx%d}, usable={(%d,%d),%dx%d}",
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i, SDL_GetDisplayName(i),
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bounds.x, bounds.y, bounds.w, bounds.h,
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usable.x, usable.y, usable.w, usable.h);
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}
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SDL_Quit();
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return 0;
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}
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/* vi: set ts=4 sw=4 expandtab: */
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