mirror of https://github.com/encounter/SDL.git
Added SDL_JoystickGetSerial() and SDL_GameControllerGetSerial()
This commit is contained in:
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55e59a4f33
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@ -172,7 +172,7 @@ extern DECLSPEC char * SDLCALL SDL_GameControllerMappingForGUID(SDL_JoystickGUID
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*
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* \return the mapping string. Must be freed with SDL_free(). Returns NULL if no mapping is available
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*/
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extern DECLSPEC char * SDLCALL SDL_GameControllerMapping(SDL_GameController * gamecontroller);
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extern DECLSPEC char * SDLCALL SDL_GameControllerMapping(SDL_GameController *gamecontroller);
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/**
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* Is the joystick on this index supported by the game controller interface?
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@ -247,19 +247,26 @@ extern DECLSPEC void SDLCALL SDL_GameControllerSetPlayerIndex(SDL_GameController
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* Get the USB vendor ID of an opened controller, if available.
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* If the vendor ID isn't available this function returns 0.
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*/
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extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetVendor(SDL_GameController * gamecontroller);
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extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetVendor(SDL_GameController *gamecontroller);
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/**
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* Get the USB product ID of an opened controller, if available.
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* If the product ID isn't available this function returns 0.
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*/
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extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetProduct(SDL_GameController * gamecontroller);
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extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetProduct(SDL_GameController *gamecontroller);
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/**
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* Get the product version of an opened controller, if available.
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* If the product version isn't available this function returns 0.
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*/
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extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetProductVersion(SDL_GameController * gamecontroller);
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extern DECLSPEC Uint16 SDLCALL SDL_GameControllerGetProductVersion(SDL_GameController *gamecontroller);
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/**
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* Get the serial number of an opened controller, if available.
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*
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* Returns the serial number of the controller, or NULL if it is not available.
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*/
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extern DECLSPEC const char * SDLCALL SDL_GameControllerGetSerial(SDL_GameController *gamecontroller);
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/**
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* Returns SDL_TRUE if the controller has been opened and currently connected,
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@ -230,55 +230,62 @@ extern DECLSPEC SDL_bool SDLCALL SDL_JoystickIsVirtual(int device_index);
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*
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* Returns 0 on success, -1 on error.
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*/
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extern DECLSPEC int SDLCALL SDL_JoystickSetVirtualAxis(SDL_Joystick * joystick, int axis, Sint16 value);
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extern DECLSPEC int SDLCALL SDL_JoystickSetVirtualButton(SDL_Joystick * joystick, int button, Uint8 value);
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extern DECLSPEC int SDLCALL SDL_JoystickSetVirtualHat(SDL_Joystick * joystick, int hat, Uint8 value);
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extern DECLSPEC int SDLCALL SDL_JoystickSetVirtualAxis(SDL_Joystick *joystick, int axis, Sint16 value);
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extern DECLSPEC int SDLCALL SDL_JoystickSetVirtualButton(SDL_Joystick *joystick, int button, Uint8 value);
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extern DECLSPEC int SDLCALL SDL_JoystickSetVirtualHat(SDL_Joystick *joystick, int hat, Uint8 value);
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/**
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* Return the name for this currently opened joystick.
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* If no name can be found, this function returns NULL.
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*/
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extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick * joystick);
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extern DECLSPEC const char *SDLCALL SDL_JoystickName(SDL_Joystick *joystick);
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/**
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* Get the player index of an opened joystick, or -1 if it's not available
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*
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* For XInput controllers this returns the XInput user index.
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*/
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extern DECLSPEC int SDLCALL SDL_JoystickGetPlayerIndex(SDL_Joystick * joystick);
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extern DECLSPEC int SDLCALL SDL_JoystickGetPlayerIndex(SDL_Joystick *joystick);
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/**
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* Set the player index of an opened joystick
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*/
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extern DECLSPEC void SDLCALL SDL_JoystickSetPlayerIndex(SDL_Joystick * joystick, int player_index);
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extern DECLSPEC void SDLCALL SDL_JoystickSetPlayerIndex(SDL_Joystick *joystick, int player_index);
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/**
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* Return the GUID for this opened joystick
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*/
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extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick * joystick);
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extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUID(SDL_Joystick *joystick);
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/**
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* Get the USB vendor ID of an opened joystick, if available.
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* If the vendor ID isn't available this function returns 0.
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*/
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extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetVendor(SDL_Joystick * joystick);
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extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetVendor(SDL_Joystick *joystick);
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/**
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* Get the USB product ID of an opened joystick, if available.
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* If the product ID isn't available this function returns 0.
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*/
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extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProduct(SDL_Joystick * joystick);
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extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProduct(SDL_Joystick *joystick);
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/**
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* Get the product version of an opened joystick, if available.
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* If the product version isn't available this function returns 0.
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*/
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extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProductVersion(SDL_Joystick * joystick);
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extern DECLSPEC Uint16 SDLCALL SDL_JoystickGetProductVersion(SDL_Joystick *joystick);
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/**
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* Get the serial number of an opened joystick, if available.
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*
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* Returns the serial number of the joystick, or NULL if it is not available.
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*/
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extern DECLSPEC const char * SDLCALL SDL_JoystickGetSerial(SDL_Joystick *joystick);
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/**
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* Get the type of an opened joystick.
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*/
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extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetType(SDL_Joystick * joystick);
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extern DECLSPEC SDL_JoystickType SDLCALL SDL_JoystickGetType(SDL_Joystick *joystick);
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/**
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* Return a string representation for this guid. pszGUID must point to at least 33 bytes
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@ -294,17 +301,17 @@ extern DECLSPEC SDL_JoystickGUID SDLCALL SDL_JoystickGetGUIDFromString(const cha
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/**
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* Returns SDL_TRUE if the joystick has been opened and currently connected, or SDL_FALSE if it has not.
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(SDL_Joystick * joystick);
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extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAttached(SDL_Joystick *joystick);
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/**
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* Get the instance ID of an opened joystick or -1 if the joystick is invalid.
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*/
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extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(SDL_Joystick * joystick);
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extern DECLSPEC SDL_JoystickID SDLCALL SDL_JoystickInstanceID(SDL_Joystick *joystick);
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/**
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* Get the number of general axis controls on a joystick.
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*/
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extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick * joystick);
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extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick *joystick);
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/**
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* Get the number of trackballs on a joystick.
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@ -312,17 +319,17 @@ extern DECLSPEC int SDLCALL SDL_JoystickNumAxes(SDL_Joystick * joystick);
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* Joystick trackballs have only relative motion events associated
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* with them and their state cannot be polled.
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*/
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extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick * joystick);
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extern DECLSPEC int SDLCALL SDL_JoystickNumBalls(SDL_Joystick *joystick);
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/**
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* Get the number of POV hats on a joystick.
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*/
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extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick * joystick);
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extern DECLSPEC int SDLCALL SDL_JoystickNumHats(SDL_Joystick *joystick);
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/**
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* Get the number of buttons on a joystick.
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*/
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extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick * joystick);
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extern DECLSPEC int SDLCALL SDL_JoystickNumButtons(SDL_Joystick *joystick);
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/**
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* Update the current state of the open joysticks.
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@ -352,7 +359,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickEventState(int state);
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*
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* The axis indices start at index 0.
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*/
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extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick * joystick,
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extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick *joystick,
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int axis);
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/**
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@ -364,7 +371,7 @@ extern DECLSPEC Sint16 SDLCALL SDL_JoystickGetAxis(SDL_Joystick * joystick,
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*
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* \return SDL_TRUE if this axis has any initial value, or SDL_FALSE if not.
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAxisInitialState(SDL_Joystick * joystick,
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extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAxisInitialState(SDL_Joystick *joystick,
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int axis, Sint16 *state);
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/**
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@ -398,7 +405,7 @@ extern DECLSPEC SDL_bool SDLCALL SDL_JoystickGetAxisInitialState(SDL_Joystick *
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* - ::SDL_HAT_LEFTUP
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* - ::SDL_HAT_LEFTDOWN
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*/
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extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick * joystick,
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extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick *joystick,
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int hat);
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/**
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@ -408,7 +415,7 @@ extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetHat(SDL_Joystick * joystick,
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*
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* The ball indices start at index 0.
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*/
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extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick * joystick,
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extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick *joystick,
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int ball, int *dx, int *dy);
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/**
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@ -416,7 +423,7 @@ extern DECLSPEC int SDLCALL SDL_JoystickGetBall(SDL_Joystick * joystick,
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*
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* The button indices start at index 0.
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*/
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extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick * joystick,
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extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick *joystick,
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int button);
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/**
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@ -430,7 +437,7 @@ extern DECLSPEC Uint8 SDLCALL SDL_JoystickGetButton(SDL_Joystick * joystick,
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*
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* \return 0, or -1 if rumble isn't supported on this joystick
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*/
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extern DECLSPEC int SDLCALL SDL_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
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extern DECLSPEC int SDLCALL SDL_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms);
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/**
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* Start a rumble effect in the joystick's triggers
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*
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* \return 0, or -1 if trigger rumble isn't supported on this joystick
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*/
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extern DECLSPEC int SDLCALL SDL_JoystickRumbleTriggers(SDL_Joystick * joystick, Uint16 left_rumble, Uint16 right_rumble, Uint32 duration_ms);
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extern DECLSPEC int SDLCALL SDL_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble, Uint32 duration_ms);
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/**
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* Return whether a joystick has an LED
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*
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* \return SDL_TRUE, or SDL_FALSE if this joystick does not have a modifiable LED
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*/
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extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasLED(SDL_Joystick * joystick);
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extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasLED(SDL_Joystick *joystick);
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/**
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* Update a joystick's LED color.
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@ -464,17 +471,17 @@ extern DECLSPEC SDL_bool SDLCALL SDL_JoystickHasLED(SDL_Joystick * joystick);
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*
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* \return 0, or -1 if this joystick does not have a modifiable LED
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*/
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extern DECLSPEC int SDLCALL SDL_JoystickSetLED(SDL_Joystick * joystick, Uint8 red, Uint8 green, Uint8 blue);
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extern DECLSPEC int SDLCALL SDL_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue);
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/**
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* Close a joystick previously opened with SDL_JoystickOpen().
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*/
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extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick * joystick);
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extern DECLSPEC void SDLCALL SDL_JoystickClose(SDL_Joystick *joystick);
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/**
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* Return the battery level of this joystick
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*/
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extern DECLSPEC SDL_JoystickPowerLevel SDLCALL SDL_JoystickCurrentPowerLevel(SDL_Joystick * joystick);
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extern DECLSPEC SDL_JoystickPowerLevel SDLCALL SDL_JoystickCurrentPowerLevel(SDL_Joystick *joystick);
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/* Ends C function definitions when using C++ */
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#ifdef __cplusplus
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@ -780,3 +780,5 @@
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#define SDL_GameControllerGetNumTouchpadFingers SDL_GameControllerGetNumTouchpadFingers_REAL
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#define SDL_GameControllerGetTouchpadFinger SDL_GameControllerGetTouchpadFinger_REAL
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#define SDL_crc32 SDL_crc32_REAL
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#define SDL_GameControllerGetSerial SDL_GameControllerGetSerial_REAL
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#define SDL_JoystickGetSerial SDL_JoystickGetSerial_REAL
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SDL_DYNAPI_PROC(int,SDL_GameControllerGetNumTouchpadFingers,(SDL_GameController *a, int b),(a,b),return)
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SDL_DYNAPI_PROC(int,SDL_GameControllerGetTouchpadFinger,(SDL_GameController *a, int b, int c, Uint8 *d, float *e, float *f, float *g),(a,b,c,d,e,f,g),return)
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SDL_DYNAPI_PROC(Uint32,SDL_crc32,(Uint32 a, const void *b, size_t c),(a,b,c),return)
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SDL_DYNAPI_PROC(const char*,SDL_GameControllerGetSerial,(SDL_GameController *a),(a),return)
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SDL_DYNAPI_PROC(const char*,SDL_JoystickGetSerial,(SDL_Joystick *a),(a),return)
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@ -194,8 +194,8 @@ SDL_GameControllerIgnoreDevicesExceptChanged(void *userdata, const char *name, c
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}
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static ControllerMapping_t *SDL_PrivateAddMappingForGUID(SDL_JoystickGUID jGUID, const char *mappingString, SDL_bool *existing, SDL_ControllerMappingPriority priority);
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static int SDL_PrivateGameControllerAxis(SDL_GameController * gamecontroller, SDL_GameControllerAxis axis, Sint16 value);
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static int SDL_PrivateGameControllerButton(SDL_GameController * gamecontroller, SDL_GameControllerButton button, Uint8 state);
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static int SDL_PrivateGameControllerAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis, Sint16 value);
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static int SDL_PrivateGameControllerButton(SDL_GameController *gamecontroller, SDL_GameControllerButton button, Uint8 state);
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/*
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* If there is an existing add event in the queue, it needs to be modified
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* Get the mapping string for this device
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*/
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char *
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SDL_GameControllerMapping(SDL_GameController * gamecontroller)
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SDL_GameControllerMapping(SDL_GameController *gamecontroller)
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{
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if (!gamecontroller) {
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return NULL;
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* Get the current state of an axis control on a controller
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*/
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Sint16
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SDL_GameControllerGetAxis(SDL_GameController * gamecontroller, SDL_GameControllerAxis axis)
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SDL_GameControllerGetAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis)
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{
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int i;
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* Get the current state of a button on a controller
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*/
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Uint8
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SDL_GameControllerGetButton(SDL_GameController * gamecontroller, SDL_GameControllerButton button)
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SDL_GameControllerGetButton(SDL_GameController *gamecontroller, SDL_GameControllerButton button)
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{
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int i;
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}
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const char *
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SDL_GameControllerName(SDL_GameController * gamecontroller)
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SDL_GameControllerName(SDL_GameController *gamecontroller)
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{
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if (!gamecontroller)
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return NULL;
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}
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Uint16
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SDL_GameControllerGetVendor(SDL_GameController * gamecontroller)
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SDL_GameControllerGetVendor(SDL_GameController *gamecontroller)
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{
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return SDL_JoystickGetVendor(SDL_GameControllerGetJoystick(gamecontroller));
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}
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Uint16
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SDL_GameControllerGetProduct(SDL_GameController * gamecontroller)
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SDL_GameControllerGetProduct(SDL_GameController *gamecontroller)
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{
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return SDL_JoystickGetProduct(SDL_GameControllerGetJoystick(gamecontroller));
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}
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Uint16
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SDL_GameControllerGetProductVersion(SDL_GameController * gamecontroller)
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SDL_GameControllerGetProductVersion(SDL_GameController *gamecontroller)
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{
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return SDL_JoystickGetProductVersion(SDL_GameControllerGetJoystick(gamecontroller));
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}
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const char *
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SDL_GameControllerGetSerial(SDL_GameController *gamecontroller)
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{
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return SDL_JoystickGetSerial(SDL_GameControllerGetJoystick(gamecontroller));
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}
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/*
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* Return if the controller in question is currently attached to the system,
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* \return 0 if not plugged in, 1 if still present.
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*/
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SDL_bool
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SDL_GameControllerGetAttached(SDL_GameController * gamecontroller)
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SDL_GameControllerGetAttached(SDL_GameController *gamecontroller)
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{
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if (!gamecontroller)
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return SDL_FALSE;
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/*
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* Get the joystick for this controller
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*/
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SDL_Joystick *SDL_GameControllerGetJoystick(SDL_GameController * gamecontroller)
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SDL_Joystick *
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SDL_GameControllerGetJoystick(SDL_GameController *gamecontroller)
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{
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if (!gamecontroller)
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return NULL;
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@ -2174,7 +2181,7 @@ SDL_GameController *SDL_GameControllerFromPlayerIndex(int player_index)
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/*
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* Get the SDL joystick layer binding for this controller axis mapping
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*/
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SDL_GameControllerButtonBind SDL_GameControllerGetBindForAxis(SDL_GameController * gamecontroller, SDL_GameControllerAxis axis)
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SDL_GameControllerButtonBind SDL_GameControllerGetBindForAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis)
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{
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int i;
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SDL_GameControllerButtonBind bind;
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@ -2206,7 +2213,7 @@ SDL_GameControllerButtonBind SDL_GameControllerGetBindForAxis(SDL_GameController
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/*
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* Get the SDL joystick layer binding for this controller button mapping
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*/
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SDL_GameControllerButtonBind SDL_GameControllerGetBindForButton(SDL_GameController * gamecontroller, SDL_GameControllerButton button)
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SDL_GameControllerButtonBind SDL_GameControllerGetBindForButton(SDL_GameController *gamecontroller, SDL_GameControllerButton button)
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{
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int i;
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SDL_GameControllerButtonBind bind;
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@ -2259,7 +2266,7 @@ SDL_GameControllerSetLED(SDL_GameController *gamecontroller, Uint8 red, Uint8 gr
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}
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void
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SDL_GameControllerClose(SDL_GameController * gamecontroller)
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SDL_GameControllerClose(SDL_GameController *gamecontroller)
|
||||
{
|
||||
SDL_GameController *gamecontrollerlist, *gamecontrollerlistprev;
|
||||
|
||||
|
@ -2349,7 +2356,7 @@ SDL_GameControllerQuitMappings(void)
|
|||
* Event filter to transform joystick events into appropriate game controller ones
|
||||
*/
|
||||
static int
|
||||
SDL_PrivateGameControllerAxis(SDL_GameController * gamecontroller, SDL_GameControllerAxis axis, Sint16 value)
|
||||
SDL_PrivateGameControllerAxis(SDL_GameController *gamecontroller, SDL_GameControllerAxis axis, Sint16 value)
|
||||
{
|
||||
int posted;
|
||||
|
||||
|
@ -2373,7 +2380,7 @@ SDL_PrivateGameControllerAxis(SDL_GameController * gamecontroller, SDL_GameContr
|
|||
* Event filter to transform joystick events into appropriate game controller ones
|
||||
*/
|
||||
static int
|
||||
SDL_PrivateGameControllerButton(SDL_GameController * gamecontroller, SDL_GameControllerButton button, Uint8 state)
|
||||
SDL_PrivateGameControllerButton(SDL_GameController *gamecontroller, SDL_GameControllerButton button, Uint8 state)
|
||||
{
|
||||
int posted;
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
|
|
|
@ -525,7 +525,7 @@ SDL_JoystickIsVirtual(int device_index)
|
|||
}
|
||||
|
||||
int
|
||||
SDL_JoystickSetVirtualAxis(SDL_Joystick * joystick, int axis, Sint16 value)
|
||||
SDL_JoystickSetVirtualAxis(SDL_Joystick *joystick, int axis, Sint16 value)
|
||||
{
|
||||
#if SDL_JOYSTICK_VIRTUAL
|
||||
return SDL_JoystickSetVirtualAxisInner(joystick, axis, value);
|
||||
|
@ -535,7 +535,7 @@ SDL_JoystickSetVirtualAxis(SDL_Joystick * joystick, int axis, Sint16 value)
|
|||
}
|
||||
|
||||
int
|
||||
SDL_JoystickSetVirtualButton(SDL_Joystick * joystick, int button, Uint8 value)
|
||||
SDL_JoystickSetVirtualButton(SDL_Joystick *joystick, int button, Uint8 value)
|
||||
{
|
||||
#if SDL_JOYSTICK_VIRTUAL
|
||||
return SDL_JoystickSetVirtualButtonInner(joystick, button, value);
|
||||
|
@ -545,7 +545,7 @@ SDL_JoystickSetVirtualButton(SDL_Joystick * joystick, int button, Uint8 value)
|
|||
}
|
||||
|
||||
int
|
||||
SDL_JoystickSetVirtualHat(SDL_Joystick * joystick, int hat, Uint8 value)
|
||||
SDL_JoystickSetVirtualHat(SDL_Joystick *joystick, int hat, Uint8 value)
|
||||
{
|
||||
#if SDL_JOYSTICK_VIRTUAL
|
||||
return SDL_JoystickSetVirtualHatInner(joystick, hat, value);
|
||||
|
@ -558,7 +558,7 @@ SDL_JoystickSetVirtualHat(SDL_Joystick * joystick, int hat, Uint8 value)
|
|||
* Checks to make sure the joystick is valid.
|
||||
*/
|
||||
SDL_bool
|
||||
SDL_PrivateJoystickValid(SDL_Joystick * joystick)
|
||||
SDL_PrivateJoystickValid(SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_bool valid;
|
||||
|
||||
|
@ -591,7 +591,7 @@ SDL_PrivateJoystickGetAutoGamepadMapping(int device_index, SDL_GamepadMapping *
|
|||
* Get the number of multi-dimensional axis controls on a joystick
|
||||
*/
|
||||
int
|
||||
SDL_JoystickNumAxes(SDL_Joystick * joystick)
|
||||
SDL_JoystickNumAxes(SDL_Joystick *joystick)
|
||||
{
|
||||
if (!SDL_PrivateJoystickValid(joystick)) {
|
||||
return -1;
|
||||
|
@ -603,7 +603,7 @@ SDL_JoystickNumAxes(SDL_Joystick * joystick)
|
|||
* Get the number of hats on a joystick
|
||||
*/
|
||||
int
|
||||
SDL_JoystickNumHats(SDL_Joystick * joystick)
|
||||
SDL_JoystickNumHats(SDL_Joystick *joystick)
|
||||
{
|
||||
if (!SDL_PrivateJoystickValid(joystick)) {
|
||||
return -1;
|
||||
|
@ -615,7 +615,7 @@ SDL_JoystickNumHats(SDL_Joystick * joystick)
|
|||
* Get the number of trackballs on a joystick
|
||||
*/
|
||||
int
|
||||
SDL_JoystickNumBalls(SDL_Joystick * joystick)
|
||||
SDL_JoystickNumBalls(SDL_Joystick *joystick)
|
||||
{
|
||||
if (!SDL_PrivateJoystickValid(joystick)) {
|
||||
return -1;
|
||||
|
@ -627,7 +627,7 @@ SDL_JoystickNumBalls(SDL_Joystick * joystick)
|
|||
* Get the number of buttons on a joystick
|
||||
*/
|
||||
int
|
||||
SDL_JoystickNumButtons(SDL_Joystick * joystick)
|
||||
SDL_JoystickNumButtons(SDL_Joystick *joystick)
|
||||
{
|
||||
if (!SDL_PrivateJoystickValid(joystick)) {
|
||||
return -1;
|
||||
|
@ -639,7 +639,7 @@ SDL_JoystickNumButtons(SDL_Joystick * joystick)
|
|||
* Get the current state of an axis control on a joystick
|
||||
*/
|
||||
Sint16
|
||||
SDL_JoystickGetAxis(SDL_Joystick * joystick, int axis)
|
||||
SDL_JoystickGetAxis(SDL_Joystick *joystick, int axis)
|
||||
{
|
||||
Sint16 state;
|
||||
|
||||
|
@ -659,7 +659,7 @@ SDL_JoystickGetAxis(SDL_Joystick * joystick, int axis)
|
|||
* Get the initial state of an axis control on a joystick
|
||||
*/
|
||||
SDL_bool
|
||||
SDL_JoystickGetAxisInitialState(SDL_Joystick * joystick, int axis, Sint16 *state)
|
||||
SDL_JoystickGetAxisInitialState(SDL_Joystick *joystick, int axis, Sint16 *state)
|
||||
{
|
||||
if (!SDL_PrivateJoystickValid(joystick)) {
|
||||
return SDL_FALSE;
|
||||
|
@ -678,7 +678,7 @@ SDL_JoystickGetAxisInitialState(SDL_Joystick * joystick, int axis, Sint16 *state
|
|||
* Get the current state of a hat on a joystick
|
||||
*/
|
||||
Uint8
|
||||
SDL_JoystickGetHat(SDL_Joystick * joystick, int hat)
|
||||
SDL_JoystickGetHat(SDL_Joystick *joystick, int hat)
|
||||
{
|
||||
Uint8 state;
|
||||
|
||||
|
@ -698,7 +698,7 @@ SDL_JoystickGetHat(SDL_Joystick * joystick, int hat)
|
|||
* Get the ball axis change since the last poll
|
||||
*/
|
||||
int
|
||||
SDL_JoystickGetBall(SDL_Joystick * joystick, int ball, int *dx, int *dy)
|
||||
SDL_JoystickGetBall(SDL_Joystick *joystick, int ball, int *dx, int *dy)
|
||||
{
|
||||
int retval;
|
||||
|
||||
|
@ -726,7 +726,7 @@ SDL_JoystickGetBall(SDL_Joystick * joystick, int ball, int *dx, int *dy)
|
|||
* Get the current state of a button on a joystick
|
||||
*/
|
||||
Uint8
|
||||
SDL_JoystickGetButton(SDL_Joystick * joystick, int button)
|
||||
SDL_JoystickGetButton(SDL_Joystick *joystick, int button)
|
||||
{
|
||||
Uint8 state;
|
||||
|
||||
|
@ -747,7 +747,7 @@ SDL_JoystickGetButton(SDL_Joystick * joystick, int button)
|
|||
* \return SDL_FALSE if not plugged in, SDL_TRUE if still present.
|
||||
*/
|
||||
SDL_bool
|
||||
SDL_JoystickGetAttached(SDL_Joystick * joystick)
|
||||
SDL_JoystickGetAttached(SDL_Joystick *joystick)
|
||||
{
|
||||
if (!SDL_PrivateJoystickValid(joystick)) {
|
||||
return SDL_FALSE;
|
||||
|
@ -760,7 +760,7 @@ SDL_JoystickGetAttached(SDL_Joystick * joystick)
|
|||
* Get the instance id for this opened joystick
|
||||
*/
|
||||
SDL_JoystickID
|
||||
SDL_JoystickInstanceID(SDL_Joystick * joystick)
|
||||
SDL_JoystickInstanceID(SDL_Joystick *joystick)
|
||||
{
|
||||
if (!SDL_PrivateJoystickValid(joystick)) {
|
||||
return -1;
|
||||
|
@ -811,7 +811,7 @@ SDL_JoystickFromPlayerIndex(int player_index)
|
|||
* Get the friendly name of this joystick
|
||||
*/
|
||||
const char *
|
||||
SDL_JoystickName(SDL_Joystick * joystick)
|
||||
SDL_JoystickName(SDL_Joystick *joystick)
|
||||
{
|
||||
if (!SDL_PrivateJoystickValid(joystick)) {
|
||||
return NULL;
|
||||
|
@ -824,7 +824,7 @@ SDL_JoystickName(SDL_Joystick * joystick)
|
|||
* Get the player index of an opened joystick, or -1 if it's not available
|
||||
*/
|
||||
int
|
||||
SDL_JoystickGetPlayerIndex(SDL_Joystick * joystick)
|
||||
SDL_JoystickGetPlayerIndex(SDL_Joystick *joystick)
|
||||
{
|
||||
int player_index;
|
||||
|
||||
|
@ -843,7 +843,7 @@ SDL_JoystickGetPlayerIndex(SDL_Joystick * joystick)
|
|||
* Set the player index of an opened joystick
|
||||
*/
|
||||
void
|
||||
SDL_JoystickSetPlayerIndex(SDL_Joystick * joystick, int player_index)
|
||||
SDL_JoystickSetPlayerIndex(SDL_Joystick *joystick, int player_index)
|
||||
{
|
||||
if (!SDL_PrivateJoystickValid(joystick)) {
|
||||
return;
|
||||
|
@ -855,7 +855,7 @@ SDL_JoystickSetPlayerIndex(SDL_Joystick * joystick, int player_index)
|
|||
}
|
||||
|
||||
int
|
||||
SDL_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
|
||||
SDL_JoystickRumble(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble, Uint32 duration_ms)
|
||||
{
|
||||
int result;
|
||||
|
||||
|
@ -890,7 +890,7 @@ SDL_JoystickRumble(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16
|
|||
}
|
||||
|
||||
int
|
||||
SDL_JoystickRumbleTriggers(SDL_Joystick * joystick, Uint16 left_rumble, Uint16 right_rumble, Uint32 duration_ms)
|
||||
SDL_JoystickRumbleTriggers(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble, Uint32 duration_ms)
|
||||
{
|
||||
int result;
|
||||
|
||||
|
@ -924,7 +924,7 @@ SDL_JoystickRumbleTriggers(SDL_Joystick * joystick, Uint16 left_rumble, Uint16 r
|
|||
}
|
||||
|
||||
SDL_bool
|
||||
SDL_JoystickHasLED(SDL_Joystick * joystick)
|
||||
SDL_JoystickHasLED(SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_bool result;
|
||||
|
||||
|
@ -942,7 +942,7 @@ SDL_JoystickHasLED(SDL_Joystick * joystick)
|
|||
}
|
||||
|
||||
int
|
||||
SDL_JoystickSetLED(SDL_Joystick * joystick, Uint8 red, Uint8 green, Uint8 blue)
|
||||
SDL_JoystickSetLED(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue)
|
||||
{
|
||||
int result;
|
||||
|
||||
|
@ -975,7 +975,7 @@ SDL_JoystickSetLED(SDL_Joystick * joystick, Uint8 red, Uint8 green, Uint8 blue)
|
|||
* Close a joystick previously opened with SDL_JoystickOpen()
|
||||
*/
|
||||
void
|
||||
SDL_JoystickClose(SDL_Joystick * joystick)
|
||||
SDL_JoystickClose(SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_Joystick *joysticklist;
|
||||
SDL_Joystick *joysticklistprev;
|
||||
|
@ -1025,6 +1025,7 @@ SDL_JoystickClose(SDL_Joystick * joystick)
|
|||
}
|
||||
|
||||
SDL_free(joystick->name);
|
||||
SDL_free(joystick->serial);
|
||||
|
||||
/* Free the data associated with this joystick */
|
||||
SDL_free(joystick->axes);
|
||||
|
@ -1261,7 +1262,7 @@ void SDL_PrivateJoystickRemoved(SDL_JoystickID device_instance)
|
|||
}
|
||||
|
||||
int
|
||||
SDL_PrivateJoystickAxis(SDL_Joystick * joystick, Uint8 axis, Sint16 value)
|
||||
SDL_PrivateJoystickAxis(SDL_Joystick *joystick, Uint8 axis, Sint16 value)
|
||||
{
|
||||
int posted;
|
||||
SDL_JoystickAxisInfo *info;
|
||||
|
@ -1323,7 +1324,7 @@ SDL_PrivateJoystickAxis(SDL_Joystick * joystick, Uint8 axis, Sint16 value)
|
|||
}
|
||||
|
||||
int
|
||||
SDL_PrivateJoystickHat(SDL_Joystick * joystick, Uint8 hat, Uint8 value)
|
||||
SDL_PrivateJoystickHat(SDL_Joystick *joystick, Uint8 hat, Uint8 value)
|
||||
{
|
||||
int posted;
|
||||
|
||||
|
@ -1363,7 +1364,7 @@ SDL_PrivateJoystickHat(SDL_Joystick * joystick, Uint8 hat, Uint8 value)
|
|||
}
|
||||
|
||||
int
|
||||
SDL_PrivateJoystickBall(SDL_Joystick * joystick, Uint8 ball,
|
||||
SDL_PrivateJoystickBall(SDL_Joystick *joystick, Uint8 ball,
|
||||
Sint16 xrel, Sint16 yrel)
|
||||
{
|
||||
int posted;
|
||||
|
@ -1399,7 +1400,7 @@ SDL_PrivateJoystickBall(SDL_Joystick * joystick, Uint8 ball,
|
|||
}
|
||||
|
||||
int
|
||||
SDL_PrivateJoystickButton(SDL_Joystick * joystick, Uint8 button, Uint8 state)
|
||||
SDL_PrivateJoystickButton(SDL_Joystick *joystick, Uint8 button, Uint8 state)
|
||||
{
|
||||
int posted;
|
||||
#if !SDL_EVENTS_DISABLED
|
||||
|
@ -2317,7 +2318,7 @@ int SDL_JoystickGetDeviceIndexFromInstanceID(SDL_JoystickID instance_id)
|
|||
return device_index;
|
||||
}
|
||||
|
||||
SDL_JoystickGUID SDL_JoystickGetGUID(SDL_Joystick * joystick)
|
||||
SDL_JoystickGUID SDL_JoystickGetGUID(SDL_Joystick *joystick)
|
||||
{
|
||||
if (!SDL_PrivateJoystickValid(joystick)) {
|
||||
SDL_JoystickGUID emptyGUID;
|
||||
|
@ -2327,7 +2328,7 @@ SDL_JoystickGUID SDL_JoystickGetGUID(SDL_Joystick * joystick)
|
|||
return joystick->guid;
|
||||
}
|
||||
|
||||
Uint16 SDL_JoystickGetVendor(SDL_Joystick * joystick)
|
||||
Uint16 SDL_JoystickGetVendor(SDL_Joystick *joystick)
|
||||
{
|
||||
Uint16 vendor;
|
||||
SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
|
||||
|
@ -2336,7 +2337,7 @@ Uint16 SDL_JoystickGetVendor(SDL_Joystick * joystick)
|
|||
return vendor;
|
||||
}
|
||||
|
||||
Uint16 SDL_JoystickGetProduct(SDL_Joystick * joystick)
|
||||
Uint16 SDL_JoystickGetProduct(SDL_Joystick *joystick)
|
||||
{
|
||||
Uint16 product;
|
||||
SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
|
||||
|
@ -2345,7 +2346,7 @@ Uint16 SDL_JoystickGetProduct(SDL_Joystick * joystick)
|
|||
return product;
|
||||
}
|
||||
|
||||
Uint16 SDL_JoystickGetProductVersion(SDL_Joystick * joystick)
|
||||
Uint16 SDL_JoystickGetProductVersion(SDL_Joystick *joystick)
|
||||
{
|
||||
Uint16 version;
|
||||
SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
|
||||
|
@ -2354,7 +2355,15 @@ Uint16 SDL_JoystickGetProductVersion(SDL_Joystick * joystick)
|
|||
return version;
|
||||
}
|
||||
|
||||
SDL_JoystickType SDL_JoystickGetType(SDL_Joystick * joystick)
|
||||
const char *SDL_JoystickGetSerial(SDL_Joystick *joystick)
|
||||
{
|
||||
if (!SDL_PrivateJoystickValid(joystick)) {
|
||||
return NULL;
|
||||
}
|
||||
return joystick->serial;
|
||||
}
|
||||
|
||||
SDL_JoystickType SDL_JoystickGetType(SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_JoystickType type;
|
||||
SDL_JoystickGUID guid = SDL_JoystickGetGUID(joystick);
|
||||
|
@ -2436,13 +2445,13 @@ SDL_JoystickGUID SDL_JoystickGetGUIDFromString(const char *pchGUID)
|
|||
}
|
||||
|
||||
/* update the power level for this joystick */
|
||||
void SDL_PrivateJoystickBatteryLevel(SDL_Joystick * joystick, SDL_JoystickPowerLevel ePowerLevel)
|
||||
void SDL_PrivateJoystickBatteryLevel(SDL_Joystick *joystick, SDL_JoystickPowerLevel ePowerLevel)
|
||||
{
|
||||
joystick->epowerlevel = ePowerLevel;
|
||||
}
|
||||
|
||||
/* return its power level */
|
||||
SDL_JoystickPowerLevel SDL_JoystickCurrentPowerLevel(SDL_Joystick * joystick)
|
||||
SDL_JoystickPowerLevel SDL_JoystickCurrentPowerLevel(SDL_Joystick *joystick)
|
||||
{
|
||||
if (!SDL_PrivateJoystickValid(joystick)) {
|
||||
return SDL_JOYSTICK_POWER_UNKNOWN;
|
||||
|
|
|
@ -57,6 +57,7 @@ struct _SDL_Joystick
|
|||
{
|
||||
SDL_JoystickID instance_id; /* Device instance, monotonically increasing from 0 */
|
||||
char *name; /* Joystick name - system dependent */
|
||||
char *serial; /* Joystick serial */
|
||||
SDL_JoystickGUID guid; /* Joystick guid */
|
||||
|
||||
int naxes; /* Number of axis controls on the joystick */
|
||||
|
@ -143,25 +144,25 @@ typedef struct _SDL_JoystickDriver
|
|||
This should fill the nbuttons and naxes fields of the joystick structure.
|
||||
It returns 0, or -1 if there is an error.
|
||||
*/
|
||||
int (*Open)(SDL_Joystick * joystick, int device_index);
|
||||
int (*Open)(SDL_Joystick *joystick, int device_index);
|
||||
|
||||
/* Rumble functionality */
|
||||
int (*Rumble)(SDL_Joystick * joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble);
|
||||
int (*RumbleTriggers)(SDL_Joystick * joystick, Uint16 left_rumble, Uint16 right_rumble);
|
||||
int (*Rumble)(SDL_Joystick *joystick, Uint16 low_frequency_rumble, Uint16 high_frequency_rumble);
|
||||
int (*RumbleTriggers)(SDL_Joystick *joystick, Uint16 left_rumble, Uint16 right_rumble);
|
||||
|
||||
/* LED functionality */
|
||||
SDL_bool (*HasLED)(SDL_Joystick * joystick);
|
||||
int (*SetLED)(SDL_Joystick * joystick, Uint8 red, Uint8 green, Uint8 blue);
|
||||
SDL_bool (*HasLED)(SDL_Joystick *joystick);
|
||||
int (*SetLED)(SDL_Joystick *joystick, Uint8 red, Uint8 green, Uint8 blue);
|
||||
|
||||
/* Function to update the state of a joystick - called as a device poll.
|
||||
* This function shouldn't update the joystick structure directly,
|
||||
* but instead should call SDL_PrivateJoystick*() to deliver events
|
||||
* and update joystick device state.
|
||||
*/
|
||||
void (*Update)(SDL_Joystick * joystick);
|
||||
void (*Update)(SDL_Joystick *joystick);
|
||||
|
||||
/* Function to close a joystick after use */
|
||||
void (*Close)(SDL_Joystick * joystick);
|
||||
void (*Close)(SDL_Joystick *joystick);
|
||||
|
||||
/* Function to perform any system-specific joystick related cleanup */
|
||||
void (*Quit)(void);
|
||||
|
|
|
@ -135,34 +135,11 @@ HIDAPI_DriverPS4_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
static SDL_bool ReadFeatureReport(hid_device *dev, Uint8 report_id, Uint8 *data, size_t size)
|
||||
static int ReadFeatureReport(hid_device *dev, Uint8 report_id, Uint8 *report, size_t length)
|
||||
{
|
||||
Uint8 report[USB_PACKET_LENGTH + 1];
|
||||
|
||||
SDL_memset(report, 0, sizeof(report));
|
||||
SDL_memset(report, 0, length);
|
||||
report[0] = report_id;
|
||||
if (hid_get_feature_report(dev, report, sizeof(report)) < 0) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
SDL_memcpy(data, report, SDL_min(size, sizeof(report)));
|
||||
return SDL_TRUE;
|
||||
}
|
||||
|
||||
static SDL_bool CheckUSBConnected(hid_device *dev)
|
||||
{
|
||||
int i;
|
||||
Uint8 data[16];
|
||||
|
||||
/* This will fail if we're on Bluetooth */
|
||||
if (ReadFeatureReport(dev, k_ePS4FeatureReportIdSerialNumber, data, sizeof(data))) {
|
||||
for (i = 0; i < sizeof(data); ++i) {
|
||||
if (data[i] != 0x00) {
|
||||
return SDL_TRUE;
|
||||
}
|
||||
}
|
||||
/* Maybe the dongle without a connected controller? */
|
||||
}
|
||||
return SDL_FALSE;
|
||||
return hid_get_feature_report(dev, report, length);
|
||||
}
|
||||
|
||||
static SDL_bool HIDAPI_DriverPS4_CanRumble(Uint16 vendor_id, Uint16 product_id)
|
||||
|
@ -310,7 +287,36 @@ HIDAPI_DriverPS4_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
|||
if (ctx->is_dongle) {
|
||||
ctx->is_bluetooth = SDL_FALSE;
|
||||
} else if (device->vendor_id == USB_VENDOR_SONY) {
|
||||
ctx->is_bluetooth = !CheckUSBConnected(device->dev);
|
||||
int i;
|
||||
Uint8 data[USB_PACKET_LENGTH];
|
||||
int length;
|
||||
|
||||
/* This will fail if we're on Bluetooth */
|
||||
length = ReadFeatureReport(device->dev, k_ePS4FeatureReportIdSerialNumber, data, sizeof(data));
|
||||
if (length >= 7) {
|
||||
SDL_bool had_data = SDL_FALSE;
|
||||
|
||||
for (i = 0; i < length; ++i) {
|
||||
if (data[i] != 0x00) {
|
||||
had_data = SDL_TRUE;
|
||||
break;
|
||||
}
|
||||
}
|
||||
|
||||
if (had_data) {
|
||||
char serial[18];
|
||||
|
||||
SDL_snprintf(serial, sizeof(serial), "%.2x-%.2x-%.2x-%.2x-%.2x-%.2x",
|
||||
data[6], data[5], data[4], data[3], data[2], data[1]);
|
||||
joystick->serial = SDL_strdup(serial);
|
||||
} else {
|
||||
/* Maybe the dongle without a connected controller? */
|
||||
}
|
||||
|
||||
ctx->is_bluetooth = SDL_FALSE;
|
||||
} else {
|
||||
ctx->is_bluetooth = SDL_TRUE;
|
||||
}
|
||||
} else {
|
||||
/* Third party controllers appear to all be wired */
|
||||
ctx->is_bluetooth = SDL_FALSE;
|
||||
|
|
|
@ -140,16 +140,11 @@ HIDAPI_DriverPS5_GetDeviceName(Uint16 vendor_id, Uint16 product_id)
|
|||
return NULL;
|
||||
}
|
||||
|
||||
static SDL_bool ReadFeatureReport(hid_device *dev, Uint8 report_id)
|
||||
static int ReadFeatureReport(hid_device *dev, Uint8 report_id, Uint8 *report, size_t length)
|
||||
{
|
||||
Uint8 report[USB_PACKET_LENGTH + 1];
|
||||
|
||||
SDL_memset(report, 0, sizeof(report));
|
||||
SDL_memset(report, 0, length);
|
||||
report[0] = report_id;
|
||||
if (hid_get_feature_report(dev, report, sizeof(report)) < 0) {
|
||||
return SDL_FALSE;
|
||||
}
|
||||
return SDL_TRUE;
|
||||
return hid_get_feature_report(dev, report, length);
|
||||
}
|
||||
|
||||
static void
|
||||
|
@ -277,6 +272,7 @@ static SDL_bool
|
|||
HIDAPI_DriverPS5_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
||||
{
|
||||
SDL_DriverPS5_Context *ctx;
|
||||
Uint8 data[USB_PACKET_LENGTH];
|
||||
|
||||
ctx = (SDL_DriverPS5_Context *)SDL_calloc(1, sizeof(*ctx));
|
||||
if (!ctx) {
|
||||
|
@ -295,7 +291,13 @@ HIDAPI_DriverPS5_OpenJoystick(SDL_HIDAPI_Device *device, SDL_Joystick *joystick)
|
|||
/* Read the serial number (Bluetooth address in reverse byte order)
|
||||
This will also enable enhanced reports over Bluetooth
|
||||
*/
|
||||
ReadFeatureReport(device->dev, k_EPS5FeatureReportIdSerialNumber);
|
||||
if (ReadFeatureReport(device->dev, k_EPS5FeatureReportIdSerialNumber, data, sizeof(data)) >= 7) {
|
||||
char serial[18];
|
||||
|
||||
SDL_snprintf(serial, sizeof(serial), "%.2x-%.2x-%.2x-%.2x-%.2x-%.2x",
|
||||
data[6], data[5], data[4], data[3], data[2], data[1]);
|
||||
joystick->serial = SDL_strdup(serial);
|
||||
}
|
||||
|
||||
/* Initialize player index (needed for setting LEDs) */
|
||||
ctx->player_index = SDL_JoystickGetPlayerIndex(joystick);
|
||||
|
|
|
@ -690,6 +690,24 @@ HIDAPI_JoystickGetCount(void)
|
|||
return SDL_HIDAPI_numjoysticks;
|
||||
}
|
||||
|
||||
static char *
|
||||
HIDAPI_ConvertString(const wchar_t *wide_string)
|
||||
{
|
||||
char *string = NULL;
|
||||
|
||||
if (wide_string) {
|
||||
string = SDL_iconv_string("UTF-8", "WCHAR_T", (char*)wide_string, (SDL_wcslen(wide_string)+1)*sizeof(wchar_t));
|
||||
if (!string) {
|
||||
if (sizeof(wchar_t) == sizeof(Uint16)) {
|
||||
string = SDL_iconv_string("UTF-8", "UCS-2-INTERNAL", (char*)wide_string, (SDL_wcslen(wide_string)+1)*sizeof(wchar_t));
|
||||
} else if (sizeof(wchar_t) == sizeof(Uint32)) {
|
||||
string = SDL_iconv_string("UTF-8", "UCS-4-INTERNAL", (char*)wide_string, (SDL_wcslen(wide_string)+1)*sizeof(wchar_t));
|
||||
}
|
||||
}
|
||||
}
|
||||
return string;
|
||||
}
|
||||
|
||||
static void
|
||||
HIDAPI_AddDevice(struct hid_device_info *info)
|
||||
{
|
||||
|
@ -743,29 +761,9 @@ HIDAPI_AddDevice(struct hid_device_info *info)
|
|||
|
||||
/* Need the device name before getting the driver to know whether to ignore this device */
|
||||
{
|
||||
char *manufacturer_string = NULL;
|
||||
char *product_string = NULL;
|
||||
|
||||
if (info->manufacturer_string) {
|
||||
manufacturer_string = SDL_iconv_string("UTF-8", "WCHAR_T", (char*)info->manufacturer_string, (SDL_wcslen(info->manufacturer_string)+1)*sizeof(wchar_t));
|
||||
if (!manufacturer_string) {
|
||||
if (sizeof(wchar_t) == sizeof(Uint16)) {
|
||||
manufacturer_string = SDL_iconv_string("UTF-8", "UCS-2-INTERNAL", (char*)info->manufacturer_string, (SDL_wcslen(info->manufacturer_string)+1)*sizeof(wchar_t));
|
||||
} else if (sizeof(wchar_t) == sizeof(Uint32)) {
|
||||
manufacturer_string = SDL_iconv_string("UTF-8", "UCS-4-INTERNAL", (char*)info->manufacturer_string, (SDL_wcslen(info->manufacturer_string)+1)*sizeof(wchar_t));
|
||||
}
|
||||
}
|
||||
}
|
||||
if (info->product_string) {
|
||||
product_string = SDL_iconv_string("UTF-8", "WCHAR_T", (char*)info->product_string, (SDL_wcslen(info->product_string)+1)*sizeof(wchar_t));
|
||||
if (!product_string) {
|
||||
if (sizeof(wchar_t) == sizeof(Uint16)) {
|
||||
product_string = SDL_iconv_string("UTF-8", "UCS-2-INTERNAL", (char*)info->product_string, (SDL_wcslen(info->product_string)+1)*sizeof(wchar_t));
|
||||
} else if (sizeof(wchar_t) == sizeof(Uint32)) {
|
||||
product_string = SDL_iconv_string("UTF-8", "UCS-4-INTERNAL", (char*)info->product_string, (SDL_wcslen(info->product_string)+1)*sizeof(wchar_t));
|
||||
}
|
||||
}
|
||||
}
|
||||
char *manufacturer_string = HIDAPI_ConvertString(info->manufacturer_string);
|
||||
char *product_string = HIDAPI_ConvertString(info->product_string);
|
||||
char *serial_number = HIDAPI_ConvertString(info->serial_number);
|
||||
|
||||
device->name = SDL_CreateJoystickName(device->vendor_id, device->product_id, manufacturer_string, product_string);
|
||||
|
||||
|
@ -776,7 +774,14 @@ HIDAPI_AddDevice(struct hid_device_info *info)
|
|||
SDL_free(product_string);
|
||||
}
|
||||
|
||||
if (serial_number && *serial_number) {
|
||||
device->serial = serial_number;
|
||||
} else {
|
||||
SDL_free(serial_number);
|
||||
}
|
||||
|
||||
if (!device->name) {
|
||||
SDL_free(device->serial);
|
||||
SDL_free(device->path);
|
||||
SDL_free(device);
|
||||
return;
|
||||
|
@ -793,7 +798,7 @@ HIDAPI_AddDevice(struct hid_device_info *info)
|
|||
HIDAPI_SetupDeviceDriver(device);
|
||||
|
||||
#ifdef DEBUG_HIDAPI
|
||||
SDL_Log("Added HIDAPI device '%s' VID 0x%.4x, PID 0x%.4x, version %d, interface %d, interface_class %d, interface_subclass %d, interface_protocol %d, usage page 0x%.4x, usage 0x%.4x, path = %s, driver = %s (%s)\n", device->name, device->vendor_id, device->product_id, device->version, device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol, device->usage_page, device->usage, device->path, device->driver ? device->driver->hint : "NONE", device->driver && device->driver->enabled ? "ENABLED" : "DISABLED");
|
||||
SDL_Log("Added HIDAPI device '%s' VID 0x%.4x, PID 0x%.4x, version %d, serial %s, interface %d, interface_class %d, interface_subclass %d, interface_protocol %d, usage page 0x%.4x, usage 0x%.4x, path = %s, driver = %s (%s)\n", device->name, device->vendor_id, device->product_id, device->version, device->serial ? device->serial : "NONE", device->interface_number, device->interface_class, device->interface_subclass, device->interface_protocol, device->usage_page, device->usage, device->path, device->driver ? device->driver->hint : "NONE", device->driver && device->driver->enabled ? "ENABLED" : "DISABLED");
|
||||
#endif
|
||||
}
|
||||
|
||||
|
@ -813,6 +818,7 @@ HIDAPI_DelDevice(SDL_HIDAPI_Device *device)
|
|||
HIDAPI_CleanupDeviceDriver(device);
|
||||
|
||||
SDL_DestroyMutex(device->dev_lock);
|
||||
SDL_free(device->serial);
|
||||
SDL_free(device->name);
|
||||
SDL_free(device->path);
|
||||
SDL_free(device);
|
||||
|
@ -1051,6 +1057,10 @@ HIDAPI_JoystickOpen(SDL_Joystick * joystick, int device_index)
|
|||
return -1;
|
||||
}
|
||||
|
||||
if (!joystick->serial && device->serial) {
|
||||
joystick->serial = SDL_strdup(device->serial);
|
||||
}
|
||||
|
||||
joystick->hwdata = hwdata;
|
||||
return 0;
|
||||
}
|
||||
|
|
|
@ -61,6 +61,7 @@ typedef struct _SDL_HIDAPI_Device
|
|||
Uint16 vendor_id;
|
||||
Uint16 product_id;
|
||||
Uint16 version;
|
||||
char *serial;
|
||||
SDL_JoystickGUID guid;
|
||||
int interface_number; /* Available on Windows and Linux */
|
||||
int interface_class;
|
||||
|
|
|
@ -101,8 +101,9 @@ static void
|
|||
UpdateWindowTitle()
|
||||
{
|
||||
const char *name = SDL_GameControllerName(gamecontroller);
|
||||
const char *serial = SDL_GameControllerGetSerial(gamecontroller);
|
||||
const char *basetitle = "Game Controller Test: ";
|
||||
const size_t titlelen = SDL_strlen(basetitle) + SDL_strlen(name) + 1;
|
||||
const size_t titlelen = SDL_strlen(basetitle) + SDL_strlen(name) + (serial ? 3 + SDL_strlen(serial) : 0) + 1;
|
||||
char *title = (char *)SDL_malloc(titlelen);
|
||||
|
||||
retval = SDL_FALSE;
|
||||
|
@ -110,6 +111,11 @@ UpdateWindowTitle()
|
|||
|
||||
if (title) {
|
||||
SDL_snprintf(title, titlelen, "%s%s", basetitle, name);
|
||||
if (serial) {
|
||||
SDL_strlcat(title, " (", titlelen);
|
||||
SDL_strlcat(title, serial, titlelen);
|
||||
SDL_strlcat(title, ")", titlelen);
|
||||
}
|
||||
SDL_SetWindowTitle(window, title);
|
||||
SDL_free(title);
|
||||
}
|
||||
|
|
Loading…
Reference in New Issue