Fixed bug 3744 - missing SDLCALL in several functions

Ozkan Sezer

The attached patch adds missing SDLCALL to several functions, so that
they properly match the headers as intended.
This commit is contained in:
Sam Lantinga
2017-08-13 21:06:52 -07:00
parent e54eede265
commit ca5c304814
11 changed files with 18 additions and 18 deletions

View File

@@ -14,7 +14,7 @@ const SDL_Rect drag_areas[] = {
static const SDL_Rect *areas = drag_areas;
static int numareas = SDL_arraysize(drag_areas);
static SDL_HitTestResult
static SDL_HitTestResult SDLCALL
hitTest(SDL_Window *window, const SDL_Point *pt, void *data)
{
int i;