wayland: Fix toggling fullscreen with fixed-size windows

This commit is contained in:
Ethan Lee 2021-04-06 18:10:40 -04:00 committed by Sam Lantinga
parent 0f4aba7bcd
commit c7e29a9e95
1 changed files with 54 additions and 98 deletions

View File

@ -43,12 +43,60 @@ static float get_window_scale_factor(SDL_Window *window) {
return ((SDL_WindowData*)window->driverdata)->scale_factor; return ((SDL_WindowData*)window->driverdata)->scale_factor;
} }
static void
CommitMinMaxDimensions(SDL_Window *window)
{
SDL_WindowData *wind = window->driverdata;
SDL_VideoData *data = wind->waylandData;
int min_width, min_height, max_width, max_height;
if (window->flags & SDL_WINDOW_FULLSCREEN) {
min_width = 0;
min_height = 0;
max_width = 0;
max_height = 0;
} else if (window->flags & SDL_WINDOW_RESIZABLE) {
min_width = window->min_w;
min_height = window->min_h;
max_width = window->max_w;
max_height = window->max_h;
} else {
min_width = window->w;
min_height = window->h;
max_width = window->w;
max_height = window->h;
}
if (data->shell.xdg) {
xdg_toplevel_set_min_size(wind->shell_surface.xdg.roleobj.toplevel,
min_width,
min_height);
xdg_toplevel_set_max_size(wind->shell_surface.xdg.roleobj.toplevel,
max_width,
max_height);
} else if (data->shell.zxdg) {
zxdg_toplevel_v6_set_min_size(wind->shell_surface.zxdg.roleobj.toplevel,
min_width,
min_height);
zxdg_toplevel_v6_set_max_size(wind->shell_surface.zxdg.roleobj.toplevel,
max_width,
max_height);
}
wl_surface_commit(wind->surface);
}
static void static void
SetFullscreen(SDL_Window *window, struct wl_output *output) SetFullscreen(SDL_Window *window, struct wl_output *output)
{ {
SDL_WindowData *wind = window->driverdata; SDL_WindowData *wind = window->driverdata;
SDL_VideoData *viddata = wind->waylandData; SDL_VideoData *viddata = wind->waylandData;
/* The desktop may try to enforce min/max sizes here, so turn them off for
* fullscreen and on (if applicable) for windowed
*/
CommitMinMaxDimensions(window);
if (viddata->shell.xdg) { if (viddata->shell.xdg) {
if (output) { if (output) {
xdg_toplevel_set_fullscreen(wind->shell_surface.xdg.roleobj.toplevel, output); xdg_toplevel_set_fullscreen(wind->shell_surface.xdg.roleobj.toplevel, output);
@ -313,7 +361,7 @@ handle_configure_xdg_toplevel(void *data,
if (*state == XDG_TOPLEVEL_STATE_FULLSCREEN) { if (*state == XDG_TOPLEVEL_STATE_FULLSCREEN) {
fullscreen = SDL_TRUE; fullscreen = SDL_TRUE;
} }
} }
if (!fullscreen) { if (!fullscreen) {
if (window->flags & SDL_WINDOW_FULLSCREEN) { if (window->flags & SDL_WINDOW_FULLSCREEN) {
@ -634,40 +682,7 @@ Wayland_SetWindowBordered(_THIS, SDL_Window * window, SDL_bool bordered)
void void
Wayland_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable) Wayland_SetWindowResizable(_THIS, SDL_Window * window, SDL_bool resizable)
{ {
int min_width, min_height, max_width, max_height; CommitMinMaxDimensions(window);
SDL_VideoData *data = _this->driverdata;
SDL_WindowData *wind = window->driverdata;
if (resizable) {
/* FIXME: Is there a better way to get max window size from Wayland? -flibit */
const int maxsize = 0x7FFFFFFF;
min_width = window->min_w;
min_height = window->min_h;
max_width = (window->max_w == 0) ? maxsize : window->max_w;
max_height = (window->max_h == 0) ? maxsize : window->max_h;
} else {
min_width = window->w;
min_height = window->h;
max_width = window->w;
max_height = window->h;
}
/* Note that this is also handled by the xdg-shell/wl_shell callbacks! */
if (data->shell.xdg) {
xdg_toplevel_set_min_size(wind->shell_surface.xdg.roleobj.toplevel,
min_width,
min_height);
xdg_toplevel_set_max_size(wind->shell_surface.xdg.roleobj.toplevel,
max_width,
max_height);
} else if (data->shell.zxdg) {
zxdg_toplevel_v6_set_min_size(wind->shell_surface.zxdg.roleobj.toplevel,
min_width,
min_height);
zxdg_toplevel_v6_set_max_size(wind->shell_surface.zxdg.roleobj.toplevel,
max_width,
max_height);
}
} }
void void
@ -786,28 +801,12 @@ int Wayland_CreateWindow(_THIS, SDL_Window *window)
data->shell_surface.xdg.roleobj.toplevel = xdg_surface_get_toplevel(data->shell_surface.xdg.surface); data->shell_surface.xdg.roleobj.toplevel = xdg_surface_get_toplevel(data->shell_surface.xdg.surface);
xdg_toplevel_add_listener(data->shell_surface.xdg.roleobj.toplevel, &toplevel_listener_xdg, data); xdg_toplevel_add_listener(data->shell_surface.xdg.roleobj.toplevel, &toplevel_listener_xdg, data);
xdg_toplevel_set_app_id(data->shell_surface.xdg.roleobj.toplevel, c->classname); xdg_toplevel_set_app_id(data->shell_surface.xdg.roleobj.toplevel, c->classname);
if (!(window->flags & SDL_WINDOW_RESIZABLE)) {
xdg_toplevel_set_min_size(data->shell_surface.xdg.roleobj.toplevel,
window->w,
window->h);
xdg_toplevel_set_max_size(data->shell_surface.xdg.roleobj.toplevel,
window->w,
window->h);
}
} else if (c->shell.zxdg) { } else if (c->shell.zxdg) {
data->shell_surface.zxdg.surface = zxdg_shell_v6_get_xdg_surface(c->shell.zxdg, data->surface); data->shell_surface.zxdg.surface = zxdg_shell_v6_get_xdg_surface(c->shell.zxdg, data->surface);
/* !!! FIXME: add popup role */ /* !!! FIXME: add popup role */
data->shell_surface.zxdg.roleobj.toplevel = zxdg_surface_v6_get_toplevel(data->shell_surface.zxdg.surface); data->shell_surface.zxdg.roleobj.toplevel = zxdg_surface_v6_get_toplevel(data->shell_surface.zxdg.surface);
zxdg_toplevel_v6_add_listener(data->shell_surface.zxdg.roleobj.toplevel, &toplevel_listener_zxdg, data); zxdg_toplevel_v6_add_listener(data->shell_surface.zxdg.roleobj.toplevel, &toplevel_listener_zxdg, data);
zxdg_toplevel_v6_set_app_id(data->shell_surface.zxdg.roleobj.toplevel, c->classname); zxdg_toplevel_v6_set_app_id(data->shell_surface.zxdg.roleobj.toplevel, c->classname);
if (!(window->flags & SDL_WINDOW_RESIZABLE)) {
zxdg_toplevel_v6_set_min_size(data->shell_surface.zxdg.roleobj.toplevel,
window->w,
window->h);
zxdg_toplevel_v6_set_max_size(data->shell_surface.zxdg.roleobj.toplevel,
window->w,
window->h);
}
} else { } else {
data->shell_surface.wl = wl_shell_get_shell_surface(c->shell.wl, data->surface); data->shell_surface.wl = wl_shell_get_shell_surface(c->shell.wl, data->surface);
wl_shell_surface_set_class(data->shell_surface.wl, c->classname); wl_shell_surface_set_class(data->shell_surface.wl, c->classname);
@ -885,7 +884,8 @@ int Wayland_CreateWindow(_THIS, SDL_Window *window)
Wayland_input_lock_pointer(c->input); Wayland_input_lock_pointer(c->input);
} }
wl_surface_commit(data->surface); /* This will call wl_surface_commit */
CommitMinMaxDimensions(window);
WAYLAND_wl_display_flush(c->display); WAYLAND_wl_display_flush(c->display);
/* we have to wait until the surface gets a "configure" event, or /* we have to wait until the surface gets a "configure" event, or
@ -954,39 +954,13 @@ Wayland_HandlePendingResize(SDL_Window *window)
void void
Wayland_SetWindowMinimumSize(_THIS, SDL_Window * window) Wayland_SetWindowMinimumSize(_THIS, SDL_Window * window)
{ {
SDL_VideoData *data = _this->driverdata; CommitMinMaxDimensions(window);
SDL_WindowData *wind = window->driverdata;
if (window->flags & SDL_WINDOW_RESIZABLE) {
if (data->shell.xdg) {
xdg_toplevel_set_min_size(wind->shell_surface.xdg.roleobj.toplevel,
window->min_w,
window->min_h);
} else if (data->shell.zxdg) {
zxdg_toplevel_v6_set_min_size(wind->shell_surface.zxdg.roleobj.toplevel,
window->min_w,
window->min_h);
}
}
} }
void void
Wayland_SetWindowMaximumSize(_THIS, SDL_Window * window) Wayland_SetWindowMaximumSize(_THIS, SDL_Window * window)
{ {
SDL_VideoData *data = _this->driverdata; CommitMinMaxDimensions(window);
SDL_WindowData *wind = window->driverdata;
if (window->flags & SDL_WINDOW_RESIZABLE) {
if (data->shell.xdg) {
xdg_toplevel_set_max_size(wind->shell_surface.xdg.roleobj.toplevel,
window->max_w,
window->max_h);
} else if (data->shell.zxdg) {
zxdg_toplevel_v6_set_max_size(wind->shell_surface.zxdg.roleobj.toplevel,
window->max_w,
window->max_h);
}
}
} }
void Wayland_SetWindowSize(_THIS, SDL_Window * window) void Wayland_SetWindowSize(_THIS, SDL_Window * window)
@ -995,24 +969,6 @@ void Wayland_SetWindowSize(_THIS, SDL_Window * window)
SDL_WindowData *wind = window->driverdata; SDL_WindowData *wind = window->driverdata;
struct wl_region *region; struct wl_region *region;
if (!(window->flags & SDL_WINDOW_RESIZABLE)) {
if (data->shell.xdg) {
xdg_toplevel_set_min_size(wind->shell_surface.xdg.roleobj.toplevel,
window->w,
window->h);
xdg_toplevel_set_max_size(wind->shell_surface.xdg.roleobj.toplevel,
window->w,
window->h);
} else if (data->shell.zxdg) {
zxdg_toplevel_v6_set_min_size(wind->shell_surface.zxdg.roleobj.toplevel,
window->w,
window->h);
zxdg_toplevel_v6_set_max_size(wind->shell_surface.zxdg.roleobj.toplevel,
window->w,
window->h);
}
}
wl_surface_set_buffer_scale(wind->surface, get_window_scale_factor(window)); wl_surface_set_buffer_scale(wind->surface, get_window_scale_factor(window));
if (wind->egl_window) { if (wind->egl_window) {