mirror of https://github.com/encounter/SDL.git
Linux: Add hint for disabling deadzones
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@ -696,6 +696,18 @@ extern "C" {
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*/
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*/
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#define SDL_HINT_JOYSTICK_RAWINPUT "SDL_JOYSTICK_RAWINPUT"
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#define SDL_HINT_JOYSTICK_RAWINPUT "SDL_JOYSTICK_RAWINPUT"
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/**
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* \brief A variable controlling whether Linux joysticks adhere their HID-defined deadzones or return unfiltered values.
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* This is useful for Wine which implements its own deadzone handler if requested by games, also it enables xinput
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* games to receive unfiltered values as required from the API.
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*
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* This variable can be set to the following values:
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* "0" - Linux deadzones are not used by SDL
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* "1" - Linux deadzones are used by SDL (the default)
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*
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*/
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#define SDL_HINT_LINUX_JOYSTICK_DEADZONES "SDL_LINUX_JOYSTICK_DEADZONES"
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/**
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/**
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* \brief If set to "0" then never set the top most bit on a SDL Window, even if the video mode expects it.
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* \brief If set to "0" then never set the top most bit on a SDL Window, even if the video mode expects it.
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* This is a debugging aid for developers and not expected to be used by end users. The default is "1"
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* This is a debugging aid for developers and not expected to be used by end users. The default is "1"
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@ -38,6 +38,7 @@
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#include <linux/joystick.h>
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#include <linux/joystick.h>
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#include "SDL_assert.h"
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#include "SDL_assert.h"
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#include "SDL_hints.h"
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#include "SDL_joystick.h"
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#include "SDL_joystick.h"
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#include "SDL_endian.h"
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#include "SDL_endian.h"
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#include "SDL_timer.h"
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#include "SDL_timer.h"
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@ -706,6 +707,7 @@ ConfigJoystick(SDL_Joystick * joystick, int fd)
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}
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}
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if (test_bit(i, absbit)) {
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if (test_bit(i, absbit)) {
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struct input_absinfo absinfo;
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struct input_absinfo absinfo;
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SDL_bool hint_used = SDL_GetHintBoolean(SDL_HINT_LINUX_JOYSTICK_DEADZONES, SDL_TRUE);
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if (ioctl(fd, EVIOCGABS(i), &absinfo) < 0) {
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if (ioctl(fd, EVIOCGABS(i), &absinfo) < 0) {
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continue;
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continue;
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@ -721,7 +723,7 @@ ConfigJoystick(SDL_Joystick * joystick, int fd)
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if (absinfo.minimum == absinfo.maximum) {
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if (absinfo.minimum == absinfo.maximum) {
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joystick->hwdata->abs_correct[i].used = 0;
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joystick->hwdata->abs_correct[i].used = 0;
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} else {
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} else {
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joystick->hwdata->abs_correct[i].used = 1;
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joystick->hwdata->abs_correct[i].used = hint_used;
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joystick->hwdata->abs_correct[i].coef[0] =
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joystick->hwdata->abs_correct[i].coef[0] =
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(absinfo.maximum + absinfo.minimum) - 2 * absinfo.flat;
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(absinfo.maximum + absinfo.minimum) - 2 * absinfo.flat;
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joystick->hwdata->abs_correct[i].coef[1] =
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joystick->hwdata->abs_correct[i].coef[1] =
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