[ SDL ] Fix compile error building for Windows/ARM64 on Visual Studio 2017 Win10 SDK 10.0.18362.0 which requires ar,74intr.h/arm64_neon.h header instead of armintr.h/arm_neon.h for intrinsics.

@saml
This commit is contained in:
Sam Lantinga 2019-08-08 13:26:05 -07:00
parent c76f0f5b6b
commit cbdee4d656
3 changed files with 2 additions and 2 deletions

0
Xcode-iOS/SDL/SDL.xcodeproj/project.pbxproj Normal file → Executable file
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Xcode/SDL/SDL.xcodeproj/project.pbxproj Normal file → Executable file
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@ -73,8 +73,8 @@
# define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */ # define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */
# endif # endif
# if defined (_M_ARM64) # if defined (_M_ARM64)
# include <armintr.h> # include <arm64intr.h>
# include <arm_neon.h> # include <arm64_neon.h>
# define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */ # define __ARM_NEON 1 /* Set __ARM_NEON so that it can be used elsewhere, at compile time */
# endif # endif
# endif # endif