mirror of https://github.com/encounter/SDL.git
Fixed crash when creating a dummy window on Mac OS X
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@ -1164,8 +1164,9 @@ SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool fullscreen)
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CHECK_WINDOW_MAGIC(window,-1);
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/* if we are in the process of hiding don't go back to fullscreen */
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if ( window->is_hiding && fullscreen )
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if (window->is_hiding && fullscreen) {
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return 0;
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}
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#ifdef __MACOSX__
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/* if the window is going away and no resolution change is necessary,
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@ -1174,6 +1175,7 @@ SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool fullscreen)
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if (window->is_destroying && (window->last_fullscreen_flags & FULLSCREEN_MASK) == SDL_WINDOW_FULLSCREEN_DESKTOP)
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return 0;
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if (SDL_strcmp(_this->name, "dummy") != 0) {
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/* If we're switching between a fullscreen Space and "normal" fullscreen, we need to get back to normal first. */
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if (fullscreen && ((window->last_fullscreen_flags & FULLSCREEN_MASK) == SDL_WINDOW_FULLSCREEN_DESKTOP) && ((window->flags & FULLSCREEN_MASK) == SDL_WINDOW_FULLSCREEN)) {
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if (!Cocoa_SetWindowFullscreenSpace(window, SDL_FALSE)) {
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@ -1194,6 +1196,7 @@ SDL_UpdateFullscreenMode(SDL_Window * window, SDL_bool fullscreen)
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window->last_fullscreen_flags = window->flags;
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return 0;
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}
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}
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#elif __WINRT__ && (NTDDI_VERSION < NTDDI_WIN10)
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/* HACK: WinRT 8.x apps can't choose whether or not they are fullscreen
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or not. The user can choose this, via OS-provided UI, but this can't
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