Added SDL_RenderGetMetalLayer() and SDL_RenderGetMetalCommandEncoder()

This commit is contained in:
Sam Lantinga
2017-12-08 14:30:10 -08:00
parent c403c0fa9a
commit cf3d450313
6 changed files with 67 additions and 0 deletions

View File

@@ -81,6 +81,8 @@ static int METAL_RenderReadPixels(SDL_Renderer * renderer, const SDL_Rect * rect
static void METAL_RenderPresent(SDL_Renderer * renderer);
static void METAL_DestroyTexture(SDL_Renderer * renderer, SDL_Texture * texture);
static void METAL_DestroyRenderer(SDL_Renderer * renderer);
static void *METAL_GetMetalLayer(SDL_Renderer * renderer);
static void *METAL_GetMetalCommandEncoder(SDL_Renderer * renderer);
SDL_RenderDriver METAL_RenderDriver = {
METAL_CreateRenderer,
@@ -328,6 +330,8 @@ METAL_CreateRenderer(SDL_Window * window, Uint32 flags)
renderer->RenderPresent = METAL_RenderPresent;
renderer->DestroyTexture = METAL_DestroyTexture;
renderer->DestroyRenderer = METAL_DestroyRenderer;
renderer->GetMetalLayer = METAL_GetMetalLayer;
renderer->GetMetalCommandEncoder = METAL_GetMetalCommandEncoder;
renderer->info = METAL_RenderDriver.info;
renderer->info.flags = (SDL_RENDERER_ACCELERATED | SDL_RENDERER_TARGETTEXTURE);
@@ -786,6 +790,19 @@ METAL_DestroyRenderer(SDL_Renderer * renderer)
SDL_free(renderer);
}}
void *METAL_GetMetalLayer(SDL_Renderer * renderer)
{ @autoreleasepool {
METAL_RenderData *data = (__bridge METAL_RenderData *) renderer->driverdata;
return (__bridge void*)data.mtllayer;
}}
void *METAL_GetMetalCommandEncoder(SDL_Renderer * renderer)
{ @autoreleasepool {
METAL_ActivateRenderer(renderer);
METAL_RenderData *data = (__bridge METAL_RenderData *) renderer->driverdata;
return (__bridge void*)data.mtlcmdencoder;
}}
#endif /* SDL_VIDEO_RENDER_METAL && !SDL_RENDER_DISABLED */
/* vi: set ts=4 sw=4 expandtab: */