jack: Move jack_client_t into the audio device instead a global variable.

This commit is contained in:
Ryan C. Gordon 2017-06-09 00:14:50 -04:00
parent b65e0777ce
commit c39fd5777d
2 changed files with 52 additions and 64 deletions

View File

@ -1,6 +1,6 @@
/* /*
Simple DirectMedia Layer Simple DirectMedia Layer
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org> Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages warranty. In no event will the authors be held liable for any damages
@ -36,6 +36,7 @@ static jack_client_t * (*JACK_jack_client_open) (const char *, jack_options_t, j
static int (*JACK_jack_client_close) (jack_client_t *); static int (*JACK_jack_client_close) (jack_client_t *);
static void (*JACK_jack_on_shutdown) (jack_client_t *, JackShutdownCallback, void *); static void (*JACK_jack_on_shutdown) (jack_client_t *, JackShutdownCallback, void *);
static int (*JACK_jack_activate) (jack_client_t *); static int (*JACK_jack_activate) (jack_client_t *);
static int (*JACK_jack_deactivate) (jack_client_t *);
static void * (*JACK_jack_port_get_buffer) (jack_port_t *, jack_nframes_t); static void * (*JACK_jack_port_get_buffer) (jack_port_t *, jack_nframes_t);
static int (*JACK_jack_port_unregister) (jack_client_t *, jack_port_t *); static int (*JACK_jack_port_unregister) (jack_client_t *, jack_port_t *);
static void (*JACK_jack_free) (void *); static void (*JACK_jack_free) (void *);
@ -126,6 +127,7 @@ load_jack_syms(void)
SDL_JACK_SYM(jack_client_close); SDL_JACK_SYM(jack_client_close);
SDL_JACK_SYM(jack_on_shutdown); SDL_JACK_SYM(jack_on_shutdown);
SDL_JACK_SYM(jack_activate); SDL_JACK_SYM(jack_activate);
SDL_JACK_SYM(jack_deactivate);
SDL_JACK_SYM(jack_port_get_buffer); SDL_JACK_SYM(jack_port_get_buffer);
SDL_JACK_SYM(jack_port_unregister); SDL_JACK_SYM(jack_port_unregister);
SDL_JACK_SYM(jack_free); SDL_JACK_SYM(jack_free);
@ -140,49 +142,14 @@ load_jack_syms(void)
} }
static jack_client_t *JACK_client = NULL;
static void static void
DisconnectFromJackServer(void) jackShutdownCallback(void *arg) /* JACK went away; device is lost. */
{ {
if (JACK_client) { SDL_AudioDevice *this = (SDL_AudioDevice *) arg;
JACK_jack_client_close(JACK_client); SDL_OpenedAudioDeviceDisconnected(this);
JACK_client = NULL; SDL_SemPost(this->hidden->iosem); /* unblock the SDL thread. */
}
} }
static void
jackShutdownCallback(void *arg)
{
/* !!! FIXME: alert SDL that _every_ open device is lost here */
fprintf(stderr, "SDL JACK FIXME: shutdown callback fired! All audio devices are lost!\n");
fflush(stderr);
// !!! FIXME: need to put the client (and callback) in the SDL device SDL_SemPost(this->hidden->iosem); /* unblock the SDL thread. */
}
static int
ConnectToJackServer(void)
{
/* !!! FIXME: we _still_ need an API to specify an app name */
jack_status_t status;
JACK_client = JACK_jack_client_open("SDL", JackNoStartServer, &status, NULL);
if (JACK_client == NULL) {
return -1;
}
JACK_jack_on_shutdown(JACK_client, jackShutdownCallback, NULL);
#if 0 // !!! FIXME: we need to move JACK_client into the SDL audio device.
if (JACK_jack_activate(JACK_client) != 0) {
DisconnectFromJackServer();
return -1;
}
#endif
return 0;
}
// !!! FIXME: implement and register these! // !!! FIXME: implement and register these!
//typedef int(* JackSampleRateCallback)(jack_nframes_t nframes, void *arg) //typedef int(* JackSampleRateCallback)(jack_nframes_t nframes, void *arg)
//typedef int(* JackBufferSizeCallback)(jack_nframes_t nframes, void *arg) //typedef int(* JackBufferSizeCallback)(jack_nframes_t nframes, void *arg)
@ -256,13 +223,19 @@ JACK_CaptureFromDevice(_THIS, void *buffer, int buflen)
static void static void
JACK_CloseDevice(_THIS) JACK_CloseDevice(_THIS)
{ {
if (this->hidden->sdlports) { if (this->hidden->client) {
const int channels = this->spec.channels; JACK_jack_deactivate(this->hidden->client);
int i;
for (i = 0; i < channels; i++) { if (this->hidden->sdlports) {
JACK_jack_port_unregister(JACK_client, this->hidden->sdlports[i]); const int channels = this->spec.channels;
int i;
for (i = 0; i < channels; i++) {
JACK_jack_port_unregister(this->hidden->client, this->hidden->sdlports[i]);
}
SDL_free(this->hidden->sdlports);
} }
SDL_free(this->hidden->sdlports);
JACK_jack_client_close(this->hidden->client);
} }
if (this->hidden->iosem) { if (this->hidden->iosem) {
@ -287,6 +260,8 @@ JACK_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
const unsigned long sdlportflags = iscapture ? JackPortIsInput : JackPortIsOutput; const unsigned long sdlportflags = iscapture ? JackPortIsInput : JackPortIsOutput;
const char *sdlportstr = iscapture ? "input" : "output"; const char *sdlportstr = iscapture ? "input" : "output";
const char **devports = NULL; const char **devports = NULL;
jack_client_t *client = NULL;
jack_status_t status;
int channels = 0; int channels = 0;
int i; int i;
@ -296,7 +271,14 @@ JACK_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
return SDL_OutOfMemory(); return SDL_OutOfMemory();
} }
devports = JACK_jack_get_ports(JACK_client, NULL, NULL, JackPortIsPhysical | sysportflags); /* !!! FIXME: we _still_ need an API to specify an app name */
client = JACK_jack_client_open("SDL", JackNoStartServer, &status, NULL);
this->hidden->client = client;
if (client == NULL) {
return SDL_SetError("Can't open JACK client");
}
devports = JACK_jack_get_ports(client, NULL, NULL, JackPortIsPhysical | sysportflags);
this->hidden->devports = devports; this->hidden->devports = devports;
if (!devports || !devports[0]) { if (!devports || !devports[0]) {
return SDL_SetError("No physical JACK ports available"); return SDL_SetError("No physical JACK ports available");
@ -310,9 +292,9 @@ JACK_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
/* Jack pretty much demands what it wants. */ /* Jack pretty much demands what it wants. */
this->spec.format = AUDIO_F32SYS; this->spec.format = AUDIO_F32SYS;
this->spec.freq = JACK_jack_get_sample_rate(JACK_client); this->spec.freq = JACK_jack_get_sample_rate(client);
this->spec.channels = channels; this->spec.channels = channels;
this->spec.samples = JACK_jack_get_buffer_size(JACK_client); this->spec.samples = JACK_jack_get_buffer_size(client);
SDL_CalculateAudioSpec(&this->spec); SDL_CalculateAudioSpec(&this->spec);
@ -332,21 +314,23 @@ JACK_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
return SDL_OutOfMemory(); return SDL_OutOfMemory();
} }
if (JACK_jack_set_process_callback(JACK_client, jackProcessPlaybackCallback, this) != 0) {
return SDL_SetError("JACK: Couldn't set process callback");
}
for (i = 0; i < channels; i++) { for (i = 0; i < channels; i++) {
char portname[32]; char portname[32];
SDL_snprintf(portname, sizeof (portname), "sdl_jack_%s_%d", sdlportstr, i); SDL_snprintf(portname, sizeof (portname), "sdl_jack_%s_%d", sdlportstr, i);
this->hidden->sdlports[i] = JACK_jack_port_register(JACK_client, portname, JACK_DEFAULT_AUDIO_TYPE, sdlportflags, 0); this->hidden->sdlports[i] = JACK_jack_port_register(client, portname, JACK_DEFAULT_AUDIO_TYPE, sdlportflags, 0);
if (this->hidden->sdlports[i] == NULL) { if (this->hidden->sdlports[i] == NULL) {
return SDL_SetError("jack_port_register failed"); return SDL_SetError("jack_port_register failed");
} }
} }
if (JACK_jack_activate(JACK_client) != 0) { if (JACK_jack_set_process_callback(client, jackProcessPlaybackCallback, this) != 0) {
return SDL_SetError("jack_activate failed"); return SDL_SetError("JACK: Couldn't set process callback");
}
JACK_jack_on_shutdown(client, jackShutdownCallback, this);
if (JACK_jack_activate(client) != 0) {
return SDL_SetError("Failed to activate JACK client");
} }
/* once activated, we can connect all the ports. */ /* once activated, we can connect all the ports. */
@ -356,7 +340,7 @@ JACK_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
const char *sdlport = JACK_jack_port_name(this->hidden->sdlports[i]); const char *sdlport = JACK_jack_port_name(this->hidden->sdlports[i]);
const char *srcport = iscapture ? devports[i] : sdlport; const char *srcport = iscapture ? devports[i] : sdlport;
const char *dstport = iscapture ? sdlport : devports[i]; const char *dstport = iscapture ? sdlport : devports[i];
if (JACK_jack_connect(JACK_client, srcport, dstport) != 0) { if (JACK_jack_connect(client, srcport, dstport) != 0) {
return SDL_SetError("Couldn't connect JACK ports: %s => %s", srcport, dstport); return SDL_SetError("Couldn't connect JACK ports: %s => %s", srcport, dstport);
} }
} }
@ -372,7 +356,6 @@ JACK_OpenDevice(_THIS, void *handle, const char *devname, int iscapture)
static void static void
JACK_Deinitialize(void) JACK_Deinitialize(void)
{ {
DisconnectFromJackServer();
UnloadJackLibrary(); UnloadJackLibrary();
} }
@ -381,11 +364,15 @@ JACK_Init(SDL_AudioDriverImpl * impl)
{ {
if (LoadJackLibrary() < 0) { if (LoadJackLibrary() < 0) {
return 0; return 0;
} } else {
/* Make sure a JACK server is running and available. */
if (ConnectToJackServer() < 0) { jack_status_t status;
UnloadJackLibrary(); jack_client_t *client = JACK_jack_client_open("SDL", JackNoStartServer, &status, NULL);
return 0; if (client == NULL) {
UnloadJackLibrary();
return 0;
}
JACK_jack_client_close(client);
} }
/* Set the function pointers */ /* Set the function pointers */

View File

@ -1,6 +1,6 @@
/* /*
Simple DirectMedia Layer Simple DirectMedia Layer
Copyright (C) 1997-2016 Sam Lantinga <slouken@libsdl.org> Copyright (C) 1997-2017 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages warranty. In no event will the authors be held liable for any damages
@ -30,6 +30,7 @@
struct SDL_PrivateAudioData struct SDL_PrivateAudioData
{ {
jack_client_t *client;
SDL_sem *iosem; SDL_sem *iosem;
float *iobuffer; float *iobuffer;
const char **devports; const char **devports;