Fixed bug 4142 - Concurrency issues in Android backend

Use a semaphore to prevent concurrency issues between Java Activity and Native thread code, when using 'Android_Window'.
(Eg. Java sending Touch events, while native code is destroying the main SDL_Window. )
This commit is contained in:
Sylvain Becker
2019-01-03 14:18:06 +01:00
parent d11f7615fa
commit cc8f1136b6
5 changed files with 69 additions and 14 deletions

View File

@@ -39,8 +39,8 @@ static void ANDROIDAUDIO_ResumeDevices(void) {}
static void ANDROIDAUDIO_PauseDevices(void) {}
#endif
static void
android_egl_context_restore(SDL_Window *window)
static void
android_egl_context_restore(SDL_Window *window)
{
SDL_Event event;
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
@@ -53,8 +53,8 @@ android_egl_context_restore(SDL_Window *window)
}
}
static void
android_egl_context_backup(SDL_Window *window)
static void
android_egl_context_backup(SDL_Window *window)
{
/* Keep a copy of the EGL Context so we can try to restore it when we resume */
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
@@ -80,7 +80,10 @@ Android_PumpEvents(_THIS)
#if SDL_ANDROID_BLOCK_ON_PAUSE
if (isPaused && !isPausing) {
/* Make sure this is the last thing we do before pausing */
SDL_SemWait(Android_ActivitySem);
android_egl_context_backup(Android_Window);
SDL_SemPost(Android_ActivitySem);
ANDROIDAUDIO_PauseDevices();
if (SDL_SemWait(Android_ResumeSem) == 0) {
#else
@@ -91,7 +94,9 @@ Android_PumpEvents(_THIS)
ANDROIDAUDIO_ResumeDevices();
/* Restore the GL Context from here, as this operation is thread dependent */
if (!SDL_HasEvent(SDL_QUIT)) {
SDL_SemWait(Android_ActivitySem);
android_egl_context_restore(Android_Window);
SDL_SemPost(Android_ActivitySem);
}
}
}
@@ -110,7 +115,10 @@ Android_PumpEvents(_THIS)
}
#else
if (SDL_SemTryWait(Android_PauseSem) == 0) {
SDL_SemWait(Android_ActivitySem);
android_egl_context_backup(Android_Window);
SDL_SemPost(Android_ActivitySem);
ANDROIDAUDIO_PauseDevices();
isPaused = 1;
}

View File

@@ -66,7 +66,7 @@ int Android_DeviceHeight = 0;
static Uint32 Android_ScreenFormat = SDL_PIXELFORMAT_UNKNOWN;
static int Android_ScreenRate = 0;
SDL_sem *Android_PauseSem = NULL, *Android_ResumeSem = NULL;
SDL_sem *Android_PauseSem = NULL, *Android_ResumeSem = NULL, *Android_ActivitySem = NULL;
static int
Android_Available(void)

View File

@@ -41,7 +41,7 @@ extern int Android_SurfaceWidth;
extern int Android_SurfaceHeight;
extern int Android_DeviceWidth;
extern int Android_DeviceHeight;
extern SDL_sem *Android_PauseSem, *Android_ResumeSem;
extern SDL_sem *Android_PauseSem, *Android_ResumeSem, *Android_ActivitySem;
#endif /* SDL_androidvideo_h_ */

View File

@@ -41,12 +41,14 @@ Android_CreateWindow(_THIS, SDL_Window * window)
{
SDL_WindowData *data;
int retval = 0;
SDL_SemWait(Android_ActivitySem);
if (Android_Window) {
retval = SDL_SetError("Android only supports one window");
goto endfunction;
}
Android_PauseSem = SDL_CreateSemaphore(0);
Android_ResumeSem = SDL_CreateSemaphore(0);
@@ -67,15 +69,15 @@ Android_CreateWindow(_THIS, SDL_Window * window)
/* One window, it always has focus */
SDL_SetMouseFocus(window);
SDL_SetKeyboardFocus(window);
data = (SDL_WindowData *) SDL_calloc(1, sizeof(*data));
if (!data) {
retval = SDL_OutOfMemory();
goto endfunction;
}
data->native_window = Android_JNI_GetNativeWindow();
if (!data->native_window) {
SDL_free(data);
retval = SDL_SetError("Could not fetch native window");
@@ -99,7 +101,9 @@ Android_CreateWindow(_THIS, SDL_Window * window)
Android_Window = window;
endfunction:
SDL_SemPost(Android_ActivitySem);
return retval;
}
@@ -146,14 +150,16 @@ Android_SetWindowFullscreen(_THIS, SDL_Window *window, SDL_VideoDisplay *display
void
Android_DestroyWindow(_THIS, SDL_Window *window)
{
{
SDL_SemWait(Android_ActivitySem);
if (window == Android_Window) {
Android_Window = NULL;
if (Android_PauseSem) SDL_DestroySemaphore(Android_PauseSem);
if (Android_ResumeSem) SDL_DestroySemaphore(Android_ResumeSem);
Android_PauseSem = NULL;
Android_ResumeSem = NULL;
if (window->driverdata) {
SDL_WindowData *data = (SDL_WindowData *) window->driverdata;
if (data->egl_surface != EGL_NO_SURFACE) {
@@ -166,6 +172,8 @@ Android_DestroyWindow(_THIS, SDL_Window *window)
window->driverdata = NULL;
}
}
SDL_SemPost(Android_ActivitySem);
}
SDL_bool