mirror of https://github.com/encounter/SDL.git
Added SDL_GameControllerSendEffect() and SDL_JoystickSendEffect() to allow applications to send custom effects to the PS4 and PS5 controllers
See testgamecontroller.c for an example of a custom PS5 trigger effect
This commit is contained in:
parent
073cbc40cb
commit
d135c0762f
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@ -820,6 +820,16 @@ extern DECLSPEC SDL_bool SDLCALL SDL_GameControllerHasLED(SDL_GameController *ga
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*/
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extern DECLSPEC int SDLCALL SDL_GameControllerSetLED(SDL_GameController *gamecontroller, Uint8 red, Uint8 green, Uint8 blue);
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/**
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* Send a controller specific effect packet
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*
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* \param gamecontroller The controller to affect
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* \param data The data to send to the controller
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* \param size The size of the data to send to the controller
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* \returns 0, or -1 if this controller or driver doesn't support effect packets
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*/
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extern DECLSPEC int SDLCALL SDL_GameControllerSendEffect(SDL_GameController *gamecontroller, const void *data, int size);
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/**
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* Close a game controller previously opened with SDL_GameControllerOpen().
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*
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@ -782,6 +782,16 @@ extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasLED(SDL_Joystick *joystick);
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*/
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extern DECLSPEC int SDLCALL SDL_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue);
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/**
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* Send a joystick specific effect packet
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*
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* \param joystick The joystick to affect
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* \param data The data to send to the joystick
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* \param size The size of the data to send to the joystick
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* \returns 0, or -1 if this joystick or driver doesn't support effect packets
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*/
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extern DECLSPEC int SDLCALL SDL_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size);
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/**
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* Close a joystick previously opened with SDL_JoystickOpen().
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*
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@ -812,3 +812,5 @@
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#define SDL_TLSCleanup SDL_TLSCleanup_REAL
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#define SDL_SetWindowAlwaysOnTop SDL_SetWindowAlwaysOnTop_REAL
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#define SDL_FlashWindow SDL_FlashWindow_REAL
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#define SDL_GameControllerSendEffect SDL_GameControllerSendEffect_REAL
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#define SDL_JoystickSendEffect SDL_JoystickSendEffect_REAL
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@ -877,3 +877,5 @@ SDL_DYNAPI_PROC(int,SDL_GetAudioDeviceSpec,(int a, int b, SDL_AudioSpec *c),(a,b
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SDL_DYNAPI_PROC(void,SDL_TLSCleanup,(void),(),)
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SDL_DYNAPI_PROC(void,SDL_SetWindowAlwaysOnTop,(SDL_Window *a, SDL_bool b),(a,b),)
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SDL_DYNAPI_PROC(int,SDL_FlashWindow,(SDL_Window *a, Uint32 b),(a, b),return)
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SDL_DYNAPI_PROC(int,SDL_GameControllerSendEffect,(SDL_GameController *a, const void *b, int c),(a,b,c),return)
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SDL_DYNAPI_PROC(int,SDL_JoystickSendEffect,(SDL_Joystick *a, const void *b, int c),(a,b,c),return)
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@ -2411,6 +2411,12 @@ SDL_GameControllerSetLED(SDL_GameController *gamecontroller, Uint8 red, Uint8 gr
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return SDL_JoystickSetLED(SDL_GameControllerGetJoystick(gamecontroller), red, green, blue);
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}
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int
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SDL_GameControllerSendEffect(SDL_GameController *gamecontroller, const void *data, int size)
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{
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return SDL_JoystickSendEffect(SDL_GameControllerGetJoystick(gamecontroller), data, size);
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}
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void
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SDL_GameControllerClose(SDL_GameController *gamecontroller)
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{
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@ -986,6 +986,24 @@ SDL_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
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return result;
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}
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int
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SDL_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
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{
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int result;
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if (!SDL_PrivateJoystickValid(joystick)) {
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return -1;
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}
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SDL_LockJoysticks();
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result = joystick->driver->SendEffect(joystick, data, size);
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SDL_UnlockJoysticks();
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return result;
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}
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/*
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* Close a joystick previously opened with SDL_JoystickOpen()
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*/
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@ -166,6 +166,9 @@ typedef struct _SDL_JoystickDriver
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SDL_bool (*HasLED)(SDL_Joystick *joystick);
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int (*SetLED)(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue);
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/* General effects */
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int (*SendEffect)(SDL_Joystick *joystick, const void *data, int size);
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/* Sensor functionality */
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int (*SetSensorsEnabled)(SDL_Joystick *joystick, SDL_bool enabled);
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@ -581,7 +581,7 @@ ANDROID_JoystickGetDeviceInstanceID(int device_index)
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}
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static int
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ANDROID_JoystickOpen(SDL_Joystick * joystick, int device_index)
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ANDROID_JoystickOpen(SDL_Joystick *joystick, int device_index)
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{
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SDL_joylist_item *item = JoystickByDevIndex(device_index);
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@ -605,25 +605,31 @@ ANDROID_JoystickOpen(SDL_Joystick * joystick, int device_index)
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}
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static int
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ANDROID_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
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ANDROID_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
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{
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return SDL_Unsupported();
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}
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static int
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ANDROID_JoystickRumbleTriggers(SDL_Joystick * joystick, Uint16 left_rumble, Uint16 right_rumble)
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ANDROID_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
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{
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return SDL_Unsupported();
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}
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static SDL_bool
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ANDROID_JoystickHasLED(SDL_Joystick * joystick)
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ANDROID_JoystickHasLED(SDL_Joystick *joystick)
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{
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return SDL_FALSE;
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}
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static int
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ANDROID_JoystickSetLED(SDL_Joystick * joystick, Uint8 red, Uint8 green, Uint8 blue)
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ANDROID_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
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{
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return SDL_Unsupported();
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}
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static int
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ANDROID_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
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{
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return SDL_Unsupported();
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}
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@ -635,7 +641,7 @@ ANDROID_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
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}
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static void
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ANDROID_JoystickUpdate(SDL_Joystick * joystick)
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ANDROID_JoystickUpdate(SDL_Joystick *joystick)
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{
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SDL_joylist_item *item = (SDL_joylist_item *) joystick->hwdata;
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@ -664,7 +670,7 @@ ANDROID_JoystickUpdate(SDL_Joystick * joystick)
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}
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static void
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ANDROID_JoystickClose(SDL_Joystick * joystick)
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ANDROID_JoystickClose(SDL_Joystick *joystick)
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{
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SDL_joylist_item *item = (SDL_joylist_item *) joystick->hwdata;
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if (item) {
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@ -715,6 +721,7 @@ SDL_JoystickDriver SDL_ANDROID_JoystickDriver =
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ANDROID_JoystickRumbleTriggers,
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ANDROID_JoystickHasLED,
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ANDROID_JoystickSetLED,
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ANDROID_JoystickSendEffect,
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ANDROID_JoystickSetSensorsEnabled,
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ANDROID_JoystickUpdate,
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ANDROID_JoystickClose,
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@ -789,6 +789,12 @@ BSD_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
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return SDL_Unsupported();
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}
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static int
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BSD_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
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{
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return SDL_Unsupported();
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}
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static int
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BSD_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
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{
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@ -810,6 +816,7 @@ SDL_JoystickDriver SDL_BSD_JoystickDriver =
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BSD_JoystickRumbleTriggers,
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BSD_JoystickHasLED,
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BSD_JoystickSetLED,
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BSD_JoystickSendEffect,
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BSD_JoystickSetSensorsEnabled,
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BSD_JoystickUpdate,
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BSD_JoystickClose,
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@ -784,7 +784,7 @@ DARWIN_JoystickGetDeviceInstanceID(int device_index)
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}
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static int
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DARWIN_JoystickOpen(SDL_Joystick * joystick, int device_index)
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DARWIN_JoystickOpen(SDL_Joystick *joystick, int device_index)
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{
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recDevice *device = GetDeviceForIndex(device_index);
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@ -894,7 +894,7 @@ DARWIN_JoystickInitRumble(recDevice *device, Sint16 magnitude)
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}
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static int
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DARWIN_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
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DARWIN_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
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{
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HRESULT result;
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recDevice *device = joystick->hwdata;
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}
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static int
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DARWIN_JoystickRumbleTriggers(SDL_Joystick * joystick, Uint16 left_rumble, Uint16 right_rumble)
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DARWIN_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
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{
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return SDL_Unsupported();
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}
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static SDL_bool
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DARWIN_JoystickHasLED(SDL_Joystick * joystick)
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DARWIN_JoystickHasLED(SDL_Joystick *joystick)
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{
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return SDL_FALSE;
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}
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static int
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DARWIN_JoystickSetLED(SDL_Joystick * joystick, Uint8 red, Uint8 green, Uint8 blue)
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DARWIN_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
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{
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return SDL_Unsupported();
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}
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static int
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DARWIN_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
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{
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return SDL_Unsupported();
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}
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}
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static void
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DARWIN_JoystickUpdate(SDL_Joystick * joystick)
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DARWIN_JoystickUpdate(SDL_Joystick *joystick)
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{
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recDevice *device = joystick->hwdata;
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recElement *element;
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}
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static void
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DARWIN_JoystickClose(SDL_Joystick * joystick)
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DARWIN_JoystickClose(SDL_Joystick *joystick)
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{
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recDevice *device = joystick->hwdata;
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if (device) {
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@ -1107,6 +1113,7 @@ SDL_JoystickDriver SDL_DARWIN_JoystickDriver =
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DARWIN_JoystickRumbleTriggers,
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DARWIN_JoystickHasLED,
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DARWIN_JoystickSetLED,
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DARWIN_JoystickSendEffect,
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DARWIN_JoystickSetSensorsEnabled,
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DARWIN_JoystickUpdate,
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DARWIN_JoystickClose,
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@ -107,6 +107,12 @@ DUMMY_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
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return SDL_Unsupported();
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}
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static int
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DUMMY_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
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{
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return SDL_Unsupported();
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}
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static int
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DUMMY_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
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{
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@ -149,6 +155,7 @@ SDL_JoystickDriver SDL_DUMMY_JoystickDriver =
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DUMMY_JoystickRumbleTriggers,
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DUMMY_JoystickHasLED,
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DUMMY_JoystickSetLED,
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DUMMY_JoystickSendEffect,
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DUMMY_JoystickSetSensorsEnabled,
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DUMMY_JoystickUpdate,
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DUMMY_JoystickClose,
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@ -426,6 +426,12 @@ EMSCRIPTEN_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8
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return SDL_Unsupported();
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}
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static int
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EMSCRIPTEN_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
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{
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return SDL_Unsupported();
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}
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static int
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EMSCRIPTEN_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
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{
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EMSCRIPTEN_JoystickRumbleTriggers,
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EMSCRIPTEN_JoystickHasLED,
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EMSCRIPTEN_JoystickSetLED,
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EMSCRIPTEN_JoystickSendEffect,
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EMSCRIPTEN_JoystickSetSensorsEnabled,
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EMSCRIPTEN_JoystickUpdate,
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EMSCRIPTEN_JoystickClose,
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@ -281,6 +281,12 @@ extern "C"
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return SDL_Unsupported();
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}
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static int HAIKU_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
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{
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return SDL_Unsupported();
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}
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static int HAIKU_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
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{
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return SDL_Unsupported();
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HAIKU_JoystickRumbleTriggers,
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HAIKU_JoystickHasLED,
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HAIKU_JoystickSetLED,
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HAIKU_JoystickSendEffect,
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HAIKU_JoystickSetSensorsEnabled,
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HAIKU_JoystickUpdate,
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HAIKU_JoystickClose,
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@ -476,6 +476,12 @@ HIDAPI_DriverGameCube_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *jo
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return SDL_Unsupported();
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}
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static int
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HIDAPI_DriverGameCube_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
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{
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return SDL_Unsupported();
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}
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static int
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HIDAPI_DriverGameCube_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
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{
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@ -528,6 +534,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverGameCube =
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HIDAPI_DriverGameCube_RumbleJoystickTriggers,
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HIDAPI_DriverGameCube_HasJoystickLED,
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HIDAPI_DriverGameCube_SetJoystickLED,
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HIDAPI_DriverGameCube_SendJoystickEffect,
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HIDAPI_DriverGameCube_SetJoystickSensorsEnabled,
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HIDAPI_DriverGameCube_CloseJoystick,
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HIDAPI_DriverGameCube_FreeDevice,
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@ -148,6 +148,12 @@ HIDAPI_DriverLuna_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joysti
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return SDL_Unsupported();
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}
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static int
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HIDAPI_DriverLuna_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
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{
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return SDL_Unsupported();
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}
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static int
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HIDAPI_DriverLuna_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
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{
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@ -441,6 +447,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverLuna =
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HIDAPI_DriverLuna_RumbleJoystickTriggers,
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HIDAPI_DriverLuna_HasJoystickLED,
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HIDAPI_DriverLuna_SetJoystickLED,
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HIDAPI_DriverLuna_SendJoystickEffect,
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HIDAPI_DriverLuna_SetJoystickSensorsEnabled,
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HIDAPI_DriverLuna_CloseJoystick,
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HIDAPI_DriverLuna_FreeDevice,
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@ -146,6 +146,8 @@ typedef struct {
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} SDL_DriverPS4_Context;
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static int HIDAPI_DriverPS4_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size);
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static SDL_bool
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HIDAPI_DriverPS4_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
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{
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@ -385,61 +387,26 @@ static int
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HIDAPI_DriverPS4_UpdateEffects(SDL_HIDAPI_Device *device)
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{
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SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
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DS4EffectsState_t *effects;
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Uint8 data[78];
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int report_size, offset;
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if (!ctx->effects_supported) {
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return SDL_Unsupported();
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}
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DS4EffectsState_t effects;
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if (!ctx->enhanced_mode) {
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return SDL_Unsupported();
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}
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SDL_zero(data);
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SDL_zero(effects);
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if (ctx->is_bluetooth) {
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data[0] = k_EPS4ReportIdBluetoothEffects;
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data[1] = 0xC0 | 0x04; /* Magic value HID + CRC, also sets interval to 4ms for samples */
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data[3] = 0x03; /* 0x1 is rumble, 0x2 is lightbar, 0x4 is the blink interval */
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report_size = 78;
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offset = 6;
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} else {
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data[0] = k_EPS4ReportIdUsbEffects;
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data[1] = 0x07; /* Magic value */
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report_size = 32;
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offset = 4;
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}
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effects = (DS4EffectsState_t *)&data[offset];
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effects->ucRumbleLeft = ctx->rumble_left;
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effects->ucRumbleRight = ctx->rumble_right;
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effects.ucRumbleLeft = ctx->rumble_left;
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effects.ucRumbleRight = ctx->rumble_right;
|
||||
|
||||
/* Populate the LED state with the appropriate color from our lookup table */
|
||||
if (ctx->color_set) {
|
||||
effects->ucLedRed = ctx->led_red;
|
||||
effects->ucLedGreen = ctx->led_green;
|
||||
effects->ucLedBlue = ctx->led_blue;
|
||||
effects.ucLedRed = ctx->led_red;
|
||||
effects.ucLedGreen = ctx->led_green;
|
||||
effects.ucLedBlue = ctx->led_blue;
|
||||
} else {
|
||||
SetLedsForPlayerIndex(effects, ctx->player_index);
|
||||
SetLedsForPlayerIndex(&effects, ctx->player_index);
|
||||
}
|
||||
|
||||
if (ctx->is_bluetooth) {
|
||||
/* Bluetooth reports need a CRC at the end of the packet (at least on Linux) */
|
||||
Uint8 ubHdr = 0xA2; /* hidp header is part of the CRC calculation */
|
||||
Uint32 unCRC;
|
||||
unCRC = SDL_crc32(0, &ubHdr, 1);
|
||||
unCRC = SDL_crc32(unCRC, data, (size_t)(report_size - sizeof(unCRC)));
|
||||
SDL_memcpy(&data[report_size - sizeof(unCRC)], &unCRC, sizeof(unCRC));
|
||||
}
|
||||
|
||||
if (SDL_HIDAPI_SendRumble(device, data, report_size) != report_size) {
|
||||
return SDL_SetError("Couldn't send rumble packet");
|
||||
}
|
||||
return 0;
|
||||
return HIDAPI_DriverPS4_SendJoystickEffect(device, ctx->joystick, &effects, sizeof(effects));
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -650,6 +617,55 @@ HIDAPI_DriverPS4_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystic
|
|||
return HIDAPI_DriverPS4_UpdateEffects(device);
|
||||
}
|
||||
|
||||
static int
|
||||
HIDAPI_DriverPS4_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size)
|
||||
{
|
||||
SDL_DriverPS4_Context *ctx = (SDL_DriverPS4_Context *)device->context;
|
||||
Uint8 data[78];
|
||||
int report_size, offset;
|
||||
|
||||
if (!ctx->effects_supported) {
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
if (!ctx->enhanced_mode) {
|
||||
HIDAPI_DriverPS4_SetEnhancedMode(device, joystick);
|
||||
}
|
||||
|
||||
SDL_zero(data);
|
||||
|
||||
if (ctx->is_bluetooth) {
|
||||
data[0] = k_EPS4ReportIdBluetoothEffects;
|
||||
data[1] = 0xC0 | 0x04; /* Magic value HID + CRC, also sets interval to 4ms for samples */
|
||||
data[3] = 0x03; /* 0x1 is rumble, 0x2 is lightbar, 0x4 is the blink interval */
|
||||
|
||||
report_size = 78;
|
||||
offset = 6;
|
||||
} else {
|
||||
data[0] = k_EPS4ReportIdUsbEffects;
|
||||
data[1] = 0x07; /* Magic value */
|
||||
|
||||
report_size = 32;
|
||||
offset = 4;
|
||||
}
|
||||
|
||||
SDL_memcpy(&data[offset], effect, SDL_min((sizeof(data) - offset), size));
|
||||
|
||||
if (ctx->is_bluetooth) {
|
||||
/* Bluetooth reports need a CRC at the end of the packet (at least on Linux) */
|
||||
Uint8 ubHdr = 0xA2; /* hidp header is part of the CRC calculation */
|
||||
Uint32 unCRC;
|
||||
unCRC = SDL_crc32(0, &ubHdr, 1);
|
||||
unCRC = SDL_crc32(unCRC, data, (size_t)(report_size - sizeof(unCRC)));
|
||||
SDL_memcpy(&data[report_size - sizeof(unCRC)], &unCRC, sizeof(unCRC));
|
||||
}
|
||||
|
||||
if (SDL_HIDAPI_SendRumble(device, data, report_size) != report_size) {
|
||||
return SDL_SetError("Couldn't send rumble packet");
|
||||
}
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
HIDAPI_DriverPS4_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
|
||||
{
|
||||
|
@ -921,6 +937,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS4 =
|
|||
HIDAPI_DriverPS4_RumbleJoystickTriggers,
|
||||
HIDAPI_DriverPS4_HasJoystickLED,
|
||||
HIDAPI_DriverPS4_SetJoystickLED,
|
||||
HIDAPI_DriverPS4_SendJoystickEffect,
|
||||
HIDAPI_DriverPS4_SetJoystickSensorsEnabled,
|
||||
HIDAPI_DriverPS4_CloseJoystick,
|
||||
HIDAPI_DriverPS4_FreeDevice,
|
||||
|
|
|
@ -175,6 +175,8 @@ typedef struct {
|
|||
} SDL_DriverPS5_Context;
|
||||
|
||||
|
||||
static int HIDAPI_DriverPS5_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size);
|
||||
|
||||
static SDL_bool
|
||||
HIDAPI_DriverPS5_IsSupportedDevice(const char *name, SDL_GameControllerType type, Uint16 vendor_id, Uint16 product_id, Uint16 version, int interface_number, int interface_class, int interface_subclass, int interface_protocol)
|
||||
{
|
||||
|
@ -375,32 +377,13 @@ static int
|
|||
HIDAPI_DriverPS5_UpdateEffects(SDL_HIDAPI_Device *device, int effect_mask)
|
||||
{
|
||||
SDL_DriverPS5_Context *ctx = (SDL_DriverPS5_Context *)device->context;
|
||||
DS5EffectsState_t *effects;
|
||||
Uint8 data[78];
|
||||
int report_size, offset;
|
||||
Uint8 *pending_data;
|
||||
int *pending_size;
|
||||
int maximum_size;
|
||||
DS5EffectsState_t effects;
|
||||
|
||||
if (!ctx->enhanced_mode) {
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
SDL_zero(data);
|
||||
|
||||
if (ctx->is_bluetooth) {
|
||||
data[0] = k_EPS5ReportIdBluetoothEffects;
|
||||
data[1] = 0x02; /* Magic value */
|
||||
|
||||
report_size = 78;
|
||||
offset = 2;
|
||||
} else {
|
||||
data[0] = k_EPS5ReportIdUsbEffects;
|
||||
|
||||
report_size = 48;
|
||||
offset = 1;
|
||||
}
|
||||
effects = (DS5EffectsState_t *)&data[offset];
|
||||
SDL_zero(effects);
|
||||
|
||||
/* Make sure the Bluetooth connection sequence has completed before sending LED color change */
|
||||
if (ctx->is_bluetooth &&
|
||||
|
@ -412,79 +395,53 @@ HIDAPI_DriverPS5_UpdateEffects(SDL_HIDAPI_Device *device, int effect_mask)
|
|||
}
|
||||
|
||||
if (ctx->rumble_left || ctx->rumble_right) {
|
||||
effects->ucEnableBits1 |= 0x01; /* Enable rumble emulation */
|
||||
effects->ucEnableBits1 |= 0x02; /* Disable audio haptics */
|
||||
effects.ucEnableBits1 |= 0x01; /* Enable rumble emulation */
|
||||
effects.ucEnableBits1 |= 0x02; /* Disable audio haptics */
|
||||
|
||||
/* Shift to reduce effective rumble strength to match Xbox controllers */
|
||||
effects->ucRumbleLeft = ctx->rumble_left >> 1;
|
||||
effects->ucRumbleRight = ctx->rumble_right >> 1;
|
||||
effects.ucRumbleLeft = ctx->rumble_left >> 1;
|
||||
effects.ucRumbleRight = ctx->rumble_right >> 1;
|
||||
} else {
|
||||
/* Leaving emulated rumble bits off will restore audio haptics */
|
||||
}
|
||||
|
||||
if ((effect_mask & k_EDS5EffectRumbleStart) != 0) {
|
||||
effects->ucEnableBits1 |= 0x02; /* Disable audio haptics */
|
||||
effects.ucEnableBits1 |= 0x02; /* Disable audio haptics */
|
||||
}
|
||||
if ((effect_mask & k_EDS5EffectRumble) != 0) {
|
||||
/* Already handled above */
|
||||
}
|
||||
if ((effect_mask & k_EDS5EffectLEDReset) != 0) {
|
||||
effects->ucEnableBits2 |= 0x08; /* Reset LED state */
|
||||
effects.ucEnableBits2 |= 0x08; /* Reset LED state */
|
||||
}
|
||||
if ((effect_mask & k_EDS5EffectLED) != 0) {
|
||||
effects->ucEnableBits2 |= 0x04; /* Enable LED color */
|
||||
effects.ucEnableBits2 |= 0x04; /* Enable LED color */
|
||||
|
||||
/* Populate the LED state with the appropriate color from our lookup table */
|
||||
if (ctx->color_set) {
|
||||
effects->ucLedRed = ctx->led_red;
|
||||
effects->ucLedGreen = ctx->led_green;
|
||||
effects->ucLedBlue = ctx->led_blue;
|
||||
effects.ucLedRed = ctx->led_red;
|
||||
effects.ucLedGreen = ctx->led_green;
|
||||
effects.ucLedBlue = ctx->led_blue;
|
||||
} else {
|
||||
SetLedsForPlayerIndex(effects, ctx->player_index);
|
||||
SetLedsForPlayerIndex(&effects, ctx->player_index);
|
||||
}
|
||||
}
|
||||
if ((effect_mask & k_EDS5EffectPadLights) != 0) {
|
||||
effects->ucEnableBits2 |= 0x10; /* Enable touchpad lights */
|
||||
effects.ucEnableBits2 |= 0x10; /* Enable touchpad lights */
|
||||
|
||||
if (ctx->player_lights) {
|
||||
SetLightsForPlayerIndex(effects, ctx->player_index);
|
||||
SetLightsForPlayerIndex(&effects, ctx->player_index);
|
||||
} else {
|
||||
effects->ucPadLights = 0x00;
|
||||
effects.ucPadLights = 0x00;
|
||||
}
|
||||
}
|
||||
if ((effect_mask & k_EDS5EffectMicLight) != 0) {
|
||||
effects->ucEnableBits2 |= 0x01; /* Enable microphone light */
|
||||
effects.ucEnableBits2 |= 0x01; /* Enable microphone light */
|
||||
|
||||
effects->ucMicLightMode = 0; /* Bitmask, 0x00 = off, 0x01 = solid, 0x02 = pulse */
|
||||
effects.ucMicLightMode = 0; /* Bitmask, 0x00 = off, 0x01 = solid, 0x02 = pulse */
|
||||
}
|
||||
|
||||
if (ctx->is_bluetooth) {
|
||||
/* Bluetooth reports need a CRC at the end of the packet (at least on Linux) */
|
||||
Uint8 ubHdr = 0xA2; /* hidp header is part of the CRC calculation */
|
||||
Uint32 unCRC;
|
||||
unCRC = SDL_crc32(0, &ubHdr, 1);
|
||||
unCRC = SDL_crc32(unCRC, data, (size_t)(report_size - sizeof(unCRC)));
|
||||
SDL_memcpy(&data[report_size - sizeof(unCRC)], &unCRC, sizeof(unCRC));
|
||||
}
|
||||
|
||||
if (SDL_HIDAPI_LockRumble() < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* See if we can update an existing pending request */
|
||||
if (SDL_HIDAPI_GetPendingRumbleLocked(device, &pending_data, &pending_size, &maximum_size)) {
|
||||
DS5EffectsState_t *pending_effects = (DS5EffectsState_t *)&pending_data[offset];
|
||||
if (report_size == *pending_size &&
|
||||
effects->ucEnableBits1 == pending_effects->ucEnableBits1 &&
|
||||
effects->ucEnableBits2 == pending_effects->ucEnableBits2) {
|
||||
/* We're simply updating the data for this request */
|
||||
SDL_memcpy(pending_data, data, report_size);
|
||||
SDL_HIDAPI_UnlockRumble();
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
return SDL_HIDAPI_SendRumbleAndUnlock(device, data, report_size);
|
||||
return HIDAPI_DriverPS5_SendJoystickEffect(device, ctx->joystick, &effects, sizeof(effects));
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -725,6 +682,67 @@ HIDAPI_DriverPS5_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joystic
|
|||
return HIDAPI_DriverPS5_UpdateEffects(device, k_EDS5EffectLED);
|
||||
}
|
||||
|
||||
static int
|
||||
HIDAPI_DriverPS5_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *effect, int size)
|
||||
{
|
||||
SDL_DriverPS5_Context *ctx = (SDL_DriverPS5_Context *)device->context;
|
||||
Uint8 data[78];
|
||||
int report_size, offset;
|
||||
Uint8 *pending_data;
|
||||
int *pending_size;
|
||||
int maximum_size;
|
||||
|
||||
if (!ctx->enhanced_mode) {
|
||||
HIDAPI_DriverPS5_SetEnhancedMode(device, joystick);
|
||||
}
|
||||
|
||||
SDL_zero(data);
|
||||
|
||||
if (ctx->is_bluetooth) {
|
||||
data[0] = k_EPS5ReportIdBluetoothEffects;
|
||||
data[1] = 0x02; /* Magic value */
|
||||
|
||||
report_size = 78;
|
||||
offset = 2;
|
||||
} else {
|
||||
data[0] = k_EPS5ReportIdUsbEffects;
|
||||
|
||||
report_size = 48;
|
||||
offset = 1;
|
||||
}
|
||||
|
||||
SDL_memcpy(&data[offset], effect, SDL_min((sizeof(data) - offset), size));
|
||||
|
||||
if (ctx->is_bluetooth) {
|
||||
/* Bluetooth reports need a CRC at the end of the packet (at least on Linux) */
|
||||
Uint8 ubHdr = 0xA2; /* hidp header is part of the CRC calculation */
|
||||
Uint32 unCRC;
|
||||
unCRC = SDL_crc32(0, &ubHdr, 1);
|
||||
unCRC = SDL_crc32(unCRC, data, (size_t)(report_size - sizeof(unCRC)));
|
||||
SDL_memcpy(&data[report_size - sizeof(unCRC)], &unCRC, sizeof(unCRC));
|
||||
}
|
||||
|
||||
if (SDL_HIDAPI_LockRumble() < 0) {
|
||||
return -1;
|
||||
}
|
||||
|
||||
/* See if we can update an existing pending request */
|
||||
if (SDL_HIDAPI_GetPendingRumbleLocked(device, &pending_data, &pending_size, &maximum_size)) {
|
||||
DS5EffectsState_t *effects = (DS5EffectsState_t *)&data[offset];
|
||||
DS5EffectsState_t *pending_effects = (DS5EffectsState_t *)&pending_data[offset];
|
||||
if (report_size == *pending_size &&
|
||||
effects->ucEnableBits1 == pending_effects->ucEnableBits1 &&
|
||||
effects->ucEnableBits2 == pending_effects->ucEnableBits2) {
|
||||
/* We're simply updating the data for this request */
|
||||
SDL_memcpy(pending_data, data, report_size);
|
||||
SDL_HIDAPI_UnlockRumble();
|
||||
return 0;
|
||||
}
|
||||
}
|
||||
|
||||
return SDL_HIDAPI_SendRumbleAndUnlock(device, data, report_size);
|
||||
}
|
||||
|
||||
static int
|
||||
HIDAPI_DriverPS5_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
|
||||
{
|
||||
|
@ -1082,6 +1100,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverPS5 =
|
|||
HIDAPI_DriverPS5_RumbleJoystickTriggers,
|
||||
HIDAPI_DriverPS5_HasJoystickLED,
|
||||
HIDAPI_DriverPS5_SetJoystickLED,
|
||||
HIDAPI_DriverPS5_SendJoystickEffect,
|
||||
HIDAPI_DriverPS5_SetJoystickSensorsEnabled,
|
||||
HIDAPI_DriverPS5_CloseJoystick,
|
||||
HIDAPI_DriverPS5_FreeDevice,
|
||||
|
|
|
@ -141,6 +141,12 @@ HIDAPI_DriverStadia_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joys
|
|||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int
|
||||
HIDAPI_DriverStadia_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int
|
||||
HIDAPI_DriverStadia_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
|
||||
{
|
||||
|
@ -314,6 +320,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverStadia =
|
|||
HIDAPI_DriverStadia_RumbleJoystickTriggers,
|
||||
HIDAPI_DriverStadia_HasJoystickLED,
|
||||
HIDAPI_DriverStadia_SetJoystickLED,
|
||||
HIDAPI_DriverStadia_SendJoystickEffect,
|
||||
HIDAPI_DriverStadia_SetJoystickSensorsEnabled,
|
||||
HIDAPI_DriverStadia_CloseJoystick,
|
||||
HIDAPI_DriverStadia_FreeDevice,
|
||||
|
|
|
@ -1058,6 +1058,12 @@ HIDAPI_DriverSteam_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joyst
|
|||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int
|
||||
HIDAPI_DriverSteam_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int
|
||||
HIDAPI_DriverSteam_SetSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
|
||||
{
|
||||
|
@ -1207,6 +1213,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSteam =
|
|||
HIDAPI_DriverSteam_RumbleJoystickTriggers,
|
||||
HIDAPI_DriverSteam_HasJoystickLED,
|
||||
HIDAPI_DriverSteam_SetJoystickLED,
|
||||
HIDAPI_DriverSteam_SendJoystickEffect,
|
||||
HIDAPI_DriverSteam_SetSensorsEnabled,
|
||||
HIDAPI_DriverSteam_CloseJoystick,
|
||||
HIDAPI_DriverSteam_FreeDevice,
|
||||
|
|
|
@ -1052,6 +1052,12 @@ HIDAPI_DriverSwitch_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joys
|
|||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int
|
||||
HIDAPI_DriverSwitch_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int
|
||||
HIDAPI_DriverSwitch_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
|
||||
{
|
||||
|
@ -1497,6 +1503,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverSwitch =
|
|||
HIDAPI_DriverSwitch_RumbleJoystickTriggers,
|
||||
HIDAPI_DriverSwitch_HasJoystickLED,
|
||||
HIDAPI_DriverSwitch_SetJoystickLED,
|
||||
HIDAPI_DriverSwitch_SendJoystickEffect,
|
||||
HIDAPI_DriverSwitch_SetJoystickSensorsEnabled,
|
||||
HIDAPI_DriverSwitch_CloseJoystick,
|
||||
HIDAPI_DriverSwitch_FreeDevice,
|
||||
|
|
|
@ -216,6 +216,12 @@ HIDAPI_DriverXbox360_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joy
|
|||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int
|
||||
HIDAPI_DriverXbox360_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int
|
||||
HIDAPI_DriverXbox360_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
|
||||
{
|
||||
|
@ -342,6 +348,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360 =
|
|||
HIDAPI_DriverXbox360_RumbleJoystickTriggers,
|
||||
HIDAPI_DriverXbox360_HasJoystickLED,
|
||||
HIDAPI_DriverXbox360_SetJoystickLED,
|
||||
HIDAPI_DriverXbox360_SendJoystickEffect,
|
||||
HIDAPI_DriverXbox360_SetJoystickSensorsEnabled,
|
||||
HIDAPI_DriverXbox360_CloseJoystick,
|
||||
HIDAPI_DriverXbox360_FreeDevice,
|
||||
|
|
|
@ -186,6 +186,12 @@ HIDAPI_DriverXbox360W_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *jo
|
|||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int
|
||||
HIDAPI_DriverXbox360W_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int
|
||||
HIDAPI_DriverXbox360W_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
|
||||
{
|
||||
|
@ -339,6 +345,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXbox360W =
|
|||
HIDAPI_DriverXbox360W_RumbleJoystickTriggers,
|
||||
HIDAPI_DriverXbox360W_HasJoystickLED,
|
||||
HIDAPI_DriverXbox360W_SetJoystickLED,
|
||||
HIDAPI_DriverXbox360W_SendJoystickEffect,
|
||||
HIDAPI_DriverXbox360W_SetJoystickSensorsEnabled,
|
||||
HIDAPI_DriverXbox360W_CloseJoystick,
|
||||
HIDAPI_DriverXbox360W_FreeDevice,
|
||||
|
|
|
@ -439,6 +439,12 @@ HIDAPI_DriverXboxOne_SetJoystickLED(SDL_HIDAPI_Device *device, SDL_Joystick *joy
|
|||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int
|
||||
HIDAPI_DriverXboxOne_SendJoystickEffect(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int
|
||||
HIDAPI_DriverXboxOne_SetJoystickSensorsEnabled(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled)
|
||||
{
|
||||
|
@ -1078,6 +1084,7 @@ SDL_HIDAPI_DeviceDriver SDL_HIDAPI_DriverXboxOne =
|
|||
HIDAPI_DriverXboxOne_RumbleJoystickTriggers,
|
||||
HIDAPI_DriverXboxOne_HasJoystickLED,
|
||||
HIDAPI_DriverXboxOne_SetJoystickLED,
|
||||
HIDAPI_DriverXboxOne_SendJoystickEffect,
|
||||
HIDAPI_DriverXboxOne_SetJoystickSensorsEnabled,
|
||||
HIDAPI_DriverXboxOne_CloseJoystick,
|
||||
HIDAPI_DriverXboxOne_FreeDevice,
|
||||
|
|
|
@ -565,7 +565,7 @@ HIDAPI_RemapVal(float val, float val_min, float val_max, float output_min, float
|
|||
}
|
||||
|
||||
static void HIDAPI_JoystickDetect(void);
|
||||
static void HIDAPI_JoystickClose(SDL_Joystick * joystick);
|
||||
static void HIDAPI_JoystickClose(SDL_Joystick *joystick);
|
||||
|
||||
static SDL_bool
|
||||
HIDAPI_IsDeviceSupported(Uint16 vendor_id, Uint16 product_id, Uint16 version, const char *name)
|
||||
|
@ -1269,7 +1269,7 @@ HIDAPI_JoystickGetDeviceInstanceID(int device_index)
|
|||
}
|
||||
|
||||
static int
|
||||
HIDAPI_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
||||
HIDAPI_JoystickOpen(SDL_Joystick *joystick, int device_index)
|
||||
{
|
||||
SDL_JoystickID joystickID;
|
||||
SDL_HIDAPI_Device *device = HIDAPI_GetDeviceByIndex(device_index, &joystickID);
|
||||
|
@ -1295,7 +1295,7 @@ HIDAPI_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
|||
}
|
||||
|
||||
static int
|
||||
HIDAPI_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
||||
HIDAPI_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
||||
{
|
||||
int result;
|
||||
|
||||
|
@ -1312,7 +1312,7 @@ HIDAPI_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint
|
|||
}
|
||||
|
||||
static int
|
||||
HIDAPI_JoystickRumbleTriggers(SDL_Joystick * joystick, Uint16 left_rumble, Uint16 right_rumble)
|
||||
HIDAPI_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
|
||||
{
|
||||
int result;
|
||||
|
||||
|
@ -1329,7 +1329,7 @@ HIDAPI_JoystickRumbleTriggers(SDL_Joystick * joystick, Uint16 left_rumble, Uint1
|
|||
}
|
||||
|
||||
static SDL_bool
|
||||
HIDAPI_JoystickHasLED(SDL_Joystick * joystick)
|
||||
HIDAPI_JoystickHasLED(SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_bool result = SDL_FALSE;
|
||||
|
||||
|
@ -1343,7 +1343,7 @@ HIDAPI_JoystickHasLED(SDL_Joystick * joystick)
|
|||
}
|
||||
|
||||
static int
|
||||
HIDAPI_JoystickSetLED(SDL_Joystick * joystick, Uint8 red, Uint8 green, Uint8 blue)
|
||||
HIDAPI_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
|
||||
{
|
||||
int result;
|
||||
|
||||
|
@ -1360,7 +1360,24 @@ HIDAPI_JoystickSetLED(SDL_Joystick * joystick, Uint8 red, Uint8 green, Uint8 blu
|
|||
}
|
||||
|
||||
static int
|
||||
HIDAPI_JoystickSetSensorsEnabled(SDL_Joystick * joystick, SDL_bool enabled)
|
||||
HIDAPI_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
|
||||
{
|
||||
int result;
|
||||
|
||||
if (joystick->hwdata) {
|
||||
SDL_HIDAPI_Device *device = joystick->hwdata->device;
|
||||
|
||||
result = device->driver->SendJoystickEffect(device, joystick, data, size);
|
||||
} else {
|
||||
SDL_SetError("SendEffect failed, device disconnected");
|
||||
result = -1;
|
||||
}
|
||||
|
||||
return result;
|
||||
}
|
||||
|
||||
static int
|
||||
HIDAPI_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
|
||||
{
|
||||
int result;
|
||||
|
||||
|
@ -1377,13 +1394,13 @@ HIDAPI_JoystickSetSensorsEnabled(SDL_Joystick * joystick, SDL_bool enabled)
|
|||
}
|
||||
|
||||
static void
|
||||
HIDAPI_JoystickUpdate(SDL_Joystick * joystick)
|
||||
HIDAPI_JoystickUpdate(SDL_Joystick *joystick)
|
||||
{
|
||||
/* This is handled in SDL_HIDAPI_UpdateDevices() */
|
||||
}
|
||||
|
||||
static void
|
||||
HIDAPI_JoystickClose(SDL_Joystick * joystick)
|
||||
HIDAPI_JoystickClose(SDL_Joystick *joystick)
|
||||
{
|
||||
if (joystick->hwdata) {
|
||||
SDL_HIDAPI_Device *device = joystick->hwdata->device;
|
||||
|
@ -1470,6 +1487,7 @@ SDL_JoystickDriver SDL_HIDAPI_JoystickDriver =
|
|||
HIDAPI_JoystickRumbleTriggers,
|
||||
HIDAPI_JoystickHasLED,
|
||||
HIDAPI_JoystickSetLED,
|
||||
HIDAPI_JoystickSendEffect,
|
||||
HIDAPI_JoystickSetSensorsEnabled,
|
||||
HIDAPI_JoystickUpdate,
|
||||
HIDAPI_JoystickClose,
|
||||
|
|
|
@ -99,6 +99,7 @@ typedef struct _SDL_HIDAPI_DeviceDriver
|
|||
int (*RumbleJoystickTriggers)(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble);
|
||||
SDL_bool (*HasJoystickLED)(SDL_HIDAPI_Device *device, SDL_Joystick *joystick);
|
||||
int (*SetJoystickLED)(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue);
|
||||
int (*SendJoystickEffect)(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, const void *data, int size);
|
||||
int (*SetJoystickSensorsEnabled)(SDL_HIDAPI_Device *device, SDL_Joystick *joystick, SDL_bool enabled);
|
||||
void (*CloseJoystick)(SDL_HIDAPI_Device *device, SDL_Joystick *joystick);
|
||||
void (*FreeDevice)(SDL_HIDAPI_Device *device);
|
||||
|
|
|
@ -1283,6 +1283,12 @@ IOS_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
|
|||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int
|
||||
IOS_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int
|
||||
IOS_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
|
||||
{
|
||||
|
@ -1434,6 +1440,7 @@ SDL_JoystickDriver SDL_IOS_JoystickDriver =
|
|||
IOS_JoystickRumbleTriggers,
|
||||
IOS_JoystickHasLED,
|
||||
IOS_JoystickSetLED,
|
||||
IOS_JoystickSendEffect,
|
||||
IOS_JoystickSetSensorsEnabled,
|
||||
IOS_JoystickUpdate,
|
||||
IOS_JoystickClose,
|
||||
|
|
|
@ -1089,6 +1089,12 @@ LINUX_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
|
|||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int
|
||||
LINUX_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int
|
||||
LINUX_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
|
||||
{
|
||||
|
@ -1603,6 +1609,7 @@ SDL_JoystickDriver SDL_LINUX_JoystickDriver =
|
|||
LINUX_JoystickRumbleTriggers,
|
||||
LINUX_JoystickHasLED,
|
||||
LINUX_JoystickSetLED,
|
||||
LINUX_JoystickSendEffect,
|
||||
LINUX_JoystickSetSensorsEnabled,
|
||||
LINUX_JoystickUpdate,
|
||||
LINUX_JoystickClose,
|
||||
|
|
|
@ -484,6 +484,11 @@ static int OS2_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Ui
|
|||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int OS2_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int OS2_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
|
@ -777,6 +782,7 @@ SDL_JoystickDriver SDL_OS2_JoystickDriver =
|
|||
OS2_JoystickRumbleTriggers,
|
||||
OS2_JoystickHasLED,
|
||||
OS2_JoystickSetLED,
|
||||
OS2_JoystickSendEffect,
|
||||
OS2_JoystickSetSensorsEnabled,
|
||||
OS2_JoystickUpdate,
|
||||
OS2_JoystickClose,
|
||||
|
|
|
@ -220,6 +220,12 @@ PSP_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
|
|||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int
|
||||
PSP_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int PSP_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
|
@ -307,6 +313,7 @@ SDL_JoystickDriver SDL_PSP_JoystickDriver =
|
|||
PSP_JoystickRumbleTriggers,
|
||||
PSP_JoystickHasLED,
|
||||
PSP_JoystickSetLED,
|
||||
PSP_JoystickSendEffect,
|
||||
PSP_JoystickSetSensorsEnabled,
|
||||
PSP_JoystickUpdate,
|
||||
PSP_JoystickClose,
|
||||
|
|
|
@ -164,7 +164,7 @@ SDL_JoystickDetachVirtualInner(int device_index)
|
|||
|
||||
|
||||
int
|
||||
SDL_JoystickSetVirtualAxisInner(SDL_Joystick * joystick, int axis, Sint16 value)
|
||||
SDL_JoystickSetVirtualAxisInner(SDL_Joystick *joystick, int axis, Sint16 value)
|
||||
{
|
||||
joystick_hwdata *hwdata;
|
||||
|
||||
|
@ -189,7 +189,7 @@ SDL_JoystickSetVirtualAxisInner(SDL_Joystick * joystick, int axis, Sint16 value)
|
|||
|
||||
|
||||
int
|
||||
SDL_JoystickSetVirtualButtonInner(SDL_Joystick * joystick, int button, Uint8 value)
|
||||
SDL_JoystickSetVirtualButtonInner(SDL_Joystick *joystick, int button, Uint8 value)
|
||||
{
|
||||
joystick_hwdata *hwdata;
|
||||
|
||||
|
@ -214,7 +214,7 @@ SDL_JoystickSetVirtualButtonInner(SDL_Joystick * joystick, int button, Uint8 val
|
|||
|
||||
|
||||
int
|
||||
SDL_JoystickSetVirtualHatInner(SDL_Joystick * joystick, int hat, Uint8 value)
|
||||
SDL_JoystickSetVirtualHatInner(SDL_Joystick *joystick, int hat, Uint8 value)
|
||||
{
|
||||
joystick_hwdata *hwdata;
|
||||
|
||||
|
@ -313,7 +313,7 @@ VIRTUAL_JoystickGetDeviceInstanceID(int device_index)
|
|||
|
||||
|
||||
static int
|
||||
VIRTUAL_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
||||
VIRTUAL_JoystickOpen(SDL_Joystick *joystick, int device_index)
|
||||
{
|
||||
joystick_hwdata *hwdata = VIRTUAL_HWDataForIndex(device_index);
|
||||
if (!hwdata) {
|
||||
|
@ -333,27 +333,33 @@ VIRTUAL_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
|||
|
||||
|
||||
static int
|
||||
VIRTUAL_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
||||
VIRTUAL_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int
|
||||
VIRTUAL_JoystickRumbleTriggers(SDL_Joystick * joystick, Uint16 left_rumble, Uint16 right_rumble)
|
||||
VIRTUAL_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
|
||||
static SDL_bool
|
||||
VIRTUAL_JoystickHasLED(SDL_Joystick * joystick)
|
||||
VIRTUAL_JoystickHasLED(SDL_Joystick *joystick)
|
||||
{
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
|
||||
static int
|
||||
VIRTUAL_JoystickSetLED(SDL_Joystick * joystick, Uint8 red, Uint8 green, Uint8 blue)
|
||||
VIRTUAL_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int
|
||||
VIRTUAL_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
@ -366,7 +372,7 @@ VIRTUAL_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
|
|||
|
||||
|
||||
static void
|
||||
VIRTUAL_JoystickUpdate(SDL_Joystick * joystick)
|
||||
VIRTUAL_JoystickUpdate(SDL_Joystick *joystick)
|
||||
{
|
||||
joystick_hwdata *hwdata;
|
||||
int i;
|
||||
|
@ -393,7 +399,7 @@ VIRTUAL_JoystickUpdate(SDL_Joystick * joystick)
|
|||
|
||||
|
||||
static void
|
||||
VIRTUAL_JoystickClose(SDL_Joystick * joystick)
|
||||
VIRTUAL_JoystickClose(SDL_Joystick *joystick)
|
||||
{
|
||||
joystick_hwdata *hwdata;
|
||||
|
||||
|
@ -438,6 +444,7 @@ SDL_JoystickDriver SDL_VIRTUAL_JoystickDriver =
|
|||
VIRTUAL_JoystickRumbleTriggers,
|
||||
VIRTUAL_JoystickHasLED,
|
||||
VIRTUAL_JoystickSetLED,
|
||||
VIRTUAL_JoystickSendEffect,
|
||||
VIRTUAL_JoystickSetSensorsEnabled,
|
||||
VIRTUAL_JoystickUpdate,
|
||||
VIRTUAL_JoystickClose,
|
||||
|
|
|
@ -347,7 +347,7 @@ SDL_JoystickGUID VITA_JoystickGetDeviceGUID( int device_index )
|
|||
}
|
||||
|
||||
static int
|
||||
VITA_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
||||
VITA_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
||||
{
|
||||
int index = (int) SDL_JoystickInstanceID(joystick);
|
||||
SceCtrlActuator act;
|
||||
|
@ -360,13 +360,13 @@ VITA_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16
|
|||
}
|
||||
|
||||
static int
|
||||
VITA_JoystickRumbleTriggers(SDL_Joystick * joystick, Uint16 left, Uint16 right)
|
||||
VITA_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left, Uint16 right)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
VITA_JoystickHasLED(SDL_Joystick * joystick)
|
||||
VITA_JoystickHasLED(SDL_Joystick *joystick)
|
||||
{
|
||||
// always return true for now
|
||||
return SDL_TRUE;
|
||||
|
@ -374,13 +374,19 @@ VITA_JoystickHasLED(SDL_Joystick * joystick)
|
|||
|
||||
|
||||
static int
|
||||
VITA_JoystickSetLED(SDL_Joystick * joystick, Uint8 red, Uint8 green, Uint8 blue)
|
||||
VITA_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
|
||||
{
|
||||
int index = (int) SDL_JoystickInstanceID(joystick);
|
||||
sceCtrlSetLightBar(ext_port_map[index], red, green, blue);
|
||||
return 0;
|
||||
}
|
||||
|
||||
static int
|
||||
VITA_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int
|
||||
VITA_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
|
||||
{
|
||||
|
@ -405,6 +411,7 @@ SDL_JoystickDriver SDL_VITA_JoystickDriver =
|
|||
|
||||
VITA_JoystickHasLED,
|
||||
VITA_JoystickSetLED,
|
||||
VITA_JoystickSendEffect,
|
||||
VITA_JoystickSetSensorsEnabled,
|
||||
|
||||
VITA_JoystickUpdate,
|
||||
|
|
|
@ -244,7 +244,7 @@ static SDL_JoystickID WINMM_JoystickGetDeviceInstanceID(int device_index)
|
|||
It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
static int
|
||||
WINMM_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
||||
WINMM_JoystickOpen(SDL_Joystick *joystick, int device_index)
|
||||
{
|
||||
int index, i;
|
||||
int caps_flags[MAX_AXES - 2] =
|
||||
|
@ -345,6 +345,12 @@ WINMM_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
|
|||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int
|
||||
WINMM_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int WINMM_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
|
@ -356,7 +362,7 @@ static int WINMM_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enab
|
|||
* and update joystick device state.
|
||||
*/
|
||||
static void
|
||||
WINMM_JoystickUpdate(SDL_Joystick * joystick)
|
||||
WINMM_JoystickUpdate(SDL_Joystick *joystick)
|
||||
{
|
||||
MMRESULT result;
|
||||
int i;
|
||||
|
@ -414,7 +420,7 @@ WINMM_JoystickUpdate(SDL_Joystick * joystick)
|
|||
|
||||
/* Function to close a joystick after use */
|
||||
static void
|
||||
WINMM_JoystickClose(SDL_Joystick * joystick)
|
||||
WINMM_JoystickClose(SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_free(joystick->hwdata);
|
||||
}
|
||||
|
@ -496,6 +502,7 @@ SDL_JoystickDriver SDL_WINMM_JoystickDriver =
|
|||
WINMM_JoystickRumbleTriggers,
|
||||
WINMM_JoystickHasLED,
|
||||
WINMM_JoystickSetLED,
|
||||
WINMM_JoystickSendEffect,
|
||||
WINMM_JoystickSetSensorsEnabled,
|
||||
WINMM_JoystickUpdate,
|
||||
WINMM_JoystickClose,
|
||||
|
|
|
@ -1289,6 +1289,12 @@ RAWINPUT_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 bl
|
|||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int
|
||||
RAWINPUT_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int
|
||||
RAWINPUT_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
|
||||
{
|
||||
|
@ -1924,6 +1930,7 @@ SDL_JoystickDriver SDL_RAWINPUT_JoystickDriver =
|
|||
RAWINPUT_JoystickRumbleTriggers,
|
||||
RAWINPUT_JoystickHasLED,
|
||||
RAWINPUT_JoystickSetLED,
|
||||
RAWINPUT_JoystickSendEffect,
|
||||
RAWINPUT_JoystickSetSensorsEnabled,
|
||||
RAWINPUT_JoystickUpdate,
|
||||
RAWINPUT_JoystickClose,
|
||||
|
|
|
@ -486,7 +486,7 @@ WGI_JoystickGetDeviceInstanceID(int device_index)
|
|||
}
|
||||
|
||||
static int
|
||||
WGI_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
||||
WGI_JoystickOpen(SDL_Joystick *joystick, int device_index)
|
||||
{
|
||||
WindowsGamingInputControllerState *state = &wgi.controllers[device_index];
|
||||
struct joystick_hwdata *hwdata;
|
||||
|
@ -558,7 +558,7 @@ WGI_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
|||
}
|
||||
|
||||
static int
|
||||
WGI_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
||||
WGI_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
||||
{
|
||||
struct joystick_hwdata *hwdata = joystick->hwdata;
|
||||
|
||||
|
@ -579,7 +579,7 @@ WGI_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16
|
|||
}
|
||||
|
||||
static int
|
||||
WGI_JoystickRumbleTriggers(SDL_Joystick * joystick, Uint16 left_rumble, Uint16 right_rumble)
|
||||
WGI_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
|
||||
{
|
||||
struct joystick_hwdata *hwdata = joystick->hwdata;
|
||||
|
||||
|
@ -600,13 +600,19 @@ WGI_JoystickRumbleTriggers(SDL_Joystick * joystick, Uint16 left_rumble, Uint16 r
|
|||
}
|
||||
|
||||
static SDL_bool
|
||||
WGI_JoystickHasLED(SDL_Joystick * joystick)
|
||||
WGI_JoystickHasLED(SDL_Joystick *joystick)
|
||||
{
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
static int
|
||||
WGI_JoystickSetLED(SDL_Joystick * joystick, Uint8 red, Uint8 green, Uint8 blue)
|
||||
WGI_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int
|
||||
WGI_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
@ -643,7 +649,7 @@ ConvertHatValue(__x_ABI_CWindows_CGaming_CInput_CGameControllerSwitchPosition va
|
|||
}
|
||||
|
||||
static void
|
||||
WGI_JoystickUpdate(SDL_Joystick * joystick)
|
||||
WGI_JoystickUpdate(SDL_Joystick *joystick)
|
||||
{
|
||||
struct joystick_hwdata *hwdata = joystick->hwdata;
|
||||
HRESULT hr;
|
||||
|
@ -677,7 +683,7 @@ WGI_JoystickUpdate(SDL_Joystick * joystick)
|
|||
}
|
||||
|
||||
static void
|
||||
WGI_JoystickClose(SDL_Joystick * joystick)
|
||||
WGI_JoystickClose(SDL_Joystick *joystick)
|
||||
{
|
||||
struct joystick_hwdata *hwdata = joystick->hwdata;
|
||||
|
||||
|
@ -762,6 +768,7 @@ SDL_JoystickDriver SDL_WGI_JoystickDriver =
|
|||
WGI_JoystickRumbleTriggers,
|
||||
WGI_JoystickHasLED,
|
||||
WGI_JoystickSetLED,
|
||||
WGI_JoystickSendEffect,
|
||||
WGI_JoystickSetSensorsEnabled,
|
||||
WGI_JoystickUpdate,
|
||||
WGI_JoystickClose,
|
||||
|
|
|
@ -526,7 +526,7 @@ WINDOWS_JoystickGetDeviceInstanceID(int device_index)
|
|||
It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
static int
|
||||
WINDOWS_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
||||
WINDOWS_JoystickOpen(SDL_Joystick *joystick, int device_index)
|
||||
{
|
||||
JoyStick_DeviceData *device = SYS_Joystick;
|
||||
int index;
|
||||
|
@ -552,7 +552,7 @@ WINDOWS_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
|||
}
|
||||
|
||||
static int
|
||||
WINDOWS_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
||||
WINDOWS_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble)
|
||||
{
|
||||
if (joystick->hwdata->bXInputDevice) {
|
||||
return SDL_XINPUT_JoystickRumble(joystick, low_frequency_rumble, high_frequency_rumble);
|
||||
|
@ -562,19 +562,25 @@ WINDOWS_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uin
|
|||
}
|
||||
|
||||
static int
|
||||
WINDOWS_JoystickRumbleTriggers(SDL_Joystick * joystick, Uint16 left_rumble, Uint16 right_rumble)
|
||||
WINDOWS_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static SDL_bool
|
||||
WINDOWS_JoystickHasLED(SDL_Joystick * joystick)
|
||||
WINDOWS_JoystickHasLED(SDL_Joystick *joystick)
|
||||
{
|
||||
return SDL_FALSE;
|
||||
}
|
||||
|
||||
static int
|
||||
WINDOWS_JoystickSetLED(SDL_Joystick * joystick, Uint8 red, Uint8 green, Uint8 blue)
|
||||
WINDOWS_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
||||
static int
|
||||
WINDOWS_JoystickSendEffect(SDL_Joystick *joystick, const void *data, int size)
|
||||
{
|
||||
return SDL_Unsupported();
|
||||
}
|
||||
|
@ -586,7 +592,7 @@ WINDOWS_JoystickSetSensorsEnabled(SDL_Joystick *joystick, SDL_bool enabled)
|
|||
}
|
||||
|
||||
static void
|
||||
WINDOWS_JoystickUpdate(SDL_Joystick * joystick)
|
||||
WINDOWS_JoystickUpdate(SDL_Joystick *joystick)
|
||||
{
|
||||
if (!joystick->hwdata) {
|
||||
return;
|
||||
|
@ -601,7 +607,7 @@ WINDOWS_JoystickUpdate(SDL_Joystick * joystick)
|
|||
|
||||
/* Function to close a joystick after use */
|
||||
static void
|
||||
WINDOWS_JoystickClose(SDL_Joystick * joystick)
|
||||
WINDOWS_JoystickClose(SDL_Joystick *joystick)
|
||||
{
|
||||
if (joystick->hwdata->bXInputDevice) {
|
||||
SDL_XINPUT_JoystickClose(joystick);
|
||||
|
@ -659,6 +665,7 @@ SDL_JoystickDriver SDL_WINDOWS_JoystickDriver =
|
|||
WINDOWS_JoystickRumbleTriggers,
|
||||
WINDOWS_JoystickHasLED,
|
||||
WINDOWS_JoystickSetLED,
|
||||
WINDOWS_JoystickSendEffect,
|
||||
WINDOWS_JoystickSetSensorsEnabled,
|
||||
WINDOWS_JoystickUpdate,
|
||||
WINDOWS_JoystickClose,
|
||||
|
|
|
@ -61,15 +61,16 @@ static const struct { int x; int y; double angle; } axis_positions[] = {
|
|||
{375, -20, 0.0}, /* TRIGGERRIGHT */
|
||||
};
|
||||
|
||||
SDL_Window *window = NULL;
|
||||
SDL_Renderer *screen = NULL;
|
||||
SDL_bool retval = SDL_FALSE;
|
||||
SDL_bool done = SDL_FALSE;
|
||||
SDL_bool set_LED = SDL_FALSE;
|
||||
SDL_Texture *background_front, *background_back, *button, *axis;
|
||||
SDL_GameController *gamecontroller;
|
||||
SDL_GameController **gamecontrollers;
|
||||
int num_controllers = 0;
|
||||
static SDL_Window *window = NULL;
|
||||
static SDL_Renderer *screen = NULL;
|
||||
static SDL_bool retval = SDL_FALSE;
|
||||
static SDL_bool done = SDL_FALSE;
|
||||
static SDL_bool set_LED = SDL_FALSE;
|
||||
static int trigger_effect = 0;
|
||||
static SDL_Texture *background_front, *background_back, *button, *axis;
|
||||
static SDL_GameController *gamecontroller;
|
||||
static SDL_GameController **gamecontrollers;
|
||||
static int num_controllers = 0;
|
||||
|
||||
static void UpdateWindowTitle()
|
||||
{
|
||||
|
@ -146,6 +147,7 @@ static void AddController(int device_index, SDL_bool verbose)
|
|||
controllers[num_controllers++] = controller;
|
||||
gamecontrollers = controllers;
|
||||
gamecontroller = controller;
|
||||
trigger_effect = 0;
|
||||
|
||||
if (verbose) {
|
||||
const char *name = SDL_GameControllerName(gamecontroller);
|
||||
|
@ -245,6 +247,57 @@ static Uint16 ConvertAxisToRumble(Sint16 axis)
|
|||
}
|
||||
}
|
||||
|
||||
/* PS5 trigger effect documentation:
|
||||
https://controllers.fandom.com/wiki/Sony_DualSense#FFB_Trigger_Modes
|
||||
*/
|
||||
typedef struct
|
||||
{
|
||||
Uint8 ucEnableBits1; /* 0 */
|
||||
Uint8 ucEnableBits2; /* 1 */
|
||||
Uint8 ucRumbleRight; /* 2 */
|
||||
Uint8 ucRumbleLeft; /* 3 */
|
||||
Uint8 ucHeadphoneVolume; /* 4 */
|
||||
Uint8 ucSpeakerVolume; /* 5 */
|
||||
Uint8 ucMicrophoneVolume; /* 6 */
|
||||
Uint8 ucAudioEnableBits; /* 7 */
|
||||
Uint8 ucMicLightMode; /* 8 */
|
||||
Uint8 ucAudioMuteBits; /* 9 */
|
||||
Uint8 rgucRightTriggerEffect[11]; /* 10 */
|
||||
Uint8 rgucLeftTriggerEffect[11]; /* 21 */
|
||||
Uint8 rgucUnknown1[6]; /* 32 */
|
||||
Uint8 ucLedFlags; /* 38 */
|
||||
Uint8 rgucUnknown2[2]; /* 39 */
|
||||
Uint8 ucLedAnim; /* 41 */
|
||||
Uint8 ucLedBrightness; /* 42 */
|
||||
Uint8 ucPadLights; /* 43 */
|
||||
Uint8 ucLedRed; /* 44 */
|
||||
Uint8 ucLedGreen; /* 45 */
|
||||
Uint8 ucLedBlue; /* 46 */
|
||||
} DS5EffectsState_t;
|
||||
|
||||
static void CyclePS5TriggerEffect()
|
||||
{
|
||||
DS5EffectsState_t state;
|
||||
|
||||
Uint8 effects[3][11] =
|
||||
{
|
||||
/* Clear trigger effect */
|
||||
{ 0x05, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0 },
|
||||
/* Constant resistance across entire trigger pull */
|
||||
{ 0x01, 0, 110, 0, 0, 0, 0, 0, 0, 0, 0 },
|
||||
/* Resistance and vibration when trigger is pulled */
|
||||
{ 0x06, 15, 63, 128, 0, 0, 0, 0, 0, 0, 0 },
|
||||
};
|
||||
|
||||
trigger_effect = (trigger_effect + 1) % SDL_arraysize(effects);
|
||||
|
||||
SDL_zero(state);
|
||||
state.ucEnableBits1 |= (0x04 | 0x08); /* Modify right and left trigger effect respectively */
|
||||
SDL_memcpy(state.rgucRightTriggerEffect, effects[trigger_effect], sizeof(effects[trigger_effect]));
|
||||
SDL_memcpy(state.rgucLeftTriggerEffect, effects[trigger_effect], sizeof(effects[trigger_effect]));
|
||||
SDL_GameControllerSendEffect(gamecontroller, &state, sizeof(state));
|
||||
}
|
||||
|
||||
void
|
||||
loop(void *arg)
|
||||
{
|
||||
|
@ -279,6 +332,8 @@ loop(void *arg)
|
|||
event.ctouchpad.pressure);
|
||||
break;
|
||||
|
||||
#define VERBOSE_SENSORS
|
||||
#ifdef VERBOSE_SENSORS
|
||||
case SDL_CONTROLLERSENSORUPDATE:
|
||||
SDL_Log("Controller %d sensor %s: %.2f, %.2f, %.2f\n",
|
||||
event.csensor.which,
|
||||
|
@ -288,13 +343,17 @@ loop(void *arg)
|
|||
event.csensor.data[1],
|
||||
event.csensor.data[2]);
|
||||
break;
|
||||
#endif /* VERBOSE_SENSORS */
|
||||
|
||||
#define VERBOSE_AXES
|
||||
#ifdef VERBOSE_AXES
|
||||
case SDL_CONTROLLERAXISMOTION:
|
||||
if (event.caxis.value <= (-SDL_JOYSTICK_AXIS_MAX / 2) || event.caxis.value >= (SDL_JOYSTICK_AXIS_MAX / 2)) {
|
||||
SetController(event.caxis.which);
|
||||
}
|
||||
SDL_Log("Controller %d axis %s changed to %d\n", event.caxis.which, SDL_GameControllerGetStringForAxis((SDL_GameControllerAxis)event.caxis.axis), event.caxis.value);
|
||||
break;
|
||||
#endif /* VERBOSE_AXES */
|
||||
|
||||
case SDL_CONTROLLERBUTTONDOWN:
|
||||
case SDL_CONTROLLERBUTTONUP:
|
||||
|
@ -302,6 +361,13 @@ loop(void *arg)
|
|||
SetController(event.cbutton.which);
|
||||
}
|
||||
SDL_Log("Controller %d button %s %s\n", event.cbutton.which, SDL_GameControllerGetStringForButton((SDL_GameControllerButton)event.cbutton.button), event.cbutton.state ? "pressed" : "released");
|
||||
|
||||
/* Cycle PS5 trigger effects when the microphone button is pressed */
|
||||
if (event.type == SDL_CONTROLLERBUTTONDOWN &&
|
||||
event.cbutton.button == SDL_CONTROLLER_BUTTON_MISC1 &&
|
||||
SDL_GameControllerGetType(gamecontroller) == SDL_CONTROLLER_TYPE_PS5) {
|
||||
CyclePS5TriggerEffect();
|
||||
}
|
||||
break;
|
||||
|
||||
case SDL_KEYDOWN:
|
||||
|
@ -408,23 +474,25 @@ loop(void *arg)
|
|||
}
|
||||
}
|
||||
|
||||
/* Update rumble based on trigger state */
|
||||
{
|
||||
Sint16 left = SDL_GameControllerGetAxis(gamecontroller, SDL_CONTROLLER_AXIS_TRIGGERLEFT);
|
||||
Sint16 right = SDL_GameControllerGetAxis(gamecontroller, SDL_CONTROLLER_AXIS_TRIGGERRIGHT);
|
||||
Uint16 low_frequency_rumble = ConvertAxisToRumble(left);
|
||||
Uint16 high_frequency_rumble = ConvertAxisToRumble(right);
|
||||
SDL_GameControllerRumble(gamecontroller, low_frequency_rumble, high_frequency_rumble, 250);
|
||||
}
|
||||
if (trigger_effect == 0) {
|
||||
/* Update rumble based on trigger state */
|
||||
{
|
||||
Sint16 left = SDL_GameControllerGetAxis(gamecontroller, SDL_CONTROLLER_AXIS_TRIGGERLEFT);
|
||||
Sint16 right = SDL_GameControllerGetAxis(gamecontroller, SDL_CONTROLLER_AXIS_TRIGGERRIGHT);
|
||||
Uint16 low_frequency_rumble = ConvertAxisToRumble(left);
|
||||
Uint16 high_frequency_rumble = ConvertAxisToRumble(right);
|
||||
SDL_GameControllerRumble(gamecontroller, low_frequency_rumble, high_frequency_rumble, 250);
|
||||
}
|
||||
|
||||
/* Update trigger rumble based on thumbstick state */
|
||||
{
|
||||
Sint16 left = SDL_GameControllerGetAxis(gamecontroller, SDL_CONTROLLER_AXIS_LEFTY);
|
||||
Sint16 right = SDL_GameControllerGetAxis(gamecontroller, SDL_CONTROLLER_AXIS_RIGHTY);
|
||||
Uint16 left_rumble = ConvertAxisToRumble(~left);
|
||||
Uint16 right_rumble = ConvertAxisToRumble(~right);
|
||||
/* Update trigger rumble based on thumbstick state */
|
||||
{
|
||||
Sint16 left = SDL_GameControllerGetAxis(gamecontroller, SDL_CONTROLLER_AXIS_LEFTY);
|
||||
Sint16 right = SDL_GameControllerGetAxis(gamecontroller, SDL_CONTROLLER_AXIS_RIGHTY);
|
||||
Uint16 left_rumble = ConvertAxisToRumble(~left);
|
||||
Uint16 right_rumble = ConvertAxisToRumble(~right);
|
||||
|
||||
SDL_GameControllerRumbleTriggers(gamecontroller, left_rumble, right_rumble, 250);
|
||||
SDL_GameControllerRumbleTriggers(gamecontroller, left_rumble, right_rumble, 250);
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -577,6 +645,12 @@ main(int argc, char *argv[])
|
|||
}
|
||||
#endif
|
||||
|
||||
/* Reset trigger state */
|
||||
if (trigger_effect != 0) {
|
||||
trigger_effect = -1;
|
||||
CyclePS5TriggerEffect();
|
||||
}
|
||||
|
||||
SDL_DestroyRenderer(screen);
|
||||
SDL_DestroyWindow(window);
|
||||
SDL_QuitSubSystem(SDL_INIT_VIDEO | SDL_INIT_JOYSTICK | SDL_INIT_GAMECONTROLLER);
|
||||
|
|
Loading…
Reference in New Issue