mirror of https://github.com/encounter/SDL.git
Fixed signedness issue when blitting on a big endian platform, as reported by capehill
For example, if sR is 0 and dR is 255, we will get -255*sA casted to an unsigned value. Basically results are quite large numbers instead of the expected 0-255 range.
This commit is contained in:
parent
e6e6613ca4
commit
d024c724d1
|
@ -443,19 +443,19 @@ do { \
|
||||||
/* Blend the RGB values of two pixels with an alpha value */
|
/* Blend the RGB values of two pixels with an alpha value */
|
||||||
#define ALPHA_BLEND_RGB(sR, sG, sB, A, dR, dG, dB) \
|
#define ALPHA_BLEND_RGB(sR, sG, sB, A, dR, dG, dB) \
|
||||||
do { \
|
do { \
|
||||||
dR = ((((unsigned)(sR-dR)*(unsigned)A)/255)+dR); \
|
dR = (Uint8)((((int)(sR-dR)*A)/255)+dR); \
|
||||||
dG = ((((unsigned)(sG-dG)*(unsigned)A)/255)+dG); \
|
dG = (Uint8)((((int)(sG-dG)*A)/255)+dG); \
|
||||||
dB = ((((unsigned)(sB-dB)*(unsigned)A)/255)+dB); \
|
dB = (Uint8)((((int)(sB-dB)*A)/255)+dB); \
|
||||||
} while(0)
|
} while(0)
|
||||||
|
|
||||||
|
|
||||||
/* Blend the RGBA values of two pixels */
|
/* Blend the RGBA values of two pixels */
|
||||||
#define ALPHA_BLEND_RGBA(sR, sG, sB, sA, dR, dG, dB, dA) \
|
#define ALPHA_BLEND_RGBA(sR, sG, sB, sA, dR, dG, dB, dA) \
|
||||||
do { \
|
do { \
|
||||||
dR = ((((unsigned)(sR-dR)*(unsigned)sA)/255)+dR); \
|
dR = (Uint8)((((int)(sR-dR)*sA)/255)+dR); \
|
||||||
dG = ((((unsigned)(sG-dG)*(unsigned)sA)/255)+dG); \
|
dG = (Uint8)((((int)(sG-dG)*sA)/255)+dG); \
|
||||||
dB = ((((unsigned)(sB-dB)*(unsigned)sA)/255)+dB); \
|
dB = (Uint8)((((int)(sB-dB)*sA)/255)+dB); \
|
||||||
dA = ((unsigned)sA+(unsigned)dA-((unsigned)sA*dA)/255); \
|
dA = (Uint8)((int)sA+dA-((int)sA*dA)/255); \
|
||||||
} while(0)
|
} while(0)
|
||||||
|
|
||||||
|
|
||||||
|
|
Loading…
Reference in New Issue