mirror of https://github.com/encounter/SDL.git
When making the window centered it should use windowed mode size since it doesn't affect fullscreen windows
Fixes bug https://github.com/libsdl-org/SDL/issues/4750
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@ -2045,10 +2045,10 @@ SDL_SetWindowPosition(SDL_Window * window, int x, int y)
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SDL_GetDisplayBounds(displayIndex, &bounds);
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SDL_GetDisplayBounds(displayIndex, &bounds);
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if (SDL_WINDOWPOS_ISCENTERED(x)) {
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if (SDL_WINDOWPOS_ISCENTERED(x)) {
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x = bounds.x + (bounds.w - window->w) / 2;
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x = bounds.x + (bounds.w - window->windowed.w) / 2;
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}
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}
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if (SDL_WINDOWPOS_ISCENTERED(y)) {
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if (SDL_WINDOWPOS_ISCENTERED(y)) {
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y = bounds.y + (bounds.h - window->h) / 2;
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y = bounds.y + (bounds.h - window->windowed.h) / 2;
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}
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}
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}
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}
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