Miscellaneous pending fixes

This commit is contained in:
Sam Lantinga
2020-01-29 20:09:08 -08:00
parent 598cf69475
commit c9c89783cb
8 changed files with 23 additions and 15 deletions

View File

@@ -21,6 +21,7 @@
#include "../../SDL_internal.h"
#if SDL_VIDEO_DRIVER_COCOA
#include "SDL_timer.h"
#include "SDL_cocoavideo.h"

View File

@@ -24,15 +24,17 @@
* Thanks to Alex Szpakowski, @slime73 on GitHub, for his gist showing
* how to add a CAMetalLayer backed view.
*/
#include "../../SDL_internal.h"
#ifndef SDL_cocoametalview_h_
#define SDL_cocoametalview_h_
#import "../SDL_sysvideo.h"
#import "SDL_cocoawindow.h"
#if SDL_VIDEO_DRIVER_COCOA && (SDL_VIDEO_VULKAN || SDL_VIDEO_METAL)
#import "../SDL_sysvideo.h"
#import "SDL_cocoawindow.h"
#import <Cocoa/Cocoa.h>
#import <Metal/Metal.h>
#import <QuartzCore/CAMetalLayer.h>

View File

@@ -23,7 +23,6 @@
* @author Mark Callow, www.edgewise-consulting.com. Based on Jacob Lifshay's
* SDL_x11vulkan.c.
*/
#include "../../SDL_internal.h"
#if SDL_VIDEO_VULKAN && SDL_VIDEO_DRIVER_COCOA

View File

@@ -341,8 +341,8 @@ SDL_HideHomeIndicatorHintChanged(void *userdata, const char *name, const char *o
rotatingOrientation = YES;
[coordinator animateAlongsideTransition:^(id<UIViewControllerTransitionCoordinatorContext> context) {}
completion:^(id<UIViewControllerTransitionCoordinatorContext> context) {
rotatingOrientation = NO;
}];
self->rotatingOrientation = NO;
}];
}
#else
- (void)willRotateToInterfaceOrientation:(UIInterfaceOrientation)toInterfaceOrientation duration:(NSTimeInterval)duration {